add setPoolServerIP and setPoolServerAddress methods
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0c2ba5e652
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8327b23f3b
@ -177,6 +177,20 @@ void NTPClient::setPoolServerName(const char* poolServerName) {
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this->_poolServerName = poolServerName;
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this->_poolServerName = poolServerName;
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}
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}
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void NTPClient::setPoolServerIP(IPAddress poolServerIP) {
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this->_poolServerIP = poolServerIP;
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this->_poolServerName = NULL;
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}
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void NTPClient::setPoolServerAddress(const char* poolServerAddress) {
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this->_poolServerName = poolServerAddress;
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}
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void NTPClient::setPoolServerAddress(IPAddress poolServerAddress) {
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this->_poolServerIP = poolServerAddress;
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this->_poolServerName = NULL;
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}
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void NTPClient::sendNTPPacket() {
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void NTPClient::sendNTPPacket() {
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// set all bytes in the buffer to 0
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// set all bytes in the buffer to 0
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memset(this->_packetBuffer, 0, NTP_PACKET_SIZE);
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memset(this->_packetBuffer, 0, NTP_PACKET_SIZE);
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