add popcorn effect
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c1dec16c50
@ -2373,4 +2373,53 @@ uint16_t WS2812FX::mode_sinelon(void) {
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}
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}
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prevpos = pos;
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prevpos = pos;
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return FRAMETIME;
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return FRAMETIME;
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}
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/*
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* POPCORN
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*/
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typedef struct Kernel {
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float position;
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float velocity;
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int32_t color;
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} kernel;
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#define MAX_NUM_POPCORN 12
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#define GRAVITY 0.06
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uint16_t WS2812FX::mode_popcorn(void) {
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uint32_t popcornColor = SEGCOLOR(0);
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uint32_t bgColor = SEGCOLOR(1);
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if(popcornColor == bgColor) popcornColor = color_wheel(random8());
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static kernel popcorn[MAX_NUM_POPCORN];
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static float coeff = 0.0f;
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if(coeff == 0.0f) { // calculate the velocity coeff once (the secret sauce)
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coeff = pow((float)SEGLEN, 0.5223324f) * 0.3944296f;
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}
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fill(SEGCOLOR(1));
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uint16_t ledIndex;
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for(int8_t i=0; i < MAX_NUM_POPCORN; i++) {
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bool isActive = popcorn[i].position >= 0.0f;
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if(isActive) { // if kernel is active, update its position
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popcorn[i].position += popcorn[i].velocity;
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popcorn[i].velocity -= (GRAVITY * SEGMENT.intensity/25);
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ledIndex = SEGMENT.start + popcorn[i].position;
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if(ledIndex >= SEGMENT.start && ledIndex <= SEGMENT.stop) setPixelColor(ledIndex, popcorn[i].color);
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} else { // if kernel is inactive, randomly pop it
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if(random8() < 2) { // POP!!!
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popcorn[i].position = 0.0f;
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popcorn[i].velocity = coeff * (random(66, 100) / 100.0f);
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popcorn[i].color = popcornColor;
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ledIndex = SEGMENT.start;
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setPixelColor(ledIndex, popcorn[i].color);
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}
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}
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}
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return SPEED_FORMULA_L;
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}
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}
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@ -84,7 +84,7 @@
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#define IS_REVERSE ((SEGMENT.options & REVERSE ) == REVERSE )
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#define IS_REVERSE ((SEGMENT.options & REVERSE ) == REVERSE )
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#define IS_SELECTED ((SEGMENT.options & SELECTED) == SELECTED )
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#define IS_SELECTED ((SEGMENT.options & SELECTED) == SELECTED )
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#define MODE_COUNT 89
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#define MODE_COUNT 90
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#define FX_MODE_STATIC 0
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#define FX_MODE_STATIC 0
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#define FX_MODE_BLINK 1
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#define FX_MODE_BLINK 1
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@ -175,6 +175,7 @@
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#define FX_MODE_SPOTS_FADE 86
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#define FX_MODE_SPOTS_FADE 86
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#define FX_MODE_BOUNCINGBALLS 87
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#define FX_MODE_BOUNCINGBALLS 87
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#define FX_MODE_SINELON 88
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#define FX_MODE_SINELON 88
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#define FX_MODE_POPCORN 89
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class WS2812FX {
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class WS2812FX {
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@ -321,6 +322,7 @@ class WS2812FX {
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_mode[FX_MODE_SPOTS_FADE] = &WS2812FX::mode_spots_fade;
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_mode[FX_MODE_SPOTS_FADE] = &WS2812FX::mode_spots_fade;
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_mode[FX_MODE_BOUNCINGBALLS] = &WS2812FX::mode_BouncingBalls;
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_mode[FX_MODE_BOUNCINGBALLS] = &WS2812FX::mode_BouncingBalls;
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_mode[FX_MODE_SINELON] = &WS2812FX::mode_sinelon;
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_mode[FX_MODE_SINELON] = &WS2812FX::mode_sinelon;
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_mode[FX_MODE_POPCORN] = &WS2812FX::mode_popcorn;
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_brightness = DEFAULT_BRIGHTNESS;
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_brightness = DEFAULT_BRIGHTNESS;
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currentPalette = CRGBPalette16(CRGB::Black);
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currentPalette = CRGBPalette16(CRGB::Black);
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@ -503,7 +505,8 @@ class WS2812FX {
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mode_spots(void),
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mode_spots(void),
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mode_spots_fade(void),
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mode_spots_fade(void),
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mode_BouncingBalls(void),
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mode_BouncingBalls(void),
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mode_sinelon(void);
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mode_sinelon(void),
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mode_popcorn(void);
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private:
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private:
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NeoPixelWrapper *bus;
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NeoPixelWrapper *bus;
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@ -576,7 +579,7 @@ const char JSON_mode_names[] PROGMEM = R"=====([
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"Two Dots","Two Areas","Circus","Halloween","Tri Chase","Tri Wipe","Tri Fade","Lightning","ICU","Multi Comet",
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"Two Dots","Two Areas","Circus","Halloween","Tri Chase","Tri Wipe","Tri Fade","Lightning","ICU","Multi Comet",
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"Dual Scanner","Stream 2","Oscillate","Pride 2015","Juggle","Palette","Fire 2012","Colorwaves","Bpm","Fill Noise",
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"Dual Scanner","Stream 2","Oscillate","Pride 2015","Juggle","Palette","Fire 2012","Colorwaves","Bpm","Fill Noise",
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"Noise 1","Noise 2","Noise 3","Noise 4","Colortwinkles","Lake","Meteor","Smooth Meteor","Railway","Ripple",
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"Noise 1","Noise 2","Noise 3","Noise 4","Colortwinkles","Lake","Meteor","Smooth Meteor","Railway","Ripple",
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"Twinklefox","Twinklecat","Halloween Eyes","Solid Pattern","Solid Pattern Tri","Spots","Spots Fade","Bouncing Balls", "Sinelon"
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"Twinklefox","Twinklecat","Halloween Eyes","Solid Pattern","Solid Pattern Tri","Spots","Spots Fade","Bouncing Balls", "Sinelon","Popcorn"
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])=====";
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])=====";
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