Percent FX use % as index in palette.
FX Checkmark bugfix.
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@ -3581,10 +3581,13 @@ uint16_t mode_percent(void) {
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uint8_t size = (1 + ((SEGMENT.speed * SEGLEN) >> 11));
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if (SEGMENT.speed == 255) size = 255;
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if (percent < 100) {
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if (percent <= 100) {
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for (int i = 0; i < SEGLEN; i++) {
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if (i < SEGENV.aux1) {
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SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 0));
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if (SEGMENT.check1)
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SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(map(percent,0,100,0,255), false, false, 0));
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else
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SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 0));
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}
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else {
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SEGMENT.setPixelColor(i, SEGCOLOR(1));
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@ -3596,7 +3599,10 @@ uint16_t mode_percent(void) {
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SEGMENT.setPixelColor(i, SEGCOLOR(1));
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}
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else {
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SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 0));
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if (SEGMENT.check1)
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SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(map(percent,100,200,255,0), false, false, 0));
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else
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SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 0));
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}
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}
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}
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@ -3611,7 +3617,7 @@ uint16_t mode_percent(void) {
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return FRAMETIME;
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}
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static const char _data_FX_MODE_PERCENT[] PROGMEM = "Percent@,% of fill;!,!,;!;1d";
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static const char _data_FX_MODE_PERCENT[] PROGMEM = "Percent@,% of fill,,,,One color;!,!,;!;1d";
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/*
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@ -1395,7 +1395,7 @@ function setEffectParameters(idx)
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if (slOnOff.length>5) {
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gId('fxopt').classList.remove('fade');
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for (let i = 0; i<3; i++) {
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if (slOnOff[5+i]!=='') {
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if (5+i<slOnOff.length && slOnOff[5+i]!=='') {
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gId('opt'+i).classList.remove('hide');
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gId('optLabel'+i).innerHTML = slOnOff[5+i]=="!" ? 'Option' : slOnOff[5+i].substr(0,16);
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} else
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993
wled00/html_ui.h
993
wled00/html_ui.h
File diff suppressed because it is too large
Load Diff
@ -8,7 +8,7 @@
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*/
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// version code in format yymmddb (b = daily build)
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#define VERSION 2209201
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#define VERSION 2209211
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//uncomment this if you have a "my_config.h" file you'd like to use
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//#define WLED_USE_MY_CONFIG
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