Fix for mirroring
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ff3ae14c29
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c257c86387
@ -7406,12 +7406,11 @@ uint16_t mode_2Dsoap() {
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*noise32_x = random16();
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*noise32_y = random16();
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*noise32_z = random16();
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for (int i = 0; i < cols; i++) {
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int32_t ioffset = scale32_x * (i - cols / 2);
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for (int j = 0; j < rows; j++) {
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int32_t joffset = scale32_y * (j - rows / 2);
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uint8_t data = inoise16(*noise32_x + ioffset, *noise32_y + joffset, *noise32_z) >> 8;
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noise3d[XY(i,j)] = scale8(noise3d[XY(i,j)], SEGMENT.intensity) + scale8(data, 255 - SEGMENT.intensity);
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for (int i = 0; i < SEGMENT.width(); i++) {
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int32_t ioffset = scale32_x * (i - SEGMENT.width() / 2);
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for (int j = 0; j < SEGMENT.height(); j++) {
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int32_t joffset = scale32_y * (j - SEGMENT.height() / 2);
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noise3d[XY(i,j)] = inoise16(*noise32_x + ioffset, *noise32_y + joffset, *noise32_z) >> 8;
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SEGMENT.setPixelColorXY(i, j, ColorFromPalette(SEGPALETTE,~noise3d[XY(i,j)]*3));
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}
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}
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@ -7499,8 +7498,6 @@ uint16_t mode_2Doctopus() {
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const uint16_t cols = SEGMENT.virtualWidth();
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const uint16_t rows = SEGMENT.virtualHeight();
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const uint8_t C_X = cols / 2;
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const uint8_t C_Y = rows / 2;
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const uint8_t mapp = 255 / MAX(cols,rows);
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typedef struct {
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@ -7513,8 +7510,13 @@ uint16_t mode_2Doctopus() {
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map_t *rMap = reinterpret_cast<map_t*>(SEGENV.data);
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if (SEGENV.call == 0) {
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// re-init if SEGMENT dimensions changed
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if (SEGENV.call == 0 || SEGMENT.aux0 != cols || SEGMENT.aux1 != rows) {
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SEGENV.step = 0; // t
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SEGMENT.aux0 = cols;
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SEGMENT.aux1 = rows;
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const uint8_t C_X = cols / 2;
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const uint8_t C_Y = rows / 2;
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for (int x = -C_X; x < C_X + (cols % 2); x++) {
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for (int y = -C_Y; y < C_Y + (rows % 2); y++) {
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rMap[XY(x + C_X, y + C_Y)].angle = 128 * (atan2f(y, x) / PI);
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