WLED/wled00/blynk.cpp

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#include "wled.h"
#include "src/dependencies/blynk/Blynk/BlynkHandlers.h"
/*
* Remote light control with the free Blynk app
*/
uint16_t blHue = 0;
byte blSat = 255;
void initBlynk(const char *auth, const char *host, uint16_t port)
{
#ifndef WLED_DISABLE_BLYNK
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if (!WLED_CONNECTED) return;
blynkEnabled = (auth[0] != 0);
if (blynkEnabled) Blynk.config(auth, host, port);
#endif
}
void handleBlynk()
{
#ifndef WLED_DISABLE_BLYNK
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if (WLED_CONNECTED && blynkEnabled)
Blynk.run();
#endif
}
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void updateBlynk()
{
#ifndef WLED_DISABLE_BLYNK
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if (!WLED_CONNECTED) return;
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Blynk.virtualWrite(V0, bri);
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//we need a RGB -> HSB convert here
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Blynk.virtualWrite(V3, bri? 1:0);
Blynk.virtualWrite(V4, effectCurrent);
Blynk.virtualWrite(V5, effectSpeed);
Blynk.virtualWrite(V6, effectIntensity);
Blynk.virtualWrite(V7, nightlightActive);
Blynk.virtualWrite(V8, notifyDirect);
#endif
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}
#ifndef WLED_DISABLE_BLYNK
BLYNK_WRITE(V0)
{
bri = param.asInt();//bri
stateUpdated(CALL_MODE_BLYNK);
}
BLYNK_WRITE(V1)
{
blHue = param.asInt();//hue
colorHStoRGB(blHue*10,blSat,col);
colorUpdated(CALL_MODE_BLYNK);
}
BLYNK_WRITE(V2)
{
blSat = param.asInt();//sat
colorHStoRGB(blHue*10,blSat,col);
colorUpdated(CALL_MODE_BLYNK);
}
BLYNK_WRITE(V3)
{
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bool on = (param.asInt()>0);
if (!on != !bri) {toggleOnOff(); stateUpdated(CALL_MODE_BLYNK);}
}
BLYNK_WRITE(V4)
{
effectCurrent = param.asInt()-1;//fx
colorUpdated(CALL_MODE_BLYNK);
}
BLYNK_WRITE(V5)
{
effectSpeed = param.asInt();//sx
colorUpdated(CALL_MODE_BLYNK);
}
BLYNK_WRITE(V6)
{
effectIntensity = param.asInt();//ix
colorUpdated(CALL_MODE_BLYNK);
}
BLYNK_WRITE(V7)
{
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nightlightActive = (param.asInt()>0);
}
BLYNK_WRITE(V8)
{
notifyDirect = (param.asInt()>0); //send notifications
}
#endif