rework effects to frametime

This commit is contained in:
fishbone-git 2019-12-22 17:41:32 +01:00
parent 6122a8371a
commit c0ac381f6f

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@ -947,18 +947,17 @@ uint16_t WS2812FX::mode_running_random(void) {
* K.I.T.T.
*/
uint16_t WS2812FX::mode_larson_scanner(void) {
uint16_t counter = now * (SEGMENT.speed >>3) +1;
uint16_t index = counter * SEGLEN * 2 >> 16;
fade_out(SEGMENT.intensity);
uint16_t index = 0;
if(SEGENV.step < SEGLEN) {
index = SEGMENT.start + SEGENV.step;
} else {
index = SEGMENT.start + ((SEGLEN * 2) - SEGENV.step) - 2;
if (index >= SEGLEN) {
index = SEGLEN - (index - SEGLEN + 1);
}
setPixelColor(index, color_from_palette(index, true, PALETTE_SOLID_WRAP, 0));
SEGENV.step = (SEGENV.step + 1) % ((SEGLEN * 2) - 2);
return SPEED_FORMULA_L;
return FRAMETIME;
}
@ -966,13 +965,14 @@ uint16_t WS2812FX::mode_larson_scanner(void) {
* Firing comets from one end.
*/
uint16_t WS2812FX::mode_comet(void) {
uint16_t counter = now * (SEGMENT.speed >>3) +1;
uint16_t index = counter * SEGLEN >> 16;
fade_out(SEGMENT.intensity);
uint16_t index = SEGMENT.start + SEGENV.step;
setPixelColor(index, color_from_palette(index, true, PALETTE_SOLID_WRAP, 0));
SEGENV.step = (SEGENV.step + 1) % SEGLEN;
return SPEED_FORMULA_L;
return FRAMETIME;
}
@ -1058,12 +1058,12 @@ uint16_t WS2812FX::gradient_base(bool loading) {
if (SEGENV.call == 0) SEGENV.step = 0;
float per,val; //0.0 = sec 1.0 = pri
float brd = SEGMENT.intensity;
if (!loading) brd = SEGMENT.intensity/2;
if (!loading) brd = SEGMENT.intensity/2;
if (brd <1.0) brd = 1.0;
int pp = SEGENV.step;
int p1 = pp-SEGLEN;
int p2 = pp+SEGLEN;
for(uint16_t i=SEGMENT.start; i < SEGMENT.stop; i++)
{
if (loading)
@ -1074,9 +1074,9 @@ uint16_t WS2812FX::gradient_base(bool loading) {
}
per = val/brd;
if (per >1.0) per = 1.0;
setPixelColor(SEGMENT.start + i, color_blend(SEGCOLOR(0), color_from_palette(SEGMENT.start + i, true, PALETTE_SOLID_WRAP, 1), per*255));
setPixelColor(i, color_blend(SEGCOLOR(0), color_from_palette(i, true, PALETTE_SOLID_WRAP, 1), per*255));
}
SEGENV.step++;
if (SEGENV.step >= SEGMENT.stop) SEGENV.step = SEGMENT.start;
if (SEGMENT.speed == 0) SEGENV.step = SEGMENT.start + (SEGLEN >> 1);
@ -1199,7 +1199,7 @@ uint16_t WS2812FX::mode_icu(void) {
byte pindex = map(dest, 0, SEGLEN/2, 0, 255);
uint32_t col = color_from_palette(pindex, false, false, 0);
setPixelColor(SEGMENT.start + dest, col);
setPixelColor(SEGMENT.start + dest + SEGLEN/2, col);
@ -1278,9 +1278,9 @@ uint16_t WS2812FX::mode_tricolor_fade(void)
uint32_t color = 0;
for(uint16_t i=SEGMENT.start; i < SEGMENT.stop; i++) {
if (stage == 2) {
color = color_blend(color_from_palette(i, true, PALETTE_SOLID_WRAP, 2), color2, stp);
color = color_blend(color_from_palette(i, true, PALETTE_SOLID_WRAP, 2), color2, stp);
} else if (stage == 1) {
color = color_blend(color1, color_from_palette(i, true, PALETTE_SOLID_WRAP, 2), stp);
color = color_blend(color1, color_from_palette(i, true, PALETTE_SOLID_WRAP, 2), stp);
} else {
color = color_blend(color1, color2, stp);
}
@ -1330,19 +1330,13 @@ uint16_t WS2812FX::mode_multi_comet(void)
* Custom mode by Keith Lord: https://github.com/kitesurfer1404/WS2812FX/blob/master/src/custom/DualLarson.h
*/
uint16_t WS2812FX::mode_dual_larson_scanner(void){
if (SEGENV.aux0)
{
SEGENV.step--;
} else
{
SEGENV.step++;
}
uint16_t counter = now * (SEGMENT.speed >>3) +1;
uint16_t index = counter * SEGLEN >> 16;
fade_out(SEGMENT.intensity);
uint16_t index = SEGMENT.start + SEGENV.step;
setPixelColor(index, color_from_palette(index, true, PALETTE_SOLID_WRAP, 0));
index = SEGMENT.stop - SEGENV.step -1;
index = SEGMENT.stop - index -1;
if (SEGCOLOR(2) != 0)
{
setPixelColor(index, SEGCOLOR(2));
@ -1351,10 +1345,7 @@ uint16_t WS2812FX::mode_dual_larson_scanner(void){
setPixelColor(index, color_from_palette(index, true, PALETTE_SOLID_WRAP, 0));
}
if(SEGENV.step >= SEGLEN -1 || SEGENV.step <= 0)
SEGENV.aux0 = !SEGENV.aux0;
return SPEED_FORMULA_L;
return FRAMETIME;
}
@ -1383,40 +1374,53 @@ typedef struct Oscillator {
int8_t size;
int8_t dir;
int8_t speed;
uint16_t timeref;
} oscillator;
/*
/ Oscillating bars of color, updated with standard framerate
*/
uint16_t WS2812FX::mode_oscillate(void)
{
static oscillator oscillators[2] = {
{SEGLEN/4, SEGLEN/8, 1, 1},
{SEGLEN/4*2, SEGLEN/8, -1, 1}
//{SEGLEN/4*3, SEGLEN/8, 1, 2}
uint16_t counter;
uint16_t index;
static oscillator oscillators[NUM_COLORS] = {
{SEGLEN-1, SEGLEN/8, -1, 4},
{0, SEGLEN/8, 1, 3},
{SEGLEN-1, SEGLEN/8, -1, 2}
};
for(int8_t i=0; i < sizeof(oscillators)/sizeof(oscillators[0]); i++) {
oscillators[i].pos += oscillators[i].dir * oscillators[i].speed;
if((oscillators[i].dir == -1) && (oscillators[i].pos <= 0)) {
oscillators[i].pos = 0;
oscillators[i].dir = 1;
oscillators[i].speed = random8(1, 3);
oscillators[i].size = SEGLEN/(3+SEGMENT.intensity/8);
//calculate the change since last cycle
counter = (now - oscillators[i].timeref) * ((SEGMENT.speed >> oscillators[i].speed) +1);
index = (counter * SEGLEN) >> 16;
if (oscillators[i].dir == -1) {
oscillators[i].pos = SEGLEN - 1 - index;
} else {
oscillators[i].pos = index;
}
if((oscillators[i].dir == 1) && (oscillators[i].pos >= (SEGLEN - 1))) {
oscillators[i].pos = SEGLEN - 1;
oscillators[i].dir = -1;
oscillators[i].speed = random8(1, 3);
if (index >= SEGLEN - 1) {
//switch direction once while at each end of cycle
if (now - oscillators[i].timeref > 1000) oscillators[i].dir *= -1;
oscillators[i].timeref = now;
oscillators[i].speed = random8(2, 4);
}
}
for(int16_t i=0; i < SEGLEN; i++) {
uint32_t color = BLACK;
for(int8_t j=0; j < sizeof(oscillators)/sizeof(oscillators[0]); j++) {
if(i >= oscillators[j].pos - oscillators[j].size && i <= oscillators[j].pos + oscillators[j].size) {
color = (color == BLACK) ? SEGMENT.colors[j] : color_blend(color, SEGMENT.colors[j], 128);
color = (color == BLACK) ? SEGCOLOR(j) : color_blend(color, SEGCOLOR(j), 128);
}
}
setPixelColor(SEGMENT.start + i, color);
}
return 15 + (uint32_t)(255 - SEGMENT.speed);
return FRAMETIME;
}
@ -1424,17 +1428,17 @@ uint16_t WS2812FX::mode_lightning(void)
{
uint16_t ledstart = SEGMENT.start + random16(SEGLEN); // Determine starting location of flash
uint16_t ledlen = random16(SEGMENT.stop -1 -ledstart); // Determine length of flash (not to go beyond NUM_LEDS-1)
uint8_t bri = 255/random8(1, 3);
uint8_t bri = 255/random8(1, 3);
if (SEGENV.step == 0)
{
SEGENV.aux0 = random8(3, 3 + SEGMENT.intensity/20); //number of flashes
bri = 52;
bri = 52;
SEGENV.aux1 = 1;
}
fill(SEGCOLOR(1));
if (SEGENV.aux1) {
for (int i = ledstart; i < ledstart + ledlen; i++)
{
@ -1468,7 +1472,7 @@ uint16_t WS2812FX::mode_pride_2015(void)
uint16_t duration = 10 + SEGMENT.speed;
uint16_t sPseudotime = SEGENV.step;
uint16_t sHue16 = SEGENV.aux0;
uint8_t sat8 = beatsin88( 87, 220, 250);
uint8_t brightdepth = beatsin88( 341, 96, 224);
uint16_t brightnessthetainc16 = beatsin88( 203, (25 * 256), (40 * 256));
@ -1476,12 +1480,12 @@ uint16_t WS2812FX::mode_pride_2015(void)
uint16_t hue16 = sHue16;//gHue * 256;
uint16_t hueinc16 = beatsin88(113, 1, 3000);
sPseudotime += duration * msmultiplier;
sHue16 += duration * beatsin88( 400, 5,9);
uint16_t brightnesstheta16 = sPseudotime;
CRGB fastled_col;
for( uint16_t i = SEGMENT.start ; i < SEGMENT.stop; i++) {
hue16 += hueinc16;
uint8_t hue8 = hue16 >> 8;
@ -1492,16 +1496,16 @@ uint16_t WS2812FX::mode_pride_2015(void)
uint16_t bri16 = (uint32_t)((uint32_t)b16 * (uint32_t)b16) / 65536;
uint8_t bri8 = (uint32_t)(((uint32_t)bri16) * brightdepth) / 65536;
bri8 += (255 - brightdepth);
CRGB newcolor = CHSV( hue8, sat8, bri8);
fastled_col = col_to_crgb(getPixelColor(i));
nblend( fastled_col, newcolor, 64);
setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
}
SEGENV.step = sPseudotime;
SEGENV.aux0 = sHue16;
return 20;
return FRAMETIME;
}