Reorganised exchange array.

Updated effects to reflect reorganisation.
Provide feedback to UI for maxVol and binNum.
This commit is contained in:
Blaz Kristan 2022-06-18 12:36:10 +02:00
parent 041426fecb
commit 48259b4ffe
2 changed files with 190 additions and 156 deletions

View File

@ -513,7 +513,7 @@ class AudioReactive : public Usermod {
/*
* A "PI control" multiplier to automatically adjust sound sensitivity.
* A "PI controller" multiplier to automatically adjust sound sensitivity.
*
* A few tricks are implemented so that sampleAgc does't only utilize 0% and 100%:
* 0. don't amplify anything below squelch (but keep previous gain)
@ -790,33 +790,33 @@ class AudioReactive : public Usermod {
um_data->u_size = 18;
um_data->u_type = new um_types_t[um_data->u_size];
um_data->u_data = new void*[um_data->u_size];
um_data->u_data[0] = &maxVol; // assigned in effect function!!!
um_data->u_type[0] = UMT_BYTE;
um_data->u_data[1] = fftResult; //*used
um_data->u_type[1] = UMT_BYTE_ARR;
um_data->u_data[2] = &sample; //*used (for debugging)
um_data->u_type[2] = UMT_INT16;
um_data->u_data[3] = &rawSampleAgc; //*used
um_data->u_type[3] = UMT_INT16;
um_data->u_data[4] = &samplePeak; //*used
um_data->u_type[4] = UMT_BYTE;
um_data->u_data[5] = &binNum; // assigned in effect function!!!
um_data->u_type[5] = UMT_BYTE;
um_data->u_data[6] = &FFT_MajorPeak; //*used
um_data->u_type[6] = UMT_DOUBLE;
um_data->u_data[7] = &FFT_Magnitude; //*used
um_data->u_type[7] = UMT_DOUBLE;
um_data->u_data[8] = &sampleAvg; //*used
um_data->u_type[8] = UMT_FLOAT;
um_data->u_data[9] = &soundAgc; //*used
um_data->u_type[9] = UMT_BYTE;
um_data->u_data[10] = &sampleAgc; //*used (can be calculated as: sampleReal * multAgc)
um_data->u_type[10] = UMT_FLOAT;
um_data->u_data[11] = &multAgc; //*used (for debugging)
um_data->u_data[ 0] = &sampleAvg; //*used (2D Swirl, 2D Waverly, Gravcenter, Gravcentric, Gravimeter, Midnoise, Noisefire, Noisemeter, Plasmoid, Binmap, Freqmap, Freqpixels, Freqwave, Gravfreq, Rocktaves, Waterfall)
um_data->u_type[ 0] = UMT_FLOAT;
um_data->u_data[ 1] = &soundAgc; //*used (2D Swirl, 2D Waverly, Gravcenter, Gravcentric, Gravimeter, Matripix, Midnoise, Noisefire, Noisemeter, Pixelwave, Plasmoid, Puddles, Binmap, Freqmap, Freqpixels, Freqwave, Gravfreq, Rocktaves, Waterfall)
um_data->u_type[ 1] = UMT_BYTE;
um_data->u_data[ 2] = &sampleAgc; //*used (can be calculated as: sampleReal * multAgc) (..., Juggles, ..., Pixels, Puddlepeak, Freqmatrix)
um_data->u_type[ 2] = UMT_FLOAT;
um_data->u_data[ 3] = &sample; //*used (Matripix, Noisemeter, Pixelwave, Puddles, 2D Swirl, for debugging Gravimeter)
um_data->u_type[ 3] = UMT_INT16;
um_data->u_data[ 4] = &rawSampleAgc; //*used (Matripix, Noisemeter, Pixelwave, Puddles, 2D Swirl)
um_data->u_type[ 4] = UMT_INT16;
um_data->u_data[ 5] = &samplePeak; //*used (Puddlepeak, Ripplepeak, Waterfall)
um_data->u_type[ 5] = UMT_BYTE;
um_data->u_data[ 6] = &FFT_MajorPeak; //*used (Ripplepeak, Freqmap, Freqmatrix, Freqpixels, Freqwave, Gravfreq, Rocktaves, Waterfall)
um_data->u_type[ 6] = UMT_DOUBLE;
um_data->u_data[ 7] = &FFT_Magnitude; //*used (Binmap, Freqmap, Freqpixels, Rocktaves, Waterfall)
um_data->u_type[ 7] = UMT_DOUBLE;
um_data->u_data[ 8] = fftResult; //*used (Blurz, DJ Light, Noisemove, GEQ_base, 2D Funky Plank, Akemi)
um_data->u_type[ 8] = UMT_BYTE_ARR;
um_data->u_data[ 9] = &maxVol; // assigned in effect function from UI element!!! (Puddlepeak, Ripplepeak, Waterfall)
um_data->u_type[ 9] = UMT_BYTE;
um_data->u_data[10] = &binNum; // assigned in effect function from UI element!!! (Puddlepeak, Ripplepeak, Waterfall)
um_data->u_type[10] = UMT_BYTE;
um_data->u_data[11] = &multAgc; //*used (for debugging) (Gravimeter, Binmap, Freqmap, Freqpixels, Rocktaves, Waterfall,)
um_data->u_type[11] = UMT_FLOAT;
um_data->u_data[12] = &sampleReal; //*used (for debugging)
um_data->u_data[12] = &sampleReal; //*used (for debugging) (Gravimeter)
um_data->u_type[12] = UMT_FLOAT;
um_data->u_data[13] = &sampleGain; //*used (for debugging & Binmap)
um_data->u_data[13] = &sampleGain; //*used (for debugging) (Gravimeter, Binmap)
um_data->u_type[13] = UMT_FLOAT;
um_data->u_data[14] = myVals; //*used (only once, Pixels)
um_data->u_type[14] = UMT_UINT16_ARR;
@ -824,7 +824,7 @@ class AudioReactive : public Usermod {
um_data->u_type[15] = UMT_BYTE;
um_data->u_data[16] = fftBin; //*used (only once, Binmap)
um_data->u_type[16] = UMT_FLOAT_ARR;
um_data->u_data[17] = &inputLevel; // assigned in effect function!!!
um_data->u_data[17] = &inputLevel; // global UI element!!! (Gravimeter, Binmap)
um_data->u_type[17] = UMT_BYTE;
}
@ -1158,14 +1158,9 @@ class AudioReactive : public Usermod {
bool readFromConfig(JsonObject& root)
{
JsonObject top = root[FPSTR(_name)];
bool configComplete = !top.isNull();
bool prevEnabled = enabled;
configComplete &= getJsonValue(top[FPSTR(_enabled)], enabled);
if (initDone && prevEnabled != enabled) {
onUpdateBegin(!enabled); // create or remove FFT task
}
configComplete &= getJsonValue(top[FPSTR(_analogmic)]["pin"], audioPin);
@ -1183,10 +1178,10 @@ class AudioReactive : public Usermod {
configComplete &= getJsonValue(top["sync"][F("port")], audioSyncPort);
bool send = audioSyncEnabled & 0x01;
bool receive = audioSyncEnabled & 0x02;
configComplete &= getJsonValue(top["sync"][F("send")], send);
configComplete &= getJsonValue(top["sync"][F("receive")], receive);
bool send = audioSyncEnabled & 0x01;
bool receive = audioSyncEnabled & 0x02;
configComplete &= getJsonValue(top["sync"][F("send")], send);
configComplete &= getJsonValue(top["sync"][F("receive")], receive);
audioSyncEnabled = send | (receive << 1);
return configComplete;

View File

@ -5869,11 +5869,11 @@ uint16_t WS2812FX::mode_2Dscrollingtext(void) {
const int letterWidth = SEGMENT.custom2 > 128 ? 6 : 5;
const int letterHeight = 8;
const int yoffset = map(SEGMENT.intensity, 0, 255, -rows/2, rows/2) + (rows-letterHeight)/2;
const char *text = PSTR("Use segment name"); // fallback if empty segment name
const char *text = nullptr;
if (SEGMENT.name && strlen(SEGMENT.name)) text = SEGMENT.name;
char lineBuffer[17], sec[3];
if (strstr_P(text, PSTR("#DATETIME"))) {
if (!text) { // fallback if empty segment name: display date and time
byte AmPmHour = hour(localTime);
boolean isitAM = true;
if (useAMPM) {
@ -5948,35 +5948,35 @@ static const char *_data_FX_MODE_DRIFT_ROSE PROGMEM = "2D Drift Rose@Fade,Blur;;
///////////////////////////////////////////////////////////////////////////////
/* use the following code to pass AudioReactive usermod variables to effect
uint8_t *binNum = (uint8_t*)&SEGENV.aux1, *maxVol = (uint8_t*)(&SEGENV.aux1+1); // just in case assignment
uint16_t sample = 0;
uint8_t soundAgc = 0, soundSquelch = 10;
uint8_t samplePeak = 0;
float sampleAgc = 0.0f, sampleAgv = 0.0f, multAgc = 0.0f, sampleReal = 0.0f;
float *fftBin = nullptr;
double FFT_MajorPeak = 0.0, FFT_Magnitude = 0.0;
uint8_t *fftResult = nullptr;
uint8_t *binNum = (uint8_t*)&SEGENV.aux1, *maxVol = (uint8_t*)(&SEGENV.aux1+1); // just in case assignment
uint16_t sample = 0;
uint8_t soundAgc = 0, soundSquelch = 10;
bool samplePeak = false;
float sampleAgc = 0.0f, sampleAgv = 0.0f, multAgc = 0.0f, sampleReal = 0.0f;
double FFT_MajorPeak = 0.0, FFT_Magnitude = 0.0;
uint8_t *fftResult = nullptr;
uint16_t *myVals = nullptr;
float *fftBin = nullptr;
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
maxVol = (uint8_t*)um_data->u_data[0]; // requires UI element (SEGMENT.customX?)
fftResult = (uint8_t*)um_data->u_data[1];
sample = *(uint16_t*)um_data->u_data[2];
rawSampleAgc = *(uint16_t*)um_data->u_data[3];
samplePeak = *(uint8_t*)um_data->u_data[4];
binNum = (uint8_t*)um_data->u_data[5]; // requires UI element (SEGMENT.customX?)
FFT_MajorPeak = *(double*)um_data->u_data[6];
FFT_Magnitude = *(double*)um_data->u_data[7];
sampleAvg = *(float*)um_data->u_data[8];
soundAgc = *(uint8_t*)um_data->u_data[9];
sampleAgc = *(float*)um_data->u_data[10];
multAgc = *(float*)um_data->u_data[11];
sampleReal = *(float*)um_data->u_data[12];
sampleGain = *(float*)um_data->u_data[13];
sampleAvg = *(float*) um_data->u_data[ 0];
soundAgc = *(uint8_t*) um_data->u_data[ 1];
sampleAgc = *(float*) um_data->u_data[ 2];
sample = *(uint16_t*)um_data->u_data[ 3];
rawSampleAgc = *(uint16_t*)um_data->u_data[ 4];
samplePeak = *(uint8_t*) um_data->u_data[ 5];
FFT_MajorPeak = *(double*) um_data->u_data[ 6];
FFT_Magnitude = *(double*) um_data->u_data[ 7];
fftResult = (uint8_t*) um_data->u_data[ 8];
maxVol = (uint8_t*) um_data->u_data[ 9]; // requires UI element (SEGMENT.customX?), changes source element
binNum = (uint8_t*) um_data->u_data[10]; // requires UI element (SEGMENT.customX?), changes source element
multAgc = *(float*) um_data->u_data[11];
sampleReal = *(float*) um_data->u_data[12];
sampleGain = *(float*) um_data->u_data[13];
myVals = (uint16_t*)um_data->u_data[14];
soundSquelch = *(uint8_t*)um_data->u_data[15];
fftBin = (float*)um_data->u_data[16];
inputLevel = (uint8_t*)um_data->u_data[17]; // requires UI element (SEGMENT.customX?)
soundSquelch = *(uint8_t*) um_data->u_data[15];
fftBin = (float*) um_data->u_data[16];
inputLevel = (uint8_t*) um_data->u_data[17]; // requires UI element (SEGMENT.customX?), changes source element
} else {
// add support for no audio data
uint32_t ms = millis();
@ -6002,23 +6002,29 @@ uint16_t WS2812FX::mode_ripplepeak(void) { // * Ripple peak. By A
if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed
Ripple* ripples = reinterpret_cast<Ripple*>(SEGENV.data);
uint8_t *binNum = (uint8_t*)&SEGENV.aux1, *maxVol = (uint8_t*)(&SEGENV.aux1+1); // just in case assignment
uint8_t *binNum, *maxVol; // just in case assignment
uint8_t samplePeak = 0; // actually a bool
double FFT_MajorPeak = 0.0;
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
FFT_MajorPeak = *(double*)um_data->u_data[6];
binNum = (uint8_t*)um_data->u_data[5];
maxVol = (uint8_t*)um_data->u_data[0];
samplePeak = *(uint8_t*)um_data->u_data[4];
FFT_MajorPeak = *(double*) um_data->u_data[6];
binNum = (uint8_t*)um_data->u_data[10];
maxVol = (uint8_t*)um_data->u_data[9];
samplePeak = *(uint8_t*)um_data->u_data[5];
} else {
// add support for no audio data
uint32_t ms = millis();
samplePeak = random8() > 250;
FFT_MajorPeak = inoise8(beatsin8(90, 0, 200)*15 + (ms>>10), ms>>3);
binNum = (uint8_t*) &SEGENV.aux1;
maxVol = (uint8_t*)(&SEGENV.aux1+1); // just in case assignment
}
if (SEGENV.call == 0) SEGENV.aux0 = 255;
if (SEGENV.call == 0) {
SEGENV.aux0 = 255;
SEGMENT.custom2 = *binNum;
SEGMENT.custom3 = *maxVol * 2;
}
*binNum = SEGMENT.custom2; // Select a bin.
*maxVol = SEGMENT.custom3/2; // Our volume comparator.
@ -6096,10 +6102,10 @@ uint16_t WS2812FX::mode_2DSwirl(void) {
float sampleAvg = 0.0f;
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
soundAgc = *(uint8_t*)um_data->u_data[9];
rawSampleAgc = *(int16_t*)um_data->u_data[3];
sample = *(int16_t*)um_data->u_data[2];
sampleAvg = *(float*)um_data->u_data[8];
sampleAvg = *(float*) um_data->u_data[0];
soundAgc = *(uint8_t*)um_data->u_data[1];
rawSampleAgc = *(int16_t*)um_data->u_data[4];
sample = *(int16_t*)um_data->u_data[3];
} else {
// add support for no audio data
sample = inoise8(beatsin8(120, 10, 30)*10 + (ms>>14), ms>>3);
@ -6145,9 +6151,9 @@ uint16_t WS2812FX::mode_2DWaverly(void) {
uint8_t soundAgc = 0;
float sampleAgc = 0.0f, sampleAvg = 0.0f;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
soundAgc = *(uint8_t*)um_data->u_data[9];
sampleAgc = *(float*)um_data->u_data[10];
sampleAvg = *(float*)um_data->u_data[8];
sampleAvg = *(float*) um_data->u_data[0];
soundAgc = *(uint8_t*)um_data->u_data[1];
sampleAgc = *(float*) um_data->u_data[2];
}
fadeToBlackBy(leds, SEGMENT.speed);
@ -6198,10 +6204,10 @@ uint16_t WS2812FX::mode_gravcenter(void) { // Gravcenter. By Andr
um_data_t *um_data;
float tmpSound = (float)inoise8(23333); // I have no idea what that does
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
//soundAgc = *(uint8_t*)um_data->u_data[9];
//sampleAgc = *(float*)um_data->u_data[10];
//sampleAvg = *(float*)um_data->u_data[8];
tmpSound = *(uint8_t*)um_data->u_data[9] ? *(float*)um_data->u_data[10] : *(float*)um_data->u_data[8];
//soundAgc = *(uint8_t*)um_data->u_data[1];
//sampleAgc = *(float*)um_data->u_data[2];
//sampleAvg = *(float*)um_data->u_data[0];
tmpSound = *(uint8_t*)um_data->u_data[1] ? *(float*)um_data->u_data[2] : *(float*)um_data->u_data[0];
} else {
// add support for no audio data
uint32_t ms = millis();
@ -6252,10 +6258,10 @@ uint16_t WS2812FX::mode_gravcentric(void) { // Gravcentric.
um_data_t *um_data;
float tmpSound = (float)inoise8(23333); // I have no idea what that does
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
//soundAgc = *(uint8_t*)um_data->u_data[9];
//sampleAgc = *(float*)um_data->u_data[10];
//sampleAvg = *(float*)um_data->u_data[8];
tmpSound = *(uint8_t*)um_data->u_data[9] ? *(float*)um_data->u_data[10] : *(float*)um_data->u_data[8];
//soundAgc = *(uint8_t*)um_data->u_data[1];
//sampleAgc = *(float*)um_data->u_data[2];
//sampleAvg = *(float*)um_data->u_data[0];
tmpSound = *(uint8_t*)um_data->u_data[1] ? *(float*)um_data->u_data[2] : *(float*)um_data->u_data[0];
} else {
// add support for no audio data
uint32_t ms = millis();
@ -6308,10 +6314,10 @@ uint16_t WS2812FX::mode_gravimeter(void) { // Gravmeter. By Andre
um_data_t *um_data;
float tmpSound = (float)inoise8(23333); // I have no idea what that does
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
//soundAgc = *(uint8_t*)um_data->u_data[9];
//sampleAgc = *(float*)um_data->u_data[10];
//sampleAvg = *(float*)um_data->u_data[8];
tmpSound = *(uint8_t*)um_data->u_data[9] ? *(float*)um_data->u_data[10] : *(float*)um_data->u_data[8];
//soundAgc = *(uint8_t*)um_data->u_data[1];
//sampleAgc = *(float*)um_data->u_data[2];
//sampleAvg = *(float*)um_data->u_data[0];
tmpSound = *(uint8_t*)um_data->u_data[1] ? *(float*)um_data->u_data[2] : *(float*)um_data->u_data[0];
} else {
// add support for no audio data
uint32_t ms = millis();
@ -6361,10 +6367,10 @@ uint16_t WS2812FX::mode_gravimeter(void) { // Gravmeter. By Andre
uint8_t soundAgc = 0;
float sampleAgc = 0.0f, sampleAgv = 0.0f, multAgc = 0.0f, sampleReal = 0.0f;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
sample = *(uint16_t*)um_data->u_data[2];
soundAgc = *(uint8_t*)um_data->u_data[9];
sampleAgc = *(float*)um_data->u_data[10];
sampleAvg = *(float*)um_data->u_data[8];
sample = *(uint16_t*)um_data->u_data[3];
soundAgc = *(uint8_t*)um_data->u_data[1];
sampleAgc = *(float*)um_data->u_data[2];
sampleAvg = *(float*)um_data->u_data[0];
multAgc = *(float*)um_data->u_data[11];
sampleReal = *(float*)um_data->u_data[12];
sampleGain = *(float*)um_data->u_data[13];
@ -6426,7 +6432,7 @@ uint16_t WS2812FX::mode_juggles(void) { // Juggles. By Andrew
um_data_t *um_data;
float sampleAgc = 0.0f;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
sampleAgc = *(float*)um_data->u_data[10];
sampleAgc = *(float*)um_data->u_data[2];
} else {
// add support for no audio data
uint32_t ms = millis();
@ -6454,9 +6460,9 @@ uint16_t WS2812FX::mode_matripix(void) { // Matripix. By Andrew
uint8_t soundAgc = 0;
int16_t rawSampleAgc = 0, sample;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
soundAgc = *(uint8_t*)um_data->u_data[9];
rawSampleAgc = *(int16_t*)um_data->u_data[3];
sample = *(int16_t*)um_data->u_data[2];
soundAgc = *(uint8_t*)um_data->u_data[1];
rawSampleAgc = *(int16_t*)um_data->u_data[4];
sample = *(int16_t*)um_data->u_data[3];
} else {
// add support for no audio data
uint32_t ms = millis();
@ -6491,9 +6497,9 @@ uint16_t WS2812FX::mode_midnoise(void) { // Midnoise. By Andrew
uint8_t soundAgc = 0;
float sampleAgc = 0.0f, sampleAvg = 0.0f;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
soundAgc = *(uint8_t*)um_data->u_data[9];
sampleAgc = *(float*)um_data->u_data[10];
sampleAvg = *(float*)um_data->u_data[8];
soundAgc = *(uint8_t*)um_data->u_data[1];
sampleAgc = *(float*)um_data->u_data[2];
sampleAvg = *(float*)um_data->u_data[0];
} else {
// add support for no audio data
uint32_t ms = millis();
@ -6538,9 +6544,9 @@ uint16_t WS2812FX::mode_noisefire(void) { // Noisefire. By Andre
uint8_t soundAgc = 0;
float sampleAgc = 0.0f, sampleAvg = 0.0f;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
soundAgc = *(uint8_t*)um_data->u_data[9];
sampleAgc = *(float*)um_data->u_data[10];
sampleAvg = *(float*)um_data->u_data[8];
soundAgc = *(uint8_t*)um_data->u_data[1];
sampleAgc = *(float*)um_data->u_data[2];
sampleAvg = *(float*)um_data->u_data[0];
} else {
// add support for no audio data
uint32_t ms = millis();
@ -6573,11 +6579,11 @@ uint16_t WS2812FX::mode_noisemeter(void) { // Noisemeter. By Andr
int16_t rawSampleAgc = 0, sample;
float sampleAgc = 0.0f, sampleAvg;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
soundAgc = *(uint8_t*)um_data->u_data[9];
sampleAgc = *(float*)um_data->u_data[10];
sampleAvg = *(float*)um_data->u_data[8];
rawSampleAgc = *(int16_t*)um_data->u_data[3];
sample = *(int16_t*)um_data->u_data[2];
soundAgc = *(uint8_t*)um_data->u_data[1];
sampleAgc = *(float*)um_data->u_data[2];
sampleAvg = *(float*)um_data->u_data[0];
rawSampleAgc = *(int16_t*)um_data->u_data[4];
sample = *(int16_t*)um_data->u_data[3];
} else {
// add support for no audio data
uint32_t ms = millis();
@ -6618,7 +6624,7 @@ uint16_t WS2812FX::mode_pixels(void) { // Pixels. By Andrew T
uint16_t *myVals = nullptr;
float sampleAgc = 0.0f;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
sampleAgc = *(float*)um_data->u_data[10];
sampleAgc = *(float*)um_data->u_data[2];
myVals = (uint16_t*)um_data->u_data[14];
}
if (!myVals) return mode_static();
@ -6645,9 +6651,9 @@ uint16_t WS2812FX::mode_pixelwave(void) { // Pixelwave. By Andre
uint8_t soundAgc = 0;
int16_t rawSampleAgc = 0, sample;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
soundAgc = *(uint8_t*)um_data->u_data[9];
rawSampleAgc = *(int16_t*)um_data->u_data[3];
sample = *(int16_t*)um_data->u_data[2];
soundAgc = *(uint8_t*)um_data->u_data[1];
rawSampleAgc = *(int16_t*)um_data->u_data[4];
sample = *(int16_t*)um_data->u_data[3];
} else {
// add support for no audio data
uint32_t ms = millis();
@ -6690,9 +6696,9 @@ uint16_t WS2812FX::mode_plasmoid(void) { // Plasmoid. By Andrew
uint8_t soundAgc = 0;
float sampleAgc = 0.0f, sampleAvg;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
soundAgc = *(uint8_t*)um_data->u_data[9];
sampleAgc = *(float*)um_data->u_data[10];
sampleAvg = *(float*)um_data->u_data[8];
soundAgc = *(uint8_t*)um_data->u_data[1];
sampleAgc = *(float*)um_data->u_data[2];
sampleAvg = *(float*)um_data->u_data[0];
} else {
// add support for no audio data
uint32_t ms = millis();
@ -6732,21 +6738,28 @@ uint16_t WS2812FX::mode_puddlepeak(void) { // Puddlepeak. By Andr
uint8_t fadeVal = map(SEGMENT.speed,0,255, 224, 255);
uint16_t pos = random(SEGLEN); // Set a random starting position.
uint8_t *binNum = (uint8_t*)&SEGENV.aux1, *maxVol = (uint8_t*)(&SEGENV.aux0); // just in case assignment
uint8_t *binNum, *maxVol;
uint8_t samplePeak = 0;
float sampleAgc = 0.0f;
float sampleAgc = 0.0f;
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
sampleAgc = *(float*)um_data->u_data[10];
binNum = (uint8_t*)um_data->u_data[5];
maxVol = (uint8_t*)um_data->u_data[0];
samplePeak = *(uint8_t*)um_data->u_data[4];
sampleAgc = *(float*)um_data->u_data[2];
binNum = (uint8_t*)um_data->u_data[10];
maxVol = (uint8_t*)um_data->u_data[9];
samplePeak = *(uint8_t*)um_data->u_data[5];
} else {
// add support for no audio data
uint32_t ms = millis();
samplePeak = random8() > 250;
sampleAgc = inoise8(beatsin8(90, 0, 200)*15 + (ms>>10), ms>>3);
//sampleAgc = mapf(sampleAvg, 0, 255, 0, 255); // help me out here
maxVol = (uint8_t*)&SEGENV.aux0;
binNum = (uint8_t*)&SEGENV.aux1;
}
if (SEGENV.call == 0) {
SEGMENT.custom2 = *binNum;
SEGMENT.custom3 = *maxVol * 2;
}
*binNum = SEGMENT.custom2; // Select a bin.
@ -6782,9 +6795,9 @@ uint16_t WS2812FX::mode_puddles(void) { // Puddles. By Andrew
int16_t rawSampleAgc = 0, sample;
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
soundAgc = *(uint8_t*)um_data->u_data[9];
rawSampleAgc = *(int16_t*)um_data->u_data[3];
sample = *(int16_t*)um_data->u_data[2];
soundAgc = *(uint8_t*)um_data->u_data[1];
rawSampleAgc = *(int16_t*)um_data->u_data[4];
sample = *(int16_t*)um_data->u_data[3];
} else {
// add support for no audio data
uint32_t ms = millis();
@ -6827,7 +6840,9 @@ uint16_t WS2812FX::mode_binmap(void) {
float maxVal = 512; // Kind of a guess as to the maximum output value per combined logarithmic bins.
uint8_t *maxVol = (uint8_t*)&SEGENV.aux1; // just in case assignment
#ifdef SR_DEBUG
uint8_t *maxVol;
#endif
uint8_t soundAgc = 0;
float sampleAvg = 0.0f;
float *fftBin = nullptr;
@ -6836,17 +6851,27 @@ uint16_t WS2812FX::mode_binmap(void) {
uint8_t *inputLevel = (uint8_t*)(&SEGENV.aux1+1);
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
maxVol = (uint8_t*)um_data->u_data[0];
sampleAvg = *(float*)um_data->u_data[8];
soundAgc = *(uint8_t*)um_data->u_data[9];
multAgc = *(float*)um_data->u_data[11];
sampleGain = *(float*)um_data->u_data[13];
#ifdef SR_DEBUG
maxVol = (uint8_t*)um_data->u_data[9];
#endif
sampleAvg = *(float*) um_data->u_data[0];
soundAgc = *(uint8_t*)um_data->u_data[1];
multAgc = *(float*) um_data->u_data[11];
sampleGain = *(float*) um_data->u_data[13];
soundSquelch = *(uint8_t*)um_data->u_data[15];
fftBin = (float*)um_data->u_data[16];
fftBin = (float*) um_data->u_data[16];
inputLevel = (uint8_t*)um_data->u_data[17];
}
if (!fftBin) return mode_static();
if (SEGENV.call == 0) {
SEGMENT.custom1 = *inputLevel;
#ifdef SR_DEBUG
SEGMENT.custom3 = *maxVol;
#endif
}
//TODO: implement inputLevel as a global or slider
*inputLevel = SEGMENT.custom1;
float binScale = (((float)sampleGain / 40.0f) + 1.0f/16.f) * ((float)*inputLevel/128.0f); // non-AGC gain multiplier
@ -6887,8 +6912,11 @@ uint16_t WS2812FX::mode_binmap(void) {
return FRAMETIME;
} // mode_binmap()
#ifdef SR_DEBUG
static const char *_data_FX_MODE_BINMAP PROGMEM = " ♫ Binmap@,,Input level=128,,Max vol;!,!;!";
#else
static const char *_data_FX_MODE_BINMAP PROGMEM = " ♫ Binmap@,,Input level=128;!,!;!";
#endif
//////////////////////
// ** Blurz //
@ -6897,7 +6925,7 @@ uint16_t WS2812FX::mode_blurz(void) { // Blurz. By Andrew Tul
uint8_t *fftResult = nullptr;
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
fftResult = (uint8_t*)um_data->u_data[1];
fftResult = (uint8_t*)um_data->u_data[8];
} else {
// add support for no audio data
}
@ -6935,7 +6963,7 @@ uint16_t WS2812FX::mode_DJLight(void) { // Written by ??? Adap
uint8_t *fftResult = nullptr;
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
fftResult = (uint8_t*)um_data->u_data[1];
fftResult = (uint8_t*)um_data->u_data[8];
} else {
// add support for no audio data
}
@ -6975,8 +7003,8 @@ uint16_t WS2812FX::mode_freqmap(void) { // Map FFT_MajorPeak t
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
FFT_MajorPeak = *(double*)um_data->u_data[6];
FFT_Magnitude = *(double*)um_data->u_data[7];
sampleAvg = *(float*)um_data->u_data[8];
soundAgc = *(uint8_t*)um_data->u_data[9];
sampleAvg = *(float*)um_data->u_data[0];
soundAgc = *(uint8_t*)um_data->u_data[1];
multAgc = *(float*)um_data->u_data[11];
} else {
// add support for no audio data
@ -7010,7 +7038,7 @@ uint16_t WS2812FX::mode_freqmatrix(void) { // Freqmatrix. By Andr
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
FFT_MajorPeak = *(double*)um_data->u_data[6];
sampleAgc = *(float*)um_data->u_data[10];
sampleAgc = *(float*)um_data->u_data[2];
} else {
// add support for no audio data
}
@ -7070,8 +7098,8 @@ uint16_t WS2812FX::mode_freqpixels(void) { // Freqpixel. By Andre
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
FFT_MajorPeak = *(double*)um_data->u_data[6];
FFT_Magnitude = *(double*)um_data->u_data[7];
sampleAvg = *(float*)um_data->u_data[8];
soundAgc = *(uint8_t*)um_data->u_data[9];
sampleAvg = *(float*)um_data->u_data[0];
soundAgc = *(uint8_t*)um_data->u_data[1];
multAgc = *(float*)um_data->u_data[11];
} else {
// add support for no audio data
@ -7117,9 +7145,9 @@ uint16_t WS2812FX::mode_freqwave(void) { // Freqwave. By Andrea
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
FFT_MajorPeak = *(double*)um_data->u_data[6];
sampleAvg = *(float*)um_data->u_data[8];
soundAgc = *(uint8_t*)um_data->u_data[9];
sampleAgc = *(float*)um_data->u_data[10];
sampleAvg = *(float*)um_data->u_data[0];
soundAgc = *(uint8_t*)um_data->u_data[1];
sampleAgc = *(float*)um_data->u_data[2];
} else {
// add support for no audio data
}
@ -7184,9 +7212,9 @@ uint16_t WS2812FX::mode_gravfreq(void) { // Gravfreq. By Andrew
double FFT_MajorPeak = 0.0;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
FFT_MajorPeak = *(double*)um_data->u_data[6];
soundAgc = *(uint8_t*)um_data->u_data[9];
sampleAgc = *(float*)um_data->u_data[10];
sampleAvg = *(float*)um_data->u_data[8];
soundAgc = *(uint8_t*)um_data->u_data[1];
sampleAgc = *(float*)um_data->u_data[2];
sampleAvg = *(float*)um_data->u_data[0];
} else {
// add support for no audio data
sampleAvg = inoise8(12345); // I have no idea what that does
@ -7233,7 +7261,7 @@ uint16_t WS2812FX::mode_noisemove(void) { // Noisemove. By: A
uint8_t *fftResult = nullptr;
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
fftResult = (uint8_t*)um_data->u_data[1];
fftResult = (uint8_t*)um_data->u_data[8];
} else {
// add support for no audio data
}
@ -7266,8 +7294,8 @@ uint16_t WS2812FX::mode_rocktaves(void) { // Rocktaves. Same not
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
FFT_MajorPeak = *(double*)um_data->u_data[6];
FFT_Magnitude = *(double*)um_data->u_data[7];
sampleAvg = *(float*)um_data->u_data[8];
soundAgc = *(uint8_t*)um_data->u_data[9];
sampleAvg = *(float*)um_data->u_data[0];
soundAgc = *(uint8_t*)um_data->u_data[1];
multAgc = *(float*)um_data->u_data[11];
} else {
// add support for no audio data
@ -7309,7 +7337,7 @@ static const char *_data_FX_MODE_ROCKTAVES PROGMEM = " ♫ Rocktaves@;,!;!";
uint16_t WS2812FX::mode_waterfall(void) { // Waterfall. By: Andrew Tuline
if (SEGENV.call == 0) fill(BLACK);
uint8_t *binNum = (uint8_t*)&SEGENV.aux1, *maxVol = (uint8_t*)(&SEGENV.aux1+1); // just in case assignment
uint8_t *binNum, *maxVol;
uint8_t samplePeak = 0;
double FFT_MajorPeak = 0.0;
double FFT_Magnitude = 0.0;
@ -7318,16 +7346,27 @@ uint16_t WS2812FX::mode_waterfall(void) { // Waterfall. By: An
float multAgc = 0.0f;
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
maxVol = (uint8_t*)um_data->u_data[0];
samplePeak = *(uint8_t*)um_data->u_data[4];
binNum = (uint8_t*)um_data->u_data[5];
maxVol = (uint8_t*)um_data->u_data[9];
samplePeak = *(uint8_t*)um_data->u_data[5];
binNum = (uint8_t*)um_data->u_data[10];
FFT_MajorPeak = *(double*)um_data->u_data[6];
FFT_Magnitude = *(double*)um_data->u_data[7];
sampleAvg = *(float*)um_data->u_data[8];
soundAgc = *(uint8_t*)um_data->u_data[9];
sampleAvg = *(float*)um_data->u_data[0];
soundAgc = *(uint8_t*)um_data->u_data[1];
multAgc = *(float*)um_data->u_data[11];
} else {
// add support for no audio data
uint32_t ms = millis();
binNum = (uint8_t*) &SEGENV.aux1;
maxVol = (uint8_t*)(&SEGENV.aux1+1);
samplePeak = random8() > 250;
sampleAvg = inoise8(beatsin8(90, 0, 200)*15 + (ms>>10), ms>>3);
}
if (SEGENV.call == 0) {
SEGENV.aux0 = 255;
SEGMENT.custom2 = *binNum;
SEGMENT.custom3 = *maxVol * 2;
}
*binNum = SEGMENT.custom2; // Select a bin.
@ -7377,7 +7416,7 @@ uint16_t WS2812FX::GEQ_base(bool centered_horizontal, bool centered_vertical, bo
uint8_t *fftResult = nullptr;
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
fftResult = (uint8_t*)um_data->u_data[1];
fftResult = (uint8_t*)um_data->u_data[8];
} else {
// add support for no audio data
}
@ -7482,7 +7521,7 @@ uint16_t WS2812FX::mode_2DFunkyPlank(void) { // Written by ??? Adap
uint8_t *fftResult = nullptr;
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
fftResult = (uint8_t*)um_data->u_data[1];
fftResult = (uint8_t*)um_data->u_data[8];
} else {
// add support for no audio data
}
@ -7573,7 +7612,7 @@ uint16_t WS2812FX::mode_2DAkemi(void) {
um_data_t *um_data;
if (usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
fftResult = (uint8_t*)um_data->u_data[1];
fftResult = (uint8_t*)um_data->u_data[8];
base = fftResult[0]/255.0f;
}