1. Fix an Issue withtin the DMX Compiler Flags if you dont use it in wled00.ino

2. Fix the Build / working environment for Visual Studio and make a better Folder Structure within the Visual Studio Project
This commit is contained in:
Thomas Stockklauser 2020-03-22 11:38:29 +01:00
parent f4f5d6e562
commit a4f0c9195e
4 changed files with 12 additions and 15 deletions

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@ -17,8 +17,10 @@
#define __ESP32_ESP32__
#define ESP_PLATFORM
#define HAVE_CONFIG_H
#define GCC_NOT_5_2_0 0
#define WITH_POSIX
#define F_CPU 240000000L
#define ARDUINO 10809
#define ARDUINO 108011
#define ARDUINO_ESP32_DEV
#define ARDUINO_ARCH_ESP32
#define ESP32
@ -92,18 +94,11 @@ typedef long pthread_cond_t;
#include "arduino.h"
#include <pins_arduino.h>
//#include "..\generic\Common.h"
//#include "..\generic\pins_arduino.h"
//#undef F
//#define F(string_literal) ((const PROGMEM char *)(string_literal))
//#undef PSTR
//#define PSTR(string_literal) ((const PROGMEM char *)(string_literal))
//current vc++ does not understand this syntax so use older arduino example for intellisense
//todo:move to the new clang/gcc project types.
#define interrupts() sei()
#define noInterrupts() cli()
#define ESP_LOGI(tag, ...)
#include "wled00.ino"
#include "wled01_eeprom.ino"
#include "wled02_xml.ino"

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@ -552,7 +552,9 @@ void loop() {
handleSerial();
handleNotifications();
handleTransitions();
#ifdef WLED_ENABLE_DMX
handleDMX();
#endif
userLoop();
yield();

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