Minor tweaks & optimisations.
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@ -118,7 +118,7 @@
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</select><br>
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</select><br>
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UTC offset: <input name="UO" type="number" min="-65500" max="65500" required> seconds (max. 18 hours)<br>
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UTC offset: <input name="UO" type="number" min="-65500" max="65500" required> seconds (max. 18 hours)<br>
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Current local time is <span class="times">unknown</span>.<br>
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Current local time is <span class="times">unknown</span>.<br>
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Longitude: <input name="LN" type="number" min="-180" max="180" step="0.01"> Latitude: <input name="LT" type="number" min="-90" max="90" step="0.01">
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Longitude: <input name="LN" type="number" min="-180" max="180" step="0.01"> Latitude: <input name="LT" type="number" min="-66.6" max="66.6" step="0.01">
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<h3>Clock</h3>
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<h3>Clock</h3>
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Clock Overlay:
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Clock Overlay:
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<select name="OL" onchange="Cs()">
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<select name="OL" onchange="Cs()">
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@ -318,9 +318,9 @@ US-MST/MDT</option><option value="7">US-AZ</option><option value="8">US-PST/PDT
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max="65500" required> seconds (max. 18 hours)<br>Current local time is <span
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max="65500" required> seconds (max. 18 hours)<br>Current local time is <span
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class="times">unknown</span>.<br>Longitude: <input name="LN" type="number"
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class="times">unknown</span>.<br>Longitude: <input name="LN" type="number"
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min="-180" max="180" step="0.01"> Latitude: <input name="LT" type="number"
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min="-180" max="180" step="0.01"> Latitude: <input name="LT" type="number"
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min="-90" max="90" step="0.01"><h3>Clock</h3>Clock Overlay: <select name="OL"
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min="-66.6" max="66.6" step="0.01"><h3>Clock</h3>Clock Overlay: <select
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onchange="Cs()"><option value="0" id="cn" selected="selected">None</option>
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name="OL" onchange="Cs()"><option value="0" id="cn" selected="selected">None
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<option value="1" id="ca">Analog Clock</option><option value="2">
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</option><option value="1" id="ca">Analog Clock</option><option value="2">
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Single Digit Clock</option><option value="3" id="cc">Cronixie Clock</option>
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Single Digit Clock</option><option value="3" id="cc">Cronixie Clock</option>
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</select><br><div id="coc">First LED: <input name="O1" type="number" min="0"
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</select><br><div id="coc">First LED: <input name="O1" type="number" min="0"
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max="255" required> Last LED: <input name="O2" type="number" min="0" max="255"
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max="255" required> Last LED: <input name="O2" type="number" min="0" max="255"
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@ -219,7 +219,7 @@ void getTimeString(char* out)
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if (hr > 11) hr -= 12;
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if (hr > 11) hr -= 12;
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if (hr == 0) hr = 12;
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if (hr == 0) hr = 12;
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}
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}
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sprintf(out,"%i-%i-%i, %02d:%02d:%02d",year(localTime), month(localTime), day(localTime), hr, minute(localTime), second(localTime));
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sprintf_P(out,PSTR("%i-%i-%i, %02d:%02d:%02d"),year(localTime), month(localTime), day(localTime), hr, minute(localTime), second(localTime));
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if (useAMPM)
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if (useAMPM)
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{
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{
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strcat(out,(hour(localTime) > 11)? " PM":" AM");
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strcat(out,(hour(localTime) > 11)? " PM":" AM");
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@ -266,7 +266,7 @@ void checkTimers()
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lastTimerMinute = minute(localTime);
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lastTimerMinute = minute(localTime);
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// calculate sunrise and sunset at midnight (if longitude and latitude are set)
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// calculate sunrise and sunset at midnight (if longitude and latitude are set)
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if (((int)longitude || (int)latitude) && ((!hour(localTime) && !minute(localTime)) || !sunrise)) {
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if (((int)longitude || (int)latitude) && ((!hour(localTime) && !minute(localTime)) || (!sunrise && !sunset))) {
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struct tm tim_0;
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struct tm tim_0;
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tim_0.tm_year = year(localTime)-1900;
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tim_0.tm_year = year(localTime)-1900;
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tim_0.tm_mon = month(localTime)-1;
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tim_0.tm_mon = month(localTime)-1;
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@ -275,16 +275,26 @@ void checkTimers()
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tim_0.tm_isdst = 0;
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tim_0.tm_isdst = 0;
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int minUTC = getSunriseUTC(year(localTime), month(localTime), day(localTime), latitude, longitude);
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int minUTC = getSunriseUTC(year(localTime), month(localTime), day(localTime), latitude, longitude);
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if (minUTC) {
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// there is a sunrise
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tim_0.tm_hour = minUTC / 60;
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tim_0.tm_hour = minUTC / 60;
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tim_0.tm_min = minUTC % 60;
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tim_0.tm_min = minUTC % 60;
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sunrise = tz->toLocal(mktime(&tim_0) - utcOffsetSecs);
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sunrise = tz->toLocal(mktime(&tim_0) - utcOffsetSecs);
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DEBUG_PRINTF("Sunrise: %02d:%02d\n", hour(sunrise), minute(sunrise));
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DEBUG_PRINTF("Sunrise: %02d:%02d\n", hour(sunrise), minute(sunrise));
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} else {
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sunrise = 0;
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}
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minUTC = getSunriseUTC(year(localTime), month(localTime), day(localTime), latitude, longitude, true);
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minUTC = getSunriseUTC(year(localTime), month(localTime), day(localTime), latitude, longitude, true);
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if (minUTC) {
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// there is a sunset
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tim_0.tm_hour = minUTC / 60;
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tim_0.tm_hour = minUTC / 60;
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tim_0.tm_min = minUTC % 60;
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tim_0.tm_min = minUTC % 60;
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sunset = tz->toLocal(mktime(&tim_0) - utcOffsetSecs);
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sunset = tz->toLocal(mktime(&tim_0) - utcOffsetSecs);
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DEBUG_PRINTF("Sunset: %02d:%02d\n", hour(sunset), minute(sunset));
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DEBUG_PRINTF("Sunset: %02d:%02d\n", hour(sunset), minute(sunset));
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} else {
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sunset = 0;
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}
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}
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}
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if (sunrise && sunset) daytime = difftime(localTime, sunrise) > 0 && difftime(localTime, sunset) < 0;
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if (sunrise && sunset) daytime = difftime(localTime, sunrise) > 0 && difftime(localTime, sunset) < 0;
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@ -320,7 +330,7 @@ void checkTimers()
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}
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}
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}
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}
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#define ZENITH -.83
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#define ZENITH -0.83
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int getSunriseUTC(int year, int month, int day, float lat, float lon, bool sunset) {
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int getSunriseUTC(int year, int month, int day, float lat, float lon, bool sunset) {
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//1. first calculate the day of the year
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//1. first calculate the day of the year
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float N1 = floor(275 * month / 9);
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float N1 = floor(275 * month / 9);
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@ -336,10 +346,10 @@ int getSunriseUTC(int year, int month, int day, float lat, float lon, bool sunse
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float M = (0.9856 * t) - 3.289;
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float M = (0.9856 * t) - 3.289;
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//4. calculate the Sun's true longitude
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//4. calculate the Sun's true longitude
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float L = fmod(M + (1.916 * sin((PI/180)*M)) + (0.020 * sin(2 *(PI/180) * M)) + 282.634,360.0);
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float L = fmod(M + (1.916 * sin(DEG_TO_RAD*M)) + (0.020 * sin(2*DEG_TO_RAD*M)) + 282.634, 360.0);
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//5a. calculate the Sun's right ascension
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//5a. calculate the Sun's right ascension
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float RA = fmod(180/PI*atan(0.91764 * tan((PI/180)*L)),360.0);
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float RA = fmod(RAD_TO_DEG*atan(0.91764 * tan(DEG_TO_RAD*L)), 360.0);
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//5b. right ascension value needs to be in the same quadrant as L
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//5b. right ascension value needs to be in the same quadrant as L
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float Lquadrant = floor( L/90) * 90;
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float Lquadrant = floor( L/90) * 90;
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@ -347,22 +357,20 @@ int getSunriseUTC(int year, int month, int day, float lat, float lon, bool sunse
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RA = RA + (Lquadrant - RAquadrant);
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RA = RA + (Lquadrant - RAquadrant);
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//5c. right ascension value needs to be converted into hours
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//5c. right ascension value needs to be converted into hours
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RA = RA / 15;
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RA /= 15.;
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//6. calculate the Sun's declination
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//6. calculate the Sun's declination
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float sinDec = 0.39782 * sin((PI/180)*L);
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float sinDec = 0.39782 * sin(DEG_TO_RAD*L);
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float cosDec = cos(asin(sinDec));
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float cosDec = cos(asin(sinDec));
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//7a. calculate the Sun's local hour angle
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//7a. calculate the Sun's local hour angle
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float cosH = (sin((PI/180)*ZENITH) - (sinDec * sin((PI/180)*lat))) / (cosDec * cos((PI/180)*lat));
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float cosH = (sin(DEG_TO_RAD*ZENITH) - (sinDec * sin(DEG_TO_RAD*lat))) / (cosDec * cos(DEG_TO_RAD*lat));
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/*
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if (cosH > 1 && !sunset) return 0; // the sun never rises on this location (on the specified date)
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if (cosH > 1) the sun never rises on this location (on the specified date)
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if (cosH < -1 && sunset) return 0; // the sun never sets on this location (on the specified date)
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if (cosH < -1) the sun never sets on this location (on the specified date)
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*/
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//7b. finish calculating H and convert into hours
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//7b. finish calculating H and convert into hours
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float H = sunset ? (180/PI)*acos(cosH) : 360 - (180/PI)*acos(cosH);
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float H = sunset ? RAD_TO_DEG*acos(cosH) : 360 - RAD_TO_DEG*acos(cosH);
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H = H / 15;
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H /= 15.;
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//8. calculate local mean time of rising/setting
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//8. calculate local mean time of rising/setting
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float T = H + RA - (0.06571 * t) - 6.622;
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float T = H + RA - (0.06571 * t) - 6.622;
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@ -8,7 +8,7 @@
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*/
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*/
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// version code in format yymmddb (b = daily build)
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// version code in format yymmddb (b = daily build)
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#define VERSION 2103070
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#define VERSION 2103071
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//uncomment this if you have a "my_config.h" file you'd like to use
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//uncomment this if you have a "my_config.h" file you'd like to use
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//#define WLED_USE_MY_CONFIG
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//#define WLED_USE_MY_CONFIG
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