Changed behaviour of effects.
- Police (col1 for bg) - Two areas (changable width, col1 for bg) - Two dots (changable width)
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@ -1241,15 +1241,16 @@ uint16_t WS2812FX::mode_police_all()
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//Police Lights Red and Blue
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//Police Lights Red and Blue
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uint16_t WS2812FX::mode_police()
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uint16_t WS2812FX::mode_police()
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{
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{
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fill(BLACK);
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fill(SEGCOLOR(1));
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return police_base(RED, BLUE, (1 + ((SEGLEN*SEGMENT.intensity)>>9)));
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return police_base(RED, BLUE, (1 + ((SEGLEN*SEGMENT.intensity)>>9))); // max width is half the strip
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}
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}
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//Police All with custom colors
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//Police All with custom colors
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uint16_t WS2812FX::mode_two_areas()
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uint16_t WS2812FX::mode_two_areas()
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{
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{
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return police_base(SEGCOLOR(0), SEGCOLOR(1), (SEGLEN>>1));
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fill(SEGCOLOR(2));
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return police_base(SEGCOLOR(0), SEGCOLOR(1), (1 + ((SEGLEN*SEGMENT.intensity)>>9))); // max width is half the strip
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}
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}
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@ -1259,7 +1260,7 @@ uint16_t WS2812FX::mode_two_dots()
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fill(SEGCOLOR(2));
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fill(SEGCOLOR(2));
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uint32_t color2 = (SEGCOLOR(1) == SEGCOLOR(2)) ? SEGCOLOR(0) : SEGCOLOR(1);
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uint32_t color2 = (SEGCOLOR(1) == SEGCOLOR(2)) ? SEGCOLOR(0) : SEGCOLOR(1);
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return police_base(SEGCOLOR(0), color2, 1);
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return police_base(SEGCOLOR(0), color2, (1 + ((SEGLEN*SEGMENT.intensity)>>9))); // max width is half the strip
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}
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}
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