Merge remote-tracking branch 'upstream/master'
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6bfd1c29a4
54
NTPClient.cpp
Normal file → Executable file
54
NTPClient.cpp
Normal file → Executable file
@ -44,6 +44,15 @@ NTPClient::NTPClient(UDP& udp, const char* poolServerName)
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this->_poolServerName = poolServerName;
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}
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NTPClient::NTPClient(UDP& udp, IPAddress poolServerIP)
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:_updateStartHandler(NULL),
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_updateEndHandler(NULL)
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{
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this->_udp = &udp;
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this->_poolServerIP = poolServerIP;
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this->_poolServerName = NULL;
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}
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NTPClient::NTPClient(UDP& udp, const char* poolServerName, long timeOffset)
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:_updateStartHandler(NULL),
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_updateEndHandler(NULL)
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@ -53,6 +62,16 @@ NTPClient::NTPClient(UDP& udp, const char* poolServerName, long timeOffset)
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this->_poolServerName = poolServerName;
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}
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NTPClient::NTPClient(UDP& udp, IPAddress poolServerIP, long timeOffset)
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:_updateStartHandler(NULL),
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_updateEndHandler(NULL)
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{
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this->_udp = &udp;
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this->_timeOffset = timeOffset;
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this->_poolServerIP = poolServerIP;
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this->_poolServerName = NULL;
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}
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NTPClient::NTPClient(UDP& udp, const char* poolServerName, long timeOffset, unsigned long updateInterval)
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:_updateStartHandler(NULL),
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_updateEndHandler(NULL)
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@ -63,11 +82,22 @@ NTPClient::NTPClient(UDP& udp, const char* poolServerName, long timeOffset, unsi
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this->_updateInterval = updateInterval;
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}
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NTPClient::NTPClient(UDP& udp, IPAddress poolServerIP, long timeOffset, unsigned long updateInterval)
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:_updateStartHandler(NULL),
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_updateEndHandler(NULL)
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{
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this->_udp = &udp;
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this->_timeOffset = timeOffset;
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this->_poolServerIP = poolServerIP;
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this->_poolServerName = NULL;
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this->_updateInterval = updateInterval;
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}
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void NTPClient::begin() {
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this->begin(NTP_DEFAULT_LOCAL_PORT);
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}
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void NTPClient::begin(int port) {
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void NTPClient::begin(unsigned int port) {
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this->_port = port;
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this->_udp->begin(this->_port);
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@ -84,6 +114,10 @@ bool NTPClient::forceUpdate() {
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this->_updateStartHandler();
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}
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// flush any existing packets
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while(this->_udp->parsePacket() != 0)
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this->_udp->flush();
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this->sendNTPPacket();
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// Wait till data is there or timeout...
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@ -112,16 +146,16 @@ bool NTPClient::forceUpdate() {
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this->_updateEndHandler();
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}
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return true;
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return true; // return true after successful update
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}
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bool NTPClient::update() {
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if ((millis() - this->_lastUpdate >= this->_updateInterval) // Update after _updateInterval
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|| this->_lastUpdate == 0) { // Update if there was no update yet.
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if (!this->_udpSetup) this->begin(); // setup the UDP client if needed
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if (!this->_udpSetup || this->_port != NTP_DEFAULT_LOCAL_PORT) this->begin(this->_port); // setup the UDP client if needed
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return this->forceUpdate();
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}
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return true;
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return false; // return false if update does not occur
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}
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unsigned long NTPClient::getEpochTime() const {
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@ -180,6 +214,7 @@ void NTPClient::sendNTPPacket() {
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memset(this->_packetBuffer, 0, NTP_PACKET_SIZE);
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// Initialize values needed to form NTP request
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// (see URL above for details on the packets)
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this->_packetBuffer[0] = 0b11100011; // LI, Version, Mode
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this->_packetBuffer[1] = 0; // Stratum, or type of clock
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this->_packetBuffer[2] = 6; // Polling Interval
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@ -192,7 +227,16 @@ void NTPClient::sendNTPPacket() {
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// all NTP fields have been given values, now
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// you can send a packet requesting a timestamp:
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this->_udp->beginPacket(this->_poolServerName, 123); //NTP requests are to port 123
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if (this->_poolServerName) {
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this->_udp->beginPacket(this->_poolServerName, 123);
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} else {
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this->_udp->beginPacket(this->_poolServerIP, 123);
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}
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this->_udp->write(this->_packetBuffer, NTP_PACKET_SIZE);
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this->_udp->endPacket();
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}
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void NTPClient::setRandomPort(unsigned int minValue, unsigned int maxValue) {
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randomSeed(analogRead(0));
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this->_port = random(minValue, maxValue);
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}
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13
NTPClient.h
Normal file → Executable file
13
NTPClient.h
Normal file → Executable file
@ -20,7 +20,8 @@ class NTPClient {
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bool _udpSetup = false;
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const char* _poolServerName = "pool.ntp.org"; // Default time server
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int _port = NTP_DEFAULT_LOCAL_PORT;
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IPAddress _poolServerIP;
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unsigned int _port = NTP_DEFAULT_LOCAL_PORT;
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long _timeOffset = 0;
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unsigned long _updateInterval = 60000; // In ms
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@ -41,6 +42,9 @@ class NTPClient {
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NTPClient(UDP& udp, const char* poolServerName);
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NTPClient(UDP& udp, const char* poolServerName, long timeOffset);
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NTPClient(UDP& udp, const char* poolServerName, long timeOffset, unsigned long updateInterval);
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NTPClient(UDP& udp, IPAddress poolServerIP);
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NTPClient(UDP& udp, IPAddress poolServerIP, long timeOffset);
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NTPClient(UDP& udp, IPAddress poolServerIP, long timeOffset, unsigned long updateInterval);
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/**
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* Set time server name
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@ -49,6 +53,11 @@ class NTPClient {
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*/
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void setPoolServerName(const char* poolServerName);
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/**
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* Set random local port
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*/
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void setRandomPort(unsigned int minValue = 49152, unsigned int maxValue = 65535);
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/**
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* Starts the underlying UDP client with the default local port
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*/
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@ -57,7 +66,7 @@ class NTPClient {
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/**
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* Starts the underlying UDP client with the specified local port
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*/
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void begin(int port);
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void begin(unsigned int port);
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/**
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* This should be called in the main loop of your application. By default an update from the NTP Server is only
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@ -45,3 +45,6 @@ void loop() {
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delay(1000);
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}
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```
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## Function documentation
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`getEpochTime` returns the unix epoch, which are the seconds elapsed since 00:00:00 UTC on 1 January 1970 (leap seconds are ignored, every day is treated as having 86400 seconds). **Attention**: If you have set a time offset this time offset will be added to your epoch timestamp.
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@ -1,5 +1,5 @@
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name=NTPClient
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version=3.1.0
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version=3.2.0
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author=Fabrice Weinberg
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maintainer=Fabrice Weinberg <fabrice@weinberg.me>
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sentence=An NTPClient to connect to a time server
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