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usermods/blynk_relay_control/README.md
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usermods/blynk_relay_control/README.md
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# Blynk controllable relay
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This usermod allows controlling a relay state from the user variables. It also allows the user variables to be set over Blynk.
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Optionally, the servo can have a reset timer to go back to it's default state after an interval. This interval is set through userVar1.
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## Instalation
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Replace the WLED06_usermod.ino file in Aircoookies WLED folder with the one here.
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## Customizations
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Update the following parameters in WLED06_usermod.ino to configure the mod's behavior:
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```cpp
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//Which pin is the relay connected to
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#define RELAY_PIN 5
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//Which pin state should the relay default to
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#define RELAY_PIN_DEFAULT LOW
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//If >0 The controller returns to RELAY_PIN_DEFAULT after this time in milliseconds
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#define RELAY_PIN_TIMER_DEFAULT 3000
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//Blynk virtual pin for controlling relay
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#define BLYNK_USER_VAR0_PIN V9
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//Blynk virtual pin for controlling relay timer
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#define BLYNK_USER_VAR1_PIN V10
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//Number of milliseconds between updating blynk
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#define BLYNK_RELAY_UPDATE_INTERVAL 5000
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```
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usermods/blynk_relay_control/wled06_usermod.ino
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usermods/blynk_relay_control/wled06_usermod.ino
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/*
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* This file allows you to add own functionality to WLED more easily
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* See: https://github.com/Aircoookie/WLED/wiki/Add-own-functionality
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* EEPROM bytes 2750+ are reserved for your custom use case. (if you extend #define EEPSIZE in wled01_eeprom.h)
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* bytes 2400+ are currently ununsed, but might be used for future wled features
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*/
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//Use userVar0 (API calls &U0=, uint16_t) to set relay state
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#define relayPinState userVar0
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//Use userVar1 (API calls &U1=, uint16_t) to set relay timer duration
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//Ignored if 0, otherwise number of milliseconds to allow relay to stay in
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//non default state.
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#define relayTimerInterval userVar1
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//Which pin is the relay connected to
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#define RELAY_PIN 5
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//Which pin state should the relay default to
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#define RELAY_PIN_DEFAULT LOW
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//If >0 The controller returns to RELAY_PIN_DEFAULT after this time in milliseconds
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#define RELAY_PIN_TIMER_DEFAULT 3000
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//Blynk virtual pin for controlling relay
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#define BLYNK_USER_VAR0_PIN V9
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//Blynk virtual pin for controlling relay timer
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#define BLYNK_USER_VAR1_PIN V10
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//Number of milliseconds between updating blynk
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#define BLYNK_RELAY_UPDATE_INTERVAL 5000
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//Is the timer for resetting the relay active
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bool relayTimerStarted = false;
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//millis() time after which relay will be reset
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unsigned long relayTimeToDefault = 0;
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//millis() time after which relay vars in Blynk will be sent
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unsigned long relayBlynkUpdateTime = 0;
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//gets called once at boot. Do all initialization that doesn't depend on network here
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void userSetup()
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{
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relayPinState = RELAY_PIN_DEFAULT;
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relayTimerInterval = RELAY_PIN_TIMER_DEFAULT;
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pinMode(RELAY_PIN, OUTPUT);
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digitalWrite(RELAY_PIN, relayPinState);
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}
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//gets called every time WiFi is (re-)connected. Initialize own network interfaces here
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void userConnected()
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{
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}
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//loop. You can use "if (WLED_CONNECTED)" to check for successful connection
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void userLoop()
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{
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//Normalize relayPinState to an accepted value
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if (relayPinState != HIGH && relayPinState != LOW) {
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relayPinState = RELAY_PIN_DEFAULT;
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}
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//If relay changes and relayTimerInterval is set, start a timer to change back
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if (relayTimerInterval != 0 &&
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relayPinState != RELAY_PIN_DEFAULT &&
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!relayTimerStarted ) {
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relayTimerStarted = true;
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relayTimeToDefault = millis() + relayTimerInterval;
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}
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//If manually changed back to default, cancel timer
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if (relayTimerStarted && relayPinState == RELAY_PIN_DEFAULT ) {
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relayTimerStarted = false;
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}
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//If timer completes, set relay back to default
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if (relayTimerStarted && millis() > relayTimeToDefault) {
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relayPinState = RELAY_PIN_DEFAULT;
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relayTimerStarted = false;
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}
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digitalWrite(RELAY_PIN, relayPinState);
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updateRelayBlynk();
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}
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//Update Blynk with state of userVars at BLYNK_RELAY_UPDATE_INTERVAL
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void updateRelayBlynk()
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{
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if (!WLED_CONNECTED) return;
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if (relayBlynkUpdateTime > millis()) return;
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Blynk.virtualWrite(BLYNK_USER_VAR0_PIN, userVar0);
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Blynk.virtualWrite(BLYNK_USER_VAR1_PIN, userVar1);
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relayBlynkUpdateTime = millis() + BLYNK_RELAY_UPDATE_INTERVAL;
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}
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//Add Blynk callback for setting userVar0
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BLYNK_WRITE(BLYNK_USER_VAR0_PIN)
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{
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userVar0 = param.asInt();
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}
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//Add Blynk callback for setting userVar1
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BLYNK_WRITE(BLYNK_USER_VAR1_PIN)
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{
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userVar1 = param.asInt();
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}
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