Endless playlist fix.
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29c9e5cb17
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131625bb53
@ -10,6 +10,7 @@ typedef struct PlaylistEntry {
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uint16_t tr;
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uint16_t tr;
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} ple;
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} ple;
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bool playlistEndless = false;
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int8_t playlistRepeat = 1;
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int8_t playlistRepeat = 1;
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byte playlistEndPreset = 0;
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byte playlistEndPreset = 0;
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byte *playlistEntries = nullptr;
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byte *playlistEntries = nullptr;
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@ -92,6 +93,9 @@ void loadPlaylist(JsonObject playlistObj) {
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playlistRepeat = playlistObj[F("repeat")] | 0;
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playlistRepeat = playlistObj[F("repeat")] | 0;
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playlistEndPreset = playlistObj[F("end")] | 0;
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playlistEndPreset = playlistObj[F("end")] | 0;
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playlistEndless = playlistRepeat < 1;
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if (playlistEndless && playlistRepeat==0) playlistRepeat = 1; // it will never decrement
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currentPlaylist = 0; //TODO here we need the preset ID where the playlist is saved
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currentPlaylist = 0; //TODO here we need the preset ID where the playlist is saved
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}
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}
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@ -112,9 +116,8 @@ void handlePlaylist() {
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}
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}
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// playlist roll-over
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// playlist roll-over
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if (!playlistIndex) {
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if (!playlistIndex) {
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if (playlistRepeat > 0) {// playlistRepeat < 0 => endless loop with shuffling presets
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if (!playlistEndless) playlistRepeat--; // decrease repeat count on each index reset if not an endless playlist
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playlistRepeat--; // decrease repeat count on each index reset
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if (playlistRepeat < 0) {// playlistRepeat < 0 => endless loop with shuffling presets
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} else {
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shufflePlaylist(); // shuffle playlist and start over
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shufflePlaylist(); // shuffle playlist and start over
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}
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}
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}
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}
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