esp32 buildenv with audioreactive
To make it better readable and prevent copy&paste errors, all needed flags can be referenced from the "esp32" buildenv: ${esp32.AR_build_flags} ${esp32.AR_lib_deps}
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@ -11,7 +11,7 @@
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# CI binaries
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; default_envs = nodemcuv2, esp8266_2m, esp01_1m_full, esp32dev, esp32_eth # ESP32 variant builds are temporarily excluded from CI due to toolchain issues on the GitHub Actions Linux environment
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default_envs = nodemcuv2, esp8266_2m, esp01_1m_full, esp32dev, esp32_eth, lolin_s2_mini, esp32c3dev, esp32s3dev_8MB, esp32s3dev_8MB_PSRAM_opi
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default_envs = nodemcuv2, esp8266_2m, esp01_1m_full, esp32dev, esp32_eth, esp32dev_audioreactive, lolin_s2_mini, esp32c3dev, esp32s3dev_8MB, esp32s3dev_8MB_PSRAM_opi
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# Release binaries
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; default_envs = nodemcuv2, esp8266_2m, esp01_1m_full, esp32dev, esp32_eth, lolin_s2_mini, esp32c3dev, esp32s3dev_8MB
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@ -229,9 +229,7 @@ lib_deps =
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[esp32]
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#platform = https://github.com/tasmota/platform-espressif32/releases/download/v2.0.2.3/platform-espressif32-2.0.2.3.zip
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platform = espressif32@3.5.0
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platform_packages = framework-arduinoespressif32 @ https://github.com/Aircoookie/arduino-esp32.git#1.0.6.4
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build_flags = -g
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-DARDUINO_ARCH_ESP32
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#-DCONFIG_LITTLEFS_FOR_IDF_3_2
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@ -239,14 +237,14 @@ build_flags = -g
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#use LITTLEFS library by lorol in ESP32 core 1.x.x instead of built-in in 2.x.x
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-D LOROL_LITTLEFS
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; -DARDUINO_USB_CDC_ON_BOOT=0 ;; this flag is mandatory for "classic ESP32" when building with arduino-esp32 >=2.0.3
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default_partitions = tools/WLED_ESP32_4MB_1MB_FS.csv
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lib_deps =
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https://github.com/lorol/LITTLEFS.git
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https://github.com/pbolduc/AsyncTCP.git @ 1.2.0
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${env.lib_deps}
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# additional build flags for audioreactive
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AR_build_flags = -D USERMOD_AUDIOREACTIVE -D UM_AUDIOREACTIVE_USE_NEW_FFT
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AR_lib_deps = https://github.com/kosme/arduinoFFT#develop @ ^1.9.2
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[esp32_idf_V4]
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;; experimental build environment for ESP32 using ESP-IDF 4.4.x / arduino-esp32 v2.0.5
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@ -404,6 +402,20 @@ lib_deps = ${esp32.lib_deps}
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monitor_filters = esp32_exception_decoder
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board_build.partitions = ${esp32.default_partitions}
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[env:esp32dev_audioreactive]
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board = esp32dev
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platform = ${esp32.platform}
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platform_packages = ${esp32.platform_packages}
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build_unflags = ${common.build_unflags}
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build_flags = ${common.build_flags_esp32} -D WLED_RELEASE_NAME=ESP32_audioreactive #-D WLED_DISABLE_BROWNOUT_DET
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${esp32.AR_build_flags}
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lib_deps = ${esp32.lib_deps}
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${esp32.AR_lib_deps}
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monitor_filters = esp32_exception_decoder
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board_build.partitions = ${esp32.default_partitions}
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; board_build.f_flash = 80000000L
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; board_build.flash_mode = dio
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[env:esp32dev_qio80]
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board = esp32dev
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platform = ${esp32.platform}
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