Consolidated global variables in wled.h

This commit is contained in:
cschwinne 2020-04-06 02:25:17 +02:00
parent 6268cadc95
commit 5cb2a39746
5 changed files with 375 additions and 593 deletions

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@ -2,6 +2,10 @@
### Development versions after 0.9.1 release ### Development versions after 0.9.1 release
#### Build 2004060
- Consolidated global variables in wled.h
#### Build 2003300 #### Build 2003300
- Major change of project structure from .ino to .cpp and func_declare.h - Major change of project structure from .ino to .cpp and func_declare.h

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@ -75,4 +75,17 @@
//EEPROM size //EEPROM size
#define EEPSIZE 2560 //Maximum is 4096 #define EEPSIZE 2560 //Maximum is 4096
#define NTP_PACKET_SIZE 48
// maximum number of LEDs - MAX_LEDS is coming from the JSON response getting too big, MAX_LEDS_DMA will become a timing issue
#define MAX_LEDS 1500
#define MAX_LEDS_DMA 500
// string temp buffer (now stored in stack locally)
#define OMAX 2048
#define E131_MAX_UNIVERSE_COUNT 9
#define ABL_MILLIAMPS_DEFAULT 850; // auto lower brightness to stay close to milliampere limit
#endif #endif

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@ -19,7 +19,7 @@ void handleDMX()
for (int i = 0; i < ledCount; i++) { // uses the amount of LEDs as fixture count for (int i = 0; i < ledCount; i++) { // uses the amount of LEDs as fixture count
uint32_t in = strip.getPixelColor(i); // time to get the colors for the individual fixtures as suggested by AirCookie at issue #462 uint32_t in = strip.getPixelColor(i); // get the colors for the individual fixtures as suggested by Aircoookie in issue #462
byte w = in >> 24 & 0xFF; byte w = in >> 24 & 0xFF;
byte r = in >> 16 & 0xFF; byte r = in >> 16 & 0xFF;
byte g = in >> 8 & 0xFF; byte g = in >> 8 & 0xFF;

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@ -1,344 +1,7 @@
#define WLED_DEFINE_GLOBAL_VARS //only in one source file, wled.cpp!
#include "wled.h" #include "wled.h"
#include <Arduino.h> #include <Arduino.h>
// Global Variable definitions
char versionString[] = "0.9.1n";
// AP and OTA default passwords (for maximum change them!)
char apPass[65] = DEFAULT_AP_PASS;
char otaPass[33] = DEFAULT_OTA_PASS;
// Hardware CONFIG (only changeble HERE, not at runtime)
// LED strip pin, button pin and IR pin changeable in NpbWrapper.h!
byte auxDefaultState = 0; // 0: input 1: high 2: low
byte auxTriggeredState = 0; // 0: input 1: high 2: low
char ntpServerName[33] = "0.wled.pool.ntp.org"; // NTP server to use
// WiFi CONFIG (all these can be changed via web UI, no need to set them here)
char clientSSID[33] = CLIENT_SSID;
char clientPass[65] = CLIENT_PASS;
char cmDNS[33] = "x"; // mDNS address (placeholder, will be replaced by wledXXXXXXXXXXXX.local)
char apSSID[33] = ""; // AP off by default (unless setup)
byte apChannel = 1; // 2.4GHz WiFi AP channel (1-13)
byte apHide = 0; // hidden AP SSID
byte apBehavior = AP_BEHAVIOR_BOOT_NO_CONN; // access point opens when no connection after boot by default
IPAddress staticIP(0, 0, 0, 0); // static IP of ESP
IPAddress staticGateway(0, 0, 0, 0); // gateway (router) IP
IPAddress staticSubnet(255, 255, 255, 0); // most common subnet in home networks
bool noWifiSleep = false; // disabling modem sleep modes will increase heat output and power usage, but may help with connection issues
// LED CONFIG
uint16_t ledCount = 30; // overcurrent prevented by ABL
bool useRGBW = false; // SK6812 strips can contain an extra White channel
bool turnOnAtBoot = true; // turn on LEDs at power-up
byte bootPreset = 0; // save preset to load after power-up
byte col[] { 255, 160, 0, 0 }; // current RGB(W) primary color. col[] should be updated if you want to change the color.
byte colSec[] { 0, 0, 0, 0 }; // current RGB(W) secondary color
byte briS = 128; // default brightness
byte nightlightTargetBri = 0; // brightness after nightlight is over
byte nightlightDelayMins = 60;
bool nightlightFade = true; // if enabled, light will gradually dim towards the target bri. Otherwise, it will instantly set after delay over
bool nightlightColorFade = false; // if enabled, light will gradually fade color from primary to secondary color.
bool fadeTransition = true; // enable crossfading color transition
uint16_t transitionDelay = 750; // default crossfade duration in ms
bool skipFirstLed = false; // ignore first LED in strip (useful if you need the LED as signal repeater)
byte briMultiplier = 100; // % of brightness to set (to limit power, if you set it to 50 and set bri to 255, actual brightness will be 127)
// User Interface CONFIG
char serverDescription[33] = "WLED"; // Name of module
bool syncToggleReceive = false; // UIs which only have a single button for sync should toggle send+receive if this is true, only send otherwise
// Sync CONFIG
bool buttonEnabled = true;
byte irEnabled = 0; // Infrared receiver
uint16_t udpPort = 21324; // WLED notifier default port
uint16_t udpRgbPort = 19446; // Hyperion port
bool receiveNotificationBrightness = true; // apply brightness from incoming notifications
bool receiveNotificationColor = true; // apply color
bool receiveNotificationEffects = true; // apply effects setup
bool notifyDirect = false; // send notification if change via UI or HTTP API
bool notifyButton = false; // send if updated by button or infrared remote
bool notifyAlexa = false; // send notification if updated via Alexa
bool notifyMacro = false; // send notification for macro
bool notifyHue = true; // send notification if Hue light changes
bool notifyTwice = false; // notifications use UDP: enable if devices don't sync reliably
bool alexaEnabled = true; // enable device discovery by Amazon Echo
char alexaInvocationName[33] = "Light"; // speech control name of device. Choose something voice-to-text can understand
char blynkApiKey[36] = ""; // Auth token for Blynk server. If empty, no connection will be made
uint16_t realtimeTimeoutMs = 2500; // ms timeout of realtime mode before returning to normal mode
int arlsOffset = 0; // realtime LED offset
bool receiveDirect = true; // receive UDP realtime
bool arlsDisableGammaCorrection = true; // activate if gamma correction is handled by the source
bool arlsForceMaxBri = false; // enable to force max brightness if source has very dark colors that would be black
uint16_t e131Universe = 1; // settings for E1.31 (sACN) protocol (only DMX_MODE_MULTIPLE_* can span over consequtive universes)
uint8_t DMXMode = DMX_MODE_MULTIPLE_RGB; // DMX mode (s.a.)
uint16_t DMXAddress = 1; // DMX start address of fixture, a.k.a. first Channel [for E1.31 (sACN) protocol]
uint8_t DMXOldDimmer = 0; // only update brightness on change
uint8_t e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT]; // to detect packet loss
bool e131Multicast = false; // multicast or unicast
bool e131SkipOutOfSequence = false; // freeze instead of flickering
bool mqttEnabled = false;
char mqttDeviceTopic[33] = ""; // main MQTT topic (individual per device, default is wled/mac)
char mqttGroupTopic[33] = "wled/all"; // second MQTT topic (for example to group devices)
char mqttServer[33] = ""; // both domains and IPs should work (no SSL)
char mqttUser[41] = ""; // optional: username for MQTT auth
char mqttPass[41] = ""; // optional: password for MQTT auth
char mqttClientID[41] = ""; // override the client ID
uint16_t mqttPort = 1883;
bool huePollingEnabled = false; // poll hue bridge for light state
uint16_t huePollIntervalMs = 2500; // low values (< 1sec) may cause lag but offer quicker response
char hueApiKey[47] = "api"; // key token will be obtained from bridge
byte huePollLightId = 1; // ID of hue lamp to sync to. Find the ID in the hue app ("about" section)
IPAddress hueIP = (0, 0, 0, 0); // IP address of the bridge
bool hueApplyOnOff = true;
bool hueApplyBri = true;
bool hueApplyColor = true;
// Time CONFIG
bool ntpEnabled = false; // get internet time. Only required if you use clock overlays or time-activated macros
bool useAMPM = false; // 12h/24h clock format
byte currentTimezone = 0; // Timezone ID. Refer to timezones array in wled10_ntp.ino
int utcOffsetSecs = 0; // Seconds to offset from UTC before timzone calculation
byte overlayDefault = 0; // 0: no overlay 1: analog clock 2: single-digit clocl 3: cronixie
byte overlayMin = 0, overlayMax = ledCount - 1; // boundaries of overlay mode
byte analogClock12pixel = 0; // The pixel in your strip where "midnight" would be
bool analogClockSecondsTrail = false; // Display seconds as trail of LEDs instead of a single pixel
bool analogClock5MinuteMarks = false; // Light pixels at every 5-minute position
char cronixieDisplay[7] = "HHMMSS"; // Cronixie Display mask. See wled13_cronixie.ino
bool cronixieBacklight = true; // Allow digits to be back-illuminated
bool countdownMode = false; // Clock will count down towards date
byte countdownYear = 20, countdownMonth = 1; // Countdown target date, year is last two digits
byte countdownDay = 1, countdownHour = 0;
byte countdownMin = 0, countdownSec = 0;
byte macroBoot = 0; // macro loaded after startup
byte macroNl = 0; // after nightlight delay over
byte macroCountdown = 0;
byte macroAlexaOn = 0, macroAlexaOff = 0;
byte macroButton = 0, macroLongPress = 0, macroDoublePress = 0;
// Security CONFIG
bool otaLock = false; // prevents OTA firmware updates without password. ALWAYS enable if system exposed to any public networks
bool wifiLock = false; // prevents access to WiFi settings when OTA lock is enabled
bool aOtaEnabled = true; // ArduinoOTA allows easy updates directly from the IDE. Careful, it does not auto-disable when OTA lock is on
uint16_t userVar0 = 0, userVar1 = 0;
#ifdef WLED_ENABLE_DMX
// dmx CONFIG
byte DMXChannels = 7; // number of channels per fixture
byte DMXFixtureMap[15] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
// assigns the different channels to different functions. See wled21_dmx.ino for more information.
uint16_t DMXGap = 10; // gap between the fixtures. makes addressing easier because you don't have to memorize odd numbers when climbing up onto a rig.
uint16_t DMXStart = 10; // start address of the first fixture
#endif
// internal global variable declarations
// wifi
bool apActive = false;
bool forceReconnect = false;
uint32_t lastReconnectAttempt = 0;
bool interfacesInited = false;
bool wasConnected = false;
// color
byte colOld[] { 0, 0, 0, 0 }; // color before transition
byte colT[] { 0, 0, 0, 0 }; // color that is currently displayed on the LEDs
byte colIT[] { 0, 0, 0, 0 }; // color that was last sent to LEDs
byte colSecT[] { 0, 0, 0, 0 };
byte colSecOld[] { 0, 0, 0, 0 };
byte colSecIT[] { 0, 0, 0, 0 };
byte lastRandomIndex = 0; // used to save last random color so the new one is not the same
// transitions
bool transitionActive = false;
uint16_t transitionDelayDefault = transitionDelay;
uint16_t transitionDelayTemp = transitionDelay;
unsigned long transitionStartTime;
float tperLast = 0; // crossfade transition progress, 0.0f - 1.0f
bool jsonTransitionOnce = false;
// nightlight
bool nightlightActive = false;
bool nightlightActiveOld = false;
uint32_t nightlightDelayMs = 10;
uint8_t nightlightDelayMinsDefault = nightlightDelayMins;
unsigned long nightlightStartTime;
byte briNlT = 0; // current nightlight brightness
byte colNlT[] { 0, 0, 0, 0 }; // current nightlight color
// brightness
unsigned long lastOnTime = 0;
bool offMode = !turnOnAtBoot;
byte bri = briS;
byte briOld = 0;
byte briT = 0;
byte briIT = 0;
byte briLast = 128; // brightness before turned off. Used for toggle function
byte whiteLast = 128; // white channel before turned off. Used for toggle function
// button
bool buttonPressedBefore = false;
bool buttonLongPressed = false;
unsigned long buttonPressedTime = 0;
unsigned long buttonWaitTime = 0;
// notifications
bool notifyDirectDefault = notifyDirect;
bool receiveNotifications = true;
unsigned long notificationSentTime = 0;
byte notificationSentCallMode = NOTIFIER_CALL_MODE_INIT;
bool notificationTwoRequired = false;
// effects
byte effectCurrent = 0;
byte effectSpeed = 128;
byte effectIntensity = 128;
byte effectPalette = 0;
// network
bool udpConnected = false, udpRgbConnected = false;
// ui style
bool showWelcomePage = false;
// hue
byte hueError = HUE_ERROR_INACTIVE;
// uint16_t hueFailCount = 0;
float hueXLast = 0, hueYLast = 0;
uint16_t hueHueLast = 0, hueCtLast = 0;
byte hueSatLast = 0, hueBriLast = 0;
unsigned long hueLastRequestSent = 0;
bool hueAuthRequired = false;
bool hueReceived = false;
bool hueStoreAllowed = false, hueNewKey = false;
// overlays
byte overlayCurrent = overlayDefault;
byte overlaySpeed = 200;
unsigned long overlayRefreshMs = 200;
unsigned long overlayRefreshedTime;
// cronixie
byte dP[] { 0, 0, 0, 0, 0, 0 };
bool cronixieInit = false;
// countdown
unsigned long countdownTime = 1514764800L;
bool countdownOverTriggered = true;
// timer
byte lastTimerMinute = 0;
byte timerHours[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
byte timerMinutes[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
byte timerMacro[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
byte timerWeekday[] = { 255, 255, 255, 255, 255, 255, 255, 255 }; // weekdays to activate on
// bit pattern of arr elem: 0b11111111: sun,sat,fri,thu,wed,tue,mon,validity
// blynk
bool blynkEnabled = false;
// preset cycling
bool presetCyclingEnabled = false;
byte presetCycleMin = 1, presetCycleMax = 5;
uint16_t presetCycleTime = 1250;
unsigned long presetCycledTime = 0;
byte presetCycCurr = presetCycleMin;
bool presetApplyBri = true;
bool saveCurrPresetCycConf = false;
// realtime
byte realtimeMode = REALTIME_MODE_INACTIVE;
IPAddress realtimeIP = (0, 0, 0, 0);
unsigned long realtimeTimeout = 0;
// mqtt
long lastMqttReconnectAttempt = 0;
long lastInterfaceUpdate = 0;
byte interfaceUpdateCallMode = NOTIFIER_CALL_MODE_INIT;
char mqttStatusTopic[40] = ""; // this must be global because of async handlers
#if AUXPIN >= 0
// auxiliary debug pin
byte auxTime = 0;
unsigned long auxStartTime = 0;
bool auxActive = false, auxActiveBefore = false;
#endif
// alexa udp
String escapedMac;
#ifndef WLED_DISABLE_ALEXA
Espalexa espalexa;
EspalexaDevice* espalexaDevice;
#endif
// dns server
DNSServer dnsServer;
// network time
bool ntpConnected = false;
time_t local = 0;
unsigned long ntpLastSyncTime = 999000000L;
unsigned long ntpPacketSentTime = 999000000L;
IPAddress ntpServerIP;
uint16_t ntpLocalPort = 2390;
// Temp buffer
char* obuf;
uint16_t olen = 0;
// presets
uint16_t savedPresets = 0;
int8_t currentPreset = -1;
bool isPreset = false;
byte errorFlag = 0;
String messageHead, messageSub;
byte optionType;
bool doReboot = false; // flag to initiate reboot from async handlers
bool doPublishMqtt = false;
// server library objects
AsyncWebServer server(80);
AsyncClient* hueClient = NULL;
AsyncMqttClient* mqtt = NULL;
// udp interface objects
WiFiUDP notifierUdp, rgbUdp;
WiFiUDP ntpUdp;
ESPAsyncE131 e131(handleE131Packet);
bool e131NewData = false;
// led fx library object
WS2812FX strip = WS2812FX();
// debug macro variable definitions
#ifdef WLED_DEBUG
unsigned long debugTime = 0;
int lastWifiState = 3;
unsigned long wifiStateChangedTime = 0;
int loops = 0;
#endif
WLED::WLED() WLED::WLED()
{ {
} }

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@ -8,7 +8,7 @@
*/ */
// version code in format yymmddb (b = daily build) // version code in format yymmddb (b = daily build)
#define VERSION 2003300 #define VERSION 2004060
// ESP8266-01 (blue) got too little storage space to work with all features of WLED. To use it, you must use ESP8266 Arduino Core v2.4.2 and the setting 512K(No SPIFFS). // ESP8266-01 (blue) got too little storage space to work with all features of WLED. To use it, you must use ESP8266 Arduino Core v2.4.2 and the setting 512K(No SPIFFS).
@ -119,268 +119,370 @@
#ifndef ESP8266 #ifndef ESP8266
#include <rom/rtc.h> #include <rom/rtc.h>
#endif #endif
#endif
// Global external variable declaration. See wled.cpp for definitions and comments.
extern char versionString[];
extern char apPass[65];
extern char otaPass[33];
extern byte auxDefaultState;
extern byte auxTriggeredState;
extern char ntpServerName[33];
extern char clientSSID[33];
extern char clientPass[65];
extern char cmDNS[33];
extern char apSSID[33];
extern byte apChannel;
extern byte apHide;
extern byte apBehavior;
extern IPAddress staticIP;
extern IPAddress staticGateway;
extern IPAddress staticSubnet;
extern bool noWifiSleep;
extern uint16_t ledCount;
extern bool useRGBW;
#define ABL_MILLIAMPS_DEFAULT 850; // auto lower brightness to stay close to milliampere limit
extern bool turnOnAtBoot;
extern byte bootPreset;
extern byte col[];
extern byte colSec[];
extern byte briS;
extern byte nightlightTargetBri;
extern byte nightlightDelayMins;
extern bool nightlightFade;
extern bool nightlightColorFade;
extern bool fadeTransition;
extern uint16_t transitionDelay;
extern bool skipFirstLed;
extern byte briMultiplier;
extern char serverDescription[33];
extern bool syncToggleReceive;
extern bool buttonEnabled;
extern byte irEnabled;
extern uint16_t udpPort;
extern uint16_t udpRgbPort;
extern bool receiveNotificationBrightness;
extern bool receiveNotificationColor;
extern bool receiveNotificationEffects;
extern bool notifyDirect;
extern bool notifyButton;
extern bool notifyAlexa;
extern bool notifyMacro;
extern bool notifyHue;
extern bool notifyTwice;
extern bool alexaEnabled;
extern char alexaInvocationName[33];
extern char blynkApiKey[36];
extern uint16_t realtimeTimeoutMs;
extern int arlsOffset;
extern bool receiveDirect;
extern bool arlsDisableGammaCorrection;
extern bool arlsForceMaxBri;
#define E131_MAX_UNIVERSE_COUNT 9
extern uint16_t e131Universe;
extern uint8_t DMXMode;
extern uint16_t DMXAddress;
extern uint8_t DMXOldDimmer;
extern uint8_t e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT];
extern bool e131Multicast;
extern bool e131SkipOutOfSequence;
extern bool mqttEnabled;
extern char mqttDeviceTopic[33];
extern char mqttGroupTopic[33];
extern char mqttServer[33];
extern char mqttUser[41];
extern char mqttPass[41];
extern char mqttClientID[41];
extern uint16_t mqttPort;
extern bool huePollingEnabled;
extern uint16_t huePollIntervalMs;
extern char hueApiKey[47];
extern byte huePollLightId;
extern IPAddress hueIP;
extern bool hueApplyOnOff;
extern bool hueApplyBri;
extern bool hueApplyColor;
extern bool ntpEnabled;
extern bool useAMPM;
extern byte currentTimezone;
extern int utcOffsetSecs;
extern byte overlayDefault;
extern byte overlayMin;
extern byte overlayMax;
extern byte analogClock12pixel;
extern bool analogClockSecondsTrail;
extern bool analogClock5MinuteMarks;
extern char cronixieDisplay[7];
extern bool cronixieBacklight;
extern bool countdownMode;
extern byte countdownYear, countdownMonth;
extern byte countdownDay, countdownHour;
extern byte countdownMin, countdownSec;
extern byte macroBoot;
extern byte macroNl;
extern byte macroCountdown;
extern byte macroAlexaOn, macroAlexaOff;
extern byte macroButton, macroLongPress, macroDoublePress;
extern bool otaLock;
extern bool wifiLock;
extern bool aOtaEnabled;
extern uint16_t userVar0, userVar1;
#ifdef WLED_ENABLE_DMX
extern byte DMXChannels;
extern byte DMXFixtureMap[15];
extern uint16_t DMXGap;
extern uint16_t DMXStart;
#endif
extern bool apActive;
extern bool forceReconnect;
extern uint32_t lastReconnectAttempt;
extern bool interfacesInited;
extern bool wasConnected;
extern byte colOld[];
extern byte colT[];
extern byte colIT[];
extern byte colSecT[];
extern byte colSecOld[];
extern byte colSecIT[];
extern byte lastRandomIndex;
extern bool transitionActive;
extern uint16_t transitionDelayDefault;
extern uint16_t transitionDelayTemp;
extern unsigned long transitionStartTime;
extern float tperLast;
extern bool jsonTransitionOnce;
extern bool nightlightActive;
extern bool nightlightActiveOld;
extern uint32_t nightlightDelayMs;
extern uint8_t nightlightDelayMinsDefault;
extern unsigned long nightlightStartTime;
extern byte briNlT;
extern byte colNlT[];
extern unsigned long lastOnTime;
extern bool offMode;
extern byte bri;
extern byte briOld;
extern byte briT;
extern byte briIT;
extern byte briLast;
extern byte whiteLast;
extern bool buttonPressedBefore;
extern bool buttonLongPressed;
extern unsigned long buttonPressedTime;
extern unsigned long buttonWaitTime;
extern bool notifyDirectDefault;
extern bool receiveNotifications;
extern unsigned long notificationSentTime;
extern byte notificationSentCallMode;
extern bool notificationTwoRequired;
extern byte effectCurrent;
extern byte effectSpeed;
extern byte effectIntensity;
extern byte effectPalette;
extern bool udpConnected, udpRgbConnected;
extern bool showWelcomePage;
extern byte hueError;
extern float hueXLast, hueYLast;
extern uint16_t hueHueLast, hueCtLast;
extern byte hueSatLast, hueBriLast;
extern unsigned long hueLastRequestSent;
extern bool hueAuthRequired;
extern bool hueReceived;
extern bool hueStoreAllowed, hueNewKey;
extern byte overlayCurrent;
extern byte overlaySpeed;
extern unsigned long overlayRefreshMs;
extern unsigned long overlayRefreshedTime;
extern byte dP[];
extern bool cronixieInit;
extern unsigned long countdownTime;
extern bool countdownOverTriggered;
extern byte lastTimerMinute;
extern byte timerHours[];
extern byte timerMinutes[];
extern byte timerMacro[];
extern byte timerWeekday[];
extern bool blynkEnabled;
extern bool presetCyclingEnabled;
extern byte presetCycleMin, presetCycleMax;
extern uint16_t presetCycleTime;
extern unsigned long presetCycledTime;
extern byte presetCycCurr;
extern bool presetApplyBri;
extern bool saveCurrPresetCycConf;
extern byte realtimeMode;
extern IPAddress realtimeIP;
extern unsigned long realtimeTimeout;
extern long lastMqttReconnectAttempt;
extern long lastInterfaceUpdate;
extern byte interfaceUpdateCallMode;
extern char mqttStatusTopic[40];
#if AUXPIN >= 0
extern byte auxTime;
extern unsigned long auxStartTime;
extern bool auxActive;
#endif
extern String escapedMac;
#ifndef WLED_DISABLE_ALEXA
extern Espalexa espalexa;
extern EspalexaDevice *espalexaDevice;
#endif
#define NTP_PACKET_SIZE 48
extern DNSServer dnsServer;
extern bool ntpConnected;
extern time_t local;
extern unsigned long ntpLastSyncTime;
extern unsigned long ntpPacketSentTime;
extern IPAddress ntpServerIP;
extern uint16_t ntpLocalPort;
// maximum number of LEDs - MAX_LEDS is coming from the JSON response getting too big, MAX_LEDS_DMA will become a timing issue
#define MAX_LEDS 1500
#define MAX_LEDS_DMA 500
// string temp buffer (now stored in stack locally)
#define OMAX 2048
extern char* obuf;
extern uint16_t olen;
extern uint16_t savedPresets;
extern int8_t currentPreset;
extern bool isPreset;
extern byte errorFlag;
extern String messageHead, messageSub;
extern byte optionType;
extern bool doReboot;
extern bool doPublishMqtt;
extern AsyncWebServer server;
extern AsyncClient* hueClient;
extern AsyncMqttClient* mqtt;
extern WiFiUDP notifierUdp, rgbUdp;
extern WiFiUDP ntpUdp;
extern ESPAsyncE131 e131;
extern bool e131NewData;
extern WS2812FX strip;
#define WLED_CONNECTED (WiFi.status() == WL_CONNECTED)
#define WLED_WIFI_CONFIGURED (strlen(clientSSID) >= 1 && strcmp(clientSSID, DEFAULT_CLIENT_SSID) != 0)
// debug macros
#ifdef WLED_DEBUG
#define DEBUG_PRINT(x) Serial.print(x) #define DEBUG_PRINT(x) Serial.print(x)
#define DEBUG_PRINTLN(x) Serial.println(x) #define DEBUG_PRINTLN(x) Serial.println(x)
#define DEBUG_PRINTF(x) Serial.printf(x) #define DEBUG_PRINTF(x) Serial.printf(x)
extern unsigned long debugTime;
extern int lastWifiState;
extern unsigned long wifiStateChangedTime;
extern int loops;
#else #else
#define DEBUG_PRINT(x) #define DEBUG_PRINT(x)
#define DEBUG_PRINTLN(x) #define DEBUG_PRINTLN(x)
#define DEBUG_PRINTF(x) #define DEBUG_PRINTF(x)
#endif #endif
#ifndef WLED_DEFINE_GLOBAL_VARS
# define WLED_GLOBAL extern
# define _INIT(x)
# define _INIT_N(x)
#else
# define WLED_GLOBAL
# define _INIT(x) = x
//needed to ignore commas in array definitions
#define UNPACK( ... ) __VA_ARGS__
# define _INIT_N(x) UNPACK x
#endif
// Global Variable definitions
WLED_GLOBAL char versionString[] _INIT("0.9.1n");
// AP and OTA default passwords (for maximum security change them!)
WLED_GLOBAL char apPass[65] _INIT(DEFAULT_AP_PASS);
WLED_GLOBAL char otaPass[33] _INIT(DEFAULT_OTA_PASS);
// Hardware CONFIG (only changeble HERE, not at runtime)
// LED strip pin, button pin and IR pin changeable in NpbWrapper.h!
WLED_GLOBAL byte auxDefaultState _INIT(0); // 0: input 1: high 2: low
WLED_GLOBAL byte auxTriggeredState _INIT(0); // 0: input 1: high 2: low
WLED_GLOBAL char ntpServerName[33] _INIT("0.wled.pool.ntp.org"); // NTP server to use
// WiFi CONFIG (all these can be changed via web UI, no need to set them here)
WLED_GLOBAL char clientSSID[33] _INIT(CLIENT_SSID);
WLED_GLOBAL char clientPass[65] _INIT(CLIENT_PASS);
WLED_GLOBAL char cmDNS[33] _INIT("x"); // mDNS address (placeholder, is replaced by wledXXXXXX.local)
WLED_GLOBAL char apSSID[33] _INIT(""); // AP off by default (unless setup)
WLED_GLOBAL byte apChannel _INIT(1); // 2.4GHz WiFi AP channel (1-13)
WLED_GLOBAL byte apHide _INIT(0); // hidden AP SSID
WLED_GLOBAL byte apBehavior _INIT(AP_BEHAVIOR_BOOT_NO_CONN); // access point opens when no connection after boot by default
WLED_GLOBAL IPAddress staticIP _INIT_N((( 0, 0, 0, 0))); // static IP of ESP
WLED_GLOBAL IPAddress staticGateway _INIT_N((( 0, 0, 0, 0))); // gateway (router) IP
WLED_GLOBAL IPAddress staticSubnet _INIT_N(((255, 255, 255, 0))); // most common subnet in home networks
WLED_GLOBAL bool noWifiSleep _INIT(false); // disabling modem sleep modes will increase heat output and power usage, but may help with connection issues
// LED CONFIG
WLED_GLOBAL uint16_t ledCount _INIT(30); // overcurrent prevented by ABL
WLED_GLOBAL bool useRGBW _INIT(false); // SK6812 strips can contain an extra White channel
WLED_GLOBAL bool turnOnAtBoot _INIT(true); // turn on LEDs at power-up
WLED_GLOBAL byte bootPreset _INIT(0); // save preset to load after power-up
WLED_GLOBAL byte col[] _INIT_N(({ 255, 160, 0, 0 })); // current RGB(W) primary color. col[] should be updated if you want to change the color.
WLED_GLOBAL byte colSec[] _INIT_N(({ 0, 0, 0, 0 })); // current RGB(W) secondary color
WLED_GLOBAL byte briS _INIT(128); // default brightness
WLED_GLOBAL byte nightlightTargetBri _INIT(0); // brightness after nightlight is over
WLED_GLOBAL byte nightlightDelayMins _INIT(60);
WLED_GLOBAL bool nightlightFade _INIT(true); // if enabled, light will gradually dim towards the target bri. Otherwise, it will instantly set after delay over
WLED_GLOBAL bool nightlightColorFade _INIT(false); // if enabled, light will gradually fade color from primary to secondary color.
WLED_GLOBAL bool fadeTransition _INIT(true); // enable crossfading color transition
WLED_GLOBAL uint16_t transitionDelay _INIT(750); // default crossfade duration in ms
WLED_GLOBAL bool skipFirstLed _INIT(false); // ignore first LED in strip (useful if you need the LED as signal repeater)
WLED_GLOBAL byte briMultiplier _INIT(100); // % of brightness to set (to limit power, if you set it to 50 and set bri to 255, actual brightness will be 127)
// User Interface CONFIG
WLED_GLOBAL char serverDescription[33] _INIT("WLED"); // Name of module
WLED_GLOBAL bool syncToggleReceive _INIT(false); // UIs which only have a single button for sync should toggle send+receive if this is true, only send otherwise
// Sync CONFIG
WLED_GLOBAL bool buttonEnabled _INIT(true);
WLED_GLOBAL byte irEnabled _INIT(0); // Infrared receiver
WLED_GLOBAL uint16_t udpPort _INIT(21324); // WLED notifier default port
WLED_GLOBAL uint16_t udpRgbPort _INIT(19446); // Hyperion port
WLED_GLOBAL bool receiveNotificationBrightness _INIT(true); // apply brightness from incoming notifications
WLED_GLOBAL bool receiveNotificationColor _INIT(true); // apply color
WLED_GLOBAL bool receiveNotificationEffects _INIT(true); // apply effects setup
WLED_GLOBAL bool notifyDirect _INIT(false); // send notification if change via UI or HTTP API
WLED_GLOBAL bool notifyButton _INIT(false); // send if updated by button or infrared remote
WLED_GLOBAL bool notifyAlexa _INIT(false); // send notification if updated via Alexa
WLED_GLOBAL bool notifyMacro _INIT(false); // send notification for macro
WLED_GLOBAL bool notifyHue _INIT(true); // send notification if Hue light changes
WLED_GLOBAL bool notifyTwice _INIT(false); // notifications use UDP: enable if devices don't sync reliably
WLED_GLOBAL bool alexaEnabled _INIT(true); // enable device discovery by Amazon Echo
WLED_GLOBAL char alexaInvocationName[33] _INIT("Light"); // speech control name of device. Choose something voice-to-text can understand
WLED_GLOBAL char blynkApiKey[36] _INIT(""); // Auth token for Blynk server. If empty, no connection will be made
WLED_GLOBAL uint16_t realtimeTimeoutMs _INIT(2500); // ms timeout of realtime mode before returning to normal mode
WLED_GLOBAL int arlsOffset _INIT(0); // realtime LED offset
WLED_GLOBAL bool receiveDirect _INIT(true); // receive UDP realtime
WLED_GLOBAL bool arlsDisableGammaCorrection _INIT(true); // activate if gamma correction is handled by the source
WLED_GLOBAL bool arlsForceMaxBri _INIT(false); // enable to force max brightness if source has very dark colors that would be black
WLED_GLOBAL uint16_t e131Universe _INIT(1); // settings for E1.31 (sACN) protocol (only DMX_MODE_MULTIPLE_* can span over consequtive universes)
WLED_GLOBAL byte DMXMode _INIT(DMX_MODE_MULTIPLE_RGB); // DMX mode (s.a.)
WLED_GLOBAL uint16_t DMXAddress _INIT(1); // DMX start address of fixture, a.k.a. first Channel [for E1.31 (sACN) protocol]
WLED_GLOBAL byte DMXOldDimmer _INIT(0); // only update brightness on change
WLED_GLOBAL byte e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT]; // to detect packet loss
WLED_GLOBAL bool e131Multicast _INIT(false); // multicast or unicast
WLED_GLOBAL bool e131SkipOutOfSequence _INIT(false); // freeze instead of flickering
WLED_GLOBAL bool mqttEnabled _INIT(false);
WLED_GLOBAL char mqttDeviceTopic[33] _INIT(""); // main MQTT topic (individual per device, default is wled/mac)
WLED_GLOBAL char mqttGroupTopic[33] _INIT("wled/all"); // second MQTT topic (for example to group devices)
WLED_GLOBAL char mqttServer[33] _INIT(""); // both domains and IPs should work (no SSL)
WLED_GLOBAL char mqttUser[41] _INIT(""); // optional: username for MQTT auth
WLED_GLOBAL char mqttPass[41] _INIT(""); // optional: password for MQTT auth
WLED_GLOBAL char mqttClientID[41] _INIT(""); // override the client ID
WLED_GLOBAL uint16_t mqttPort _INIT(1883);
WLED_GLOBAL bool huePollingEnabled _INIT(false); // poll hue bridge for light state
WLED_GLOBAL uint16_t huePollIntervalMs _INIT(2500); // low values (< 1sec) may cause lag but offer quicker response
WLED_GLOBAL char hueApiKey[47] _INIT("api"); // key token will be obtained from bridge
WLED_GLOBAL byte huePollLightId _INIT(1); // ID of hue lamp to sync to. Find the ID in the hue app ("about" section)
WLED_GLOBAL IPAddress hueIP _INIT((0, 0, 0, 0)); // IP address of the bridge
WLED_GLOBAL bool hueApplyOnOff _INIT(true);
WLED_GLOBAL bool hueApplyBri _INIT(true);
WLED_GLOBAL bool hueApplyColor _INIT(true);
// Time CONFIG
WLED_GLOBAL bool ntpEnabled _INIT(false); // get internet time. Only required if you use clock overlays or time-activated macros
WLED_GLOBAL bool useAMPM _INIT(false); // 12h/24h clock format
WLED_GLOBAL byte currentTimezone _INIT(0); // Timezone ID. Refer to timezones array in wled10_ntp.ino
WLED_GLOBAL int utcOffsetSecs _INIT(0); // Seconds to offset from UTC before timzone calculation
WLED_GLOBAL byte overlayDefault _INIT(0); // 0: no overlay 1: analog clock 2: single-digit clocl 3: cronixie
WLED_GLOBAL byte overlayMin _INIT(0), overlayMax _INIT(ledCount - 1); // boundaries of overlay mode
WLED_GLOBAL byte analogClock12pixel _INIT(0); // The pixel in your strip where "midnight" would be
WLED_GLOBAL bool analogClockSecondsTrail _INIT(false); // Display seconds as trail of LEDs instead of a single pixel
WLED_GLOBAL bool analogClock5MinuteMarks _INIT(false); // Light pixels at every 5-minute position
WLED_GLOBAL char cronixieDisplay[7] _INIT("HHMMSS"); // Cronixie Display mask. See wled13_cronixie.ino
WLED_GLOBAL bool cronixieBacklight _INIT(true); // Allow digits to be back-illuminated
WLED_GLOBAL bool countdownMode _INIT(false); // Clock will count down towards date
WLED_GLOBAL byte countdownYear _INIT(20), countdownMonth _INIT(1); // Countdown target date, year is last two digits
WLED_GLOBAL byte countdownDay _INIT(1), countdownHour _INIT(0);
WLED_GLOBAL byte countdownMin _INIT(0), countdownSec _INIT(0);
WLED_GLOBAL byte macroBoot _INIT(0); // macro loaded after startup
WLED_GLOBAL byte macroNl _INIT(0); // after nightlight delay over
WLED_GLOBAL byte macroCountdown _INIT(0);
WLED_GLOBAL byte macroAlexaOn _INIT(0), macroAlexaOff _INIT(0);
WLED_GLOBAL byte macroButton _INIT(0), macroLongPress _INIT(0), macroDoublePress _INIT(0);
// Security CONFIG
WLED_GLOBAL bool otaLock _INIT(false); // prevents OTA firmware updates without password. ALWAYS enable if system exposed to any public networks
WLED_GLOBAL bool wifiLock _INIT(false); // prevents access to WiFi settings when OTA lock is enabled
WLED_GLOBAL bool aOtaEnabled _INIT(true); // ArduinoOTA allows easy updates directly from the IDE. Careful, it does not auto-disable when OTA lock is on
WLED_GLOBAL uint16_t userVar0 _INIT(0), userVar1 _INIT(0);
#ifdef WLED_ENABLE_DMX
// dmx CONFIG
WLED_GLOBAL byte DMXChannels _INIT(7); // number of channels per fixture
WLED_GLOBAL byte DMXFixtureMap[15] _INIT_N(({ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }));
// assigns the different channels to different functions. See wled21_dmx.ino for more information.
WLED_GLOBAL uint16_t DMXGap _INIT(10); // gap between the fixtures. makes addressing easier because you don't have to memorize odd numbers when climbing up onto a rig.
WLED_GLOBAL uint16_t DMXStart _INIT(10); // start address of the first fixture
#endif
// internal global variable declarations
// wifi
WLED_GLOBAL bool apActive _INIT(false);
WLED_GLOBAL bool forceReconnect _INIT(false);
WLED_GLOBAL uint32_t lastReconnectAttempt _INIT(0);
WLED_GLOBAL bool interfacesInited _INIT(false);
WLED_GLOBAL bool wasConnected _INIT(false);
// color
WLED_GLOBAL byte colOld[] _INIT_N(({ 0, 0, 0, 0 })); // color before transition
WLED_GLOBAL byte colT[] _INIT_N(({ 0, 0, 0, 0 })); // color that is currently displayed on the LEDs
WLED_GLOBAL byte colIT[] _INIT_N(({ 0, 0, 0, 0 })); // color that was last sent to LEDs
WLED_GLOBAL byte colSecT[] _INIT_N(({ 0, 0, 0, 0 }));
WLED_GLOBAL byte colSecOld[] _INIT_N(({ 0, 0, 0, 0 }));
WLED_GLOBAL byte colSecIT[] _INIT_N(({ 0, 0, 0, 0 }));
WLED_GLOBAL byte lastRandomIndex _INIT(0); // used to save last random color so the new one is not the same
// transitions
WLED_GLOBAL bool transitionActive _INIT(false);
WLED_GLOBAL uint16_t transitionDelayDefault _INIT(transitionDelay);
WLED_GLOBAL uint16_t transitionDelayTemp _INIT(transitionDelay);
WLED_GLOBAL unsigned long transitionStartTime;
WLED_GLOBAL float tperLast _INIT(0); // crossfade transition progress, 0.0f - 1.0f
WLED_GLOBAL bool jsonTransitionOnce _INIT(false);
// nightlight
WLED_GLOBAL bool nightlightActive _INIT(false);
WLED_GLOBAL bool nightlightActiveOld _INIT(false);
WLED_GLOBAL uint32_t nightlightDelayMs _INIT(10);
WLED_GLOBAL byte nightlightDelayMinsDefault _INIT(nightlightDelayMins);
WLED_GLOBAL unsigned long nightlightStartTime;
WLED_GLOBAL byte briNlT _INIT(0); // current nightlight brightness
WLED_GLOBAL byte colNlT[] _INIT_N(({ 0, 0, 0, 0 })); // current nightlight color
// brightness
WLED_GLOBAL unsigned long lastOnTime _INIT(0);
WLED_GLOBAL bool offMode _INIT(!turnOnAtBoot);
WLED_GLOBAL byte bri _INIT(briS);
WLED_GLOBAL byte briOld _INIT(0);
WLED_GLOBAL byte briT _INIT(0);
WLED_GLOBAL byte briIT _INIT(0);
WLED_GLOBAL byte briLast _INIT(128); // brightness before turned off. Used for toggle function
WLED_GLOBAL byte whiteLast _INIT(128); // white channel before turned off. Used for toggle function
// button
WLED_GLOBAL bool buttonPressedBefore _INIT(false);
WLED_GLOBAL bool buttonLongPressed _INIT(false);
WLED_GLOBAL unsigned long buttonPressedTime _INIT(0);
WLED_GLOBAL unsigned long buttonWaitTime _INIT(0);
// notifications
WLED_GLOBAL bool notifyDirectDefault _INIT(notifyDirect);
WLED_GLOBAL bool receiveNotifications _INIT(true);
WLED_GLOBAL unsigned long notificationSentTime _INIT(0);
WLED_GLOBAL byte notificationSentCallMode _INIT(NOTIFIER_CALL_MODE_INIT);
WLED_GLOBAL bool notificationTwoRequired _INIT(false);
// effects
WLED_GLOBAL byte effectCurrent _INIT(0);
WLED_GLOBAL byte effectSpeed _INIT(128);
WLED_GLOBAL byte effectIntensity _INIT(128);
WLED_GLOBAL byte effectPalette _INIT(0);
// network
WLED_GLOBAL bool udpConnected _INIT(false), udpRgbConnected _INIT(false);
// ui style
WLED_GLOBAL bool showWelcomePage _INIT(false);
// hue
WLED_GLOBAL byte hueError _INIT(HUE_ERROR_INACTIVE);
// WLED_GLOBAL uint16_t hueFailCount _INIT(0);
WLED_GLOBAL float hueXLast _INIT(0), hueYLast _INIT(0);
WLED_GLOBAL uint16_t hueHueLast _INIT(0), hueCtLast _INIT(0);
WLED_GLOBAL byte hueSatLast _INIT(0), hueBriLast _INIT(0);
WLED_GLOBAL unsigned long hueLastRequestSent _INIT(0);
WLED_GLOBAL bool hueAuthRequired _INIT(false);
WLED_GLOBAL bool hueReceived _INIT(false);
WLED_GLOBAL bool hueStoreAllowed _INIT(false), hueNewKey _INIT(false);
// overlays
WLED_GLOBAL byte overlayCurrent _INIT(overlayDefault);
WLED_GLOBAL byte overlaySpeed _INIT(200);
WLED_GLOBAL unsigned long overlayRefreshMs _INIT(200);
WLED_GLOBAL unsigned long overlayRefreshedTime;
// cronixie
WLED_GLOBAL byte dP[] _INIT_N(({ 0, 0, 0, 0, 0, 0 }));
WLED_GLOBAL bool cronixieInit _INIT(false);
// countdown
WLED_GLOBAL unsigned long countdownTime _INIT(1514764800L);
WLED_GLOBAL bool countdownOverTriggered _INIT(true);
// timer
WLED_GLOBAL byte lastTimerMinute _INIT(0);
WLED_GLOBAL byte timerHours[] _INIT_N(({ 0, 0, 0, 0, 0, 0, 0, 0 }));
WLED_GLOBAL byte timerMinutes[] _INIT_N(({ 0, 0, 0, 0, 0, 0, 0, 0 }));
WLED_GLOBAL byte timerMacro[] _INIT_N(({ 0, 0, 0, 0, 0, 0, 0, 0 }));
WLED_GLOBAL byte timerWeekday[] _INIT_N(({ 255, 255, 255, 255, 255, 255, 255, 255 })); // weekdays to activate on
// bit pattern of arr elem: 0b11111111: sun,sat,fri,thu,wed,tue,mon,validity
// blynk
WLED_GLOBAL bool blynkEnabled _INIT(false);
// preset cycling
WLED_GLOBAL bool presetCyclingEnabled _INIT(false);
WLED_GLOBAL byte presetCycleMin _INIT(1), presetCycleMax _INIT(5);
WLED_GLOBAL uint16_t presetCycleTime _INIT(1250);
WLED_GLOBAL unsigned long presetCycledTime _INIT(0);
WLED_GLOBAL byte presetCycCurr _INIT(presetCycleMin);
WLED_GLOBAL bool presetApplyBri _INIT(true);
WLED_GLOBAL bool saveCurrPresetCycConf _INIT(false);
// realtime
WLED_GLOBAL byte realtimeMode _INIT(REALTIME_MODE_INACTIVE);
WLED_GLOBAL IPAddress realtimeIP _INIT((0, 0, 0, 0));
WLED_GLOBAL unsigned long realtimeTimeout _INIT(0);
// mqtt
WLED_GLOBAL long lastMqttReconnectAttempt _INIT(0);
WLED_GLOBAL long lastInterfaceUpdate _INIT(0);
WLED_GLOBAL byte interfaceUpdateCallMode _INIT(NOTIFIER_CALL_MODE_INIT);
WLED_GLOBAL char mqttStatusTopic[40] _INIT(""); // this must be global because of async handlers
#if AUXPIN >= 0
// auxiliary debug pin
WLED_GLOBAL byte auxTime _INIT(0);
WLED_GLOBAL unsigned long auxStartTime _INIT(0);
WLED_GLOBAL bool auxActive _INIT(false, auxActiveBefore _INIT(false);
#endif
// alexa udp
WLED_GLOBAL String escapedMac;
#ifndef WLED_DISABLE_ALEXA
WLED_GLOBAL Espalexa espalexa;
WLED_GLOBAL EspalexaDevice* espalexaDevice;
#endif
// dns server
WLED_GLOBAL DNSServer dnsServer;
// network time
WLED_GLOBAL bool ntpConnected _INIT(false);
WLED_GLOBAL time_t local _INIT(0);
WLED_GLOBAL unsigned long ntpLastSyncTime _INIT(999000000L);
WLED_GLOBAL unsigned long ntpPacketSentTime _INIT(999000000L);
WLED_GLOBAL IPAddress ntpServerIP;
WLED_GLOBAL uint16_t ntpLocalPort _INIT(2390);
// Temp buffer
WLED_GLOBAL char* obuf;
WLED_GLOBAL uint16_t olen _INIT(0);
// presets
WLED_GLOBAL uint16_t savedPresets _INIT(0);
WLED_GLOBAL int8_t currentPreset _INIT(-1);
WLED_GLOBAL bool isPreset _INIT(false);
WLED_GLOBAL byte errorFlag _INIT(0);
WLED_GLOBAL String messageHead, messageSub;
WLED_GLOBAL byte optionType;
WLED_GLOBAL bool doReboot _INIT(false); // flag to initiate reboot from async handlers
WLED_GLOBAL bool doPublishMqtt _INIT(false);
// server library objects
WLED_GLOBAL AsyncWebServer server _INIT_N(((80)));
WLED_GLOBAL AsyncClient* hueClient _INIT(NULL);
WLED_GLOBAL AsyncMqttClient* mqtt _INIT(NULL);
// udp interface objects
WLED_GLOBAL WiFiUDP notifierUdp, rgbUdp;
WLED_GLOBAL WiFiUDP ntpUdp;
WLED_GLOBAL ESPAsyncE131 e131 _INIT_N(((handleE131Packet)));
WLED_GLOBAL bool e131NewData _INIT(false);
// led fx library object
WLED_GLOBAL WS2812FX strip _INIT(WS2812FX());
// debug macro variable definitions
#ifdef WLED_DEBUG
WLED_GLOBAL unsigned long debugTime _INIT(0);
WLED_GLOBAL int lastWifiState _INIT(3);
WLED_GLOBAL unsigned long wifiStateChangedTime _INIT(0);
WLED_GLOBAL int loops _INIT(0);
#endif
#define WLED_CONNECTED (WiFi.status() == WL_CONNECTED)
#define WLED_WIFI_CONFIGURED (strlen(clientSSID) >= 1 && strcmp(clientSSID, DEFAULT_CLIENT_SSID) != 0)
// append new c string to temp buffer efficiently // append new c string to temp buffer efficiently
bool oappend(const char* txt); bool oappend(const char* txt);
// append new number to temp buffer efficiently // append new number to temp buffer efficiently