FX update

- Meteor: trail & 0.13 behaviour
- Meteor Smooth: train & 0.13 behaviour
- Scrolling Text: rotation
This commit is contained in:
Blaz Kristan 2023-09-24 16:48:59 +02:00
parent ea7e0c6204
commit 5eadbe7ecd
5 changed files with 35 additions and 31 deletions

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@ -2,7 +2,7 @@
#### Build 2309240 #### Build 2309240
- Release of WLED beta version 0.14.0-b6 "Hoshi" - Release of WLED beta version 0.14.0-b6 "Hoshi"
- Effect bugfixes and improvements - Effect bugfixes and improvements (Meteor, Meteor Smooth, Scrolling Text)
- audioreactive: bugfixes for ES8388 and ES7243 init; minor improvements for analog inputs - audioreactive: bugfixes for ES8388 and ES7243 init; minor improvements for analog inputs
#### Build 2309100 #### Build 2309100

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@ -2260,17 +2260,18 @@ uint16_t mode_meteor() {
byte* trail = SEGENV.data; byte* trail = SEGENV.data;
byte meteorSize= 1+ SEGLEN / 10; const unsigned meteorSize= 1 + SEGLEN / 20; // 5%
uint16_t counter = strip.now * ((SEGMENT.speed >> 2) +8); uint16_t counter = strip.now * ((SEGMENT.speed >> 2) +8);
uint16_t in = counter * SEGLEN >> 16; uint16_t in = counter * SEGLEN >> 16;
const int max = SEGMENT.palette==5 || !SEGMENT.check1 ? 240 : 255;
// fade all leds to colors[1] in LEDs one step // fade all leds to colors[1] in LEDs one step
for (int i = 0; i < SEGLEN; i++) { for (int i = 0; i < SEGLEN; i++) {
if (random8() <= 255 - SEGMENT.intensity) if (random8() <= 255 - SEGMENT.intensity) {
{ byte meteorTrailDecay = 162 + random8(92);
byte meteorTrailDecay = 128 + random8(127);
trail[i] = scale8(trail[i], meteorTrailDecay); trail[i] = scale8(trail[i], meteorTrailDecay);
SEGMENT.setPixelColor(i, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(i, true, false, 0), trail[i])); uint32_t col = SEGMENT.check1 ? SEGMENT.color_from_palette(i, true, false, 0, trail[i]) : SEGMENT.color_from_palette(trail[i], false, true, 255);
SEGMENT.setPixelColor(i, col);
} }
} }
@ -2280,13 +2281,14 @@ uint16_t mode_meteor() {
if (index >= SEGLEN) { if (index >= SEGLEN) {
index -= SEGLEN; index -= SEGLEN;
} }
trail[index] = 240; trail[index] = max;
SEGMENT.setPixelColor(index, SEGMENT.color_from_palette(index, true, false, 0)); uint32_t col = SEGMENT.check1 ? SEGMENT.color_from_palette(index, true, false, 0, trail[index]) : SEGMENT.color_from_palette(trail[index], false, true, 255);
SEGMENT.setPixelColor(index, col);
} }
return FRAMETIME; return FRAMETIME;
} }
static const char _data_FX_MODE_METEOR[] PROGMEM = "Meteor@!,Trail length;!,!;!;1"; static const char _data_FX_MODE_METEOR[] PROGMEM = "Meteor@!,Trail,,,,Gradient;;!;1";
// smooth meteor effect // smooth meteor effect
@ -2298,18 +2300,17 @@ uint16_t mode_meteor_smooth() {
byte* trail = SEGENV.data; byte* trail = SEGENV.data;
byte meteorSize= 1+ SEGLEN / 10; const unsigned meteorSize= 1+ SEGLEN / 20; // 5%
uint16_t in = map((SEGENV.step >> 6 & 0xFF), 0, 255, 0, SEGLEN -1); uint16_t in = map((SEGENV.step >> 6 & 0xFF), 0, 255, 0, SEGLEN -1);
const int max = SEGMENT.palette==5 || !SEGMENT.check1 ? 240 : 255;
// fade all leds to colors[1] in LEDs one step // fade all leds to colors[1] in LEDs one step
for (int i = 0; i < SEGLEN; i++) { for (int i = 0; i < SEGLEN; i++) {
if (trail[i] != 0 && random8() <= 255 - SEGMENT.intensity) if (/*trail[i] != 0 &&*/ random8() <= 255 - SEGMENT.intensity) {
{ int change = trail[i] + 4 - random8(24); //change each time between -20 and +4
int change = 3 - random8(12); //change each time between -8 and +3 trail[i] = constrain(change, 0, max);
trail[i] += change; uint32_t col = SEGMENT.check1 ? SEGMENT.color_from_palette(i, true, false, 0, trail[i]) : SEGMENT.color_from_palette(trail[i], false, true, 255);
if (trail[i] > 245) trail[i] = 0; SEGMENT.setPixelColor(i, col);
if (trail[i] > 240) trail[i] = 240;
SEGMENT.setPixelColor(i, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(i, true, false, 0), trail[i]));
} }
} }
@ -2319,14 +2320,15 @@ uint16_t mode_meteor_smooth() {
if (index >= SEGLEN) { if (index >= SEGLEN) {
index -= SEGLEN; index -= SEGLEN;
} }
trail[index] = 240; trail[index] = max;
SEGMENT.setPixelColor(index, SEGMENT.color_from_palette(index, true, false, 0)); uint32_t col = SEGMENT.check1 ? SEGMENT.color_from_palette(index, true, false, 0, trail[index]) : SEGMENT.color_from_palette(trail[index], false, true, 255);
SEGMENT.setPixelColor(index, col);
} }
SEGENV.step += SEGMENT.speed +1; SEGENV.step += SEGMENT.speed +1;
return FRAMETIME; return FRAMETIME;
} }
static const char _data_FX_MODE_METEOR_SMOOTH[] PROGMEM = "Meteor Smooth@!,Trail length;!,!;!;1"; static const char _data_FX_MODE_METEOR_SMOOTH[] PROGMEM = "Meteor Smooth@!,Trail,,,,Gradient;;!;1";
//Railway Crossing / Christmas Fairy lights //Railway Crossing / Christmas Fairy lights
@ -5984,12 +5986,12 @@ uint16_t mode_2Dscrollingtext(void) {
col1 = SEGCOLOR(0); col1 = SEGCOLOR(0);
col2 = SEGCOLOR(2); col2 = SEGCOLOR(2);
} }
SEGMENT.drawCharacter(text[i], xoffset, yoffset, letterWidth, letterHeight, col1, col2, (SEGMENT.custom3+1)>>3); SEGMENT.drawCharacter(text[i], xoffset, yoffset, letterWidth, letterHeight, col1, col2, map(SEGMENT.custom3, 0, 31, -2, 2));
} }
return FRAMETIME; return FRAMETIME;
} }
static const char _data_FX_MODE_2DSCROLLTEXT[] PROGMEM = "Scrolling Text@!,Y Offset,Trail,Font size,Rotate,Gradient,Overlay,Reverse;!,!,Gradient;!;2;ix=128,c1=0,c3=0,rev=0,mi=0,rY=0,mY=0"; static const char _data_FX_MODE_2DSCROLLTEXT[] PROGMEM = "Scrolling Text@!,Y Offset,Trail,Font size,Rotate,Gradient,Overlay,Reverse;!,!,Gradient;!;2;ix=128,c1=0,rev=0,mi=0,rY=0,mY=0";
//////////////////////////// ////////////////////////////

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@ -629,9 +629,9 @@ typedef struct Segment {
void fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c); void fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c);
void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c); void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c);
void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c) { drawLine(x0, y0, x1, y1, RGBW32(c.r,c.g,c.b,0)); } // automatic inline void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c) { drawLine(x0, y0, x1, y1, RGBW32(c.r,c.g,c.b,0)); } // automatic inline
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color, uint32_t col2 = 0, uint8_t rotate = 0); void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color, uint32_t col2 = 0, int8_t rotate = 0);
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c) { drawCharacter(chr, x, y, w, h, RGBW32(c.r,c.g,c.b,0)); } // automatic inline void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c) { drawCharacter(chr, x, y, w, h, RGBW32(c.r,c.g,c.b,0)); } // automatic inline
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c, CRGB c2, uint8_t rotate = 0) { drawCharacter(chr, x, y, w, h, RGBW32(c.r,c.g,c.b,0), RGBW32(c2.r,c2.g,c2.b,0), rotate); } // automatic inline void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c, CRGB c2, int8_t rotate = 0) { drawCharacter(chr, x, y, w, h, RGBW32(c.r,c.g,c.b,0), RGBW32(c2.r,c2.g,c2.b,0), rotate); } // automatic inline
void wu_pixel(uint32_t x, uint32_t y, CRGB c); void wu_pixel(uint32_t x, uint32_t y, CRGB c);
void blur1d(fract8 blur_amount); // blur all rows in 1 dimension void blur1d(fract8 blur_amount); // blur all rows in 1 dimension
void blur2d(fract8 blur_amount) { blur(blur_amount); } void blur2d(fract8 blur_amount) { blur(blur_amount); }
@ -661,8 +661,9 @@ typedef struct Segment {
void fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c) {} void fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c) {}
void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c) {} void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c) {}
void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c) {} void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c) {}
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color) {} void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color, uint32_t = 0, int8_t = 0) {}
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB color) {} void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB color) {}
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c, CRGB c2, int8_t rotate = 0) {}
void wu_pixel(uint32_t x, uint32_t y, CRGB c) {} void wu_pixel(uint32_t x, uint32_t y, CRGB c) {}
#endif #endif
} segment; } segment;

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@ -571,7 +571,7 @@ void Segment::drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint3
// draws a raster font character on canvas // draws a raster font character on canvas
// only supports: 4x6=24, 5x8=40, 5x12=60, 6x8=48 and 7x9=63 fonts ATM // only supports: 4x6=24, 5x8=40, 5x12=60, 6x8=48 and 7x9=63 fonts ATM
void Segment::drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color, uint32_t col2, uint8_t rotate) { void Segment::drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color, uint32_t col2, int8_t rotate) {
if (!isActive()) return; // not active if (!isActive()) return; // not active
if (chr < 32 || chr > 126) return; // only ASCII 32-126 supported if (chr < 32 || chr > 126) return; // only ASCII 32-126 supported
chr -= 32; // align with font table entries chr -= 32; // align with font table entries
@ -597,10 +597,11 @@ void Segment::drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w,
for (int j = 0; j<w; j++) { // character width for (int j = 0; j<w; j++) { // character width
int x0, y0; int x0, y0;
switch (rotate) { switch (rotate) {
case 3: x0 = x + (h-1) - i; y0 = y + (w-1) - j; break; case -1: x0 = x + (h-1) - i; y0 = y + (w-1) - j; break; // -90 deg
case 2: x0 = x + j; y0 = y + (h-1) - i; break; case -2:
case 1: x0 = x + i; y0 = y + j; break; case 2: x0 = x + j; y0 = y + (h-1) - i; break; // 180 deg
default: x0 = x + (w-1) - j; y0 = y + i; break; case 1: x0 = x + i; y0 = y + j; break; // +90 deg
default: x0 = x + (w-1) - j; y0 = y + i; break; // no rotation
} }
if (x0 < 0 || x0 >= cols || y0 < 0 || y0 >= rows) continue; // drawing off-screen if (x0 < 0 || x0 >= cols || y0 < 0 || y0 >= rows) continue; // drawing off-screen
if (((bits>>(j+(8-w))) & 0x01)) { // bit set if (((bits>>(j+(8-w))) & 0x01)) { // bit set

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@ -8,7 +8,7 @@
*/ */
// version code in format yymmddb (b = daily build) // version code in format yymmddb (b = daily build)
#define VERSION 2309240 #define VERSION 2309241
//uncomment this if you have a "my_config.h" file you'd like to use //uncomment this if you have a "my_config.h" file you'd like to use
//#define WLED_USE_MY_CONFIG //#define WLED_USE_MY_CONFIG