From b804101c24b4b1d72516f3da2fdef44050e65728 Mon Sep 17 00:00:00 2001 From: Def3nder Date: Mon, 2 Mar 2020 12:24:10 +0100 Subject: [PATCH 1/3] lift NeoPixelBus library to 2.5.7 (#747) --- platformio.ini | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/platformio.ini b/platformio.ini index c4e79a71..0ef2630c 100644 --- a/platformio.ini +++ b/platformio.ini @@ -134,7 +134,7 @@ lib_extra_dirs = lib_compat_mode = strict lib_deps = FastLED@3.3.2 - NeoPixelBus@2.5.6 + NeoPixelBus@2.5.7 ESPAsyncTCP@1.2.0 ESPAsyncUDP@697c75a025 AsyncTCP@1.0.3 From b86f58befe173590438c0aa427837fe872425d7d Mon Sep 17 00:00:00 2001 From: Def3nder Date: Mon, 2 Mar 2020 12:41:14 +0100 Subject: [PATCH 2/3] IR remotes can disable NightLight with "OFF" (#745) * IR can disable Nightlight with "OFF" --- wled00/wled08_led.ino | 1 - wled00/wled20_ir.ino | 1 + 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/wled00/wled08_led.ino b/wled00/wled08_led.ino index f6e8b4ee..63009f98 100644 --- a/wled00/wled08_led.ino +++ b/wled00/wled08_led.ino @@ -72,7 +72,6 @@ bool colorChanged() { if (col[i] != colIT[i]) return true; if (colSec[i] != colSecIT[i]) return true; - //if (col[i] != colNlT[i]) return true; (this effectively made the ESP send out sync packets every time colorUpdated() is called, even if nothing changed) } if (bri != briIT) return true; return false; diff --git a/wled00/wled20_ir.ino b/wled00/wled20_ir.ino index c65a4c58..3cd604b2 100644 --- a/wled00/wled20_ir.ino +++ b/wled00/wled20_ir.ino @@ -91,6 +91,7 @@ void decodeIR(uint32_t code) default: return; } } + if (nightlightActive && bri == 0) nightlightActive = false; colorUpdated(NOTIFIER_CALL_MODE_BUTTON); //for notifier, IR is considered a button input //code <= 0xF70000 also invalid } From 267887908ef47851a7b2fddf19bf67213cd62952 Mon Sep 17 00:00:00 2001 From: Def3nder Date: Mon, 2 Mar 2020 13:31:34 +0100 Subject: [PATCH 3/3] New IRremote functions (#746) * Switch to strip.getPaletteCount() * fixed color conversion errors Co-authored-by: Aircoookie --- wled00/wled20_ir.ino | 89 +++++++++++++++++++++++++++++++------------- 1 file changed, 64 insertions(+), 25 deletions(-) diff --git a/wled00/wled20_ir.ino b/wled00/wled20_ir.ino index 3cd604b2..64c131c2 100644 --- a/wled00/wled20_ir.ino +++ b/wled00/wled20_ir.ino @@ -35,14 +35,55 @@ bool decodeIRCustom(uint32_t code) //relatively change brightness, minumum A=5 -void relativeChange(byte* property, int8_t amount, byte lowerBoundary =0) +void relativeChange(byte* property, int8_t amount, byte lowerBoundary = 0, byte higherBoundary = 0xFF) { int16_t new_val = (int16_t) *property + amount; - if (new_val > 0xFF) new_val = 0xFF; + if (new_val > higherBoundary) new_val = higherBoundary; else if (new_val < lowerBoundary) new_val = lowerBoundary; - *property = new_val; + *property = (byte)constrain(new_val,0.1,255.1); } +void changeEffectSpeed(int8_t amount) +{ + if (effectCurrent != 0) { + int16_t new_val = (int16_t) effectSpeed + amount; + effectSpeed = (byte)constrain(new_val,0.1,255.1); + } else { // if Effect == "solid Color", change the hue of the primary color + CRGB fastled_col; + fastled_col.red = col[0]; + fastled_col.green = col[1]; + fastled_col.blue = col[2]; + CHSV prim_hsv = rgb2hsv_approximate(fastled_col); + int16_t new_val = (int16_t) prim_hsv.h + amount; + if (new_val > 255) new_val -= 255; // roll-over if bigger than 255 + if (new_val < 0) new_val += 255; // roll-over if smaller than 0 + prim_hsv.h = (byte)new_val; + hsv2rgb_rainbow(prim_hsv, fastled_col); + col[0] = fastled_col.red; + col[1] = fastled_col.green; + col[2] = fastled_col.blue; + } +} + +void changeEffectIntensity(int8_t amount) +{ + if (effectCurrent != 0) { + int16_t new_val = (int16_t) effectIntensity + amount; + effectIntensity = (byte)constrain(new_val,0.1,255.1); + } else { // if Effect == "solid Color", change the saturation of the primary color + CRGB fastled_col; + fastled_col.red = col[0]; + fastled_col.green = col[1]; + fastled_col.blue = col[2]; + CHSV prim_hsv = rgb2hsv_approximate(fastled_col); + int16_t new_val = (int16_t) prim_hsv.s + amount; + prim_hsv.s = (byte)constrain(new_val,0.1,255.1); // constrain to 0-255 + hsv2rgb_rainbow(prim_hsv, fastled_col); + col[0] = fastled_col.red; + col[1] = fastled_col.green; + col[2] = fastled_col.blue; + } +} void decodeIR(uint32_t code) { @@ -242,10 +283,10 @@ void decodeIR40(uint32_t code) case IR40_W50 : bri = 127; break; case IR40_W75 : bri = 191; break; case IR40_W100 : bri = 255; break; - case IR40_QUICK : relativeChange(&effectSpeed, 10); break; - case IR40_SLOW : relativeChange(&effectSpeed, -10, 5); break; - case IR40_JUMP7 : relativeChange(&effectIntensity, 10); break; - case IR40_AUTO : relativeChange(&effectIntensity, -10, 5); break; + case IR40_QUICK : changeEffectSpeed( 16); break; + case IR40_SLOW : changeEffectSpeed(-16); break; + case IR40_JUMP7 : changeEffectIntensity( 16); break; + case IR40_AUTO : changeEffectIntensity(-16); break; case IR40_JUMP3 : if (!applyPreset(1)) { effectCurrent = FX_MODE_STATIC; effectPalette = 0; } break; case IR40_FADE3 : if (!applyPreset(2)) { effectCurrent = FX_MODE_BREATH; effectPalette = 0; } break; case IR40_FADE7 : if (!applyPreset(3)) { effectCurrent = FX_MODE_FIRE_FLICKER; effectPalette = 0; } break; @@ -293,14 +334,14 @@ void decodeIR44(uint32_t code) case IR44_COLDWHITE2 : { if (useRGBW) { colorFromUint32(COLOR2_COLDWHITE2); effectCurrent = 0; } else colorFromUint24(COLOR_COLDWHITE2); } break; - case IR44_REDPLUS : relativeChange(&effectCurrent, 1); break; + case IR44_REDPLUS : relativeChange(&effectCurrent, 1, 0, MODE_COUNT); break; case IR44_REDMINUS : relativeChange(&effectCurrent, -1, 0); break; - case IR44_GREENPLUS : relativeChange(&effectPalette, 1); break; + case IR44_GREENPLUS : relativeChange(&effectPalette, 1, 0, strip.getPaletteCount() -1); break; case IR44_GREENMINUS : relativeChange(&effectPalette, -1, 0); break; - case IR44_BLUEPLUS : relativeChange(&effectIntensity, 10); break; - case IR44_BLUEMINUS : relativeChange(&effectIntensity, -10, 5); break; - case IR44_QUICK : relativeChange(&effectSpeed, 10); break; - case IR44_SLOW : relativeChange(&effectSpeed, -10, 5); break; + case IR44_BLUEPLUS : changeEffectIntensity( 16); break; + case IR44_BLUEMINUS : changeEffectIntensity(-16); break; + case IR44_QUICK : changeEffectSpeed( 16); break; + case IR44_SLOW : changeEffectSpeed(-16); break; case IR44_DIY1 : if (!applyPreset(1)) { effectCurrent = FX_MODE_STATIC; effectPalette = 0; } break; case IR44_DIY2 : if (!applyPreset(2)) { effectCurrent = FX_MODE_BREATH; effectPalette = 0; } break; case IR44_DIY3 : if (!applyPreset(3)) { effectCurrent = FX_MODE_FIRE_FLICKER; effectPalette = 0; } break; @@ -319,7 +360,7 @@ void decodeIR44(uint32_t code) void decodeIR21(uint32_t code) { - switch (code) { + switch (code) { case IR21_BRIGHTER: relativeChange(&bri, 10); break; case IR21_DARKER: relativeChange(&bri, -10, 5); break; case IR21_OFF: briLast = bri; bri = 0; break; @@ -342,20 +383,19 @@ void decodeIR21(uint32_t code) case IR21_FADE: if (!applyPreset(3)) { effectCurrent = FX_MODE_BREATH; effectPalette = 0; } break; case IR21_SMOOTH: if (!applyPreset(4)) { effectCurrent = FX_MODE_RAINBOW; effectPalette = 0; } break; default: return; - } - lastValidCode = code; + } + lastValidCode = code; } void decodeIR6(uint32_t code) { switch (code) { - case IR6_POWER: toggleOnOff(); break; - case IR6_CHANNEL_UP: relativeChange(&bri, 10); break; - case IR6_CHANNEL_DOWN: relativeChange(&bri, -10, 5); break; - case IR6_VOLUME_UP: /* next effect */ relativeChange(&effectCurrent, 1); break; - case IR6_VOLUME_DOWN: - /* next palette */ - relativeChange(&effectPalette, 1); + case IR6_POWER: toggleOnOff(); break; + case IR6_CHANNEL_UP: relativeChange(&bri, 10); break; + case IR6_CHANNEL_DOWN: relativeChange(&bri, -10, 5); break; + case IR6_VOLUME_UP: relativeChange(&effectCurrent, 1, 0, MODE_COUNT); break; // next effect + case IR6_VOLUME_DOWN: // next palette + relativeChange(&effectPalette, 1, 0, strip.getPaletteCount() -1); switch(lastIR6ColourIdx) { case 0: colorFromUint32(COLOR_RED); break; case 1: colorFromUint32(COLOR_REDDISH); break; @@ -373,8 +413,7 @@ void decodeIR6(uint32_t code) default: break; } lastIR6ColourIdx++; - if(lastIR6ColourIdx > 12) lastIR6ColourIdx = 0; - break; + if(lastIR6ColourIdx > 12) lastIR6ColourIdx = 0; break; case IR6_MUTE: effectCurrent = 0; effectPalette = 0; colorFromUint32(COLOR_WHITE); bri=255; break; } lastValidCode = code;