Merge branch 'mapping12soundsim' into segment-api

This commit is contained in:
Blaz Kristan 2022-07-20 21:22:23 +02:00
commit 1e4f8be74b
8 changed files with 2105 additions and 1905 deletions

View File

@ -1048,6 +1048,7 @@ class AudioReactive : public Usermod {
uiDomString += F("</button>");
infoArr.add(uiDomString);
if (enabled) {
infoArr = user.createNestedArray(F("Input level"));
uiDomString = F("<div class=\"slider\"><div class=\"sliderwrap il\"><input class=\"noslide\" onchange=\"requestJson({");
uiDomString += FPSTR(_name);
@ -1058,14 +1059,15 @@ class AudioReactive : public Usermod {
uiDomString += F(" /><div class=\"sliderdisplay\"></div></div></div>"); //<output class=\"sliderbubble\"></output>
infoArr.add(uiDomString);
#ifdef WLED_DEBUG
#ifdef WLED_DEBUG
infoArr = user.createNestedArray(F("Sampling time"));
infoArr.add(sampleTime);
infoArr.add("ms");
infoArr = user.createNestedArray(F("FFT time"));
infoArr.add(fftTime-sampleTime);
infoArr.add("ms");
#endif
#endif
}
}
@ -1073,12 +1075,15 @@ class AudioReactive : public Usermod {
* addToJsonState() can be used to add custom entries to the /json/state part of the JSON API (state object).
* Values in the state object may be modified by connected clients
*/
/*
void addToJsonState(JsonObject& root)
{
//root["user0"] = userVar0;
if (!initDone) return; // prevent crash on boot applyPreset()
JsonObject usermod = root[FPSTR(_name)];
if (usermod.isNull()) {
usermod = root.createNestedObject(FPSTR(_name));
}
usermod["on"] = enabled;
}
*/
/*

View File

@ -600,7 +600,7 @@ uint16_t mode_twinkle(void) {
return FRAMETIME;
}
static const char *_data_FX_MODE_TWINKLE PROGMEM = "Twinkle@!,;!,!,;!";
static const char *_data_FX_MODE_TWINKLE PROGMEM = "Twinkle@!,;!,!,;!;mp12=0"; //pixels
/*
@ -807,7 +807,7 @@ uint16_t mode_android(void) {
return 3 + ((8 * (uint32_t)(255 - SEGMENT.speed)) / SEGLEN);
}
static const char *_data_FX_MODE_ANDROID PROGMEM = "Android@!,Width;!,!,;!";
static const char *_data_FX_MODE_ANDROID PROGMEM = "Android@!,Width;!,!,;!;mp12=1"; //vertical
/*
@ -952,7 +952,7 @@ uint16_t mode_colorful(void) {
cols[2] = 0x0077FF77;
cols[3] = 0x0077F0F0;
}
for (size_t i = numColors; i < numColors*2 -1; i++) cols[i] = cols[i-numColors];
for (size_t i = numColors; i < numColors*2 -1U; i++) cols[i] = cols[i-numColors];
uint32_t cycleTime = 50 + (8 * (uint32_t)(255 - SEGMENT.speed));
uint32_t it = strip.now / cycleTime;
@ -1503,7 +1503,7 @@ uint16_t mode_fairytwinkle() {
}
return FRAMETIME;
}
static const char *_data_FX_MODE_FAIRYTWINKLE PROGMEM = "Fairy Twinkle";
static const char *_data_FX_MODE_FAIRYTWINKLE PROGMEM = "Fairy Twinkle@;;;mp12=0"; //pixels
/*
@ -2271,7 +2271,7 @@ uint16_t mode_colortwinkle()
}
return FRAMETIME_FIXED;
}
static const char *_data_FX_MODE_COLORTWINKLE PROGMEM = "Colortwinkles@Fade speed,Spawn speed;1,2,3;!";
static const char *_data_FX_MODE_COLORTWINKLE PROGMEM = "Colortwinkles@Fade speed,Spawn speed;1,2,3;!;mp12=0"; //pixels
//Calm effect, like a lake at night
@ -2867,7 +2867,7 @@ uint16_t mode_bouncing_balls(void) {
return FRAMETIME;
}
static const char *_data_FX_MODE_BOUNCINGBALLS PROGMEM = "Bouncing Balls@Gravity,# of balls;!,!,;!";
static const char *_data_FX_MODE_BOUNCINGBALLS PROGMEM = "Bouncing Balls@Gravity,# of balls;!,!,;!;mp12=2"; //circle
/*
@ -2941,7 +2941,7 @@ uint16_t mode_glitter()
return FRAMETIME;
}
static const char *_data_FX_MODE_GLITTER PROGMEM = "Glitter@,!;!,!,!;!=11";
static const char *_data_FX_MODE_GLITTER PROGMEM = "Glitter@,!;!,!,!;!=11;mp12=0"; //pixels
//each needs 19 bytes
@ -3241,7 +3241,7 @@ uint16_t mode_starburst(void) {
return FRAMETIME;
}
#undef STARBURST_MAX_FRAG
static const char *_data_FX_MODE_STARBURST PROGMEM = "Fireworks Starburst";
static const char *_data_FX_MODE_STARBURST PROGMEM = "Fireworks Starburst;;;mp12=0"; //pixels
/*
@ -3525,7 +3525,7 @@ uint16_t mode_tetrix(void) {
}
return FRAMETIME;
}
static const char *_data_FX_MODE_TETRIX PROGMEM = "Tetrix@!=224,Width=0;!,!,;!=11";
static const char *_data_FX_MODE_TETRIX PROGMEM = "Tetrix@!=224,Width=0;!,!,;!=11;mp12=1"; //vertical
/*
@ -3979,7 +3979,7 @@ uint16_t mode_flow(void)
return FRAMETIME;
}
static const char *_data_FX_MODE_FLOW PROGMEM = "Flow@!,!;!,!,!;!=6";
static const char *_data_FX_MODE_FLOW PROGMEM = "Flow@!,!;!,!,!;!=6;mp12=1"; //vertical
/*
@ -5703,7 +5703,7 @@ uint16_t mode_2Dghostrider(void) {
CRGB *leds = reinterpret_cast<CRGB*>(SEGENV.data);
lighter_t *lighter = reinterpret_cast<lighter_t*>(SEGENV.data + dataSize);
const int maxLighters = min(cols + rows, LIGHTERS_AM);
const size_t maxLighters = min(cols + rows, LIGHTERS_AM);
if (SEGENV.call == 0 || SEGENV.aux0 != cols || SEGENV.aux1 != rows) {
SEGENV.aux0 = cols;
@ -6011,9 +6011,11 @@ static const char *_data_FX_MODE_2DDRIFTROSE PROGMEM = "2D Drift Rose@Fade,Blur;
//Currently 3 types defined, to be finetuned and new types added
typedef enum UM_SoundSimulations {
UMS_BeatSin = 0,
UMS_10_3,
UMS_14_3
UMS_Off = 0,
UMS_BeatSin = 1,
UMS_WeWillRockYou = 2,
UMS_10_3 = 3,
UMS_14_3 = 4
} um_soundSimulations_t;
static um_data_t* um_data = nullptr;
@ -6084,12 +6086,46 @@ um_data_t* simulateSound(uint8_t simulationId)
uint32_t ms = millis();
switch (simulationId) {
case UMS_Off:
return um_data;
case UMS_BeatSin:
for (int i = 0; i<16; i++)
fftResult[i] = beatsin8(120 / (i+1), 0, 255);
// fftResult[i] = (beatsin8(120, 0, 255) + (256/16 * i)) % 256;
sampleAvg = fftResult[8];
break;
case UMS_WeWillRockYou:
if (ms%2000 < 200) {
sampleAvg = random8(255);
for (int i = 0; i<5; i++)
fftResult[i] = random8(255);
}
else if (ms%2000 < 400) {
sampleAvg = 0;
for (int i = 0; i<16; i++)
fftResult[i] = 0;
}
else if (ms%2000 < 600) {
sampleAvg = random8(255);
for (int i = 5; i<11; i++)
fftResult[i] = random8(255);
}
else if (ms%2000 < 800) {
sampleAvg = 0;
for (int i = 0; i<16; i++)
fftResult[i] = 0;
}
else if (ms%2000 < 1000) {
sampleAvg = random8(255);
for (int i = 11; i<16; i++)
fftResult[i] = random8(255);
}
else {
sampleAvg = 0;
for (int i = 0; i<16; i++)
fftResult[i] = 0;
}
break;
case UMS_10_3:
for (int i = 0; i<16; i++)
fftResult[i] = inoise8(beatsin8(90 / (i+1), 0, 200)*15 + (ms>>10), ms>>3);
@ -6164,7 +6200,7 @@ uint16_t mode_ripplepeak(void) { // * Ripple peak. By Andrew Tuli
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
uint8_t samplePeak = *(uint8_t*)um_data->u_data[5];
float FFT_MajorPeak = *(float*) um_data->u_data[6];
@ -6221,7 +6257,7 @@ uint16_t mode_ripplepeak(void) { // * Ripple peak. By Andrew Tuli
return FRAMETIME;
} // mode_ripplepeak()
static const char *_data_FX_MODE_RIPPLEPEAK PROGMEM = " ♪ Ripple Peak@Fade rate,Max # of ripples,,Select bin,Volume (minimum);!,!;!";
static const char *_data_FX_MODE_RIPPLEPEAK PROGMEM = " ♪ Ripple Peak@Fade rate,Max # of ripples,,Select bin,Volume (minimum)=0;!,!;!;mp12=0;ssim=1"; // Pixel, Beatsin
#ifndef WLED_DISABLE_2D
@ -6254,7 +6290,7 @@ uint16_t mode_2DSwirl(void) {
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*) um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -6275,7 +6311,7 @@ uint16_t mode_2DSwirl(void) {
SEGMENT.setPixels(leds);
return FRAMETIME;
} // mode_2DSwirl()
static const char *_data_FX_MODE_2DSWIRL PROGMEM = " ♪ 2D Swirl@!,Sensitivity=64,Blur;,Bg Swirl;!";
static const char *_data_FX_MODE_2DSWIRL PROGMEM = " ♪ 2D Swirl@!,Sensitivity=64,Blur;,Bg Swirl;!;ssim=1"; // Beatsin
/////////////////////////
@ -6299,7 +6335,7 @@ uint16_t mode_2DWaverly(void) {
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*) um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -6327,7 +6363,7 @@ uint16_t mode_2DWaverly(void) {
SEGMENT.setPixels(leds);
return FRAMETIME;
} // mode_2DWaverly()
static const char *_data_FX_MODE_2DWAVERLY PROGMEM = " ♪ 2D Waverly@Amplification,Sensitivity=64;;!";
static const char *_data_FX_MODE_2DWAVERLY PROGMEM = " ♪ 2D Waverly@Amplification,Sensitivity=64;;!;ssim=1"; // Beatsin
#endif // WLED_DISABLE_2D
@ -6354,7 +6390,7 @@ uint16_t mode_gravcenter(void) { // Gravcenter. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -6390,7 +6426,7 @@ uint16_t mode_gravcenter(void) { // Gravcenter. By Andrew Tuline.
return FRAMETIME;
} // mode_gravcenter()
static const char *_data_FX_MODE_GRAVCENTER PROGMEM = " ♪ Gravcenter@Rate of fall,Sensitivity=128;,!;!";
static const char *_data_FX_MODE_GRAVCENTER PROGMEM = " ♪ Gravcenter@Rate of fall,Sensitivity=128;,!;!;mp12=2;ssim=1"; // Circle, Beatsin
///////////////////////
@ -6405,7 +6441,7 @@ uint16_t mode_gravcentric(void) { // Gravcentric. By Andrew
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -6444,7 +6480,7 @@ uint16_t mode_gravcentric(void) { // Gravcentric. By Andrew
return FRAMETIME;
} // mode_gravcentric()
static const char *_data_FX_MODE_GRAVCENTRIC PROGMEM = " ♪ Gravcentric@Rate of fall,Sensitivity=128;!;!";
static const char *_data_FX_MODE_GRAVCENTRIC PROGMEM = " ♪ Gravcentric@Rate of fall,Sensitivity=128;!;!;mp12=2;ssim=1"; // Circle, Beatsin
///////////////////////
@ -6460,7 +6496,7 @@ uint16_t mode_gravimeter(void) { // Gravmeter. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -6494,7 +6530,7 @@ uint16_t mode_gravimeter(void) { // Gravmeter. By Andrew Tuline.
return FRAMETIME;
} // mode_gravimeter()
static const char *_data_FX_MODE_GRAVIMETER PROGMEM = " ♪ Gravimeter@Rate of fall,Sensitivity=128;,!;!";
static const char *_data_FX_MODE_GRAVIMETER PROGMEM = " ♪ Gravimeter@Rate of fall,Sensitivity=128;,!;!;mp12=2;ssim=1"; // Circle, Beatsin
#else
// This an abuse of the gravimeter effect for AGC debugging
// instead of sound volume, it uses the AGC gain multiplier as input
@ -6505,7 +6541,7 @@ uint16_t mode_gravimeter(void) { // Gravmeter. By Andrew Tuline.
Gravity* gravcen = reinterpret_cast<Gravity*>(SEGENV.data);
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -6560,7 +6596,7 @@ uint16_t mode_gravimeter(void) { // Gravmeter. By Andrew Tuline.
return FRAMETIME;
} // mode_gravimeter()
static const char *_data_FX_MODE_GRAVIMETER PROGMEM = " ♪ Gravimeter@Rate of fall,Sensitivity=128,Input level=128;,!;!";
static const char *_data_FX_MODE_GRAVIMETER PROGMEM = " ♪ Gravimeter@Rate of fall,Sensitivity=128,Input level=128;,!;!;mp12=2;ssim=1"; // Circle, Beatsin
#endif
@ -6571,20 +6607,20 @@ uint16_t mode_juggles(void) { // Juggles. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAgc = *(float*)um_data->u_data[2];
SEGMENT.fade_out(224);
uint16_t my_sampleAgc = fmax(fmin(sampleAgc, 255.0), 0);
for (size_t i=0; i<SEGMENT.intensity/32+1; i++) {
for (size_t i=0; i<SEGMENT.intensity/32+1U; i++) {
SEGMENT.setPixelColor(beatsin16(SEGMENT.speed/4+i*2,0,SEGLEN-1), color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(millis()/4+i*2, false, PALETTE_SOLID_WRAP, 0), my_sampleAgc));
}
return FRAMETIME;
} // mode_juggles()
static const char *_data_FX_MODE_JUGGLES PROGMEM = " ♪ Juggles@!,# of balls;,!;!";
static const char *_data_FX_MODE_JUGGLES PROGMEM = " ♪ Juggles@!,# of balls;,!;!;mp12=0;ssim=1"; // Pixels, Beatsin
//////////////////////
@ -6594,7 +6630,7 @@ uint16_t mode_matripix(void) { // Matripix. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
int16_t sampleRaw = *(int16_t*)um_data->u_data[3];
@ -6614,7 +6650,7 @@ uint16_t mode_matripix(void) { // Matripix. By Andrew Tuline.
return FRAMETIME;
} // mode_matripix()
static const char *_data_FX_MODE_MATRIPIX PROGMEM = " ♪ Matripix@!,Brightness=64;,!;!";
static const char *_data_FX_MODE_MATRIPIX PROGMEM = " ♪ Matripix@!,Brightness=64;,!;!;mp12=2;ssim=2;rev=1"; // Circle, WeWillRockYou, reverseX
//////////////////////
@ -6626,7 +6662,7 @@ uint16_t mode_midnoise(void) { // Midnoise. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -6652,7 +6688,7 @@ uint16_t mode_midnoise(void) { // Midnoise. By Andrew Tuline.
return FRAMETIME;
} // mode_midnoise()
static const char *_data_FX_MODE_MIDNOISE PROGMEM = " ♪ Midnoise@Fade rate,Maximum length=128;,!;!";
static const char *_data_FX_MODE_MIDNOISE PROGMEM = " ♪ Midnoise@Fade rate,Maximum length=128;,!;!;mp12=2;ssim=1"; // Circle, Beatsin
//////////////////////
@ -6668,7 +6704,7 @@ uint16_t mode_noisefire(void) { // Noisefire. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -6686,7 +6722,7 @@ uint16_t mode_noisefire(void) { // Noisefire. By Andrew Tuline.
return FRAMETIME;
} // mode_noisefire()
static const char *_data_FX_MODE_NOISEFIRE PROGMEM = " ♪ Noisefire@!,!;;";
static const char *_data_FX_MODE_NOISEFIRE PROGMEM = " ♪ Noisefire@!,!;;;mp12=2;ssim=1"; // Circle, Beatsin
///////////////////////
@ -6697,7 +6733,7 @@ uint16_t mode_noisemeter(void) { // Noisemeter. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -6724,7 +6760,7 @@ uint16_t mode_noisemeter(void) { // Noisemeter. By Andrew Tuline.
return FRAMETIME;
} // mode_noisemeter()
static const char *_data_FX_MODE_NOISEMETER PROGMEM = " ♪ Noisemeter@Fade rate,Width=128;!,!;!";
static const char *_data_FX_MODE_NOISEMETER PROGMEM = " ♪ Noisemeter@Fade rate,Width=128;!,!;!;mp12=2;ssim=1"; // Circle, Beatsin
//////////////////////
@ -6736,7 +6772,7 @@ uint16_t mode_pixelwave(void) { // Pixelwave. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
int16_t sampleRaw = *(int16_t*)um_data->u_data[3];
@ -6757,7 +6793,7 @@ uint16_t mode_pixelwave(void) { // Pixelwave. By Andrew Tuline.
return FRAMETIME;
} // mode_pixelwave()
static const char *_data_FX_MODE_PIXELWAVE PROGMEM = " ♪ Pixelwave@!,Sensitivity=64;!,!;!";
static const char *_data_FX_MODE_PIXELWAVE PROGMEM = " ♪ Pixelwave@!,Sensitivity=64;!,!;!;mp12=2;ssim=1"; // Circle, Beatsin
//////////////////////
@ -6776,7 +6812,7 @@ uint16_t mode_plasmoid(void) { // Plasmoid. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -6801,7 +6837,7 @@ uint16_t mode_plasmoid(void) { // Plasmoid. By Andrew Tuline.
return FRAMETIME;
} // mode_plasmoid()
static const char *_data_FX_MODE_PLASMOID PROGMEM = " ♪ Plasmoid@Phase=128,# of pixels=128;,!;!";
static const char *_data_FX_MODE_PLASMOID PROGMEM = " ♪ Plasmoid@Phase=128,# of pixels=128;,!;!;mp12=0;ssim=1"; // Pixels, Beatsin
///////////////////////
@ -6817,7 +6853,7 @@ uint16_t mode_puddlepeak(void) { // Puddlepeak. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAgc = *(float*)um_data->u_data[2];
uint8_t samplePeak = *(uint8_t*)um_data->u_data[5];
@ -6845,7 +6881,7 @@ uint16_t mode_puddlepeak(void) { // Puddlepeak. By Andrew Tuline.
return FRAMETIME;
} // mode_puddlepeak()
static const char *_data_FX_MODE_PUDDLEPEAK PROGMEM = " ♪ Puddlepeak@Fade rate,Puddle size,,Select bin,Volume (minimum);!,!;!";
static const char *_data_FX_MODE_PUDDLEPEAK PROGMEM = " ♪ Puddlepeak@Fade rate,Puddle size,,Select bin,Volume (minimum)=0;!,!;!;mp12=0;ssim=1"; // Pixels, Beatsin
//////////////////////
@ -6861,7 +6897,7 @@ uint16_t mode_puddles(void) { // Puddles. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
int16_t sampleRaw = *(int16_t*)um_data->u_data[3];
@ -6880,7 +6916,7 @@ uint16_t mode_puddles(void) { // Puddles. By Andrew Tuline.
return FRAMETIME;
} // mode_puddles()
static const char *_data_FX_MODE_PUDDLES PROGMEM = " ♪ Puddles@Fade rate,Puddle size;!,!;!";
static const char *_data_FX_MODE_PUDDLES PROGMEM = " ♪ Puddles@Fade rate,Puddle size;!,!;!;mp12=0;ssim=1"; // Pixels, Beatsin
///////////////////////////////////////////////////////////////////////////////
@ -6895,7 +6931,7 @@ uint16_t mode_pixels(void) { // Pixels. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAgc = *(float*)um_data->u_data[2];
uint16_t *myVals = (uint16_t*)um_data->u_data[14];
@ -6910,7 +6946,7 @@ uint16_t mode_pixels(void) { // Pixels. By Andrew Tuline.
return FRAMETIME;
} // mode_pixels()
static const char *_data_FX_MODE_PIXELS PROGMEM = " ♪ Pixels@Fade rate,# of pixels;,!;!";
static const char *_data_FX_MODE_PIXELS PROGMEM = " ♪ Pixels@Fade rate,# of pixels;,!;!;mp12=0;ssim=1"; // Pixels, Beatsin
///////////////////////////////
@ -6929,7 +6965,7 @@ uint16_t mode_binmap(void) {
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
#ifdef SR_DEBUG
uint8_t *maxVol = (uint8_t*)um_data->u_data[9];
@ -6992,9 +7028,9 @@ uint16_t mode_binmap(void) {
return FRAMETIME;
} // mode_binmap()
#ifdef SR_DEBUG
static const char *_data_FX_MODE_BINMAP PROGMEM = " ♫ Binmap@,,Input level=128,,Max vol;!,!;!";
static const char *_data_FX_MODE_BINMAP PROGMEM = " ♫ Binmap@,,Input level=128,,Max vol;!,!;!;mp12=0;ssim=1;rY=true"; // Pixels, Beatsin, ReverseY
#else
static const char *_data_FX_MODE_BINMAP PROGMEM = " ♫ Binmap@,,Input level=128;!,!;!";
static const char *_data_FX_MODE_BINMAP PROGMEM = " ♫ Binmap@,,Input level=128;!,!;!;mp12=0;ssim=1;rY=true"; // Pixels, Beatsin, ReverseY
#endif
//////////////////////
@ -7004,7 +7040,7 @@ uint16_t mode_blurz(void) { // Blurz. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
uint8_t *fftResult = (uint8_t*)um_data->u_data[8];
if (!fftResult) return mode_static();
@ -7024,7 +7060,7 @@ uint16_t mode_blurz(void) { // Blurz. By Andrew Tuline.
return FRAMETIME;
} // mode_blurz()
static const char *_data_FX_MODE_BLURZ PROGMEM = " ♫ Blurz@Fade rate,Blur amount;!,Color mix;!";
static const char *_data_FX_MODE_BLURZ PROGMEM = " ♫ Blurz@Fade rate,Blur amount;!,Color mix;!;mp12=0;ssim=1"; // Pixels, Beatsin
/////////////////////////
@ -7041,7 +7077,7 @@ uint16_t mode_DJLight(void) { // Written by ??? Adapted by Wil
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
uint8_t *fftResult = (uint8_t*)um_data->u_data[8];
if (!fftResult) return mode_static();
@ -7061,7 +7097,7 @@ uint16_t mode_DJLight(void) { // Written by ??? Adapted by Wil
return FRAMETIME;
} // mode_DJLight()
static const char *_data_FX_MODE_DJLIGHT PROGMEM = " ♫ DJ Light@Speed;;";
static const char *_data_FX_MODE_DJLIGHT PROGMEM = " ♫ DJ Light@Speed;;;mp12=2;ssim=1"; // Circle, Beatsin
////////////////////
@ -7074,7 +7110,7 @@ uint16_t mode_freqmap(void) { // Map FFT_MajorPeak to SEGLEN.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -7098,7 +7134,7 @@ uint16_t mode_freqmap(void) { // Map FFT_MajorPeak to SEGLEN.
return FRAMETIME;
} // mode_freqmap()
static const char *_data_FX_MODE_FREQMAP PROGMEM = " ♫ Freqmap@Fade rate,Starting color;,!;!";
static const char *_data_FX_MODE_FREQMAP PROGMEM = " ♫ Freqmap@Fade rate,Starting color;,!;!;mp12=2;ssim=1"; // Circle, Beatsin
///////////////////////
@ -7108,7 +7144,7 @@ uint16_t mode_freqmatrix(void) { // Freqmatrix. By Andreas Plesch
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAgc = *(float*)um_data->u_data[2];
float FFT_MajorPeak = *(float*)um_data->u_data[6];
@ -7148,7 +7184,7 @@ uint16_t mode_freqmatrix(void) { // Freqmatrix. By Andreas Plesch
return FRAMETIME;
} // mode_freqmatrix()
static const char *_data_FX_MODE_FREQMATRIX PROGMEM = " ♫ Freqmatrix@Time delay,Sound effect,Low bin,High bin,Sensivity;;";
static const char *_data_FX_MODE_FREQMATRIX PROGMEM = " ♫ Freqmatrix@Time delay,Sound effect,Low bin,High bin,Sensivity;;;mp12=0;ssim=1"; // Pixels, Beatsin
//////////////////////
@ -7161,7 +7197,7 @@ static const char *_data_FX_MODE_FREQMATRIX PROGMEM = " ♫ Freqmatrix@Time dela
uint16_t mode_freqpixels(void) { // Freqpixel. By Andrew Tuline.
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -7184,7 +7220,7 @@ uint16_t mode_freqpixels(void) { // Freqpixel. By Andrew Tuline.
return FRAMETIME;
} // mode_freqpixels()
static const char *_data_FX_MODE_FREQPIXELS PROGMEM = " ♫ Freqpixels@Fade rate,Starting colour and # of pixels;;";
static const char *_data_FX_MODE_FREQPIXELS PROGMEM = " ♫ Freqpixels@Fade rate,Starting colour and # of pixels;;;mp12=0;ssim=1"; // Pixels, Beatsin
//////////////////////
@ -7206,7 +7242,7 @@ uint16_t mode_freqwave(void) { // Freqwave. By Andreas Pleschun
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -7255,7 +7291,7 @@ uint16_t mode_freqwave(void) { // Freqwave. By Andreas Pleschun
return FRAMETIME;
} // mode_freqwave()
static const char *_data_FX_MODE_FREQWAVE PROGMEM = " ♫ Freqwave@Time delay,Sound effect,Low bin,High bin,Pre-amp;;";
static const char *_data_FX_MODE_FREQWAVE PROGMEM = " ♫ Freqwave@Time delay,Sound effect,Low bin,High bin,Pre-amp;;;mp12=2;ssim=1"; // Circle, Beatsin
///////////////////////
@ -7270,7 +7306,7 @@ uint16_t mode_gravfreq(void) { // Gravfreq. By Andrew Tuline.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -7308,7 +7344,7 @@ uint16_t mode_gravfreq(void) { // Gravfreq. By Andrew Tuline.
return FRAMETIME;
} // mode_gravfreq()
static const char *_data_FX_MODE_GRAVFREQ PROGMEM = " ♫ Gravfreq@Rate of fall,Sensivity=128;,!;!";
static const char *_data_FX_MODE_GRAVFREQ PROGMEM = " ♫ Gravfreq@Rate of fall,Sensivity=128;,!;!;mp12=2;ssim=1"; // Circle, Beatsin
//////////////////////
@ -7318,7 +7354,7 @@ uint16_t mode_noisemove(void) { // Noisemove. By: Andrew Tuli
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
uint8_t *fftResult = (uint8_t*)um_data->u_data[8];
if (!fftResult) return mode_static();
@ -7334,7 +7370,7 @@ uint16_t mode_noisemove(void) { // Noisemove. By: Andrew Tuli
return FRAMETIME;
} // mode_noisemove()
static const char *_data_FX_MODE_NOISEMOVE PROGMEM = " ♫ Noisemove@Speed of perlin movement,Fade rate;,!;!";
static const char *_data_FX_MODE_NOISEMOVE PROGMEM = " ♫ Noisemove@Speed of perlin movement,Fade rate;,!;!;mp12=0;ssim=1"; // Pixels, Beatsin
//////////////////////
@ -7344,7 +7380,7 @@ uint16_t mode_rocktaves(void) { // Rocktaves. Same note from eac
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -7378,7 +7414,7 @@ uint16_t mode_rocktaves(void) { // Rocktaves. Same note from eac
return FRAMETIME;
} // mode_rocktaves()
static const char *_data_FX_MODE_ROCKTAVES PROGMEM = " ♫ Rocktaves@;,!;!";
static const char *_data_FX_MODE_ROCKTAVES PROGMEM = " ♫ Rocktaves@;,!;!;mp12=0;ssim=1"; // Pixels, Beatsin
///////////////////////
@ -7391,7 +7427,7 @@ uint16_t mode_waterfall(void) { // Waterfall. By: Andrew Tulin
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
float sampleAvg = *(float*)um_data->u_data[0];
uint8_t soundAgc = *(uint8_t*)um_data->u_data[1];
@ -7431,7 +7467,7 @@ uint16_t mode_waterfall(void) { // Waterfall. By: Andrew Tulin
return FRAMETIME;
} // mode_waterfall()
static const char *_data_FX_MODE_WATERFALL PROGMEM = " ♫ Waterfall@!,Adjust color,,Select bin, Volume (minimum);!,!;!";
static const char *_data_FX_MODE_WATERFALL PROGMEM = " ♫ Waterfall@!,Adjust color,,Select bin, Volume (minimum)=0;!,!;!;mp12=2;ssim=1"; // Circles, Beatsin
#ifndef WLED_DISABLE_2D
@ -7451,7 +7487,7 @@ uint16_t mode_2DGEQ(void) { // By Will Tatam. Code reduction by Ewoud Wijma.
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
uint8_t *fftResult = (uint8_t*)um_data->u_data[8];
if (!fftResult) return mode_static();
@ -7488,7 +7524,7 @@ uint16_t mode_2DGEQ(void) { // By Will Tatam. Code reduction by Ewoud Wijma.
return FRAMETIME;
} // mode_2DGEQ()
static const char *_data_FX_MODE_2DGEQ PROGMEM = " ♫ 2D GEQ@Fade speed,Ripple decay,# of bands=255,Color bars=64;!,,Peak Color;!=11";
static const char *_data_FX_MODE_2DGEQ PROGMEM = " ♫ 2D GEQ@Fade speed,Ripple decay,# of bands=255,Color bars=64;!,,Peak Color;!=11;ssim=1"; // Beatsin
/////////////////////////
@ -7515,7 +7551,7 @@ uint16_t mode_2DFunkyPlank(void) { // Written by ??? Adapted by Wil
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio data
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
uint8_t *fftResult = (uint8_t*)um_data->u_data[8];
if (!fftResult) return mode_static();
@ -7548,7 +7584,7 @@ uint16_t mode_2DFunkyPlank(void) { // Written by ??? Adapted by Wil
SEGMENT.setPixels(leds);
return FRAMETIME;
} // mode_2DFunkyPlank
static const char *_data_FX_MODE_2DFUNKYPLANK PROGMEM = " ♫ 2D Funky Plank@Scroll speed,,# of bands;;";
static const char *_data_FX_MODE_2DFUNKYPLANK PROGMEM = " ♫ 2D Funky Plank@Scroll speed,,# of bands;;;ssim=1"; // Beatsin
#endif // WLED_DISABLE_2D
@ -7610,7 +7646,7 @@ uint16_t mode_2DAkemi(void) {
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
um_data = simulateSound(UMS_BeatSin);
um_data = simulateSound(SEGMENT.soundSim);
}
uint8_t *fftResult = (uint8_t*)um_data->u_data[8];
float base = fftResult[0]/255.0f;
@ -7658,7 +7694,7 @@ uint16_t mode_2DAkemi(void) {
return FRAMETIME;
} // mode_2DAkemi
static const char *_data_FX_MODE_2DAKEMI PROGMEM = "2D Akemi@Color speed,Dance;Head palette,Arms & Legs,Eyes & Mouth;Face palette";
static const char *_data_FX_MODE_2DAKEMI PROGMEM = "2D Akemi@Color speed,Dance;Head palette,Arms & Legs,Eyes & Mouth;Face palette;ssim=1"; //beatsin
#endif // WLED_DISABLE_2D

View File

@ -362,6 +362,13 @@ uint32_t color_add(uint32_t,uint32_t);
#define MODE_COUNT 185
#endif
typedef enum mapping1D2D {
M12_Pixels = 0,
M12_VerticalBar = 1,
M12_Circle = 2,
M12_Block = 3
} mapping1D2D_t;
// segment, 68 (92 in memory) bytes
typedef struct Segment {
public:
@ -386,8 +393,8 @@ typedef struct Segment {
uint16_t reverse_y:1; // 8 : reversed Y (2D)
uint16_t mirror_y:1; // 9 : mirrored Y (2D)
uint16_t transpose:1; // 10 : transposed (2D, swapped X & Y)
uint16_t map1D2D:3; // 11-13 : mapping for 1D effect on 2D (0-strip, 1-expand vertically, 2-circular, 3-rectangular, 4-7 reserved)
uint16_t reserved:2; // 14-15 : reserved
uint16_t map1D2D:2; // 11-12 : mapping for 1D effect on 2D (0-strip, 1-expand vertically, 2-circular, 3-rectangular)
uint16_t soundSim:3; // 13-15 : 0-7 sound simulation types
};
};
uint8_t grouping, spacing;

View File

@ -277,6 +277,23 @@ uint16_t Segment::virtualHeight() {
// 1D strip
uint16_t Segment::virtualLength() {
#ifndef WLED_DISABLE_2D
if (height() > 1) {
uint16_t vW = virtualWidth();
uint16_t vH = virtualHeight();
uint32_t vLen = vW * vH; // use all pixels from segment
switch (map1D2D) {
case M12_VerticalBar:
vLen = vW;
break;
case M12_Circle:
case M12_Block:
vLen = (vW + vH) / 2; // take half of the average width
break;
}
return vLen;
}
#endif
uint16_t groupLen = groupLength();
uint16_t vLength = (length() + groupLen - 1) / groupLen;
if (getOption(SEG_OPTION_MIRROR)) vLength = (vLength + 1) /2; // divide by 2 if mirror, leave at least a single LED
@ -285,14 +302,36 @@ uint16_t Segment::virtualLength() {
void IRAM_ATTR Segment::setPixelColor(int i, uint32_t col)
{
if (strip.isMatrix) {
// map linear pixel into 2D segment area (even for 1D segments, expanding vertically)
uint16_t h = virtualHeight(); // segment height in logical pixels
for (int y = 0; y < h; y++) { // expand 1D effect vertically
setPixelColorXY(i, y * groupLength(), col);
#ifndef WLED_DISABLE_2D
if (height() > 1) { // if this does not work use strip.isMatrix
uint16_t vH = virtualHeight(); // segment height in logical pixels
uint16_t vW = virtualWidth();
switch (map1D2D) {
case M12_Pixels:
// use all available pixels as a long strip
setPixelColorXY(i % vW, i / vW, col);
break;
case M12_VerticalBar:
// expand 1D effect vertically
for (int y = 0; y < vH; y++) setPixelColorXY(i, y, col);
break;
case M12_Circle:
// expand in circular fashion from center
for (float degrees = 0; degrees <= 90; degrees += 90.0f / (4*i+1)) { // this may prove too many iterations on larger matrices
// may want to try float version as well (with or without antialiasing)
int x = roundf(sin_t(degrees*DEG_TO_RAD) * i);
int y = roundf(cos_t(degrees*DEG_TO_RAD) * i);
setPixelColorXY(x, y, col);
}
break;
case M12_Block:
for (int x = 0; x <= i; x++) setPixelColorXY(x, i, col);
for (int y = 0; y < i; y++) setPixelColorXY(i, y, col);
break;
}
return;
}
#endif
uint16_t len = length();
uint8_t _bri_t = strip._bri_t;
@ -364,6 +403,33 @@ void Segment::setPixelColor(float i, uint32_t col, bool aa)
uint32_t Segment::getPixelColor(uint16_t i)
{
#ifndef WLED_DISABLE_2D
if (height() > 1) { // if this does not work use strip.isMatrix
uint16_t vH = virtualHeight(); // segment height in logical pixels
uint16_t vW = virtualWidth();
switch (map1D2D) {
case M12_Pixels:
return getPixelColorXY(i % vW, i / vW);
break;
case M12_VerticalBar:
// map linear pixel into 2D segment area (even for 1D segments, expanding vertically)
return getPixelColorXY(i, 0);
break;
case M12_Circle:
{
int x = roundf(roundf((vW / 2) * 10)/10);
int y = roundf(roundf((i + vH / 2) * 10)/10);
return getPixelColorXY(x,y);
}
break;
case M12_Block:
return getPixelColorXY(vW / 2, vH / 2 - i - 1);
break;
}
return 0;
}
#endif
if (getOption(SEG_OPTION_REVERSED)) i = virtualLength() - i - 1;
i *= groupLength();
i += start;
@ -392,7 +458,7 @@ uint8_t Segment::differs(Segment& b) {
if (stopY != b.stopY) d |= SEG_DIFFERS_BOUNDS;
//bit pattern: msb first: [transposed mirrorY reverseY] transitional (tbd) paused needspixelstate mirrored on reverse selected
if ((options & 0b11100101110) != (b.options & 0b11100101110)) d |= SEG_DIFFERS_OPT;
if ((options & 0b1111111100101110) != (b.options & 0b1111111100101110)) d |= SEG_DIFFERS_OPT;
if ((options & 0x01) != (b.options & 0x01)) d |= SEG_DIFFERS_SEL;
for (uint8_t i = 0; i < NUM_COLORS; i++) if (colors[i] != b.colors[i]) d |= SEG_DIFFERS_COL;

View File

@ -1173,6 +1173,12 @@ TD .checkmark, TD .radiomark {
left: 9px;
}
.lbl-s {
display: inline-block;
margin: 10px 4px 0 0;
font-size: 13px;
}
/* list wrapper */
.list {
position: relative;

View File

@ -697,6 +697,23 @@ function populateSegments(s)
rvYck = `<label class="check revchkl">Reverse<input type="checkbox" id="seg${i}rY" onchange="setRevY(${i})" ${inst.rY?"checked":""}><span class="checkmark schk"></span></label>`;
miYck = `<label class="check revchkl">Mirror<input type="checkbox" id="seg${i}mY" onchange="setMiY(${i})" ${inst.mY?"checked":""}><span class="checkmark schk"></span></label>`;
}
let map2D = `<div id="seg${i}map2D" data-map="map2D" class="lbl-s hide">Expand 1D FX:<br>
<select class="sel-p" id="seg${i}mp12" onchange="setMp12(${i})">
<option value="0" ${inst.mp12==0?' selected':''}>None</option>
<option value="1" ${inst.mp12==1?' selected':''}>Vertical</option>
<option value="2" ${inst.mp12==2?' selected':''}>Circle</option>
<option value="3" ${inst.mp12==3?' selected':''}>Block</option>
</select>
</div>`;
let sndSim = `<div data-snd="ssim" class="lbl-s hide">Sound sim:<br>
<select class="sel-p" id="seg${i}ssim" onchange="setSSim(${i})">
<option value="0" ${inst.ssim==0?' selected':''}>Off</option>
<option value="1" ${inst.ssim==1?' selected':''}>BeatSin</option>
<option value="2" ${inst.ssim==2?' selected':''}>WeWillRockYou</option>
<option value="3" ${inst.ssim==3?' selected':''}>U10_3</option>
<option value="4" ${inst.ssim==4?' selected':''}>U14_3</option>
</select>
</div>`;
cn += `<div class="seg lstI ${i==s.mainseg ? 'selected' : ''} ${exp ? "expanded":""}" id="seg${i}">
<label class="check schkl">
<input type="checkbox" id="seg${i}sel" onchange="selSeg(${i})" ${inst.sel ? "checked":""}>
@ -741,6 +758,8 @@ function populateSegments(s)
</table>
<div class="h bp" id="seg${i}len"></div>
${!isM?rvXck:''}
${map2D}
${s.AudioReactive && s.AudioReactive.on ? "" : sndSim}
<label class="check revchkl">
${isM?'Transpose':'Mirror effect'}
<input type="checkbox" id="seg${i}${isM?'tp':'mi'}" onchange="${(isM?'setTp(':'setMi(')+i})" ${isM?(inst.tp?"checked":""):(inst.mi?"checked":"")}>
@ -895,9 +914,9 @@ function genPalPrevCss(id)
return `background: linear-gradient(to right,${gradient.join()});`;
}
function generateListItemHtml(listName, id, name, clickAction, extraHtml = '', extraPar = '')
function generateListItemHtml(listName, id, name, clickAction, extraHtml = '', effectPar = '')
{
return `<div class="lstI${id==0?' sticky':''}" data-id="${id}" data-opt="${extraPar}" onClick="${clickAction}(${id})">
return `<div class="lstI${id==0?' sticky':''}" data-id="${id}" data-opt="${effectPar}" onClick="${clickAction}(${id})">
<label class="radio schkl" onclick="event.preventDefault()">
<input type="radio" value="${id}" name="${listName}">
<span class="radiomark schk"></span>
@ -1004,6 +1023,7 @@ function updateLen(s)
start = parseInt(gId(`seg${s}sY`).value);
stop = parseInt(gId(`seg${s}eY`).value);
len *= (stop-(cfg.comp.seglen?0:start));
if (stop-start>1) gId(`seg${s}map2D`).classList.remove("hide"); else gId(`seg${s}map2D`).classList.add("hide");
}
var out = "(delete)";
if (len > 1) {
@ -1117,7 +1137,13 @@ function updateSelectedFx()
var fx = (selectedFx != prevFx) && currentPreset==-1; // effect changed & preset==none
var ps = (prevPS != currentPreset) && currentPreset==-1; // preset changed & preset==none
// WLEDSR: extract the Slider and color control string from the HTML element and set it.
setSliderAndColorControl(selectedFx, (fx || ps));
setEffectParameters(selectedFx, (fx || ps));
var selectedName = selectedEffect.querySelector(".lstIname").innerText;
var segs = gId("segcont").querySelectorAll(`div[data-map="map2D"]`);
for (const seg of segs) if (selectedName.indexOf("2D ")<0) seg.classList.remove("hide"); else seg.classList.add("hide");
var segs = gId("segcont").querySelectorAll(`div[data-snd="ssim"]`);
for (const seg of segs) if (selectedName.indexOf("♪ ")<0 && selectedName.indexOf("♫ ")<0) seg.classList.add("hide"); else seg.classList.remove("hide"); // also "♫ "?
}
}
@ -1179,7 +1205,7 @@ function makeWS() {
function readState(s,command=false)
{
if (!s || s.error) return false;
if (!s) return false;
if (s.success) return true; // no data to process
isOn = s.on;
@ -1296,16 +1322,23 @@ function readState(s,command=false)
// Note: Effects can override default pattern behaviour
// - FadeToBlack can override the background setting
// - Defining SEGCOL(<i>) can override a specific palette using these values (e.g. Color Gradient)
function setSliderAndColorControl(idx, applyDef=false)
function setEffectParameters(idx, applyDef=false)
{
if (!(Array.isArray(fxdata) && fxdata.length>idx)) return;
var controlDefined = (fxdata[idx].substr(0,1) == "@");
var extra = fxdata[idx].substr(1);
var extras = (extra == '')?[]:extra.split(";");
var slOnOff = (extras.length==0 || extras[0]=='')?[]:extras[0].split(",");
var coOnOff = (extras.length<2 || extras[1]=='')?[]:extras[1].split(",");
var paOnOff = (extras.length<3 || extras[2]=='')?[]:extras[2].split(",");
var effectPar = fxdata[idx].substr(1);
var effectPars = (effectPar == '')?[]:effectPar.split(";");
var slOnOff = (effectPars.length==0 || effectPars[0]=='')?[]:effectPars[0].split(",");
var coOnOff = (effectPars.length<2 || effectPars[1]=='')?[]:effectPars[1].split(",");
var paOnOff = (effectPars.length<3 || effectPars[2]=='')?[]:effectPars[2].split(",");
var obj = {"seg":{}};
// var obj = {"seg": {"rev": false, "rY": false}};
//assign extra parameters to segment
for (let i=3;i<effectPars.length;i++) {
let keyval = effectPars[i].split("=");
obj.seg[keyval[0]] = keyval[1]=="true"?true:keyval[1]=="false"?false:keyval[1];
}
// set html slider items on/off
var nSliders = Math.min(5,Math.floor(gId("sliders").children.length)); // div for each slider
@ -1696,7 +1729,7 @@ function makeP(i,pl) {
<div id="pl${i}o1" style="display:${rep>0?"block":"none"}">
<div class="c">Repeat <input class="noslide" type="number" id="pl${i}rp" oninput="plR(${i})" max=127 min=0 value=${rep>0?rep:1}> times</div>
<div class="sel">End preset:<br>
<select class="sel sel-ple" id="pl${i}selEnd" onchange="plR(${i})" data-val=${plJson[i].end?plJson[i].end:0}>
<select class="sel-ple" id="pl${i}selEnd" onchange="plR(${i})" data-val=${plJson[i].end?plJson[i].end:0}>
<option value="0">None</option>
<option value="255">Restore preset</option>
${makePlSel(true)}
@ -1727,7 +1760,7 @@ ${makePlSel(true)}
<span class="checkmark schk"></span>
</label>`;
if (Array.isArray(lastinfo.maps) && lastinfo.maps.length>0) {
content += `<div class="sel">Ledmap:&nbsp;<select class="sel sel-p" id="p${i}lmp"><option value="">None</option>`;
content += `<div class="sel">Ledmap:&nbsp;<select class="sel-p" id="p${i}lmp"><option value="">None</option>`;
for (const k of (lastinfo.maps||[])) content += `<option value="${k}"${(i>0 && pJson[i].ledmap==k)?" selected":""}>${k}</option>`;
content += "</select></div>";
}
@ -1780,7 +1813,7 @@ function makePlEntry(p,i) {
<table>
<tr>
<td width="80%" colspan=2>
<select class="sel sel-pl" onchange="plePs(${p},${i},this)" data-val="${plJson[p].ps[i]}" data-index="${i}">
<select class="sel-pl" onchange="plePs(${p},${i},this)" data-val="${plJson[p].ps[i]}" data-index="${i}">
${makePlSel()}
</select>
</td>
@ -1954,6 +1987,20 @@ function setMiY(s)
requestJson(obj);
}
function setMp12(s)
{
var value = gId(`seg${s}mp12`).selectedIndex;
var obj = {"seg": {"id": s, "mp12": value}};
requestJson(obj);
}
function setSSim(s)
{
var value = gId(`seg${s}ssim`).selectedIndex;
var obj = {"seg": {"id": s, "ssim": value}};
requestJson(obj);
}
function setTp(s)
{
var tp = gId(`seg${s}tp`).checked;

File diff suppressed because it is too large Load Diff

View File

@ -80,7 +80,10 @@ void deserializeSegment(JsonObject elem, byte it, byte presetId)
uint16_t spc = elem[F("spc")] | seg.spacing;
uint16_t of = seg.offset;
if (spc>0 && spc!=seg.spacing) seg.fill(BLACK); // clear spacing gaps
seg.soundSim = elem[F("ssim")] | seg.soundSim;
seg.map1D2D = elem[F("mp12")] | seg.map1D2D;
if ((spc>0 && spc!=seg.spacing) || seg.map1D2D!=prev.map1D2D) seg.fill(BLACK); // clear spacing gaps
uint16_t len = 1;
if (stop > start) len = stop - start;
@ -193,7 +196,7 @@ void deserializeSegment(JsonObject elem, byte it, byte presetId)
// freeze and init to black
if (!seg.getOption(SEG_OPTION_FREEZE)) {
seg.setOption(SEG_OPTION_FREEZE, true);
seg.fill(0);
seg.fill(BLACK);
}
uint16_t start = 0, stop = 0;
@ -458,6 +461,8 @@ void serializeSegment(JsonObject& root, Segment& seg, byte id, bool forPreset, b
root[F("mY")] = seg.getOption(SEG_OPTION_MIRROR_Y);
root[F("tp")] = seg.getOption(SEG_OPTION_TRANSPOSED);
}
root[F("ssim")] = seg.soundSim;
root[F("mp12")] = seg.map1D2D;
}
void serializeState(JsonObject root, bool forPreset, bool includeBri, bool segmentBounds)