Explicit JSON flag for loading FX defaults
Disable watchdog by default
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parent
8744b40dc5
commit
844bef9fda
3
.vscode/extensions.json
vendored
3
.vscode/extensions.json
vendored
@ -3,5 +3,8 @@
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// for the documentation about the extensions.json format
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// for the documentation about the extensions.json format
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"recommendations": [
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"recommendations": [
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"platformio.platformio-ide"
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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]
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}
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}
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@ -326,7 +326,7 @@ board = esp32dev
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platform = ${esp32.platform}
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platform = ${esp32.platform}
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platform_packages = ${esp32.platform_packages}
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platform_packages = ${esp32.platform_packages}
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build_unflags = ${common.build_unflags}
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build_unflags = ${common.build_unflags}
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build_flags = ${common.build_flags_esp32} -D WLED_RELEASE_NAME=ESP32 -D WLED_WATCHDOG_TIMEOUT=0 #-D WLED_DISABLE_BLYNK #-D WLED_DISABLE_BROWNOUT_DET
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build_flags = ${common.build_flags_esp32} -D WLED_RELEASE_NAME=ESP32 #-D WLED_DISABLE_BLYNK #-D WLED_DISABLE_BROWNOUT_DET
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lib_deps = ${esp32.lib_deps}
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lib_deps = ${esp32.lib_deps}
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monitor_filters = esp32_exception_decoder
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monitor_filters = esp32_exception_decoder
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board_build.partitions = ${esp32.default_partitions}
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board_build.partitions = ${esp32.default_partitions}
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@ -336,7 +336,7 @@ board = esp32dev
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platform = ${esp32.platform}
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platform = ${esp32.platform}
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platform_packages = ${esp32.platform_packages}
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platform_packages = ${esp32.platform_packages}
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build_unflags = ${common.build_unflags}
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build_unflags = ${common.build_unflags}
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build_flags = ${common.build_flags_esp32} -D WLED_RELEASE_NAME=ESP32 -D WLED_WATCHDOG_TIMEOUT=0 #-D WLED_DISABLE_BLYNK #-D WLED_DISABLE_BROWNOUT_DET
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build_flags = ${common.build_flags_esp32} -D WLED_RELEASE_NAME=ESP32_qio80 #-D WLED_DISABLE_BLYNK #-D WLED_DISABLE_BROWNOUT_DET
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lib_deps = ${esp32.lib_deps}
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lib_deps = ${esp32.lib_deps}
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monitor_filters = esp32_exception_decoder
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monitor_filters = esp32_exception_decoder
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board_build.partitions = ${esp32.default_partitions}
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board_build.partitions = ${esp32.default_partitions}
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@ -349,7 +349,7 @@ platform = ${esp32.platform}
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platform_packages = ${esp32.platform_packages}
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platform_packages = ${esp32.platform_packages}
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upload_speed = 921600
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upload_speed = 921600
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build_unflags = ${common.build_unflags}
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build_unflags = ${common.build_unflags}
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build_flags = ${common.build_flags_esp32} -D WLED_RELEASE_NAME=ESP32_Ethernet -D RLYPIN=-1 -D WLED_USE_ETHERNET -D BTNPIN=-1 -D WLED_DISABLE_BLYNK -D WLED_WATCHDOG_TIMEOUT=0
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build_flags = ${common.build_flags_esp32} -D WLED_RELEASE_NAME=ESP32_Ethernet -D RLYPIN=-1 -D WLED_USE_ETHERNET -D BTNPIN=-1 -D WLED_DISABLE_BLYNK
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lib_deps = ${esp32.lib_deps}
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lib_deps = ${esp32.lib_deps}
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board_build.partitions = ${esp32.default_partitions}
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board_build.partitions = ${esp32.default_partitions}
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@ -822,7 +822,7 @@ function populateEffects()
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});
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});
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for (let ef of effects) {
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for (let ef of effects) {
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// WLEDSR: add slider and color control to setX (used by requestjson)
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// WLEDSR: add slider and color control to setFX (used by requestjson)
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let id = ef.id;
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let id = ef.id;
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let nm = ef.name+" ";
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let nm = ef.name+" ";
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let fd = "";
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let fd = "";
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@ -841,7 +841,7 @@ function populateEffects()
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if (r.substring(0,2)=="fr") nm += "♫"; // frequency effects
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if (r.substring(0,2)=="fr") nm += "♫"; // frequency effects
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}
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}
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}
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}
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html += generateListItemHtml('fx',id,nm,'setX','',fd);
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html += generateListItemHtml('fx',id,nm,'setFX','',fd);
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}
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}
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}
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}
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@ -1388,7 +1388,7 @@ function setEffectParameters(idx)
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let top = parseInt(getComputedStyle(gId("sliders")).height);
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let top = parseInt(getComputedStyle(gId("sliders")).height);
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top += 5;
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top += 5;
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let sel = d.querySelector('#fxlist .selected');
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let sel = d.querySelector('#fxlist .selected');
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if (sel) sel.style.bottom = top + "px"; // we will need to remove this when unselected (in setX())
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if (sel) sel.style.bottom = top + "px"; // we will need to remove this when unselected (in setFX())
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},750);
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},750);
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// set html color items on/off
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// set html color items on/off
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var cslLabel = '';
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var cslLabel = '';
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@ -2069,24 +2069,15 @@ function tglFreeze(s=null)
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requestJson(obj);
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requestJson(obj);
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}
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}
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function setX(ind = null)
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function setFX(ind = null)
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{
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{
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if (ind === null) {
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if (ind === null) {
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ind = parseInt(d.querySelector('#fxlist input[name="fx"]:checked').value);
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ind = parseInt(d.querySelector('#fxlist input[name="fx"]:checked').value);
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} else {
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} else {
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d.querySelector(`#fxlist input[name="fx"][value="${ind}"]`).checked = true;
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d.querySelector(`#fxlist input[name="fx"][value="${ind}"]`).checked = true;
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}
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}
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/*
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// this code also in updateSelectedFx
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var selElement = d.querySelector('#fxlist .selected');
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if (selElement) {
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selElement.classList.remove('selected');
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selElement.style.bottom = null; // remove element style added in slider handling
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}
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d.querySelector(`#fxlist .lstI[data-id="${ind}"]`).classList.add('selected');
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var obj = {"seg": {"fx": parseInt(ind),"fxdef":1}}; // fxdef sets effect parameters to default values, TODO add client setting
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*/
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var obj = {"seg": {"fx": parseInt(ind)}};
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requestJson(obj);
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requestJson(obj);
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}
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}
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@ -2097,13 +2088,7 @@ function setPalette(paletteId = null)
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} else {
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} else {
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d.querySelector(`#pallist input[name="palette"][value="${paletteId}"]`).checked = true;
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d.querySelector(`#pallist input[name="palette"][value="${paletteId}"]`).checked = true;
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}
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}
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/*
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var selElement = d.querySelector('#pallist .selected');
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if (selElement) {
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selElement.classList.remove('selected')
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}
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d.querySelector(`#pallist .lstI[data-id="${paletteId}"]`).classList.add('selected');
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*/
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var obj = {"seg": {"pal": paletteId}};
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var obj = {"seg": {"pal": paletteId}};
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requestJson(obj);
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requestJson(obj);
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}
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}
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@ -211,7 +211,7 @@
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<i class="icons search-icon"></i>
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<i class="icons search-icon"></i>
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</div>
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</div>
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<div id="fxlist" class="list">
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<div id="fxlist" class="list">
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<div class="lstI" data-id="0" onClick="setX(0)"><a href="#0" onClick="setX(0)">Solid</a></div>
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<div class="lstI" data-id="0" onClick="setEffect(0)"><a href="#0" onClick="setEffect(0)">Solid</a></div>
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</div>
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</div>
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</div>
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</div>
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<div id="palDropdown" class="dd-content">
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<div id="palDropdown" class="dd-content">
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@ -1124,7 +1124,7 @@ function setSegBri(s)
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function setEffect(ind = 0)
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function setEffect(ind = 0)
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{
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{
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tglFxDropdown();
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tglFxDropdown();
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var obj = {"seg": {"fx": parseInt(ind)}};
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var obj = {"seg": {"fx": parseInt(ind), "fxdef":true}}; // fxdef sets effect parameters to default values, TODO add client setting
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requestJson(obj);
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requestJson(obj);
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}
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}
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2239
wled00/html_simple.h
2239
wled00/html_simple.h
File diff suppressed because it is too large
Load Diff
3724
wled00/html_ui.h
3724
wled00/html_ui.h
File diff suppressed because it is too large
Load Diff
@ -178,34 +178,29 @@ void deserializeSegment(JsonObject elem, byte it, byte presetId)
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seg.startTransition(strip.getTransition()); // set effect transitions
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seg.startTransition(strip.getTransition()); // set effect transitions
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//seg.markForReset();
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//seg.markForReset();
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seg.mode = fx;
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seg.mode = fx;
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// load default values from effect string if effect is selected without
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}
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// any other effect parameter (i.e. effect clicked in UI)
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}
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if ( elem[F("sx")].isNull()
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&& elem[F("ix")].isNull()
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// load default values from effect string
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&& elem["pal"].isNull()
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if (elem[F("fxdef")])
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&& elem[F("c1")].isNull()
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{
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&& elem[F("c2")].isNull()
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int16_t sOpt;
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&& elem[F("c3")].isNull() )
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sOpt = extractModeDefaults(fx, SET_F("sx")); if (sOpt >= 0) seg.speed = sOpt;
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{
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sOpt = extractModeDefaults(fx, SET_F("ix")); if (sOpt >= 0) seg.intensity = sOpt;
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int16_t sOpt;
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sOpt = extractModeDefaults(fx, SET_F("c1")); if (sOpt >= 0) seg.custom1 = sOpt;
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sOpt = extractModeDefaults(fx, SET_F("sx")); if (sOpt >= 0) seg.speed = sOpt;
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sOpt = extractModeDefaults(fx, SET_F("c2")); if (sOpt >= 0) seg.custom2 = sOpt;
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sOpt = extractModeDefaults(fx, SET_F("ix")); if (sOpt >= 0) seg.intensity = sOpt;
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sOpt = extractModeDefaults(fx, SET_F("c3")); if (sOpt >= 0) seg.custom3 = sOpt;
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sOpt = extractModeDefaults(fx, SET_F("c1")); if (sOpt >= 0) seg.custom1 = sOpt;
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sOpt = extractModeDefaults(fx, SET_F("mp12")); if (sOpt >= 0) seg.map1D2D = sOpt & 0x07;
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sOpt = extractModeDefaults(fx, SET_F("c2")); if (sOpt >= 0) seg.custom2 = sOpt;
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sOpt = extractModeDefaults(fx, SET_F("ssim")); if (sOpt >= 0) seg.soundSim = sOpt & 0x03;
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sOpt = extractModeDefaults(fx, SET_F("c3")); if (sOpt >= 0) seg.custom3 = sOpt;
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sOpt = extractModeDefaults(fx, "rev"); if (sOpt >= 0) seg.reverse = (bool)sOpt;
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sOpt = extractModeDefaults(fx, SET_F("mp12")); if (sOpt >= 0) seg.map1D2D = sOpt & 0x07;
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sOpt = extractModeDefaults(fx, SET_F("mi")); if (sOpt >= 0) seg.mirror = (bool)sOpt; // NOTE: setting this option is a risky business
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sOpt = extractModeDefaults(fx, SET_F("ssim")); if (sOpt >= 0) seg.soundSim = sOpt & 0x03;
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sOpt = extractModeDefaults(fx, SET_F("rY")); if (sOpt >= 0) seg.reverse_y = (bool)sOpt;
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sOpt = extractModeDefaults(fx, "rev"); if (sOpt >= 0) seg.reverse = (bool)sOpt;
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sOpt = extractModeDefaults(fx, SET_F("mY")); if (sOpt >= 0) seg.mirror_y = (bool)sOpt; // NOTE: setting this option is a risky business
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sOpt = extractModeDefaults(fx, SET_F("mi")); if (sOpt >= 0) seg.mirror = (bool)sOpt; // NOTE: setting this option is a risky business
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sOpt = extractModeDefaults(fx, "pal");
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sOpt = extractModeDefaults(fx, SET_F("rY")); if (sOpt >= 0) seg.reverse_y = (bool)sOpt;
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if (sOpt >= 0 && sOpt < strip.getPaletteCount() + strip.customPalettes.size()) {
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sOpt = extractModeDefaults(fx, SET_F("mY")); if (sOpt >= 0) seg.mirror_y = (bool)sOpt; // NOTE: setting this option is a risky business
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if (sOpt != seg.palette) {
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sOpt = extractModeDefaults(fx, "pal");
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if (strip.paletteFade && !seg.transitional) seg.startTransition(strip.getTransition());
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if (sOpt >= 0 && sOpt < strip.getPaletteCount() + strip.customPalettes.size()) {
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seg.palette = sOpt;
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if (sOpt != seg.palette) {
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if (strip.paletteFade && !seg.transitional) seg.startTransition(strip.getTransition());
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seg.palette = sOpt;
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}
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}
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}
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}
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}
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}
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}
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}
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@ -8,7 +8,7 @@
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*/
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*/
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// version code in format yymmddb (b = daily build)
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// version code in format yymmddb (b = daily build)
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#define VERSION 2208180
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#define VERSION 2208220
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//uncomment this if you have a "my_config.h" file you'd like to use
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//uncomment this if you have a "my_config.h" file you'd like to use
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//#define WLED_USE_MY_CONFIG
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//#define WLED_USE_MY_CONFIG
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@ -51,8 +51,8 @@
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#ifndef WLED_WATCHDOG_TIMEOUT
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#ifndef WLED_WATCHDOG_TIMEOUT
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// 3 seconds should be enough to detect a lockup
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// 3 seconds should be enough to detect a lockup
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// define WLED_WATCHDOG_TIMEOUT=0 to disable watchdog
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// define WLED_WATCHDOG_TIMEOUT=0 to disable watchdog, default
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#define WLED_WATCHDOG_TIMEOUT 3
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#define WLED_WATCHDOG_TIMEOUT 0
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#endif
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#endif
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//optionally disable brownout detector on ESP32.
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//optionally disable brownout detector on ESP32.
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