Merge pull request #510 from fishbone-git/framerate
Sizing for scan and dual_scan
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commit
92b532ce9a
@ -301,26 +301,30 @@ uint16_t WS2812FX::scan(bool dual)
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uint32_t cycleTime = 750 + (255 - SEGMENT.speed)*150;
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uint32_t perc = now % cycleTime;
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uint16_t prog = (perc * 65535) / cycleTime;
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uint16_t ledIndex = (prog * ((SEGLEN * 2) - 2)) >> 16;
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uint16_t size = 1 + ((SEGMENT.intensity * SEGLEN) >>9);
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uint16_t ledIndex = (prog * ((SEGLEN *2) - size *2)) >> 16;
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fill(SEGCOLOR(1));
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int led_offset = ledIndex - (SEGLEN - 1);
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int led_offset = ledIndex - (SEGLEN - size);
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led_offset = abs(led_offset);
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uint16_t i = SEGMENT.start + led_offset;
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setPixelColor(i, color_from_palette(i, true, PALETTE_SOLID_WRAP, 0));
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if (dual) {
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uint16_t i2 = SEGMENT.start + SEGLEN - led_offset - 1;
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setPixelColor(i2, color_from_palette(i2, true, PALETTE_SOLID_WRAP, 0));
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for (uint16_t j = led_offset; j < led_offset + size; j++) {
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uint16_t i2 = SEGMENT.stop -1 -j;
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setPixelColor(i2, color_from_palette(i2, true, PALETTE_SOLID_WRAP, (SEGCOLOR(2))? 2:0));
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}
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}
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for (uint16_t j = led_offset; j < led_offset + size; j++) {
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uint16_t i = SEGMENT.start + j;
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setPixelColor(i, color_from_palette(i, true, PALETTE_SOLID_WRAP, 0));
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}
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return FRAMETIME;
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}
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//NOTE: add intensity (more than 1 pixel lit)
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/*
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* Runs a single pixel back and forth.
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*/
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@ -994,7 +998,7 @@ uint16_t WS2812FX::larson_scanner(bool dual) {
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for (uint16_t i = SEGENV.step; i < index; i++) {
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uint16_t j = (SEGENV.aux0)?i:SEGLEN-1-i;
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setPixelColor(j, color_from_palette(j, true, PALETTE_SOLID_WRAP, 0));
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setPixelColor(SEGMENT.start + j, color_from_palette(j, true, PALETTE_SOLID_WRAP, 0));
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}
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if (dual) {
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uint32_t c;
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@ -1006,7 +1010,7 @@ uint16_t WS2812FX::larson_scanner(bool dual) {
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for (uint16_t i = SEGENV.step; i < index; i++) {
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uint16_t j = (SEGENV.aux0)?SEGLEN-1-i:i;
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setPixelColor(j, c);
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setPixelColor(SEGMENT.start + j, c);
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}
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}
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@ -1024,7 +1028,7 @@ uint16_t WS2812FX::mode_comet(void) {
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fade_out(SEGMENT.intensity);
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setPixelColor(index, color_from_palette(index, true, PALETTE_SOLID_WRAP, 0));
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setPixelColor(SEGMENT.start + index, color_from_palette(index, true, PALETTE_SOLID_WRAP, 0));
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return FRAMETIME;
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}
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