Fix multi-universe ArtNet output

The existing code was very buggy - a 512 channel ArtNet packet sent data to
171 LEDs, not 170. Also the second ArtNet universe was off-by-one.

The math was very confusing with so many branches. The reduces the
amount of code and amount of branching.

Tested with Resolume + my own ArtNet software + 252 LEDs for ArtNet.
Tested with LedFx for e1.31
This commit is contained in:
Ted Schundler 2020-08-02 17:48:47 -07:00
parent a0d88b0cbe
commit 3a4f4c8c34
2 changed files with 29 additions and 52 deletions

View File

@ -60,7 +60,7 @@ DMX mode:
<option value=2>Single DRGB</option>
<option value=3>Effect</option>
<option value=4>Multi RGB</option>
<option value=5>Multi DRGB</option>
<option value=5>Dimmer + Multi RGB</option>
</select><br>
<a href="https://github.com/Aircoookie/WLED/wiki/E1.31-DMX" target="_blank">E1.31 info</a><br>
Timeout: <input name="ET" type="number" min="1" max="65000" required> ms<br>

View File

@ -1,5 +1,8 @@
#include "wled.h"
#define MAX_LEDS_PER_UNIVERSE 170
#define MAX_CHANNELS_PER_UNIVERSE 512
/*
* E1.31 handler
*/
@ -38,7 +41,6 @@ void handleE131Packet(e131_packet_t* p, IPAddress clientIP, bool isArtnet){
if (uni >= (e131Universe + E131_MAX_UNIVERSE_COUNT)) return;
uint8_t previousUniverses = uni - e131Universe;
uint16_t possibleLEDsInCurrentUniverse;
if (e131SkipOutOfSequence)
if (seq < e131LastSequenceNumber[uni-e131Universe] && seq > 20 && e131LastSequenceNumber[uni-e131Universe] < 250){
@ -115,57 +117,32 @@ void handleE131Packet(e131_packet_t* p, IPAddress clientIP, bool isArtnet){
return; // don't activate realtime live mode
break;
case DMX_MODE_MULTIPLE_RGB:
realtimeLock(realtimeTimeoutMs, mde);
if (realtimeOverride) return;
if (previousUniverses == 0) {
// first universe of this fixture
possibleLEDsInCurrentUniverse = (dmxChannels - DMXAddress + 1) / 3;
for (uint16_t i = 0; i < ledCount; i++) {
if (i >= possibleLEDsInCurrentUniverse) break; // more LEDs will follow in next universe(s)
setRealtimePixel(i, e131_data[DMXAddress+i*3+0], e131_data[DMXAddress+i*3+1], e131_data[DMXAddress+i*3+2], 0);
}
} else if (previousUniverses > 0 && uni < (e131Universe + E131_MAX_UNIVERSE_COUNT)) {
// additional universe(s) of this fixture
uint16_t numberOfLEDsInPreviousUniverses = ((512 - DMXAddress + 1) / 3); // first universe
if (previousUniverses > 1) numberOfLEDsInPreviousUniverses += (512 / 3) * (previousUniverses - 1); // extended universe(s) before current
possibleLEDsInCurrentUniverse = dmxChannels / 3;
for (uint16_t i = numberOfLEDsInPreviousUniverses; i < ledCount; i++) {
uint8_t j = i - numberOfLEDsInPreviousUniverses;
if (j >= possibleLEDsInCurrentUniverse) break; // more LEDs will follow in next universe(s)
setRealtimePixel(i, e131_data[j*3+1], e131_data[j*3+2], e131_data[j*3+3], 0);
}
}
break;
case DMX_MODE_MULTIPLE_DRGB:
case DMX_MODE_MULTIPLE_RGB:
{
realtimeLock(realtimeTimeoutMs, mde);
if (realtimeOverride) return;
uint16_t previousLEDs, dmxOffset;
if (previousUniverses == 0) {
// first universe of this fixture
if (DMXOldDimmer != e131_data[DMXAddress+0]) {
DMXOldDimmer = e131_data[DMXAddress+0];
bri = e131_data[DMXAddress+0];
strip.setBrightness(bri);
if (dmxChannels-DMXAddress < 1) return;
dmxOffset = DMXAddress;
previousLEDs = 0;
// First DMX address is dimmer in DMX_MODE_MULTIPLE_DRGB mode.
if (DMXMode == DMX_MODE_MULTIPLE_DRGB) {
strip.setBrightness( e131_data[dmxOffset++]);
}
possibleLEDsInCurrentUniverse = (dmxChannels - DMXAddress) / 3;
for (uint16_t i = 0; i < ledCount; i++) {
if (i >= possibleLEDsInCurrentUniverse) break; // more LEDs will follow in next universe(s)
setRealtimePixel(i, e131_data[DMXAddress+i*3+1], e131_data[DMXAddress+i*3+2], e131_data[DMXAddress+i*3+3], 0);
}
} else if (previousUniverses > 0 && uni < (e131Universe + E131_MAX_UNIVERSE_COUNT)) {
// additional universe(s) of this fixture
uint16_t numberOfLEDsInPreviousUniverses = ((512 - DMXAddress + 1) / 3); // first universe
if (previousUniverses > 1) numberOfLEDsInPreviousUniverses += (512 / 3) * (previousUniverses - 1); // extended universe(s) before current
possibleLEDsInCurrentUniverse = dmxChannels / 3;
for (uint16_t i = numberOfLEDsInPreviousUniverses; i < ledCount; i++) {
uint8_t j = i - numberOfLEDsInPreviousUniverses;
if (j >= possibleLEDsInCurrentUniverse) break; // more LEDs will follow in next universe(s)
setRealtimePixel(i, e131_data[j*3+1], e131_data[j*3+2], e131_data[j*3+3], 0);
} else {
// All subsequent universes start at the first channel.
dmxOffset = isArtnet ? 0 : 1;
uint16_t possibleLEDsFirstUniverse = (MAX_CHANNELS_PER_UNIVERSE - DMXAddress) / 3;
previousLEDs = possibleLEDsFirstUniverse + (previousUniverses - 1) * MAX_LEDS_PER_UNIVERSE;
}
uint16_t ledCount = previousLEDs + (dmxChannels - dmxOffset) / 3;
for (uint16_t i = previousLEDs; i < ledCount; i++) {
setRealtimePixel(i, e131_data[dmxOffset++], e131_data[dmxOffset++], e131_data[dmxOffset++], 0);
}
break;
}
default:
DEBUG_PRINTLN("unknown E1.31 DMX mode");
return; // nothing to do