Added two more fonts to Scrolling text.
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@ -5840,8 +5840,15 @@ uint16_t mode_2Dscrollingtext(void) {
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const uint16_t cols = SEGMENT.virtualWidth();
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const uint16_t rows = SEGMENT.virtualHeight();
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const int letterWidth = SEGMENT.custom2 > 127 ? 6 : 5;
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const int letterHeight = 8;
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int letterWidth;
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int letterHeight;
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switch (map(SEGMENT.custom2, 0, 255, 1, 4)) {
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default:
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case 1: letterWidth = 5; letterHeight = 8; break;
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case 2: letterWidth = 6; letterHeight = 8; break;
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case 3: letterWidth = 7; letterHeight = 9; break;
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case 4: letterWidth = 5; letterHeight = 12; break;
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}
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const int yoffset = map(SEGMENT.intensity, 0, 255, -rows/2, rows/2) + (rows-letterHeight)/2;
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char text[33] = {'\0'};
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if (SEGMENT.name) for (size_t i=0,j=0; i<strlen(SEGMENT.name); i++) if (SEGMENT.name[i]>31 && SEGMENT.name[i]<128) text[j++] = SEGMENT.name[i];
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6174
wled00/FX_2Dfcn.cpp
6174
wled00/FX_2Dfcn.cpp
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4099
wled00/console_font_5x12.h
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wled00/console_font_5x12.h
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wled00/console_font_5x8.h
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wled00/console_font_5x8.h
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wled00/console_font_6x8.h
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wled00/console_font_6x8.h
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wled00/console_font_7x9.h
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wled00/console_font_7x9.h
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@ -8,7 +8,7 @@
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*/
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// version code in format yymmddb (b = daily build)
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#define VERSION 2208101
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#define VERSION 2208111
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//uncomment this if you have a "my_config.h" file you'd like to use
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//#define WLED_USE_MY_CONFIG
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