WLED/wled00/const.h

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#ifndef WLED_CONST_H
#define WLED_CONST_H
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/*
* Readability defines and their associated numerical values + compile-time constants
*/
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//Defaults
#define DEFAULT_CLIENT_SSID "Your_Network"
#define DEFAULT_AP_PASS "wled1234"
#define DEFAULT_OTA_PASS "wledota"
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//increase if you need more
#define WLED_MAX_USERMODS 4
//Usermod IDs
#define USERMOD_ID_RESERVED 0 //Unused. Might indicate no usermod present
#define USERMOD_ID_UNSPECIFIED 1 //Default value for a general user mod that does not specify a custom ID
#define USERMOD_ID_EXAMPLE 2 //Usermod "usermod_v2_example.h"
#define USERMOD_ID_TEMPERATURE 3 //Usermod "usermod_temperature.h"
#define USERMOD_ID_FIXNETSERVICES 4 //Usermod "usermod_Fix_unreachable_netservices.h"
#define USERMOD_ID_PIRSWITCH 5 //Usermod "usermod_PIR_sensor_switch.h"
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#define USERMOD_ID_IMU 6 //Usermod "usermod_mpu6050_imu.h"
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#define USERMOD_ID_FOUR_LINE_DISP 7 //Usermod "usermod_v2_four_line_display.h
#define USERMOD_ID_ROTARY_ENC_UI 8 //Usermod "usermod_v2_rotary_encoder_ui.h"
#define USERMOD_ID_AUTO_SAVE 9 //Usermod "usermod_v2_auto_save.h"
#define USERMOD_ID_DHT 10 //Usermod "usermod_dht.h"
#define USERMOD_ID_MODE_SORT 11 //Usermod "usermod_v2_mode_sort.h"
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//Access point behavior
#define AP_BEHAVIOR_BOOT_NO_CONN 0 //Open AP when no connection after boot
#define AP_BEHAVIOR_NO_CONN 1 //Open when no connection (either after boot or if connection is lost)
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#define AP_BEHAVIOR_ALWAYS 2 //Always open
#define AP_BEHAVIOR_BUTTON_ONLY 3 //Only when button pressed for 6 sec
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//Notifier callMode
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#define NOTIFIER_CALL_MODE_INIT 0 //no updates on init, can be used to disable updates
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#define NOTIFIER_CALL_MODE_DIRECT_CHANGE 1
#define NOTIFIER_CALL_MODE_BUTTON 2
#define NOTIFIER_CALL_MODE_NOTIFICATION 3
#define NOTIFIER_CALL_MODE_NIGHTLIGHT 4
#define NOTIFIER_CALL_MODE_NO_NOTIFY 5
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#define NOTIFIER_CALL_MODE_FX_CHANGED 6 //no longer used
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#define NOTIFIER_CALL_MODE_HUE 7
#define NOTIFIER_CALL_MODE_PRESET_CYCLE 8
#define NOTIFIER_CALL_MODE_BLYNK 9
#define NOTIFIER_CALL_MODE_ALEXA 10
//RGB to RGBW conversion mode
#define RGBW_MODE_MANUAL_ONLY 0 //No automatic white channel calculation. Manual white channel slider
#define RGBW_MODE_AUTO_BRIGHTER 1 //New algorithm. Adds as much white as the darkest RGBW channel
#define RGBW_MODE_AUTO_ACCURATE 2 //New algorithm. Adds as much white as the darkest RGBW channel and subtracts this amount from each RGB channel
#define RGBW_MODE_DUAL 3 //Manual slider + auto calculation. Automatically calculates only if manual slider is set to off (0)
#define RGBW_MODE_LEGACY 4 //Old floating algorithm. Too slow for realtime and palette support
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//realtime modes
#define REALTIME_MODE_INACTIVE 0
#define REALTIME_MODE_GENERIC 1
#define REALTIME_MODE_UDP 2
#define REALTIME_MODE_HYPERION 3
#define REALTIME_MODE_E131 4
#define REALTIME_MODE_ADALIGHT 5
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#define REALTIME_MODE_ARTNET 6
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#define REALTIME_MODE_TPM2NET 7
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#define REALTIME_MODE_DDP 8
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//realtime override modes
#define REALTIME_OVERRIDE_NONE 0
#define REALTIME_OVERRIDE_ONCE 1
#define REALTIME_OVERRIDE_ALWAYS 2
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//E1.31 DMX modes
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#define DMX_MODE_DISABLED 0 //not used
#define DMX_MODE_SINGLE_RGB 1 //all LEDs same RGB color (3 channels)
#define DMX_MODE_SINGLE_DRGB 2 //all LEDs same RGB color and master dimmer (4 channels)
#define DMX_MODE_EFFECT 3 //trigger standalone effects of WLED (11 channels)
#define DMX_MODE_MULTIPLE_RGB 4 //every LED is addressed with its own RGB (ledCount * 3 channels)
#define DMX_MODE_MULTIPLE_DRGB 5 //every LED is addressed with its own RGB and share a master dimmer (ledCount * 3 + 1 channels)
#define DMX_MODE_MULTIPLE_RGBW 6 //every LED is addressed with its own RGBW (ledCount * 4 channels)
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//Light capability byte (unused) 0bRRCCTTTT
//bits 0/1/2/3: specifies a type of LED driver. A single "driver" may have different chip models but must have the same protocol/behavior
//bits 4/5: specifies the class of LED driver - 0b00 (dec. 0-15) unconfigured/reserved
// - 0b01 (dec. 16-31) digital (data pin only)
// - 0b10 (dec. 32-47) analog (PWM)
// - 0b11 (dec. 48-63) digital (data + clock / SPI)
//bits 6/7 are reserved and set to 0b00
#define TYPE_NONE 0 //light is not configured
#define TYPE_RESERVED 1 //unused. Might indicate a "virtual" light
//Digital types (data pin only) (16-31)
#define TYPE_WS2812_1CH 20 //white-only chips
#define TYPE_WS2812_WWA 21 //amber + warm + cold white
#define TYPE_WS2812_RGB 22
#define TYPE_GS8608 23 //same driver as WS2812, but will require signal 2x per second (else displays test pattern)
#define TYPE_WS2811_400KHZ 24 //half-speed WS2812 protocol, used by very old WS2811 units
#define TYPE_SK6812_RGBW 30
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//"Analog" types (PWM) (32-47)
#define TYPE_ONOFF 40 //binary output (relays etc.)
#define TYPE_ANALOG_1CH 41 //single channel PWM. Uses value of brightest RGBW channel
#define TYPE_ANALOG_2CH 42 //analog WW + CW
#define TYPE_ANALOG_3CH 43 //analog RGB
#define TYPE_ANALOG_4CH 44 //analog RGBW
#define TYPE_ANALOG_5CH 45 //analog RGB + WW + CW
//Digital types (data + clock / SPI) (48-63)
#define TYPE_WS2801 50
#define TYPE_APA102 51
#define TYPE_LPD8806 52
#define TYPE_P9813 53
#define TYPE_TM1814 54
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//Color orders
#define COL_ORDER_GRB 0 //GRB(w),defaut
#define COL_ORDER_RGB 1 //common for WS2811
#define COL_ORDER_BRG 2
#define COL_ORDER_RBG 3
#define COL_ORDER_BGR 4
#define COL_ORDER_GBR 5
//Button type
#define BTN_TYPE_NONE 0
#define BTN_TYPE_RESERVED 1
#define BTN_TYPE_PUSH 2
#define BTN_TYPE_PUSH_ACT_HIGH 3 //not implemented
#define BTN_TYPE_SWITCH 4 //not implemented
#define BTN_TYPE_SWITCH_ACT_HIGH 5 //not implemented
//Ethernet board types
#define WLED_ETH_NONE 0
#define WLED_ETH_WT32_ETH01 1
#define WLED_ETH_ESP32_POE 2
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#define WLED_ETH_WESP32 3
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//Hue error codes
#define HUE_ERROR_INACTIVE 0
#define HUE_ERROR_UNAUTHORIZED 1
#define HUE_ERROR_LIGHTID 3
#define HUE_ERROR_PUSHLINK 101
#define HUE_ERROR_JSON_PARSING 250
#define HUE_ERROR_TIMEOUT 251
#define HUE_ERROR_ACTIVE 255
//Segment option byte bits
#define SEG_OPTION_SELECTED 0
#define SEG_OPTION_REVERSED 1
#define SEG_OPTION_ON 2
#define SEG_OPTION_MIRROR 3 //Indicates that the effect will be mirrored within the segment
#define SEG_OPTION_NONUNITY 4 //Indicates that the effect does not use FRAMETIME or needs getPixelColor
#define SEG_OPTION_FREEZE 5 //Segment contents will not be refreshed
#define SEG_OPTION_TRANSITIONAL 7
// WLED Error modes
#define ERR_NONE 0 // All good :)
#define ERR_EEP_COMMIT 2 // Could not commit to EEPROM (wrong flash layout?)
#define ERR_JSON 9 // JSON parsing failed (input too large?)
#define ERR_FS_BEGIN 10 // Could not init filesystem (no partition?)
#define ERR_FS_QUOTA 11 // The FS is full or the maximum file size is reached
#define ERR_FS_PLOAD 12 // It was attempted to load a preset that does not exist
#define ERR_FS_GENERAL 19 // A general unspecified filesystem error occured
//Timer mode types
#define NL_MODE_SET 0 //After nightlight time elapsed, set to target brightness
#define NL_MODE_FADE 1 //Fade to target brightness gradually
#define NL_MODE_COLORFADE 2 //Fade to target brightness and secondary color gradually
#define NL_MODE_SUN 3 //Sunrise/sunset. Target brightness is set immediately, then Sunrise effect is started. Max 60 min.
#define NTP_PACKET_SIZE 48
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// maximum number of LEDs - more than 1500 LEDs (or 500 DMA "LEDPIN 3" driven ones) will cause a low memory condition on ESP8266
#ifndef MAX_LEDS
#define MAX_LEDS 1500
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#endif
#define MAX_LEDS_DMA 500
// string temp buffer (now stored in stack locally)
#define OMAX 2048
#define E131_MAX_UNIVERSE_COUNT 9
#define ABL_MILLIAMPS_DEFAULT 850; // auto lower brightness to stay close to milliampere limit
#define TOUCH_THRESHOLD 32 // limit to recognize a touch, higher value means more sensitive
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// Size of buffer for API JSON object (increase for more segments)
#ifdef ESP8266
#define JSON_BUFFER_SIZE 9216
#else
#define JSON_BUFFER_SIZE 16384
#endif
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#endif