Adding palette blends effect (#1491)

* Adding palette blends effect

* Fixes for blends effect

* Improved blend effect intesity and speed control

* Simplify Blends timing

Co-authored-by: Tyler Walters <tyler@guardmedia.com>
Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
This commit is contained in:
guardmedia 2020-12-15 07:35:50 -05:00 committed by GitHub
parent e348e66f14
commit 34c9c5a9b1
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 26 additions and 3 deletions

View File

@ -3733,3 +3733,23 @@ uint16_t WS2812FX::mode_washing_machine(void) {
return FRAMETIME; return FRAMETIME;
} }
/*
Blends random colors across palette
Modified, originally by Mark Kriegsman https://gist.github.com/kriegsman/1f7ccbbfa492a73c015e
*/
uint16_t WS2812FX::mode_blends(void) {
uint16_t dataSize = sizeof(uint32_t) * SEGLEN;
if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed
uint32_t* pixels = reinterpret_cast<uint32_t*>(SEGENV.data);
uint8_t blendSpeed = map(SEGMENT.intensity, 0, UINT8_MAX, 10, 128);
uint8_t shift = (now * ((SEGMENT.speed >> 3) +1)) >> 8;
for (int i = 0; i < SEGLEN; i++) {
pixels[i] = color_blend(pixels[i], color_from_palette(shift + quadwave8((i + 1) * 16), false, PALETTE_SOLID_WRAP, 255), blendSpeed);
setPixelColor(i, pixels[i]);
shift += 3;
}
return FRAMETIME;
}

View File

@ -116,7 +116,7 @@
#define IS_REVERSE ((SEGMENT.options & REVERSE ) == REVERSE ) #define IS_REVERSE ((SEGMENT.options & REVERSE ) == REVERSE )
#define IS_SELECTED ((SEGMENT.options & SELECTED ) == SELECTED ) #define IS_SELECTED ((SEGMENT.options & SELECTED ) == SELECTED )
#define MODE_COUNT 115 #define MODE_COUNT 116
#define FX_MODE_STATIC 0 #define FX_MODE_STATIC 0
#define FX_MODE_BLINK 1 #define FX_MODE_BLINK 1
@ -233,6 +233,7 @@
#define FX_MODE_DANCING_SHADOWS 112 #define FX_MODE_DANCING_SHADOWS 112
#define FX_MODE_WASHING_MACHINE 113 #define FX_MODE_WASHING_MACHINE 113
#define FX_MODE_CANDY_CANE 114 #define FX_MODE_CANDY_CANE 114
#define FX_MODE_BLENDS 115
class WS2812FX { class WS2812FX {
typedef uint16_t (WS2812FX::*mode_ptr)(void); typedef uint16_t (WS2812FX::*mode_ptr)(void);
@ -461,6 +462,7 @@ class WS2812FX {
_mode[FX_MODE_DANCING_SHADOWS] = &WS2812FX::mode_dancing_shadows; _mode[FX_MODE_DANCING_SHADOWS] = &WS2812FX::mode_dancing_shadows;
_mode[FX_MODE_WASHING_MACHINE] = &WS2812FX::mode_washing_machine; _mode[FX_MODE_WASHING_MACHINE] = &WS2812FX::mode_washing_machine;
_mode[FX_MODE_CANDY_CANE] = &WS2812FX::mode_candy_cane; _mode[FX_MODE_CANDY_CANE] = &WS2812FX::mode_candy_cane;
_mode[FX_MODE_BLENDS] = &WS2812FX::mode_blends;
_brightness = DEFAULT_BRIGHTNESS; _brightness = DEFAULT_BRIGHTNESS;
currentPalette = CRGBPalette16(CRGB::Black); currentPalette = CRGBPalette16(CRGB::Black);
@ -670,7 +672,8 @@ class WS2812FX {
mode_chunchun(void), mode_chunchun(void),
mode_dancing_shadows(void), mode_dancing_shadows(void),
mode_washing_machine(void), mode_washing_machine(void),
mode_candy_cane(void); mode_candy_cane(void),
mode_blends(void);
private: private:
NeoPixelWrapper *bus; NeoPixelWrapper *bus;
@ -758,7 +761,7 @@ const char JSON_mode_names[] PROGMEM = R"=====([
"Twinklefox","Twinklecat","Halloween Eyes","Solid Pattern","Solid Pattern Tri","Spots","Spots Fade","Glitter","Candle","Fireworks Starburst", "Twinklefox","Twinklecat","Halloween Eyes","Solid Pattern","Solid Pattern Tri","Spots","Spots Fade","Glitter","Candle","Fireworks Starburst",
"Fireworks 1D","Bouncing Balls","Sinelon","Sinelon Dual","Sinelon Rainbow","Popcorn","Drip","Plasma","Percent","Ripple Rainbow", "Fireworks 1D","Bouncing Balls","Sinelon","Sinelon Dual","Sinelon Rainbow","Popcorn","Drip","Plasma","Percent","Ripple Rainbow",
"Heartbeat","Pacifica","Candle Multi", "Solid Glitter","Sunrise","Phased","Twinkleup","Noise Pal", "Sine","Phased Noise", "Heartbeat","Pacifica","Candle Multi", "Solid Glitter","Sunrise","Phased","Twinkleup","Noise Pal", "Sine","Phased Noise",
"Flow","Chunchun","Dancing Shadows","Washing Machine","Candy Cane" "Flow","Chunchun","Dancing Shadows","Washing Machine","Candy Cane","Blends"
])====="; ])=====";