Set Dancing Shadows default palette to Party
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@ -4085,7 +4085,7 @@ uint16_t mode_dancing_shadows(void)
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spotlights[i].type = random8(SPOT_TYPES_COUNT);
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}
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uint32_t color = SEGMENT.color_from_palette(spotlights[i].colorIdx, false, false, 0);
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uint32_t color = SEGMENT.color_from_palette(spotlights[i].colorIdx, false, false, 255);
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int start = spotlights[i].position;
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if (spotlights[i].width <= 1) {
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