Added microseconds functionality
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894b21de11
commit
6cc6336872
47
NTPClient.cpp
Executable file → Normal file
47
NTPClient.cpp
Executable file → Normal file
@ -35,25 +35,12 @@ NTPClient::NTPClient(UDP& udp, const char* poolServerName) {
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this->_poolServerName = poolServerName;
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}
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NTPClient::NTPClient(UDP& udp, IPAddress poolServerIP) {
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this->_udp = &udp;
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this->_poolServerIP = poolServerIP;
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this->_poolServerName = NULL;
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}
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NTPClient::NTPClient(UDP& udp, const char* poolServerName, long timeOffset) {
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this->_udp = &udp;
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this->_timeOffset = timeOffset;
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this->_poolServerName = poolServerName;
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}
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NTPClient::NTPClient(UDP& udp, IPAddress poolServerIP, long timeOffset){
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this->_udp = &udp;
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this->_timeOffset = timeOffset;
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this->_poolServerIP = poolServerIP;
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this->_poolServerName = NULL;
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}
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NTPClient::NTPClient(UDP& udp, const char* poolServerName, long timeOffset, unsigned long updateInterval) {
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this->_udp = &udp;
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this->_timeOffset = timeOffset;
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@ -61,14 +48,6 @@ NTPClient::NTPClient(UDP& udp, const char* poolServerName, long timeOffset, unsi
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this->_updateInterval = updateInterval;
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}
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NTPClient::NTPClient(UDP& udp, IPAddress poolServerIP, long timeOffset, unsigned long updateInterval) {
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this->_udp = &udp;
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this->_timeOffset = timeOffset;
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this->_poolServerIP = poolServerIP;
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this->_poolServerName = NULL;
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this->_updateInterval = updateInterval;
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}
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void NTPClient::begin() {
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this->begin(NTP_DEFAULT_LOCAL_PORT);
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}
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@ -86,10 +65,6 @@ bool NTPClient::forceUpdate() {
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Serial.println("Update from NTP Server");
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#endif
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// flush any existing packets
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while(this->_udp->parsePacket() != 0)
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this->_udp->flush();
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this->sendNTPPacket();
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// Wait till data is there or timeout...
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@ -112,9 +87,16 @@ bool NTPClient::forceUpdate() {
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// this is NTP time (seconds since Jan 1 1900):
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unsigned long secsSince1900 = highWord << 16 | lowWord;
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uint32_t frac = (uint32_t) this->_packetBuffer[44] << 24
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| (uint32_t) this->_packetBuffer[45] << 16
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| (uint32_t) this->_packetBuffer[46] << 8
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| (uint32_t) this->_packetBuffer[47] << 0;
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uint16_t mssec = ((uint64_t) frac * 1000) >> 32;
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this->_ms = mssec;
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this->_currentEpoc = secsSince1900 - SEVENZYYEARS;
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return true; // return true after successful update
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return true;
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}
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bool NTPClient::update() {
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@ -123,7 +105,7 @@ bool NTPClient::update() {
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if (!this->_udpSetup) this->begin(); // setup the UDP client if needed
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return this->forceUpdate();
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}
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return false; // return false if update does not occur
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return true;
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}
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unsigned long NTPClient::getEpochTime() const {
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@ -144,6 +126,9 @@ int NTPClient::getMinutes() const {
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int NTPClient::getSeconds() const {
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return (this->getEpochTime() % 60);
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}
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int NTPClient::getMilliSeconds() const {
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return (millis()-this->_lastUpdate+this->_ms)%1000;
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}
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String NTPClient::getFormattedTime() const {
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unsigned long rawTime = this->getEpochTime();
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@ -156,7 +141,7 @@ String NTPClient::getFormattedTime() const {
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unsigned long seconds = rawTime % 60;
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String secondStr = seconds < 10 ? "0" + String(seconds) : String(seconds);
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return hoursStr + ":" + minuteStr + ":" + secondStr;
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return hoursStr + ":" + minuteStr + ":" + secondStr+":" +(String) this->getMilliSeconds();
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}
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void NTPClient::end() {
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@ -194,11 +179,7 @@ void NTPClient::sendNTPPacket() {
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// all NTP fields have been given values, now
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// you can send a packet requesting a timestamp:
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if (this->_poolServerName) {
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this->_udp->beginPacket(this->_poolServerName, 123);
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} else {
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this->_udp->beginPacket(this->_poolServerIP, 123);
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}
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this->_udp->beginPacket(this->_poolServerName, 123); //NTP requests are to port 123
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this->_udp->write(this->_packetBuffer, NTP_PACKET_SIZE);
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this->_udp->endPacket();
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}
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7
NTPClient.h
Executable file → Normal file
7
NTPClient.h
Executable file → Normal file
@ -14,9 +14,9 @@ class NTPClient {
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bool _udpSetup = false;
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const char* _poolServerName = "pool.ntp.org"; // Default time server
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IPAddress _poolServerIP;
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int _port = NTP_DEFAULT_LOCAL_PORT;
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long _timeOffset = 0;
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uint16_t _ms =0;
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unsigned long _updateInterval = 60000; // In ms
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@ -25,6 +25,7 @@ class NTPClient {
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byte _packetBuffer[NTP_PACKET_SIZE];
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void sendNTPPacket();
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public:
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@ -33,9 +34,6 @@ class NTPClient {
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NTPClient(UDP& udp, const char* poolServerName);
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NTPClient(UDP& udp, const char* poolServerName, long timeOffset);
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NTPClient(UDP& udp, const char* poolServerName, long timeOffset, unsigned long updateInterval);
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NTPClient(UDP& udp, IPAddress poolServerIP);
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NTPClient(UDP& udp, IPAddress poolServerIP, long timeOffset);
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NTPClient(UDP& udp, IPAddress poolServerIP, long timeOffset, unsigned long updateInterval);
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/**
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* Set time server name
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@ -73,6 +71,7 @@ class NTPClient {
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int getHours() const;
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int getMinutes() const;
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int getSeconds() const;
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int getMilliSeconds() const;
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/**
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* Changes the time offset. Useful for changing timezones dynamically
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