Allow float in usermod array elements.
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4f83325e3c
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@ -484,12 +484,15 @@ void handleSettingsSet(AsyncWebServerRequest *request, byte subPage)
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// check if parameters represent array
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if (name.endsWith("[]")) {
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name.replace("[]","");
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value.replace(",","."); // just in case conversion
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if (!subObj[name].is<JsonArray>()) {
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JsonArray ar = subObj.createNestedArray(name);
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ar.add(value.toInt());
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if (value.indexOf(".") >= 0) ar.add(value.toFloat()); // we do have a float
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else ar.add(value.toInt()); // we may have an int
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j=0;
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} else {
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subObj[name].add(value.toInt());
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if (value.indexOf(".") >= 0) subObj[name].add(value.toFloat()); // we do have a float
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else subObj[name].add(value.toInt()); // we may have an int
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j++;
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}
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DEBUG_PRINT("[");
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@ -8,7 +8,7 @@
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*/
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// version code in format yymmddb (b = daily build)
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#define VERSION 2202111
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#define VERSION 2202121
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//uncomment this if you have a "my_config.h" file you'd like to use
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//#define WLED_USE_MY_CONFIG
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