Update new pull with playlist and palette changes

This commit is contained in:
twlare 2020-07-02 18:23:42 -07:00
parent 04fe57cd70
commit 9802a7c4e2
6 changed files with 353 additions and 10 deletions

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@ -16,13 +16,13 @@ extra_configs =
# ------------------------------------------------------------------------------
# Travis CI binaries
default_envs = travis_esp8266, esp01, esp01_1m_ota, travis_esp32
; default_envs = travis_esp8266, esp01, esp01_1m_ota, travis_esp32
# Release binaries
; default_envs = nodemcuv2, esp01, esp01_1m_ota, esp01_1m_full, esp32dev, custom_WS2801, custom_APA102, custom_LEDPIN_16, custom_LEDPIN_4, custom32_LEDPIN_16
# Single binaries (uncomment your board)
; default_envs = nodemcuv2
default_envs = nodemcuv2
; default_envs = esp01
; default_envs = esp01_1m_ota
; default_envs = esp01_1m_full

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@ -30,6 +30,7 @@
#include "NpbWrapper.h"
#include "const.h"
#define USE_FASTLED // Use FastLED library to output pixel data
#define FASTLED_INTERNAL //remove annoying pragma messages
#include "FastLED.h"
@ -708,7 +709,9 @@ const char JSON_mode_names[] PROGMEM = R"=====([
const char JSON_palette_names[] PROGMEM = R"=====([
"Default","* Random Cycle","* Color 1","* Colors 1&2","* Color Gradient","* Colors Only","Party","Cloud","Lava","Ocean",
"Forest","Rainbow","Rainbow Bands","Sunset","Rivendell","Breeze","Red & Blue","Yellowout","Analogous","Splash",
"Forest","Rainbow","Rainbow Bands",
"Red White & Blue", "Bellingham Flag",
"Sunset","Rivendell","Breeze","Red & Blue","Yellowout","Analogous","Splash",
"Pastel","Sunset 2","Beech","Vintage","Departure","Landscape","Beach","Sherbet","Hult","Hult 64",
"Drywet","Jul","Grintage","Rewhi","Tertiary","Fire","Icefire","Cyane","Light Pink","Autumn",
"Magenta","Magred","Yelmag","Yelblu","Orange & Teal","Tiamat","April Night","Orangery","C9","Sakura",

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@ -27,6 +27,12 @@
#include "FX.h"
#include "palettes.h"
#define BASE_PALETTE_COUNT 15
#ifdef USE_FASTLED
CRGB* leds;
#endif
//enable custom per-LED mapping. This can allow for better effects on matrices or special displays
//#define WLED_CUSTOM_LED_MAPPING
@ -65,6 +71,9 @@ void WS2812FX::init(bool supportWhite, uint16_t countPixels, bool skipFirst)
_segments[0].stop = _length;
setBrightness(_brightness);
#ifdef USE_FASTLED
leds = (CRGB*)bus->GetPixels(); // Pointer to NeoPixelBus led array
#endif
}
void WS2812FX::service() {
@ -284,7 +293,12 @@ void WS2812FX::show(void) {
bus->SetBrightness(_brightness);
}
#ifdef USE_FASTLED
FastLED.show();
#else
bus->Show();
#endif
_lastShow = millis();
}
@ -311,7 +325,7 @@ uint8_t WS2812FX::getModeCount()
uint8_t WS2812FX::getPaletteCount()
{
return 13 + GRADIENT_PALETTE_COUNT;
return BASE_PALETTE_COUNT + GRADIENT_PALETTE_COUNT;
}
//TODO transitions
@ -794,8 +808,12 @@ void WS2812FX::handle_palette(void)
targetPalette = RainbowColors_p; break;
case 12: //Rainbow stripe colors
targetPalette = RainbowStripeColors_p; break;
case 13: // Red, White, and Blue
targetPalette = RedWhiteBlue_p; break;
case 14: // Bellingham flag
targetPalette = BhamFlag_p; break;
default: //progmem palettes
load_gradient_palette(paletteIndex -13);
load_gradient_palette(paletteIndex - BASE_PALETTE_COUNT);
}
if (singleSegmentMode && paletteFade) //only blend if just one segment uses FastLED mode

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@ -6,7 +6,18 @@
*/
// Autogenerated from wled00/data/usermod.htm, do not edit!!
const char PAGE_usermod[] PROGMEM = R"=====(<!DOCTYPE html><html><body>No usermod custom web page set.</body></html>)=====";
//const char PAGE_usermod[] PROGMEM = R"=====(<!DOCTYPE html><html><body>No usermod custom web page set.</body></html>)=====";
const char PAGE_usermod[] PROGMEM = R"=====(<!DOCTYPE html>
<html><head><meta name="viewport" content="width=device-width, initial-scale=1">
<title>User Playlists</title></head>
<body>
Select Playlist<br>
<select onchange="location = this.value;">
<option value="/win&U0=0">None</option>
<option value="/win&U0=1">Red White Blue</option>
<option value="/win&U0=2">Pride</option>
</select>
</body></html>)=====";
// Autogenerated from wled00/data/msg.htm, do not edit!!

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@ -1,4 +1,3 @@
#include "wled.h"
/*
* This v1 usermod file allows you to add own functionality to WLED more easily
* See: https://github.com/Aircoookie/WLED/wiki/Add-own-functionality
@ -9,11 +8,233 @@
*/
//Use userVar0 and userVar1 (API calls &U0=,&U1=, uint16_t)
#include "wled.h"
#include "FX.h"
//#define DEVELOPMENT
#ifdef USE_FASTLED
#define LED_TYPE WS2812
#define COLOR_ORDER RGB // strip is GRB, NeoPixelBus uses different order in memory
#define PIN_SEG_0 5 // 4 = D4 on ESP8266 NodeMCU - Compatible with WLED
#define PIN_SEG_1 1 // D1 on ESP8266 NodeMCU
extern CRGB* leds;// = (CRGB*)bus->GetPixels(); // Pointer to NeoPixelBus led array
#endif
// Installation configuration
#ifdef DEVELOPMENT
#define NUM_LEDS_SEG_0 16
#define NUM_LEDS_SEG_1 15
#define NUM_SEGMENTS 2
#else
#define NUM_LEDS_SEG_0 419//420 // really 419, but use 420 for balanced mirror effects
#define NUM_LEDS_SEG_1 298
#define NUM_SEGMENTS 2
#endif
#define NUM_LEDS (NUM_LEDS_SEG_0 + NUM_LEDS_SEG_1)
#define ARRAY_SIZE(A) (sizeof(A) / sizeof((A)[0]))
enum palette_t {
P_Default = 0,
P_Random_Cycle,
P_Color_1,
P_Colors_1_2,
P_Color_Gradient,
P_Colors_Only,
P_Party,
P_Cloud,
P_Lava,
P_Ocean,
P_Forest,
P_Rainbow,
P_Rainbow_Bands,
P_RedWhiteBlue,
P_BellinghamFlag,
P_Sunset_Real, //13-00 Sunset // Really BASE_PALETTE_COUNT, not "13"
P_es_rivendell_15, //14-01 Rivendell
P_es_ocean_breeze_036, //15-02 Breeze
P_rgi_15, //16-03 Red & Blue
P_retro2_16, //17-04 Yellowout
P_Analogous_1, //18-05 Analogous
P_es_pinksplash_08, //19-06 Splash
P_Sunset_Yellow, //20-07 Pastel
P_Another_Sunset, //21-08 Sunset2
P_Beech, //22-09 Beech
P_es_vintage_01, //23-10 Vintage
P_departure, //24-11 Departure
P_es_landscape_64, //25-12 Landscape
P_es_landscape_33, //26-13 Beach
P_rainbowsherbet, //27-14 Sherbet
P_gr65_hult, //28-15 Hult
P_gr64_hult, //29-16 Hult64
P_GMT_drywet, //30-17 Drywet
P_ib_jul01, //31-18 Jul
P_es_vintage_57, //32-19 Grintage
P_ib15, //33-20 Rewhi
P_Tertiary_01, //34-21 Tertiary
P_lava, //35-22 Fire
P_fierce_ice, //36-23 Icefire
P_Colorfull, //37-24 Cyane
P_Pink_Purple, //38-25 Light Pink
P_es_autumn_19, //39-26 Autumn
P_BlacK_Blue_Magenta_White, //40-27 Magenta
P_BlacK_Magenta_Red, //41-28 Magred
P_BlacK_Red_Magenta_Yellow, //42-29 Yelmag
P_Blue_Cyan_Yellow, //43-30 Yelblu
P_Orange_Teal, //44-31 Orange & Teal
P_Tiamat, //45-32 Tiamat
P_April_Night, //46-33 April Night
P_Orangery, //47-34 Orangery
P_C9, //48-35 C9
P_Sakura, //49-36 Sakura
P_Aurora, //50-37 Aurora
P_Atlantica, //51-38 Atlantica
};
typedef struct {
// Segment physical parameters
uint16_t startLED; // first LED of segment in leds[] - 0..NUM_LEDS-1
uint16_t numLEDs; // number of LEDS in segment - 1..?
uint8_t segmentNum; // segment number
} Segment;
// Define the properties for each effect
typedef struct {
uint8_t mode; // effect number
uint8_t palette; // palette number
uint8_t speed;
uint8_t intensity;
bool reverse; // effect moves in reverse
bool mirror; // effect moves from center of segment
uint32_t colors[NUM_COLORS]; // color[0] is foreground or primary color
int16_t time; // length of time in seconds to display effect
} Effect;
const Effect playList[][NUM_SEGMENTS] = {//RedWhiteBlueplayList[][NUM_SEGMENTS] = {
{ { FX_MODE_CHASE_COLOR, P_RedWhiteBlue, 128, 128, false, false, {RED, WHITE, BLUE}, 15 },
{ FX_MODE_CHASE_COLOR, P_RedWhiteBlue, 128, 128, false, false, {RED, WHITE, BLUE}, 15 } },
{ { FX_MODE_CHASE_COLOR, P_RedWhiteBlue, 128, 128, true, false, {RED, WHITE, BLUE}, 15 }, // reverse
{ FX_MODE_CHASE_COLOR, P_RedWhiteBlue, 128, 128, true, false, {RED, WHITE, BLUE}, 15 } },
{ { FX_MODE_CHASE_COLOR, P_RedWhiteBlue, 128, 128, false, false, {RED, WHITE, BLUE}, 15 },
{ FX_MODE_CHASE_COLOR, P_RedWhiteBlue, 128, 128, false, true, {RED, WHITE, BLUE}, 15 } }, // mirror
{ { FX_MODE_CHASE_COLOR, P_RedWhiteBlue, 128, 128, true, false, {RED, WHITE, BLUE}, 15 }, // reverse
{ FX_MODE_CHASE_COLOR, P_RedWhiteBlue, 128, 128, true, true, {RED, WHITE, BLUE}, 15 } }, // mirror
{ { FX_MODE_COLORTWINKLE, P_RedWhiteBlue, 128, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_COLORTWINKLE, P_RedWhiteBlue, 128, 128, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_COLORWAVES, P_RedWhiteBlue, 32, 255, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_COLORWAVES, P_RedWhiteBlue, 32, 255, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_COLORWAVES, P_RedWhiteBlue, 32, 255, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_COLORWAVES, P_RedWhiteBlue, 32, 255, false, true, {RED, WHITE, BLUE}, 30 } }, // mirror
{ { FX_MODE_DYNAMIC, P_RedWhiteBlue, 192, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_DYNAMIC, P_RedWhiteBlue, 192, 128, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_STATIC_PATTERN, P_RedWhiteBlue, 128, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_STATIC_PATTERN, P_RedWhiteBlue, 128, 128, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_FILLNOISE8, P_RedWhiteBlue, 0, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_FILLNOISE8, P_RedWhiteBlue, 0, 128, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_NOISE16_2, P_RedWhiteBlue, 64, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_NOISE16_2, P_RedWhiteBlue, 64, 128, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_NOISE16_2, P_RedWhiteBlue, 64, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_NOISE16_2, P_RedWhiteBlue, 64, 128, false, true, {RED, WHITE, BLUE}, 30 } }, // mirror
{ { FX_MODE_NOISE16_3, P_RedWhiteBlue, 64, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_NOISE16_3, P_RedWhiteBlue, 64, 128, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_NOISE16_4, P_RedWhiteBlue, 32, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_NOISE16_4, P_RedWhiteBlue, 32, 128, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_TRI_STATIC_PATTERN, P_RedWhiteBlue, 128, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_TRI_STATIC_PATTERN, P_RedWhiteBlue, 128, 128, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_PALETTE, P_RedWhiteBlue, 96, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_PALETTE, P_RedWhiteBlue, 96, 128, false, false, {RED, WHITE, BLUE}, 30 } }, // ? mirror
{ { FX_MODE_RAINBOW_CYCLE, P_RedWhiteBlue, 64, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_RAINBOW_CYCLE, P_RedWhiteBlue, 64, 128, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_RAINBOW_CYCLE, P_RedWhiteBlue, 64, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_RAINBOW_CYCLE, P_RedWhiteBlue, 64, 128, false, true, {RED, WHITE, BLUE}, 30 } }, // mirror
{ { FX_MODE_TRICOLOR_CHASE, P_RedWhiteBlue, 192, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_TRICOLOR_CHASE, P_RedWhiteBlue, 192, 128, false, false, {RED, WHITE, BLUE}, 30 } }, // ? mirror
{ { FX_MODE_TWINKLECAT, P_RedWhiteBlue, 128, 255, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_TWINKLECAT, P_RedWhiteBlue, 128, 255, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_SPARKLE, P_RedWhiteBlue, 192, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_SPARKLE, P_RedWhiteBlue, 192, 128, false, false, {RED, WHITE, BLUE}, 30 } },
};
const Effect PrideplayList[][NUM_SEGMENTS] = {
{ { FX_MODE_PALETTE, P_Rainbow, 96, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_PALETTE, P_Rainbow, 96, 128, false, false, {RED, WHITE, BLUE}, 30 } }, // ? mirror
{ { FX_MODE_COLORTWINKLE, P_Rainbow, 128, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_COLORTWINKLE, P_Rainbow, 128, 128, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_RAINBOW_CYCLE, P_Rainbow, 64, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_RAINBOW_CYCLE, P_Rainbow, 64, 128, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_RAINBOW_CYCLE, P_Rainbow, 64, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_RAINBOW_CYCLE, P_Rainbow, 64, 128, false, true, {RED, WHITE, BLUE}, 30 } }, // mirror
{ { FX_MODE_TWINKLECAT, P_Rainbow, 128, 255, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_TWINKLECAT, P_Rainbow, 128, 255, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_NOISE16_2, P_Rainbow, 64, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_NOISE16_2, P_Rainbow, 64, 128, false, false, {RED, WHITE, BLUE}, 30 } },
{ { FX_MODE_NOISE16_2, P_Rainbow, 64, 128, false, false, {RED, WHITE, BLUE}, 30 },
{ FX_MODE_NOISE16_2, P_Rainbow, 64, 128, false, true, {RED, WHITE, BLUE}, 30 } }, // mirror
};
//const Effect[][] ListplayList[] = {
// RedWhiteBlueplayList, PrideplayList
//};
/*
const Effect playList[][NUM_SEGMENTS] = {
{ {FX_MODE_STATIC, P_Default, 128, 128, false, false, {RED, GREEN, BLUE}, 30 },
{FX_MODE_STATIC, P_Default, 128, 128, false, false, {GREEN, RED, BLUE}, 30 } },
{ {FX_MODE_RAINBOW, P_Color_Gradient, 128, 128, false, false, {RED, WHITE, BLUE}, 30 },
{FX_MODE_RAINBOW, P_Default, 255, 128, true, false, {WHITE, RED, BLUE}, 30 } },
};
*/
Segment segments[NUM_SEGMENTS];
//Effect [][NUM_SEGMENTS] playList;
//gets called once at boot. Do all initialization that doesn't depend on network here
void userSetup()
{
// Force playlist to run on reboot
// should read from EEPROM
// userVar0 = 1;
// Initialize playlist segment configuration
segments[0].startLED = 0;
segments[0].numLEDs = NUM_LEDS_SEG_0;
segments[0].segmentNum = 0;
#if NUM_SEGMENTS > 1
segments[1].startLED = segments[0].numLEDs;
segments[1].numLEDs = NUM_LEDS_SEG_1;
segments[1].segmentNum = 1;
#endif
if (ledCount < NUM_LEDS) {
ledCount = NUM_LEDS;
strip.init(useRGBW, ledCount, skipFirstLed);
}
for (byte s = 0; s < NUM_SEGMENTS; s++)
strip.setSegment(s, segments[s].startLED, segments[s].startLED + segments[s].numLEDs);
#ifdef USE_FASTLED
FastLED.addLeds<LED_TYPE,PIN_SEG_0,COLOR_ORDER>(leds, segments[0].startLED, segments[0].numLEDs);
#if NUM_SEGMENTS > 1
FastLED.addLeds<LED_TYPE,PIN_SEG_1,COLOR_ORDER>(leds, segments[1].startLED, segments[1].numLEDs);
#endif
FastLED.setCorrection(UncorrectedColor);//TypicalLEDStrip);
FastLED.setDither(DISABLE_DITHER);
#endif
}
//gets called every time WiFi is (re-)connected. Initialize own network interfaces here
@ -25,5 +246,89 @@ void userConnected()
//loop. You can use "if (WLED_CONNECTED)" to check for successful connection
void userLoop()
{
static int16_t playListIndex = -1;
static uint32_t endTime = 0; // time when effect should end and advance to next effect
if (userVar0 == 0) // No user playlist selected
return;
uint32_t now = millis();
if (now < endTime)
return;
// playList = RedWhiteBlueplayList;
playListIndex++; // advance to next playlist entry
if (playListIndex == ARRAY_SIZE(playList))
playListIndex = 0;
DEBUG_PRINT(now);
DEBUG_PRINT(" >>>---playlist update--->>> ");
DEBUG_PRINTLN(playListIndex);
for (byte s = 0; s < NUM_SEGMENTS; s++) {
WS2812FX::Segment& seg = strip.getSegment(s);
seg.setOption(SEG_OPTION_ON, true);
seg.setOption(SEG_OPTION_SELECTED, true);
seg.setOption(SEG_OPTION_REVERSED, playList[playListIndex][s].reverse);
seg.setOption(SEG_OPTION_MIRROR, playList[playListIndex][s].mirror);
if (s == strip.getMainSegmentId()) { // special case for main segment (usually 0)
effectCurrent = playList[playListIndex][s].mode;
effectPalette = playList[playListIndex][s].palette;
effectSpeed = playList[playListIndex][s].speed;
effectIntensity = playList[playListIndex][s].intensity;
col[0] = playList[playListIndex][s].colors[0] >> 16 & 0xff;
col[1] = playList[playListIndex][s].colors[0] >> 8 & 0xff;
col[2] = playList[playListIndex][s].colors[0] & 0xff;
colSec[0] = playList[playListIndex][s].colors[1] >> 16 & 0xff;
colSec[1] = playList[playListIndex][s].colors[1] >> 8 & 0xff;
colSec[2] = playList[playListIndex][s].colors[1] & 0xff;
strip.setColor(2, playList[playListIndex][s].colors[2]);
} else {
seg.mode = playList[playListIndex][s].mode;
// ??? strip.setMode(s, 0); // force runtime reset
strip.setMode(s, seg.mode);
seg.palette = playList[playListIndex][s].palette;
seg.speed = playList[playListIndex][s].speed;
seg.intensity = playList[playListIndex][s].intensity;
for (byte c = 0; c < NUM_COLORS; c++)
seg.colors[c] = playList[playListIndex][s].colors[c];
}
}
colorUpdated(NOTIFIER_CALL_MODE_DIRECT_CHANGE);
endTime = now + (uint32_t)1000 * playList[playListIndex][0].time;
}
/*
led.cpp
Line 44: strip.setBrightness(val);
Line 51: strip.setColor(0, colT[0], colT[1], colT[2], colT[3]);
Line 52: strip.setColor(1, colSecT[0], colSecT[1], colSecT[2], colSecT[3]);
Line 92: bool fxChanged = strip.setEffectConfig(effectCurrent, effectSpeed, effectIntensity, effectPalette);
Line 154: strip.setTransitionMode(true);
Line 195: strip.setTransitionMode(false);
effectCurrent = EEPROM.read(i+10);
effectSpeed = EEPROM.read(i+11);
effectIntensity = EEPROM.read(i+16);
effectPalette = EEPROM.read(i+17);
json.cpp
WS2812FX::Segment& seg = strip.getSegment(id);
seg.setOption(SEG_OPTION_ON, elem["on"] | seg.getOption(SEG_OPTION_ON));
seg.setOption(SEG_OPTION_SELECTED, elem["sel"] | seg.getOption(SEG_OPTION_SELECTED));
seg.setOption(SEG_OPTION_REVERSED, elem["rev"] | seg.getOption(SEG_OPTION_REVERSED));
if (fx != seg.mode && fx < strip.getModeCount())
strip.setMode(id, fx);
seg.speed = elem["sx"] | seg.speed;
seg.intensity = elem["ix"] | seg.intensity;
seg.palette = elem["pal"] | seg.palette;
colorUpdated(noNotification ? NOTIFIER_CALL_MODE_NO_NOTIFY : NOTIFIER_CALL_MODE_DIRECT_CHANGE);
// WS2812FX::Segment& seg = strip.getSegment(0);
uint16_t grp = strip.getSegment(0).grouping;//seg.grouping;
uint16_t spc = strip.getSegment(0).spacing;//seg.spacing;
// strip.setSegment(id, start, stop, grp, spc);
strip.setSegment(0, 0, 100, grp, spc);
strip.setSegment(1, 100, 150, grp, spc);
*/

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@ -284,6 +284,10 @@ void saveSettingsToEEPROM()
} // last used: 2549. maybe leave a few bytes for future expansion and go on with 2600 kthxbye.
#endif
//Usermod memory
//2551 - 2559 reserved for Usermods, usable by default
EEPROM.write(2551, userVar0);
commit();
}
@ -585,6 +589,8 @@ void loadSettingsFromEEPROM(bool first)
//Usermod memory
//2551 - 2559 reserved for Usermods, usable by default
userVar0 = EEPROM.read(2551);
//2560 - 2943 usable, NOT reserved (need to increase EEPSIZE accordingly, new WLED core features may override this section)
//2944 - 3071 reserved for Usermods (need to increase EEPSIZE to 3072 in const.h)