Float vs. double.
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747c920420
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@ -57,39 +57,42 @@ void setRandomColor(byte* rgb)
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void colorHStoRGB(uint16_t hue, byte sat, byte* rgb) //hue, sat to rgb
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{
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float h = ((float)hue)/65535.0;
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float s = ((float)sat)/255.0;
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byte i = floor(h*6);
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float f = h * 6-i;
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float p = 255 * (1-s);
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float q = 255 * (1-f*s);
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float t = 255 * (1-(1-f)*s);
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float h = ((float)hue)/65535.0f;
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float s = ((float)sat)/255.0f;
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int i = floorf(h*6);
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float f = h * 6.0f - i;
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int p = int(255.0f * (1.0f-s));
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int q = int(255.0f * (1.0f-f*s));
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int t = int(255.0f * (1.0f-(1.0f-f)*s));
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p = constrain(p, 0, 255);
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q = constrain(q, 0, 255);
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t = constrain(t, 0, 255);
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switch (i%6) {
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case 0: rgb[0]=255,rgb[1]=t, rgb[2]=p; break;
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case 1: rgb[0]=q, rgb[1]=255,rgb[2]=p; break;
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case 2: rgb[0]=p, rgb[1]=255,rgb[2]=t; break;
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case 3: rgb[0]=p, rgb[1]=q, rgb[2]=255;break;
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case 4: rgb[0]=t, rgb[1]=p, rgb[2]=255;break;
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case 5: rgb[0]=255,rgb[1]=p,rgb[2]=q;
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case 5: rgb[0]=255,rgb[1]=p, rgb[2]=q; break;
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}
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}
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//get RGB values from color temperature in K (https://tannerhelland.com/2012/09/18/convert-temperature-rgb-algorithm-code.html)
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void colorKtoRGB(uint16_t kelvin, byte* rgb) //white spectrum to rgb, calc
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{
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float r = 0, g = 0, b = 0;
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float temp = kelvin / 100;
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if (temp <= 66) {
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int r = 0, g = 0, b = 0;
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float temp = kelvin / 100.0f;
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if (temp <= 66.0f) {
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r = 255;
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g = round(99.4708025861 * log(temp) - 161.1195681661);
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if (temp <= 19) {
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g = roundf(99.4708025861f * logf(temp) - 161.1195681661f);
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if (temp <= 19.0f) {
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b = 0;
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} else {
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b = round(138.5177312231 * log((temp - 10)) - 305.0447927307);
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b = roundf(138.5177312231f * logf((temp - 10.0f)) - 305.0447927307f);
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}
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} else {
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r = round(329.698727446 * pow((temp - 60), -0.1332047592));
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g = round(288.1221695283 * pow((temp - 60), -0.0755148492));
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r = roundf(329.698727446f * powf((temp - 60.0f), -0.1332047592f));
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g = roundf(288.1221695283f * powf((temp - 60.0f), -0.0755148492f));
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b = 255;
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}
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//g += 12; //mod by Aircoookie, a bit less accurate but visibly less pinkish
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@ -147,9 +150,9 @@ void colorXYtoRGB(float x, float y, byte* rgb) //coordinates to rgb (https://www
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b = 1.0f;
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}
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// Apply gamma correction
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r = r <= 0.0031308f ? 12.92f * r : (1.0f + 0.055f) * pow(r, (1.0f / 2.4f)) - 0.055f;
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g = g <= 0.0031308f ? 12.92f * g : (1.0f + 0.055f) * pow(g, (1.0f / 2.4f)) - 0.055f;
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b = b <= 0.0031308f ? 12.92f * b : (1.0f + 0.055f) * pow(b, (1.0f / 2.4f)) - 0.055f;
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r = r <= 0.0031308f ? 12.92f * r : (1.0f + 0.055f) * powf(r, (1.0f / 2.4f)) - 0.055f;
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g = g <= 0.0031308f ? 12.92f * g : (1.0f + 0.055f) * powf(g, (1.0f / 2.4f)) - 0.055f;
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b = b <= 0.0031308f ? 12.92f * b : (1.0f + 0.055f) * powf(b, (1.0f / 2.4f)) - 0.055f;
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if (r > b && r > g) {
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// red is biggest
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@ -173,9 +176,9 @@ void colorXYtoRGB(float x, float y, byte* rgb) //coordinates to rgb (https://www
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b = 1.0f;
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}
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}
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rgb[0] = 255.0*r;
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rgb[1] = 255.0*g;
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rgb[2] = 255.0*b;
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rgb[0] = byte(255.0f*r);
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rgb[1] = byte(255.0f*g);
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rgb[2] = byte(255.0f*b);
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}
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void colorRGBtoXY(byte* rgb, float* xy) //rgb to coordinates (https://www.developers.meethue.com/documentation/color-conversions-rgb-xy)
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@ -242,35 +245,13 @@ float maxf (float v, float w)
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return v;
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}
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/*
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uint32_t colorRGBtoRGBW(uint32_t c)
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{
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byte rgb[4];
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rgb[0] = R(c);
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rgb[1] = G(c);
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rgb[2] = B(c);
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rgb[3] = W(c);
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colorRGBtoRGBW(rgb);
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return RGBW32(rgb[0], rgb[1], rgb[2], rgb[3]);
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}
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void colorRGBtoRGBW(byte* rgb) //rgb to rgbw (http://codewelt.com/rgbw). (RGBW_MODE_LEGACY)
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{
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float low = minf(rgb[0],minf(rgb[1],rgb[2]));
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float high = maxf(rgb[0],maxf(rgb[1],rgb[2]));
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if (high < 0.1f) return;
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float sat = 100.0f * ((high - low) / high); // maximum saturation is 100 (corrected from 255)
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rgb[3] = (byte)((255.0f - sat) / 255.0f * (rgb[0] + rgb[1] + rgb[2]) / 3);
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}
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*/
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byte correctionRGB[4] = {0,0,0,0};
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uint16_t lastKelvin = 0;
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// adjust RGB values based on color temperature in K (range [2800-10200]) (https://en.wikipedia.org/wiki/Color_balance)
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// called from bus manager when color correction is enabled!
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uint32_t colorBalanceFromKelvin(uint16_t kelvin, uint32_t rgb)
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{
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//remember so that slow colorKtoRGB() doesn't have to run for every setPixelColor()
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static byte correctionRGB[4] = {0,0,0,0};
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static uint16_t lastKelvin = 0;
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if (lastKelvin != kelvin) colorKtoRGB(kelvin, correctionRGB); // convert Kelvin to RGB
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lastKelvin = kelvin;
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byte rgbw[4];
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@ -11,15 +11,15 @@ void _overlayAnalogClock()
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{
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_overlayAnalogCountdown(); return;
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}
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double hourP = ((double)(hour(localTime)%12))/12;
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double minuteP = ((double)minute(localTime))/60;
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hourP = hourP + minuteP/12;
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double secondP = ((double)second(localTime))/60;
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int hourPixel = floor(analogClock12pixel + overlaySize*hourP);
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float hourP = ((float)(hour(localTime)%12))/12.0f;
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float minuteP = ((float)minute(localTime))/60.0f;
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hourP = hourP + minuteP/12.0f;
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float secondP = ((float)second(localTime))/60.0f;
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int hourPixel = floorf(analogClock12pixel + overlaySize*hourP);
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if (hourPixel > overlayMax) hourPixel = overlayMin -1 + hourPixel - overlayMax;
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int minutePixel = floor(analogClock12pixel + overlaySize*minuteP);
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int minutePixel = floorf(analogClock12pixel + overlaySize*minuteP);
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if (minutePixel > overlayMax) minutePixel = overlayMin -1 + minutePixel - overlayMax;
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int secondPixel = floor(analogClock12pixel + overlaySize*secondP);
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int secondPixel = floorf(analogClock12pixel + overlaySize*secondP);
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if (secondPixel > overlayMax) secondPixel = overlayMin -1 + secondPixel - overlayMax;
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if (analogClockSecondsTrail)
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{
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@ -36,7 +36,7 @@ void _overlayAnalogClock()
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{
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for (byte i = 0; i <= 12; i++)
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{
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int pix = analogClock12pixel + round((overlaySize / 12.0) *i);
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int pix = analogClock12pixel + roundf((overlaySize / 12.0f) *i);
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if (pix > overlayMax) pix -= overlaySize;
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strip.setPixelColor(pix, 0x00FFAA);
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}
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@ -52,29 +52,29 @@ void _overlayAnalogCountdown()
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if ((unsigned long)toki.second() < countdownTime)
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{
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long diff = countdownTime - toki.second();
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double pval = 60;
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float pval = 60.0f;
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if (diff > 31557600L) //display in years if more than 365 days
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{
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pval = 315576000L; //10 years
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pval = 315576000.0f; //10 years
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} else if (diff > 2592000L) //display in months if more than a month
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{
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pval = 31557600L; //1 year
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pval = 31557600.0f; //1 year
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} else if (diff > 604800) //display in weeks if more than a week
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{
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pval = 2592000L; //1 month
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pval = 2592000.0f; //1 month
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} else if (diff > 86400) //display in days if more than 24 hours
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{
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pval = 604800; //1 week
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pval = 604800.0f; //1 week
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} else if (diff > 3600) //display in hours if more than 60 minutes
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{
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pval = 86400; //1 day
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pval = 86400.0f; //1 day
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} else if (diff > 60) //display in minutes if more than 60 seconds
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{
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pval = 3600; //1 hour
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pval = 3600.0f; //1 hour
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}
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int overlaySize = overlayMax - overlayMin +1;
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double perc = (pval-(double)diff)/pval;
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if (perc > 1.0) perc = 1.0;
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float perc = (pval-(float)diff)/pval;
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if (perc > 1.0f) perc = 1.0f;
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byte pixelCnt = perc*overlaySize;
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if (analogClock12pixel + pixelCnt > overlayMax)
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{
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