Merge pull request #1465 from pbolduc/bug/1431

Fixes an issue where switching effects causes crash
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Aircoookie 2020-12-10 12:13:16 +01:00 committed by GitHub
commit 455a17cdb2
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2 changed files with 28 additions and 1 deletions

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@ -317,9 +317,31 @@ class WS2812FX {
WS2812FX::_usedSegmentData -= _dataLen;
_dataLen = 0;
}
void reset(){next_time = 0; step = 0; call = 0; aux0 = 0; aux1 = 0; deallocateData();}
/**
* If reset of this segment was request, clears runtime
* settings of this segment.
* Must not be called while an effect mode function is running
* because it could access the data buffer and this method
* may free that data buffer.
*/
void resetIfRequired() {
if (_requiresReset) {
next_time = 0; step = 0; call = 0; aux0 = 0; aux1 = 0;
deallocateData();
_requiresReset = false;
}
}
/**
* Flags that before the next effect is calculated,
* the internal segment state should be reset.
* Call resetIfRequired before calling the next effect function.
*/
void reset() { _requiresReset = true; }
private:
uint16_t _dataLen = 0;
bool _requiresReset = false;
} segment_runtime;
WS2812FX() {

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@ -76,6 +76,11 @@ void WS2812FX::service() {
for(uint8_t i=0; i < MAX_NUM_SEGMENTS; i++)
{
_segment_index = i;
// reset the segment runtime data if needed, called before isActive to ensure deleted
// segment's buffers are cleared
SEGENV.resetIfRequired();
if (SEGMENT.isActive())
{
if(nowUp > SEGENV.next_time || _triggered || (doShow && SEGMENT.mode == 0)) //last is temporary