Various improvements
UI Quick color selectors UI PC mode Different Heartbeat effect PoliceAll improvements Clarified sync settings
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@ -1219,11 +1219,10 @@ uint16_t WS2812FX::mode_loading(void) {
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//American Police Light with all LEDs Red and Blue
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uint16_t WS2812FX::police_base(uint32_t color1, uint32_t color2)
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uint16_t WS2812FX::police_base(uint32_t color1, uint32_t color2, bool all)
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{
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uint16_t counter = now * ((SEGMENT.speed >> 2) +1);
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uint16_t idexR = (counter * SEGLEN) >> 16;
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uint8_t size = 1 + SEGMENT.intensity >> 3;
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if (idexR >= SEGLEN) idexR = 0;
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uint16_t topindex = SEGLEN >> 1;
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@ -1231,6 +1230,17 @@ uint16_t WS2812FX::police_base(uint32_t color1, uint32_t color2)
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if (SEGENV.call == 0) SEGENV.aux0 = idexR;
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if (idexB >= SEGLEN) idexB = 0; //otherwise overflow on odd number of LEDs
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if (all) { //different algo, ensuring immediate fill
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if (idexB > idexR) {
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fill(color2);
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for (uint16_t i = idexR; i < idexB; i++) setPixelColor(i, color1);
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} else {
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fill(color1);
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for (uint16_t i = idexB; i < idexR; i++) setPixelColor(i, color2);
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}
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} else { //regular dot-only mode
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uint8_t size = 1 + SEGMENT.intensity >> 3;
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if (size > SEGLEN/2) size = 1+ SEGLEN/2;
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for (uint8_t i=0; i <= size; i++) {
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setPixelColor(idexR+i, color1);
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setPixelColor(idexB+i, color2);
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@ -1245,6 +1255,7 @@ uint16_t WS2812FX::police_base(uint32_t color1, uint32_t color2)
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}
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SEGENV.aux0 = idexR;
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}
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}
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return FRAMETIME;
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}
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@ -1253,7 +1264,7 @@ uint16_t WS2812FX::police_base(uint32_t color1, uint32_t color2)
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//American Police Light with all LEDs Red and Blue
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uint16_t WS2812FX::mode_police_all()
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{
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return police_base(RED, BLUE);
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return police_base(RED, BLUE, true);
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}
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@ -1262,14 +1273,14 @@ uint16_t WS2812FX::mode_police()
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{
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fill(SEGCOLOR(1));
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return police_base(RED, BLUE);
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return police_base(RED, BLUE, false);
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}
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//Police All with custom colors
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uint16_t WS2812FX::mode_two_areas()
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{
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return police_base(SEGCOLOR(0), SEGCOLOR(1));
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return police_base(SEGCOLOR(0), SEGCOLOR(1), true);
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}
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@ -1279,7 +1290,7 @@ uint16_t WS2812FX::mode_two_dots()
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fill(SEGCOLOR(2));
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uint32_t color2 = (SEGCOLOR(1) == SEGCOLOR(2)) ? SEGCOLOR(0) : SEGCOLOR(1);
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return police_base(SEGCOLOR(0), color2);
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return police_base(SEGCOLOR(0), color2, false);
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}
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@ -3087,8 +3098,8 @@ uint16_t WS2812FX::mode_percent(void) {
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uint16_t active_leds = (percent < 100) ? SEGLEN * percent / 100.0
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: SEGLEN * (200 - percent) / 100.0;
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if (SEGENV.call == 0) SEGENV.step = 0;
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uint8_t size = (1 + ((SEGMENT.speed * SEGLEN) >> 11)) & 0xFF ;
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uint8_t size = (1 + ((SEGMENT.speed * SEGLEN) >> 11));
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if (SEGMENT.speed == 255) size = 255;
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if (percent < 100) {
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for (uint16_t i = 0; i < SEGLEN; i++) {
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@ -3122,40 +3133,27 @@ uint16_t WS2812FX::mode_percent(void) {
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}
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uint16_t WS2812FX::mode_heartbeat(void) {
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static unsigned long lastBeat = 0;
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static bool secondBeatActive = false;
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uint8_t bpm = 40 + (SEGMENT.speed >> 4);
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uint32_t msPerBeat = (60000 / bpm);
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uint32_t secondBeat = (msPerBeat / 3);
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// Get and translate the segment's size option
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uint8_t size = 2 << ((SEGMENT.options >> 1) & 0x03); // 2,4,8,16
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uint32_t bri_lower = SEGENV.aux1;
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bri_lower = bri_lower * 2042 / (2048 + SEGMENT.intensity);
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SEGENV.aux1 = bri_lower;
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// copy pixels from the middle of the segment to the edges
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uint16_t bytesPerPixelBlock = size * 4;
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uint16_t centerOffset = (SEGLEN / 2) * 4;
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uint16_t byteCount = centerOffset - bytesPerPixelBlock;
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memmove(bus->GetPixels(), bus->GetPixels() + bytesPerPixelBlock, byteCount);
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memmove(bus->GetPixels() + centerOffset + bytesPerPixelBlock, bus->GetPixels() + centerOffset, byteCount);
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fade_out(255 - SEGMENT.intensity);
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unsigned long beatTimer = millis() - lastBeat;
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if((beatTimer > secondBeat) && !secondBeatActive) { // time for the second beat?
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uint16_t startLed = (SEGLEN / 2) - size;
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for (uint16_t i = startLed; i < startLed + (size * 2); i++) {
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setPixelColor(i, SEGMENT.colors[0]);
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}
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secondBeatActive = 1;
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unsigned long beatTimer = millis() - SEGENV.step;
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if((beatTimer > secondBeat) && !SEGENV.aux0) { // time for the second beat?
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SEGENV.aux1 = UINT16_MAX; //full bri
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SEGENV.aux0 = 1;
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}
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if(beatTimer > msPerBeat) { // time to reset the beat timer?
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uint16_t startLed = (SEGLEN / 2) - size;
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for (uint16_t i = startLed; i < startLed + (size * 2); i++) {
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setPixelColor(i, SEGMENT.colors[0]);
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SEGENV.aux1 = UINT16_MAX; //full bri
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SEGENV.aux0 = 0;
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SEGENV.step = millis();
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}
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secondBeatActive = 0;
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lastBeat = millis();
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for (uint16_t i = 0; i < SEGLEN; i++) {
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setPixelColor(i, color_blend(color_from_palette(i, true, PALETTE_SOLID_WRAP, 0), SEGCOLOR(1), 255 - (SEGENV.aux1 >> 8)));
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}
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return FRAMETIME;
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@ -381,8 +381,8 @@ class WS2812FX {
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_mode[FX_MODE_DRIP] = &WS2812FX::mode_drip;
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_mode[FX_MODE_PLASMA] = &WS2812FX::mode_plasma;
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_mode[FX_MODE_PERCENT] = &WS2812FX::mode_percent;
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_mode[FX_MODE_HEARTBEAT] = &WS2812FX::mode_heartbeat;
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_mode[FX_MODE_RIPPLE_RAINBOW] = &WS2812FX::mode_ripple_rainbow;
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_mode[FX_MODE_HEARTBEAT] = &WS2812FX::mode_heartbeat;
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_brightness = DEFAULT_BRIGHTNESS;
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currentPalette = CRGBPalette16(CRGB::Black);
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@ -614,7 +614,7 @@ class WS2812FX {
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chase(uint32_t, uint32_t, uint32_t, bool),
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gradient_base(bool),
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ripple_base(bool),
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police_base(uint32_t, uint32_t),
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police_base(uint32_t, uint32_t, bool),
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running(uint32_t, uint32_t),
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tricolor_chase(uint32_t, uint32_t),
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twinklefox_base(bool),
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@ -189,7 +189,16 @@ const char PAGE_settings_sync[] PROGMEM = R"=====(<!DOCTYPE html>
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<h2>Sync setup</h2>
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<h3>Button setup</h3>
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On/Off button enabled: <input type="checkbox" name="BT"><br>
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Infrared receiver type (0 = disabled): <input name="IR" type="number" min="0" max="6" required><br>
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Infrared remote:
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<select name=IR>
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<option value=0>Disabled</option>
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<option value=1>24-key RGB</option>
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<option value=2>24-key with CT</option>
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<option value=3>40-key blue</option>
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<option value=4>44-key RGB</option>
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<option value=5>21-key RGB</option>
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<option value=6>6-key black</option>
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</select><br>
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<a href="https://github.com/Aircoookie/WLED/wiki/Infrared-Control" target="_blank">IR info</a>
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<h3>WLED Broadcast</h3>
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UDP Port: <input name="UP" type="number" min="1" max="65535" required><br>
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@ -207,12 +216,16 @@ Use E1.31 multicast: <input type="checkbox" name="EM"><br>
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E1.31 start universe: <input name="EU" type="number" min="1" max="63999" required><br>
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<i>Reboot required.</i> Check out <a href="https://github.com/ahodges9/LedFx" target="_blank">LedFx</a>!<br>
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DMX start address: <input name="DA" type="number" min="1" max="510" value="1" required><br>
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DMX mode: <input name="DM" type="radio" value="0"> disabled<br>
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<input name="DM" type="radio" value="1"> Single RGB (3 Channels for all LEDs: Red Green Blue)<br>
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<input name="DM" type="radio" value="2"> Single DRGB (4 Channels for all LEDs: Dimmer Red Green Blue)<br>
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<input name="DM" type="radio" value="3"> Effect (11 Channels for properties: Dimmer FX Speed Intensity Palette PriR PriG PriB SecR SecG SecB)<br>
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<input name="DM" type="radio" value="4"> Multiple RGB (3 Channels for each LED: Red Green Blue)<br>
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<input name="DM" type="radio" value="5"> Multiple DRGB (1+3 Channels for each LED: Dimmer R1 G1 B1 R2 G2 B2...)<br><br>
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DMX mode:
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<select name=DM>
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<option value=0>Disabled</option>
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<option value=1>Single RGB</option>
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<option value=2>Single DRGB</option>
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<option value=3>Effect</option>
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<option value=4>Multi RGB</option>
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<option value=5>Multi DRGB</option>
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</select><br>
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<a href="https://github.com/Aircoookie/WLED/wiki/E1.31-DMX" target="_blank">E1.31 info</a><br>
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Timeout: <input name="ET" type="number" min="1" max="65000" required> ms<br>
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Force max brightness: <input type="checkbox" name="FB"><br>
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Disable realtime gamma correction: <input type="checkbox" name="RG"><br>
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2937
wled00/html_ui.h
2937
wled00/html_ui.h
File diff suppressed because it is too large
Load Diff
@ -90,7 +90,7 @@
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#endif
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//version code in format yymmddb (b = daily build)
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#define VERSION 2002172
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#define VERSION 2002181
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char versionString[] = "0.9.1";
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