oappend() debug message when buffer is full
oappend() silently discards strings when the buffer is full, leading to strange effects like half-working UI pages. The new debug message will help developers to understand what could be wrong.
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@ -148,8 +148,14 @@ bool oappendi(int i)
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bool oappend(const char* txt)
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bool oappend(const char* txt)
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{
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{
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uint16_t len = strlen(txt);
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uint16_t len = strlen(txt);
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if (olen + len >= SETTINGS_STACK_BUF_SIZE)
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if (olen + len >= SETTINGS_STACK_BUF_SIZE) {
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#ifdef WLED_DEBUG
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DEBUG_PRINT(F("oappend() buffer overflow. Cannnot append "));
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DEBUG_PRINT(len); DEBUG_PRINT(F(" bytes \t\""));
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DEBUG_PRINT(txt); DEBUG_PRINTLN(F("\""));
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#endif
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return false; // buffer full
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return false; // buffer full
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}
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strcpy(obuf + olen, txt);
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strcpy(obuf + olen, txt);
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olen += len;
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olen += len;
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return true;
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return true;
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