WLED/wled00/NodeStruct.h

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#ifndef WLED_NODESTRUCT_H
#define WLED_NODESTRUCT_H
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/*********************************************************************************************\
* NodeStruct from the ESP Easy project (https://github.com/letscontrolit/ESPEasy)
\*********************************************************************************************/
#include <map>
#include <IPAddress.h>
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#define NODE_TYPE_ID_UNDEFINED 0
#define NODE_TYPE_ID_ESP8266 82
#define NODE_TYPE_ID_ESP32 32
#define NODE_TYPE_ID_ESP32S2 33
#define NODE_TYPE_ID_ESP32S3 34
#define NODE_TYPE_ID_ESP32C3 35
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/*********************************************************************************************\
* NodeStruct
\*********************************************************************************************/
struct NodeStruct
{
String nodeName;
IPAddress ip;
uint8_t age;
uint8_t nodeType;
uint32_t build;
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NodeStruct() : age(0), nodeType(0), build(0)
{
for (uint8_t i = 0; i < 4; ++i) { ip[i] = 0; }
}
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};
typedef std::map<uint8_t, NodeStruct> NodesMap;
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#endif // WLED_NODESTRUCT_H