Boost tweaking.

This commit is contained in:
Blaz Kristan 2023-01-21 22:38:04 +01:00
parent fec5516da9
commit 20b0b5fc8e

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@ -1997,7 +1997,7 @@ uint16_t mode_fire_2012() {
// Step 3. Randomly ignite new 'sparks' of heat near the bottom
if (random8() <= SEGMENT.intensity) {
uint8_t y = random8(ignition);
uint8_t boost = (32+SEGMENT.custom3) * (3*ignition-y) / (3*ignition);
uint8_t boost = (32+SEGMENT.custom3*2) * (2*ignition-y) / (2*ignition);
heat[y] = qadd8(heat[y], random8(64+boost,128+boost));
}