106 lines
2.7 KiB
C++
106 lines
2.7 KiB
C++
|
#include "wled.h"
|
||
|
|
||
|
/*
|
||
|
* Handles playlists, timed sequences of presets
|
||
|
*/
|
||
|
|
||
|
typedef struct PlaylistEntry {
|
||
|
uint8_t preset;
|
||
|
uint16_t dur;
|
||
|
uint16_t tr;
|
||
|
} ple;
|
||
|
|
||
|
byte playlistRepeat = 1;
|
||
|
byte playlistEndPreset = 0;
|
||
|
|
||
|
uint8_t* playlistEntries;
|
||
|
|
||
|
byte playlistLen;
|
||
|
int8_t playlistIndex = -1;
|
||
|
|
||
|
uint16_t playlistEntryDur = 0;
|
||
|
|
||
|
void loadPlaylist(JsonObject playlistObj) {
|
||
|
delete playlistEntries;
|
||
|
playlistIndex = -1; playlistEntryDur = 0;
|
||
|
JsonArray presets = playlistObj["ps"];
|
||
|
playlistLen = presets.size();
|
||
|
if (playlistLen == 0) return;
|
||
|
if (playlistLen > 100) playlistLen = 100;
|
||
|
uint16_t dataSize = sizeof(ple) * playlistLen;
|
||
|
playlistEntries = new byte[dataSize];
|
||
|
PlaylistEntry* entries = reinterpret_cast<PlaylistEntry*>(playlistEntries);
|
||
|
|
||
|
byte it = 0;
|
||
|
for (int ps : presets) {
|
||
|
if (it >= playlistLen) break;
|
||
|
entries[it].preset = ps;
|
||
|
it++;
|
||
|
}
|
||
|
|
||
|
it = 0;
|
||
|
JsonArray durations = playlistObj["dur"];
|
||
|
if (durations.isNull()) {
|
||
|
entries[0].dur = playlistObj["dur"] | 100;
|
||
|
it = 1;
|
||
|
} else {
|
||
|
for (int dur : durations) {
|
||
|
if (it >= playlistLen) break;
|
||
|
entries[it].dur = dur;
|
||
|
it++;
|
||
|
}
|
||
|
}
|
||
|
for (int i = it; i < playlistLen; i++) entries[i].dur = entries[it -1].dur;
|
||
|
|
||
|
it = 0;
|
||
|
JsonArray tr = playlistObj["transition"];
|
||
|
if (tr.isNull()) {
|
||
|
entries[0].tr = playlistObj["transition"] | (transitionDelay / 100);
|
||
|
it = 1;
|
||
|
} else {
|
||
|
for (int transition : tr) {
|
||
|
if (it >= playlistLen) break;
|
||
|
entries[it].tr = transition;
|
||
|
it++;
|
||
|
}
|
||
|
}
|
||
|
for (int i = it; i < playlistLen; i++) entries[i].tr = entries[it -1].tr;
|
||
|
|
||
|
playlistRepeat = playlistObj[F("repeat")] | 0;
|
||
|
playlistEndPreset = playlistObj[F("end")] | 0;
|
||
|
|
||
|
currentPlaylist = 0; //TODO here we need the preset ID where the playlist is saved
|
||
|
}
|
||
|
|
||
|
void handlePlaylist()
|
||
|
{
|
||
|
if (currentPlaylist < 0 || playlistEntries == nullptr || presetCyclingEnabled) return;
|
||
|
|
||
|
if (millis() - presetCycledTime > (100*playlistEntryDur))
|
||
|
{
|
||
|
presetCycledTime = millis();
|
||
|
if (bri == 0 || nightlightActive) return;
|
||
|
|
||
|
playlistIndex++;
|
||
|
if (playlistIndex >= playlistLen) {
|
||
|
playlistIndex = 0;
|
||
|
if (playlistRepeat == 1) { //stop
|
||
|
currentPlaylist = -1;
|
||
|
delete playlistEntries;
|
||
|
playlistEntries = nullptr;
|
||
|
if (playlistEndPreset) applyPreset(playlistEndPreset);
|
||
|
return;
|
||
|
}
|
||
|
if (playlistRepeat > 1) playlistRepeat--;
|
||
|
}
|
||
|
|
||
|
PlaylistEntry* entries = reinterpret_cast<PlaylistEntry*>(playlistEntries);
|
||
|
|
||
|
jsonTransitionOnce = true;
|
||
|
transitionDelayTemp = entries[playlistIndex].tr * 100;
|
||
|
|
||
|
applyPreset(entries[playlistIndex].preset);
|
||
|
playlistEntryDur = entries[playlistIndex].dur;
|
||
|
if (playlistEntryDur == 0) playlistEntryDur = 10;
|
||
|
}
|
||
|
}
|