Add Playlist feature
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@ -147,6 +147,10 @@ void setCronixie();
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void _overlayCronixie();
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void _drawOverlayCronixie();
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//playlist.cpp
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void loadPlaylist(JsonObject playlistObject);
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void handlePlaylist();
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//presets.cpp
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bool applyPreset(byte index);
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void savePreset(byte index, bool persist = true, const char* pname = nullptr, JsonObject saveobj = JsonObject());
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@ -255,6 +255,11 @@ bool deserializeState(JsonObject root)
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}
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}
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JsonObject playlist = root[F("playlist")];
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if (!playlist.isNull()) {
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loadPlaylist(playlist); return stateResponse;
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}
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colorUpdated(noNotification ? NOTIFIER_CALL_MODE_NO_NOTIFY : NOTIFIER_CALL_MODE_DIRECT_CHANGE);
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return stateResponse;
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106
wled00/playlist.cpp
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106
wled00/playlist.cpp
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@ -0,0 +1,106 @@
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#include "wled.h"
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/*
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* Handles playlists, timed sequences of presets
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*/
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typedef struct PlaylistEntry {
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uint8_t preset;
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uint16_t dur;
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uint16_t tr;
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} ple;
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byte playlistRepeat = 1;
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byte playlistEndPreset = 0;
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uint8_t* playlistEntries;
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byte playlistLen;
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int8_t playlistIndex = -1;
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uint16_t playlistEntryDur = 0;
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void loadPlaylist(JsonObject playlistObj) {
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delete playlistEntries;
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playlistIndex = -1; playlistEntryDur = 0;
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JsonArray presets = playlistObj["ps"];
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playlistLen = presets.size();
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if (playlistLen == 0) return;
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if (playlistLen > 100) playlistLen = 100;
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uint16_t dataSize = sizeof(ple) * playlistLen;
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playlistEntries = new byte[dataSize];
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PlaylistEntry* entries = reinterpret_cast<PlaylistEntry*>(playlistEntries);
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byte it = 0;
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for (int ps : presets) {
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if (it >= playlistLen) break;
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entries[it].preset = ps;
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it++;
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}
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it = 0;
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JsonArray durations = playlistObj["dur"];
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if (durations.isNull()) {
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entries[0].dur = playlistObj["dur"] | 100;
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it = 1;
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} else {
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for (int dur : durations) {
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if (it >= playlistLen) break;
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entries[it].dur = dur;
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it++;
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}
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}
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for (int i = it; i < playlistLen; i++) entries[i].dur = entries[it -1].dur;
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it = 0;
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JsonArray tr = playlistObj["transition"];
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if (tr.isNull()) {
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entries[0].tr = playlistObj["transition"] | (transitionDelay / 100);
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it = 1;
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} else {
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for (int transition : tr) {
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if (it >= playlistLen) break;
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entries[it].tr = transition;
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it++;
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}
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}
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for (int i = it; i < playlistLen; i++) entries[i].tr = entries[it -1].tr;
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playlistRepeat = playlistObj[F("repeat")] | 0;
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playlistEndPreset = playlistObj[F("end")] | 0;
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currentPlaylist = 0; //TODO here we need the preset ID where the playlist is saved
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}
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void handlePlaylist()
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{
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if (currentPlaylist < 0 || playlistEntries == nullptr || presetCyclingEnabled) return;
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if (millis() - presetCycledTime > (100*playlistEntryDur))
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{
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presetCycledTime = millis();
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if (bri == 0 || nightlightActive) return;
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playlistIndex++;
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if (playlistIndex >= playlistLen) {
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playlistIndex = 0;
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if (playlistRepeat == 1) { //stop
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currentPlaylist = -1;
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delete playlistEntries;
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playlistEntries = nullptr;
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if (playlistEndPreset) applyPreset(playlistEndPreset);
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return;
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}
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if (playlistRepeat > 1) playlistRepeat--;
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}
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PlaylistEntry* entries = reinterpret_cast<PlaylistEntry*>(playlistEntries);
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jsonTransitionOnce = true;
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transitionDelayTemp = entries[playlistIndex].tr * 100;
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applyPreset(entries[playlistIndex].preset);
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playlistEntryDur = entries[playlistIndex].dur;
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if (playlistEntryDur == 0) playlistEntryDur = 10;
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}
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}
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@ -36,7 +36,7 @@ bool applyPreset(byte index)
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void savePreset(byte index, bool persist, const char* pname, JsonObject saveobj)
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{
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if (index == 0) return;
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if (index == 0 || index > 250) return;
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bool docAlloc = fileDoc;
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JsonObject sObj = saveobj;
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@ -84,6 +84,7 @@ void WLED::loop()
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ArduinoOTA.handle();
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#endif
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handleNightlight();
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handlePlaylist();
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yield();
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handleHue();
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@ -436,6 +436,8 @@ WLED_GLOBAL unsigned long presetCycledTime _INIT(0);
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WLED_GLOBAL byte presetCycCurr _INIT(presetCycleMin);
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WLED_GLOBAL bool saveCurrPresetCycConf _INIT(false);
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WLED_GLOBAL int16_t currentPlaylist _INIT(0);
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// realtime
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WLED_GLOBAL byte realtimeMode _INIT(REALTIME_MODE_INACTIVE);
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WLED_GLOBAL byte realtimeOverride _INIT(REALTIME_OVERRIDE_NONE);
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