AR: optimization for smaller MCUs
- this reduces "lagging behind" of I2S sampling on smaller MCU's. The maximum time for FFT is now ~20 millis. - small improvement for SR_DEBUG
This commit is contained in:
parent
90b3f009af
commit
79776ae8bc
@ -8,7 +8,7 @@
|
||||
#error This audio reactive usermod does not support the ESP8266.
|
||||
#endif
|
||||
|
||||
#ifdef WLED_DEBUG
|
||||
#if defined(WLED_DEBUG) || defined(SR_DEBUG)
|
||||
#include <esp_timer.h>
|
||||
#endif
|
||||
|
||||
@ -45,9 +45,9 @@ constexpr SRate_t SAMPLE_RATE = 22050; // Base sample rate in Hz - 22Kh
|
||||
//constexpr SRate_t SAMPLE_RATE = 20480; // Base sample rate in Hz - 20Khz is experimental. Physical sample time -> 25ms
|
||||
//constexpr SRate_t SAMPLE_RATE = 10240; // Base sample rate in Hz - previous default. Physical sample time -> 50ms
|
||||
|
||||
#define FFT_MIN_CYCLE 18 // minimum time before FFT task is repeated. Use with 22Khz sampling
|
||||
//#define FFT_MIN_CYCLE 22 // minimum time before FFT task is repeated. Use with 20Khz sampling
|
||||
//#define FFT_MIN_CYCLE 44 // minimum time before FFT task is repeated. Use with 10Khz sampling
|
||||
#define FFT_MIN_CYCLE 21 // minimum time before FFT task is repeated. Use with 22Khz sampling
|
||||
//#define FFT_MIN_CYCLE 23 // minimum time before FFT task is repeated. Use with 20Khz sampling
|
||||
//#define FFT_MIN_CYCLE 46 // minimum time before FFT task is repeated. Use with 10Khz sampling
|
||||
|
||||
// globals
|
||||
static uint8_t inputLevel = 128; // UI slider value
|
||||
@ -144,7 +144,7 @@ static float fftAvg[NUM_GEQ_CHANNELS] = {0.0f}; // Calcula
|
||||
static float fftResultMax[NUM_GEQ_CHANNELS] = {0.0f}; // A table used for testing to determine how our post-processing is working.
|
||||
#endif
|
||||
|
||||
#ifdef WLED_DEBUG
|
||||
#if defined(WLED_DEBUG) || defined(SR_DEBUG)
|
||||
static uint64_t fftTime = 0;
|
||||
static uint64_t sampleTime = 0;
|
||||
#endif
|
||||
@ -182,31 +182,33 @@ void FFTcode(void * parameter)
|
||||
// see https://www.freertos.org/vtaskdelayuntil.html
|
||||
const TickType_t xFrequency = FFT_MIN_CYCLE * portTICK_PERIOD_MS;
|
||||
|
||||
TickType_t xLastWakeTime = xTaskGetTickCount();
|
||||
for(;;) {
|
||||
TickType_t xLastWakeTime = xTaskGetTickCount();
|
||||
delay(1); // DO NOT DELETE THIS LINE! It is needed to give the IDLE(0) task enough time and to keep the watchdog happy.
|
||||
// taskYIELD(), yield(), vTaskDelay() and esp_task_wdt_feed() didn't seem to work.
|
||||
|
||||
vTaskDelayUntil( &xLastWakeTime, xFrequency); // release CPU, and let I2S fill its buffers
|
||||
// Only run the FFT computing code if we're not in Receive mode and not in realtime mode
|
||||
// Don't run FFT computing code if we're in Receive mode or in realtime mode
|
||||
if (disableSoundProcessing || (audioSyncEnabled & 0x02)) {
|
||||
vTaskDelayUntil( &xLastWakeTime, xFrequency); // release CPU, and let I2S fill its buffers
|
||||
continue;
|
||||
}
|
||||
|
||||
#ifdef WLED_DEBUG
|
||||
#if defined(WLED_DEBUG) || defined(SR_DEBUG)
|
||||
uint64_t start = esp_timer_get_time();
|
||||
#endif
|
||||
|
||||
// get a fresh batch of samples from I2S
|
||||
if (audioSource) audioSource->getSamples(vReal, samplesFFT);
|
||||
|
||||
#ifdef WLED_DEBUG
|
||||
#if defined(WLED_DEBUG) || defined(SR_DEBUG)
|
||||
if (start < esp_timer_get_time()) { // filter out overflows
|
||||
unsigned long sampleTimeInMillis = (esp_timer_get_time() - start +5ULL) / 10ULL; // "+5" to ensure proper rounding
|
||||
sampleTime = (sampleTimeInMillis*3 + sampleTime*7)/10; // smooth
|
||||
}
|
||||
#endif
|
||||
|
||||
xLastWakeTime = xTaskGetTickCount(); // update "last unblocked time" for vTaskDelay
|
||||
|
||||
// find highest sample in the batch
|
||||
float maxSample = 0.0f; // max sample from FFT batch
|
||||
for (int i=0; i < samplesFFT; i++) {
|
||||
@ -380,7 +382,7 @@ void FFTcode(void * parameter)
|
||||
fftResult[i] = constrain((int)currentResult, 0, 255);
|
||||
}
|
||||
|
||||
#ifdef WLED_DEBUG
|
||||
#if defined(WLED_DEBUG) || defined(SR_DEBUG)
|
||||
if (start < esp_timer_get_time()) { // filter out overflows
|
||||
unsigned long fftTimeInMillis = ((esp_timer_get_time() - start) +5ULL) / 10ULL; // "+5" to ensure proper rounding
|
||||
fftTime = (fftTimeInMillis*3 + fftTime*7)/10; // smooth
|
||||
@ -390,6 +392,8 @@ void FFTcode(void * parameter)
|
||||
autoResetPeak();
|
||||
detectSamplePeak();
|
||||
|
||||
vTaskDelayUntil( &xLastWakeTime, xFrequency); // release CPU, and let I2S fill its buffers
|
||||
|
||||
} // for(;;)ever
|
||||
} // FFTcode() task end
|
||||
|
||||
@ -1370,13 +1374,15 @@ class AudioReactive : public Usermod {
|
||||
infoArr.add("off");
|
||||
if (audioSyncEnabled && !udpSyncConnected) infoArr.add(" <i>(unconnected)</i>");
|
||||
|
||||
#ifdef WLED_DEBUG
|
||||
#if defined(WLED_DEBUG) || defined(SR_DEBUG)
|
||||
infoArr = user.createNestedArray(F("Sampling time"));
|
||||
infoArr.add(float(sampleTime)/100.0f);
|
||||
infoArr.add(" ms");
|
||||
infoArr = user.createNestedArray(F("FFT time"));
|
||||
infoArr.add(float(fftTime-sampleTime)/100.0f);
|
||||
infoArr.add(" ms");
|
||||
DEBUGSR_PRINTF("AR Sampling time: %5.2f ms\n", float(sampleTime)/100.0f);
|
||||
DEBUGSR_PRINTF("AR FFT time : %5.2f ms\n", float(fftTime-sampleTime)/100.0f);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user