Allocate segment data based on currently active segments (#2217)
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@ -2614,7 +2614,7 @@ uint16_t WS2812FX::mode_glitter()
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//each needs 11 bytes
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//each needs 12 bytes
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//Spark type is used for popcorn, 1D fireworks, and drip
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typedef struct Spark {
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float pos;
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@ -2629,7 +2629,7 @@ typedef struct Spark {
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*/
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uint16_t WS2812FX::mode_popcorn(void) {
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//allocate segment data
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uint16_t maxNumPopcorn = 22; // max 22 on 18 segment ESP8266
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uint16_t maxNumPopcorn = 21; // max 21 on 16 segment ESP8266
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uint16_t dataSize = sizeof(spark) * maxNumPopcorn;
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if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed
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@ -2688,7 +2688,7 @@ uint16_t WS2812FX::candle(bool multi)
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if (multi)
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{
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//allocate segment data
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uint16_t dataSize = (SEGLEN -1) *3; // max length of segment on 18 segment ESP8266 is 75 pixels
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uint16_t dataSize = (SEGLEN -1) *3; //max. 1365 pixels (ESP8266)
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if (!SEGENV.allocateData(dataSize)) return candle(false); //allocation failed
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}
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@ -2776,13 +2776,11 @@ uint16_t WS2812FX::mode_candle_multi()
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/ Speed sets frequency of new starbursts, intensity is the intensity of the burst
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*/
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#ifdef ESP8266
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#define STARBURST_MAX_FRAG 4
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#define STARBURST_MAX_STARS 6
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#define STARBURST_MAX_FRAG 8 //52 bytes / star
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#else
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#define STARBURST_MAX_FRAG 10
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#define STARBURST_MAX_STARS 11
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#define STARBURST_MAX_FRAG 10 //60 bytes / star
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#endif
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//each needs 18+STARBURST_MAX_FRAG*4 bytes
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//each needs 20+STARBURST_MAX_FRAG*4 bytes
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typedef struct particle {
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CRGB color;
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uint32_t birth =0;
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@ -2793,8 +2791,14 @@ typedef struct particle {
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} star;
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uint16_t WS2812FX::mode_starburst(void) {
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uint16_t maxData = FAIR_DATA_PER_SEG; //ESP8266: 256 ESP32: 640
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uint8_t segs = getActiveSegmentsNum();
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if (segs <= (MAX_NUM_SEGMENTS /2)) maxData *= 2; //ESP8266: 512 if <= 8 segs ESP32: 1280 if <= 16 segs
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if (segs <= (MAX_NUM_SEGMENTS /4)) maxData *= 2; //ESP8266: 1024 if <= 4 segs ESP32: 2560 if <= 8 segs
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uint16_t maxStars = maxData / sizeof(star); //ESP8266: max. 4/9/19 stars/seg, ESP32: max. 10/21/42 stars/seg
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uint8_t numStars = 1 + (SEGLEN >> 3);
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if (numStars > STARBURST_MAX_STARS) numStars = STARBURST_MAX_STARS; // 11 * 58 * 32 = 19k (ESP32), 6 * 34 * 18 = 4k (ESP8266)
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if (numStars > maxStars) numStars = maxStars;
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uint16_t dataSize = sizeof(star) * numStars;
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if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed
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@ -2902,18 +2906,24 @@ uint16_t WS2812FX::mode_starburst(void) {
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* Exploding fireworks effect
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* adapted from: http://www.anirama.com/1000leds/1d-fireworks/
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*/
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#ifdef ESP8266
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#define MAX_SPARKS 20 // number of fragments
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#else
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#define MAX_SPARKS 58 // number of fragments
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#endif
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uint16_t WS2812FX::mode_exploding_fireworks(void)
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{
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//allocate segment data
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uint16_t numSparks = min(2 + (SEGLEN >> 1), MAX_SPARKS); // max 58 for 32 segment ESP32, 20 for 18 segment ESP8266
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uint16_t maxData = FAIR_DATA_PER_SEG; //ESP8266: 256 ESP32: 640
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uint8_t segs = getActiveSegmentsNum();
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if (segs <= (MAX_NUM_SEGMENTS /2)) maxData *= 2; //ESP8266: 512 if <= 8 segs ESP32: 1280 if <= 16 segs
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if (segs <= (MAX_NUM_SEGMENTS /4)) maxData *= 2; //ESP8266: 1024 if <= 4 segs ESP32: 2560 if <= 8 segs
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int maxSparks = maxData / sizeof(spark); //ESP8266: max. 21/42/85 sparks/seg, ESP32: max. 53/106/213 sparks/seg
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uint16_t numSparks = min(2 + (SEGLEN >> 1), maxSparks);
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uint16_t dataSize = sizeof(spark) * numSparks;
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if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed
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if (dataSize != SEGENV.aux1) { //reset to flare if sparks were reallocated
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SEGENV.aux0 = 0;
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SEGENV.aux1 = dataSize;
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}
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fill(BLACK);
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bool actuallyReverse = SEGMENT.getOption(SEG_OPTION_REVERSED);
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@ -66,6 +66,10 @@
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#define MAX_SEGMENT_DATA 20480
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#endif
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/* How much data bytes each segment should max allocate to leave enough space for other segments,
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assuming each segment uses the same amount of data. 256 for ESP8266, 640 for ESP32. */
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#define FAIR_DATA_PER_SEG (MAX_SEGMENT_DATA / MAX_NUM_SEGMENTS)
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#define LED_SKIP_AMOUNT 1
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#define MIN_SHOW_DELAY 15
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@ -657,6 +661,7 @@ class WS2812FX {
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getModeCount(void),
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getPaletteCount(void),
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getMaxSegments(void),
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getActiveSegmentsNum(void),
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//getFirstSelectedSegment(void),
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getMainSegmentId(void),
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gamma8(uint8_t),
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@ -129,25 +129,20 @@ void WS2812FX::finalizeInit(uint16_t countPixels)
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if (autoSegments) {
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for (uint8_t i = 0; i < MAX_NUM_SEGMENTS; i++) {
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_segments[i].start = segStarts[i];
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_segments[i].stop = segStops [i];
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setSegment(i, segStarts[i], segStops[i]);
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}
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} else {
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//expand the main seg to the entire length, but only if there are no other segments
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uint8_t mainSeg = getMainSegmentId();
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bool isMultipleSegs = false;
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for (uint8_t i = 0; i < MAX_NUM_SEGMENTS; i++)
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{
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if (i != mainSeg && _segments[i].isActive()) isMultipleSegs = true;
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}
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if (!isMultipleSegs) {
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_segments[mainSeg].start = 0; _segments[mainSeg].stop = _length;
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if (getActiveSegmentsNum() < 2) {
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setSegment(mainSeg, 0, _length);
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} else {
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//there are multiple segments, leave them, but prune length to total
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for (uint8_t i = 0; i < MAX_NUM_SEGMENTS; i++)
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{
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if (_segments[i].start > _length) _segments[i].stop = 0;
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if (_segments[i].stop > _length) _segments[i].stop = _length;
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if (_segments[i].start >= _length) setSegment(i, 0, 0);
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if (_segments[i].stop > _length) setSegment(i, _segments[i].start, _length);
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}
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}
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}
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@ -545,6 +540,15 @@ uint8_t WS2812FX::getMainSegmentId(void) {
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return 0;
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}
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uint8_t WS2812FX::getActiveSegmentsNum(void) {
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uint8_t c = 0;
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for (uint8_t i = 0; i < MAX_NUM_SEGMENTS; i++)
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{
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if (_segments[i].isActive()) c++;
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}
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return c;
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}
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uint32_t WS2812FX::getColor(void) {
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return _segments[getMainSegmentId()].colors[0];
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}
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