Compile optimisations, code reduction.
2D peek resize.
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79
wled00/FX.h
79
wled00/FX.h
@ -550,10 +550,10 @@ typedef struct Segment {
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uint16_t virtualLength(void);
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uint16_t virtualLength(void);
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void setPixelColor(int n, uint32_t c); // set relative pixel within segment with color
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void setPixelColor(int n, uint32_t c); // set relative pixel within segment with color
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void setPixelColor(int n, byte r, byte g, byte b, byte w = 0) { setPixelColor(n, RGBW32(r,g,b,w)); } // automatically inline
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void setPixelColor(int n, byte r, byte g, byte b, byte w = 0) { setPixelColor(n, RGBW32(r,g,b,w)); } // automatically inline
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void setPixelColor(int n, CRGB c) { setPixelColor(n, c.red, c.green, c.blue); } // automatically inline
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void setPixelColor(int n, CRGB c) { setPixelColor(n, RGBW32(c.r,c.g,c.b,0)); } // automatically inline
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void setPixelColor(float i, uint32_t c, bool aa = true);
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void setPixelColor(float i, uint32_t c, bool aa = true);
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void setPixelColor(float i, uint8_t r, uint8_t g, uint8_t b, uint8_t w = 0, bool aa = true) { setPixelColor(i, RGBW32(r,g,b,w), aa); }
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void setPixelColor(float i, uint8_t r, uint8_t g, uint8_t b, uint8_t w = 0, bool aa = true) { setPixelColor(i, RGBW32(r,g,b,w), aa); }
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void setPixelColor(float i, CRGB c, bool aa = true) { setPixelColor(i, c.red, c.green, c.blue, 0, aa); }
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void setPixelColor(float i, CRGB c, bool aa = true) { setPixelColor(i, RGBW32(c.r,c.g,c.b,0), aa); }
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uint32_t getPixelColor(uint16_t i);
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uint32_t getPixelColor(uint16_t i);
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// 1D support functions (some implement 2D as well)
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// 1D support functions (some implement 2D as well)
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void blur(uint8_t);
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void blur(uint8_t);
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@ -561,10 +561,10 @@ typedef struct Segment {
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void fade_out(uint8_t r);
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void fade_out(uint8_t r);
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void fadeToBlackBy(uint8_t fadeBy);
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void fadeToBlackBy(uint8_t fadeBy);
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void blendPixelColor(int n, uint32_t color, uint8_t blend);
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void blendPixelColor(int n, uint32_t color, uint8_t blend);
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void blendPixelColor(int n, CRGB c, uint8_t blend) { blendPixelColor(n, RGBW32(c.red, c.green, c.blue, 0), blend); }
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void blendPixelColor(int n, CRGB c, uint8_t blend) { blendPixelColor(n, RGBW32(c.r,c.g,c.b,0), blend); }
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void addPixelColor(int n, uint32_t color);
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void addPixelColor(int n, uint32_t color);
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void addPixelColor(int n, byte r, byte g, byte b, byte w = 0) { addPixelColor(n, RGBW32(r,g,b,w)); } // automatically inline
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void addPixelColor(int n, byte r, byte g, byte b, byte w = 0) { addPixelColor(n, RGBW32(r,g,b,w)); } // automatically inline
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void addPixelColor(int n, CRGB c) { addPixelColor(n, RGBW32(c.red, c.green, c.blue, 0)); } // automatically inline
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void addPixelColor(int n, CRGB c) { addPixelColor(n, RGBW32(c.r,c.g,c.b,0)); } // automatically inline
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void fadePixelColor(uint16_t n, uint8_t fade);
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void fadePixelColor(uint16_t n, uint8_t fade);
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uint8_t get_random_wheel_index(uint8_t pos);
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uint8_t get_random_wheel_index(uint8_t pos);
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uint32_t color_from_palette(uint16_t, bool mapping, bool wrap, uint8_t mcol, uint8_t pbri = 255);
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uint32_t color_from_palette(uint16_t, bool mapping, bool wrap, uint8_t mcol, uint8_t pbri = 255);
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@ -573,39 +573,69 @@ typedef struct Segment {
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// 2D matrix
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// 2D matrix
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uint16_t virtualWidth(void);
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uint16_t virtualWidth(void);
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uint16_t virtualHeight(void);
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uint16_t virtualHeight(void);
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#ifndef WLED_DISABLE_2D
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uint16_t XY(uint16_t x, uint16_t y); // support function to get relative index within segment (for leds[])
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uint16_t XY(uint16_t x, uint16_t y); // support function to get relative index within segment (for leds[])
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void setPixelColorXY(int x, int y, uint32_t c); // set relative pixel within segment with color
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void setPixelColorXY(int x, int y, uint32_t c); // set relative pixel within segment with color
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void setPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0) { setPixelColorXY(x, y, RGBW32(r,g,b,w)); } // automatically inline
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void setPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0) { setPixelColorXY(x, y, RGBW32(r,g,b,w)); } // automatically inline
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void setPixelColorXY(int x, int y, CRGB c) { setPixelColorXY(x, y, RGBW32(c.red, c.green, c.blue, 0)); } // automatically inline
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void setPixelColorXY(int x, int y, CRGB c) { setPixelColorXY(x, y, RGBW32(c.r,c.g,c.b,0)); } // automatically inline
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void setPixelColorXY(float x, float y, uint32_t c, bool aa = true);
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void setPixelColorXY(float x, float y, uint32_t c, bool aa = true);
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void setPixelColorXY(float x, float y, byte r, byte g, byte b, byte w = 0, bool aa = true) { setPixelColorXY(x, y, RGBW32(r,g,b,w), aa); }
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void setPixelColorXY(float x, float y, byte r, byte g, byte b, byte w = 0, bool aa = true) { setPixelColorXY(x, y, RGBW32(r,g,b,w), aa); }
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void setPixelColorXY(float x, float y, CRGB c, bool aa = true) { setPixelColorXY(x, y, c.red, c.green, c.blue, 0, aa); }
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void setPixelColorXY(float x, float y, CRGB c, bool aa = true) { setPixelColorXY(x, y, RGBW32(c.r,c.g,c.b,0), aa); }
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uint32_t getPixelColorXY(uint16_t x, uint16_t y);
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uint32_t getPixelColorXY(uint16_t x, uint16_t y);
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// 2D support functions
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// 2D support functions
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void blendPixelColorXY(uint16_t x, uint16_t y, uint32_t color, uint8_t blend);
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void blendPixelColorXY(uint16_t x, uint16_t y, uint32_t color, uint8_t blend);
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void blendPixelColorXY(uint16_t x, uint16_t y, CRGB c, uint8_t blend) { blendPixelColorXY(x, y, RGBW32(c.red, c.green, c.blue,0), blend); }
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void blendPixelColorXY(uint16_t x, uint16_t y, CRGB c, uint8_t blend) { blendPixelColorXY(x, y, RGBW32(c.r,c.g,c.b,0), blend); }
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void addPixelColorXY(int x, int y, uint32_t color);
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void addPixelColorXY(int x, int y, uint32_t color);
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void addPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0) { addPixelColorXY(x, y, RGBW32(r,g,b,w)); } // automatically inline
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void addPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0) { addPixelColorXY(x, y, RGBW32(r,g,b,w)); } // automatically inline
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void addPixelColorXY(int x, int y, CRGB c) { addPixelColorXY(x, y, RGBW32(c.red, c.green, c.blue,0)); }
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void addPixelColorXY(int x, int y, CRGB c) { addPixelColorXY(x, y, RGBW32(c.r,c.g,c.b,0)); }
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void fadePixelColorXY(uint16_t x, uint16_t y, uint8_t fade);
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void fadePixelColorXY(uint16_t x, uint16_t y, uint8_t fade);
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void box_blur(uint16_t i, bool vertical, fract8 blur_amount); // 1D box blur (with weight)
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void box_blur(uint16_t i, bool vertical, fract8 blur_amount); // 1D box blur (with weight)
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void blur1d(CRGB* leds, fract8 blur_amount);
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void blur2d(CRGB* leds, fract8 blur_amount);
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void blurRow(uint16_t row, fract8 blur_amount, CRGB* leds=nullptr);
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void blurRow(uint16_t row, fract8 blur_amount, CRGB* leds=nullptr);
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void blurCol(uint16_t col, fract8 blur_amount, CRGB* leds=nullptr);
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void blurCol(uint16_t col, fract8 blur_amount, CRGB* leds=nullptr);
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void moveX(int8_t delta);
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void moveX(int8_t delta);
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void moveY(int8_t delta);
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void moveY(int8_t delta);
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void move(uint8_t dir, uint8_t delta);
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void move(uint8_t dir, uint8_t delta);
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void fill_solid(CRGB* leds, CRGB c);
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void fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c);
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void fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c);
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void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c);
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void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c) { drawLine(x0, y0, x1, y1, RGBW32(c.r,c.g,c.b,0)); } // automatic inline
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void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color);
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void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c) { drawCharacter(chr, x, y, w, h, RGBW32(c.r,c.g,c.b,0)); } // automatic inline
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void wu_pixel(uint32_t x, uint32_t y, CRGB c);
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// obsolete
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void blur1d(CRGB* leds, fract8 blur_amount);
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void blur2d(CRGB* leds, fract8 blur_amount);
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void fill_solid(CRGB* leds, CRGB c);
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void fadeToBlackBy(CRGB* leds, uint8_t fadeBy);
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void fadeToBlackBy(CRGB* leds, uint8_t fadeBy);
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void nscale8(CRGB* leds, uint8_t scale);
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void nscale8(CRGB* leds, uint8_t scale);
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void setPixels(CRGB* leds);
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void setPixels(CRGB* leds);
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void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c);
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#else
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void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB color, CRGB *leds = nullptr);
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uint16_t XY(uint16_t x, uint16_t y) { return x; }
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void wu_pixel(uint32_t x, uint32_t y, CRGB c);
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void setPixelColorXY(int x, int y, uint32_t c) { setPixelColor(x, c); }
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inline void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c) { drawLine(x0, y0, x1, y1, CRGB(byte(c>>16), byte(c>>8), byte(c))); }
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void setPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0) { setPixelColor(x, RGBW32(r,g,b,w)); }
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inline void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t c) { drawCharacter(chr, x, y, w, h, CRGB(byte(c>>16), byte(c>>8), byte(c))); }
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void setPixelColorXY(int x, int y, CRGB c) { setPixelColor(x, RGBW32(c.r,c.g,c.b,0)); }
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void setPixelColorXY(float x, float y, uint32_t c, bool aa = true) { setPixelColor(x, c, aa); }
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void setPixelColorXY(float x, float y, byte r, byte g, byte b, byte w = 0, bool aa = true) { setPixelColor(x, RGBW32(r,g,b,w), aa); }
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void setPixelColorXY(float x, float y, CRGB c, bool aa = true) { setPixelColor(x, RGBW32(c.r,c.g,c.b,0), aa); }
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uint32_t getPixelColorXY(uint16_t x, uint16_t y) { return getPixelColor(x); }
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void blendPixelColorXY(uint16_t x, uint16_t y, uint32_t c, uint8_t blend) { blendPixelColor(x, c, blend); }
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void blendPixelColorXY(uint16_t x, uint16_t y, CRGB c, uint8_t blend) { blendPixelColor(x, RGBW32(c.r,c.g,c.b,0), blend); }
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void addPixelColorXY(int x, int y, uint32_t color) { addPixelColor(x, color); }
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void addPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0) { addPixelColor(x, RGBW32(r,g,b,w)); }
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void addPixelColorXY(int x, int y, CRGB c) { addPixelColor(x, RGBW32(c.r,c.g,c.b,0)); }
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void fadePixelColorXY(uint16_t x, uint16_t y, uint8_t fade) { fadePixelColor(x, fade); }
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void box_blur(uint16_t i, bool vertical, fract8 blur_amount) {}
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void blurRow(uint16_t row, fract8 blur_amount, CRGB* leds=nullptr) {}
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void blurCol(uint16_t col, fract8 blur_amount, CRGB* leds=nullptr) {}
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void moveX(int8_t delta) {}
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void moveY(int8_t delta) {}
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void move(uint8_t dir, uint8_t delta) {}
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void fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c) {}
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void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c) {}
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void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c) {}
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void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color) {}
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void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB color) {}
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void wu_pixel(uint32_t x, uint32_t y, CRGB c) {}
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#endif
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} segment;
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} segment;
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//static int i = sizeof(Segment);
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//static int i = sizeof(Segment);
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@ -778,10 +808,10 @@ class WS2812FX { // 96 bytes
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const char **
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const char **
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getModeDataSrc(void) { return &(_modeData[0]); } // vectors use arrays for underlying data
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getModeDataSrc(void) { return &(_modeData[0]); } // vectors use arrays for underlying data
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Segment& getSegment(uint8_t id);
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Segment& getSegment(uint8_t id);
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inline Segment& getFirstSelectedSeg(void) { return _segments[getFirstSelectedSegId()]; }
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inline Segment& getFirstSelectedSeg(void) { return _segments[getFirstSelectedSegId()]; }
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inline Segment& getMainSegment(void) { return _segments[getMainSegmentId()]; }
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inline Segment& getMainSegment(void) { return _segments[getMainSegmentId()]; }
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inline Segment* getSegments(void) { return &(_segments[0]); }
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inline Segment* getSegments(void) { return &(_segments[0]); }
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// 2D support (panels)
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// 2D support (panels)
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bool
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bool
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@ -800,11 +830,10 @@ class WS2812FX { // 96 bytes
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matrixHeight;
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matrixHeight;
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typedef struct panel_bitfield_t {
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typedef struct panel_bitfield_t {
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unsigned char
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bool bottomStart : 1; // starts at bottom?
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bottomStart : 1, // starts at bottom?
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bool rightStart : 1; // starts on right?
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rightStart : 1, // starts on right?
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bool vertical : 1; // is vertical?
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vertical : 1, // is vertical?
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bool serpentine : 1; // is serpentine?
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serpentine : 1; // is serpentine?
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} Panel;
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} Panel;
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Panel
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Panel
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matrix,
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matrix,
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// outsmart the compiler :) by correctly overloading
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// outsmart the compiler :) by correctly overloading
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inline void setPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0) { setPixelColorXY(x, y, RGBW32(r,g,b,w)); } // automatically inline
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inline void setPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0) { setPixelColorXY(x, y, RGBW32(r,g,b,w)); } // automatically inline
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inline void setPixelColorXY(int x, int y, CRGB c) { setPixelColorXY(x, y, c.red, c.green, c.blue); }
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inline void setPixelColorXY(int x, int y, CRGB c) { setPixelColorXY(x, y, RGBW32(c.r,c.g,c.b,0)); }
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uint32_t
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uint32_t
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getPixelColorXY(uint16_t, uint16_t);
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getPixelColorXY(uint16_t, uint16_t);
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// Segment:: routines
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// Segment:: routines
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///////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////
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#ifndef WLED_DISABLE_2D
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// XY(x,y) - gets pixel index within current segment (often used to reference leds[] array element)
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// XY(x,y) - gets pixel index within current segment (often used to reference leds[] array element)
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uint16_t IRAM_ATTR Segment::XY(uint16_t x, uint16_t y) {
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uint16_t IRAM_ATTR Segment::XY(uint16_t x, uint16_t y) {
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#ifndef WLED_DISABLE_2D
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uint16_t width = virtualWidth(); // segment width in logical pixels
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uint16_t width = virtualWidth(); // segment width in logical pixels
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uint16_t height = virtualHeight(); // segment height in logical pixels
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uint16_t height = virtualHeight(); // segment height in logical pixels
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return (x%width) + (y%height) * width;
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return (x%width) + (y%height) * width;
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#else
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return x;
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#endif
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}
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}
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void IRAM_ATTR Segment::setPixelColorXY(int x, int y, uint32_t col)
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void IRAM_ATTR Segment::setPixelColorXY(int x, int y, uint32_t col)
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{
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{
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#ifndef WLED_DISABLE_2D
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if (!strip.isMatrix) return; // not a matrix set-up
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if (!strip.isMatrix) return; // not a matrix set-up
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if (leds) leds[XY(x,y)] = col;
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if (leds) leds[XY(x,y)] = col;
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@ -193,15 +190,11 @@ void IRAM_ATTR Segment::setPixelColorXY(int x, int y, uint32_t col)
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}
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}
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}
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}
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}
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}
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#else
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setPixelColor(x, col);
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#endif
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}
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}
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// anti-aliased version of setPixelColorXY()
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// anti-aliased version of setPixelColorXY()
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void Segment::setPixelColorXY(float x, float y, uint32_t col, bool aa)
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void Segment::setPixelColorXY(float x, float y, uint32_t col, bool aa)
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{
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{
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#ifndef WLED_DISABLE_2D
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if (!strip.isMatrix) return; // not a matrix set-up
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if (!strip.isMatrix) return; // not a matrix set-up
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if (x<0.0f || x>1.0f || y<0.0f || y>1.0f) return; // not normalized
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if (x<0.0f || x>1.0f || y<0.0f || y>1.0f) return; // not normalized
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@ -241,12 +234,10 @@ void Segment::setPixelColorXY(float x, float y, uint32_t col, bool aa)
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} else {
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} else {
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setPixelColorXY(uint16_t(roundf(fX)), uint16_t(roundf(fY)), col);
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setPixelColorXY(uint16_t(roundf(fX)), uint16_t(roundf(fY)), col);
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}
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}
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#endif
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}
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}
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// returns RGBW values of pixel
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// returns RGBW values of pixel
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uint32_t Segment::getPixelColorXY(uint16_t x, uint16_t y) {
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uint32_t Segment::getPixelColorXY(uint16_t x, uint16_t y) {
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#ifndef WLED_DISABLE_2D
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if (leds) return RGBW32(leds[XY(x,y)].r, leds[XY(x,y)].g, leds[XY(x,y)].b, 0);
|
if (leds) return RGBW32(leds[XY(x,y)].r, leds[XY(x,y)].g, leds[XY(x,y)].b, 0);
|
||||||
if (getOption(SEG_OPTION_REVERSED) ) x = virtualWidth() - x - 1;
|
if (getOption(SEG_OPTION_REVERSED) ) x = virtualWidth() - x - 1;
|
||||||
if (getOption(SEG_OPTION_REVERSED_Y)) y = virtualHeight() - y - 1;
|
if (getOption(SEG_OPTION_REVERSED_Y)) y = virtualHeight() - y - 1;
|
||||||
@ -255,41 +246,25 @@ uint32_t Segment::getPixelColorXY(uint16_t x, uint16_t y) {
|
|||||||
y *= groupLength(); // expand to physical pixels
|
y *= groupLength(); // expand to physical pixels
|
||||||
if (x >= width() || y >= height()) return 0;
|
if (x >= width() || y >= height()) return 0;
|
||||||
return strip.getPixelColorXY(start + x, startY + y);
|
return strip.getPixelColorXY(start + x, startY + y);
|
||||||
#else
|
|
||||||
return getPixelColor(x);
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Blends the specified color with the existing pixel color.
|
// Blends the specified color with the existing pixel color.
|
||||||
void Segment::blendPixelColorXY(uint16_t x, uint16_t y, uint32_t color, uint8_t blend) {
|
void Segment::blendPixelColorXY(uint16_t x, uint16_t y, uint32_t color, uint8_t blend) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
setPixelColorXY(x, y, color_blend(getPixelColorXY(x,y), color, blend));
|
setPixelColorXY(x, y, color_blend(getPixelColorXY(x,y), color, blend));
|
||||||
#else
|
|
||||||
setPixelColor(x, color_blend(getPixelColor(x), color, blend));
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Adds the specified color with the existing pixel color perserving color balance.
|
// Adds the specified color with the existing pixel color perserving color balance.
|
||||||
void Segment::addPixelColorXY(int x, int y, uint32_t color) {
|
void Segment::addPixelColorXY(int x, int y, uint32_t color) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
setPixelColorXY(x, y, color_add(getPixelColorXY(x,y), color));
|
setPixelColorXY(x, y, color_add(getPixelColorXY(x,y), color));
|
||||||
#else
|
|
||||||
setPixelColor(x, color_add(getPixelColor(x), color));
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Segment::fadePixelColorXY(uint16_t x, uint16_t y, uint8_t fade) {
|
void Segment::fadePixelColorXY(uint16_t x, uint16_t y, uint8_t fade) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
CRGB pix = CRGB(getPixelColorXY(x,y)).nscale8_video(fade);
|
CRGB pix = CRGB(getPixelColorXY(x,y)).nscale8_video(fade);
|
||||||
setPixelColor(x, y, pix);
|
setPixelColor(x, y, pix);
|
||||||
#else
|
|
||||||
setPixelColor(x, CRGB(getPixelColor(x)).nscale8_video(fade));
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// blurRow: perform a blur on a row of a rectangular matrix
|
// blurRow: perform a blur on a row of a rectangular matrix
|
||||||
void Segment::blurRow(uint16_t row, fract8 blur_amount, CRGB* leds) {
|
void Segment::blurRow(uint16_t row, fract8 blur_amount, CRGB* leds) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
const uint16_t cols = virtualWidth();
|
const uint16_t cols = virtualWidth();
|
||||||
const uint16_t rows = virtualHeight();
|
const uint16_t rows = virtualHeight();
|
||||||
|
|
||||||
@ -313,12 +288,10 @@ void Segment::blurRow(uint16_t row, fract8 blur_amount, CRGB* leds) {
|
|||||||
else setPixelColorXY(x, row, cur);
|
else setPixelColorXY(x, row, cur);
|
||||||
carryover = part;
|
carryover = part;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// blurCol: perform a blur on a column of a rectangular matrix
|
// blurCol: perform a blur on a column of a rectangular matrix
|
||||||
void Segment::blurCol(uint16_t col, fract8 blur_amount, CRGB* leds) {
|
void Segment::blurCol(uint16_t col, fract8 blur_amount, CRGB* leds) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
const uint16_t cols = virtualWidth();
|
const uint16_t cols = virtualWidth();
|
||||||
const uint16_t rows = virtualHeight();
|
const uint16_t rows = virtualHeight();
|
||||||
|
|
||||||
@ -342,33 +315,10 @@ void Segment::blurCol(uint16_t col, fract8 blur_amount, CRGB* leds) {
|
|||||||
else setPixelColorXY(col, i, cur);
|
else setPixelColorXY(col, i, cur);
|
||||||
carryover = part;
|
carryover = part;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
// blur1d: one-dimensional blur filter. Spreads light to 2 line neighbors.
|
|
||||||
// blur2d: two-dimensional blur filter. Spreads light to 8 XY neighbors.
|
|
||||||
//
|
|
||||||
// 0 = no spread at all
|
|
||||||
// 64 = moderate spreading
|
|
||||||
// 172 = maximum smooth, even spreading
|
|
||||||
//
|
|
||||||
// 173..255 = wider spreading, but increasing flicker
|
|
||||||
//
|
|
||||||
// Total light is NOT entirely conserved, so many repeated
|
|
||||||
// calls to 'blur' will also result in the light fading,
|
|
||||||
// eventually all the way to black; this is by design so that
|
|
||||||
// it can be used to (slowly) clear the LEDs to black.
|
|
||||||
|
|
||||||
void Segment::blur1d(CRGB* leds, fract8 blur_amount) {
|
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
const uint16_t rows = virtualHeight();
|
|
||||||
for (uint16_t y = 0; y < rows; y++) blurRow(y, blur_amount, leds);
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// 1D Box blur (with added weight - blur_amount: [0=no blur, 255=max blur])
|
// 1D Box blur (with added weight - blur_amount: [0=no blur, 255=max blur])
|
||||||
void Segment::box_blur(uint16_t i, bool vertical, fract8 blur_amount) {
|
void Segment::box_blur(uint16_t i, bool vertical, fract8 blur_amount) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
const uint16_t cols = virtualWidth();
|
const uint16_t cols = virtualWidth();
|
||||||
const uint16_t rows = virtualHeight();
|
const uint16_t rows = virtualHeight();
|
||||||
const uint16_t dim1 = vertical ? rows : cols;
|
const uint16_t dim1 = vertical ? rows : cols;
|
||||||
@ -399,20 +349,35 @@ void Segment::box_blur(uint16_t i, bool vertical, fract8 blur_amount) {
|
|||||||
uint16_t y = vertical ? j : i;
|
uint16_t y = vertical ? j : i;
|
||||||
setPixelColorXY(x, y, tmp[j]);
|
setPixelColorXY(x, y, tmp[j]);
|
||||||
}
|
}
|
||||||
#endif
|
}
|
||||||
|
|
||||||
|
// blur1d: one-dimensional blur filter. Spreads light to 2 line neighbors.
|
||||||
|
// blur2d: two-dimensional blur filter. Spreads light to 8 XY neighbors.
|
||||||
|
//
|
||||||
|
// 0 = no spread at all
|
||||||
|
// 64 = moderate spreading
|
||||||
|
// 172 = maximum smooth, even spreading
|
||||||
|
//
|
||||||
|
// 173..255 = wider spreading, but increasing flicker
|
||||||
|
//
|
||||||
|
// Total light is NOT entirely conserved, so many repeated
|
||||||
|
// calls to 'blur' will also result in the light fading,
|
||||||
|
// eventually all the way to black; this is by design so that
|
||||||
|
// it can be used to (slowly) clear the LEDs to black.
|
||||||
|
|
||||||
|
void Segment::blur1d(CRGB* leds, fract8 blur_amount) {
|
||||||
|
const uint16_t rows = virtualHeight();
|
||||||
|
for (uint16_t y = 0; y < rows; y++) blurRow(y, blur_amount, leds);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Segment::blur2d(CRGB* leds, fract8 blur_amount) {
|
void Segment::blur2d(CRGB* leds, fract8 blur_amount) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
const uint16_t cols = virtualWidth();
|
const uint16_t cols = virtualWidth();
|
||||||
const uint16_t rows = virtualHeight();
|
const uint16_t rows = virtualHeight();
|
||||||
for (uint16_t i = 0; i < rows; i++) blurRow(i, blur_amount, leds); // blur all rows
|
for (uint16_t i = 0; i < rows; i++) blurRow(i, blur_amount, leds); // blur all rows
|
||||||
for (uint16_t k = 0; k < cols; k++) blurCol(k, blur_amount, leds); // blur all columns
|
for (uint16_t k = 0; k < cols; k++) blurCol(k, blur_amount, leds); // blur all columns
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Segment::moveX(int8_t delta) {
|
void Segment::moveX(int8_t delta) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
const uint16_t cols = virtualWidth();
|
const uint16_t cols = virtualWidth();
|
||||||
const uint16_t rows = virtualHeight();
|
const uint16_t rows = virtualHeight();
|
||||||
if (!delta) return;
|
if (!delta) return;
|
||||||
@ -427,11 +392,9 @@ void Segment::moveX(int8_t delta) {
|
|||||||
setPixelColorXY(x, y, getPixelColorXY(x + delta, y));
|
setPixelColorXY(x, y, getPixelColorXY(x + delta, y));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Segment::moveY(int8_t delta) {
|
void Segment::moveY(int8_t delta) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
const uint16_t cols = virtualWidth();
|
const uint16_t cols = virtualWidth();
|
||||||
const uint16_t rows = virtualHeight();
|
const uint16_t rows = virtualHeight();
|
||||||
if (!delta) return;
|
if (!delta) return;
|
||||||
@ -446,14 +409,12 @@ void Segment::moveY(int8_t delta) {
|
|||||||
setPixelColorXY(x, y, getPixelColorXY(x, y + delta));
|
setPixelColorXY(x, y, getPixelColorXY(x, y + delta));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// move() - move all pixels in desired direction delta number of pixels
|
// move() - move all pixels in desired direction delta number of pixels
|
||||||
// @param dir direction: 0=left, 1=left-up, 2=up, 3=right-up, 4=right, 5=right-down, 6=down, 7=left-down
|
// @param dir direction: 0=left, 1=left-up, 2=up, 3=right-up, 4=right, 5=right-down, 6=down, 7=left-down
|
||||||
// @param delta number of pixels to move
|
// @param delta number of pixels to move
|
||||||
void Segment::move(uint8_t dir, uint8_t delta) {
|
void Segment::move(uint8_t dir, uint8_t delta) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
if (delta==0) return;
|
if (delta==0) return;
|
||||||
switch (dir) {
|
switch (dir) {
|
||||||
case 0: moveX( delta); break;
|
case 0: moveX( delta); break;
|
||||||
@ -465,7 +426,20 @@ void Segment::move(uint8_t dir, uint8_t delta) {
|
|||||||
case 6: moveY(-delta); break;
|
case 6: moveY(-delta); break;
|
||||||
case 7: moveX( delta); moveY(-delta); break;
|
case 7: moveX( delta); moveY(-delta); break;
|
||||||
}
|
}
|
||||||
#endif
|
}
|
||||||
|
|
||||||
|
// by stepko, taken from https://editor.soulmatelights.com/gallery/573-blobs
|
||||||
|
void Segment::fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB col) {
|
||||||
|
const uint16_t cols = virtualWidth();
|
||||||
|
const uint16_t rows = virtualHeight();
|
||||||
|
for (int16_t y = -radius; y <= radius; y++) {
|
||||||
|
for (int16_t x = -radius; x <= radius; x++) {
|
||||||
|
if (x * x + y * y <= radius * radius &&
|
||||||
|
int16_t(cx)+x>=0 && int16_t(cy)+y>=0 &&
|
||||||
|
int16_t(cx)+x<cols && int16_t(cy)+y<rows)
|
||||||
|
setPixelColorXY(cx + x, cy + y, col);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Segment::fill_solid(CRGB* leds, CRGB color) {
|
void Segment::fill_solid(CRGB* leds, CRGB color) {
|
||||||
@ -477,50 +451,27 @@ void Segment::fill_solid(CRGB* leds, CRGB color) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// by stepko, taken from https://editor.soulmatelights.com/gallery/573-blobs
|
|
||||||
void Segment::fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB col) {
|
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
const uint16_t cols = virtualWidth();
|
|
||||||
const uint16_t rows = virtualHeight();
|
|
||||||
for (int16_t y = -radius; y <= radius; y++) {
|
|
||||||
for (int16_t x = -radius; x <= radius; x++) {
|
|
||||||
if (x * x + y * y <= radius * radius &&
|
|
||||||
int16_t(cx)+x>=0 && int16_t(cy)+y>=0 &&
|
|
||||||
int16_t(cx)+x<cols && int16_t(cy)+y<rows)
|
|
||||||
setPixelColorXY(cx + x, cy + y, col);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void Segment::fadeToBlackBy(CRGB* leds, uint8_t fadeBy) {
|
void Segment::fadeToBlackBy(CRGB* leds, uint8_t fadeBy) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
nscale8(leds, 255 - fadeBy);
|
nscale8(leds, 255 - fadeBy);
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Segment::nscale8(CRGB* leds, uint8_t scale) {
|
void Segment::nscale8(CRGB* leds, uint8_t scale) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
const uint16_t cols = virtualWidth();
|
const uint16_t cols = virtualWidth();
|
||||||
const uint16_t rows = virtualHeight();
|
const uint16_t rows = virtualHeight();
|
||||||
for(uint16_t y = 0; y < rows; y++) for (uint16_t x = 0; x < cols; x++) {
|
for(uint16_t y = 0; y < rows; y++) for (uint16_t x = 0; x < cols; x++) {
|
||||||
if (leds) leds[XY(x,y)].nscale8(scale);
|
if (leds) leds[XY(x,y)].nscale8(scale);
|
||||||
else setPixelColorXY(x, y, CRGB(getPixelColorXY(x, y)).nscale8(scale));
|
else setPixelColorXY(x, y, CRGB(getPixelColorXY(x, y)).nscale8(scale));
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Segment::setPixels(CRGB* leds) {
|
void Segment::setPixels(CRGB* leds) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
const uint16_t cols = virtualWidth();
|
const uint16_t cols = virtualWidth();
|
||||||
const uint16_t rows = virtualHeight();
|
const uint16_t rows = virtualHeight();
|
||||||
for (uint16_t y = 0; y < rows; y++) for (uint16_t x = 0; x < cols; x++) setPixelColorXY(x, y, leds[XY(x,y)]);
|
for (uint16_t y = 0; y < rows; y++) for (uint16_t x = 0; x < cols; x++) setPixelColorXY(x, y, leds[XY(x,y)]);
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//line function
|
//line function
|
||||||
void Segment::drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c) {
|
void Segment::drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
const uint16_t cols = virtualWidth();
|
const uint16_t cols = virtualWidth();
|
||||||
const uint16_t rows = virtualHeight();
|
const uint16_t rows = virtualHeight();
|
||||||
if (x0 >= cols || x1 >= cols || y0 >= rows || y1 >= rows) return;
|
if (x0 >= cols || x1 >= cols || y0 >= rows || y1 >= rows) return;
|
||||||
@ -534,10 +485,8 @@ void Segment::drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB
|
|||||||
if (e2 >-dx) { err -= dy; x0 += sx; }
|
if (e2 >-dx) { err -= dy; x0 += sx; }
|
||||||
if (e2 < dy) { err += dx; y0 += sy; }
|
if (e2 < dy) { err += dx; y0 += sy; }
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
// font curtesy of https://github.com/idispatch/raster-fonts
|
// font curtesy of https://github.com/idispatch/raster-fonts
|
||||||
static const unsigned char console_font_6x8[] PROGMEM = {
|
static const unsigned char console_font_6x8[] PROGMEM = {
|
||||||
|
|
||||||
@ -6688,12 +6637,10 @@ static const unsigned char console_font_5x8[] PROGMEM = {
|
|||||||
0x00, /* 00000 */
|
0x00, /* 00000 */
|
||||||
0x00, /* 00000 */
|
0x00, /* 00000 */
|
||||||
};
|
};
|
||||||
#endif
|
|
||||||
|
|
||||||
// draws a raster font character on canvas
|
// draws a raster font character on canvas
|
||||||
// only supports 5x8 and 6x8 fonts ATM
|
// only supports 5x8 and 6x8 fonts ATM
|
||||||
void Segment::drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB color, CRGB *leds) {
|
void Segment::drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color) {
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
const uint16_t cols = virtualWidth();
|
const uint16_t cols = virtualWidth();
|
||||||
const uint16_t rows = virtualHeight();
|
const uint16_t rows = virtualHeight();
|
||||||
|
|
||||||
@ -6710,17 +6657,14 @@ void Segment::drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w,
|
|||||||
for (uint8_t j = 0; j<w; j++) { // character width
|
for (uint8_t j = 0; j<w; j++) { // character width
|
||||||
int16_t x0 = x + (w-1) - j;
|
int16_t x0 = x + (w-1) - j;
|
||||||
if ((x0 >= 0 || x0 < cols) && ((bits>>(j+(8-w))) & 0x01)) { // bit set & drawing on-screen
|
if ((x0 >= 0 || x0 < cols) && ((bits>>(j+(8-w))) & 0x01)) { // bit set & drawing on-screen
|
||||||
if (leds) leds[XY(x0,y0)] = color;
|
setPixelColorXY(x0, y0, color);
|
||||||
else setPixelColorXY(x0, y0, color);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#define WU_WEIGHT(a,b) ((uint8_t) (((a)*(b)+(a)+(b))>>8))
|
#define WU_WEIGHT(a,b) ((uint8_t) (((a)*(b)+(a)+(b))>>8))
|
||||||
void Segment::wu_pixel(uint32_t x, uint32_t y, CRGB c) { //awesome wu_pixel procedure by reddit u/sutaburosu
|
void Segment::wu_pixel(uint32_t x, uint32_t y, CRGB c) { //awesome wu_pixel procedure by reddit u/sutaburosu
|
||||||
#ifndef WLED_DISABLE_2D
|
|
||||||
// extract the fractional parts and derive their inverses
|
// extract the fractional parts and derive their inverses
|
||||||
uint8_t xx = x & 0xff, yy = y & 0xff, ix = 255 - xx, iy = 255 - yy;
|
uint8_t xx = x & 0xff, yy = y & 0xff, ix = 255 - xx, iy = 255 - yy;
|
||||||
// calculate the intensities for each affected pixel
|
// calculate the intensities for each affected pixel
|
||||||
@ -6734,6 +6678,7 @@ void Segment::wu_pixel(uint32_t x, uint32_t y, CRGB c) { //awesome wu_pixel
|
|||||||
led.b = qadd8(led.b, c.b * wu[i] >> 8);
|
led.b = qadd8(led.b, c.b * wu[i] >> 8);
|
||||||
setPixelColorXY(int((x >> 8) + (i & 1)), int((y >> 8) + ((i >> 1) & 1)), led);
|
setPixelColorXY(int((x >> 8) + (i & 1)), int((y >> 8) + ((i >> 1) & 1)), led);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
#undef WU_WEIGHT
|
#undef WU_WEIGHT
|
||||||
|
|
||||||
|
#endif // WLED_DISABLE_2D
|
||||||
|
@ -1,110 +1,81 @@
|
|||||||
<!DOCTYPE html>
|
<!DOCTYPE html>
|
||||||
<html>
|
<html>
|
||||||
<head>
|
<head>
|
||||||
<meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1">
|
<meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1">
|
||||||
<meta charset="utf-8">
|
<meta charset="utf-8">
|
||||||
<meta name="theme-color" content="#222222">
|
<meta name="theme-color" content="#222222">
|
||||||
<title>WLED Live Preview</title>
|
<title>WLED Live Preview</title>
|
||||||
<style>
|
<style>
|
||||||
body {
|
body {
|
||||||
margin: 0;
|
margin: 0;
|
||||||
}
|
}
|
||||||
</style>
|
</style>
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
<canvas id="liveviewCanvas">LiveView</canvas>
|
<canvas id="liveviewCanvas">LiveView</canvas>
|
||||||
<script>
|
<script>
|
||||||
var c = document.getElementById('liveviewCanvas');
|
var c = document.getElementById('liveviewCanvas');
|
||||||
c.width = window.innerWidth * 0.98; //remove scroll bars
|
var leds = "";
|
||||||
c.height = window.innerHeight * 0.98; //remove scroll bars
|
var mW = 0, mH = 0, pPL = 0, lOf = 0;
|
||||||
var leds = "";
|
var throttled = false;
|
||||||
var mW = 0;
|
function setCanvas() {
|
||||||
var mH = 0;
|
c.width = window.innerWidth * 0.98; //remove scroll bars
|
||||||
var pPL = 0;
|
c.height = window.innerHeight * 0.98; //remove scroll bars
|
||||||
var lOf = 0;
|
}
|
||||||
// Check for canvas support
|
setCanvas();
|
||||||
if (c.getContext) {
|
// Check for canvas support
|
||||||
// Access the rendering context
|
if (c.getContext) {
|
||||||
var ctx = c.getContext('2d');
|
// Access the rendering context
|
||||||
|
var ctx = c.getContext('2d');
|
||||||
//In case of pixels
|
function drawCircle(x, y, r, g, b, a) {
|
||||||
|
ctx.fillStyle = `rgb(${r},${g},${b})`;
|
||||||
// // ImageData object
|
ctx.beginPath();
|
||||||
// var imageData = ctx.getImageData(0, 0, c.width, c.height);
|
ctx.arc(x*pPL+pPL*0.5+lOf, y*pPL+pPL*0.5, pPL*0.4, 0, 2 * Math.PI);
|
||||||
// // One-dimensional array containing the data in the RGBA order
|
ctx.fill();
|
||||||
// var data = imageData.data;
|
}
|
||||||
|
// use parent WS or open new
|
||||||
// function drawLedPixels(x, y, r, g, b, a) { //old
|
var ws;
|
||||||
// // console.log(x, y, r, g, b, a);
|
try {
|
||||||
// for (right = 0; right < pPL; right++) {
|
ws = top.window.ws;
|
||||||
// for (down = 0; down < pPL; down++) {
|
} catch (e) {}
|
||||||
// ff = (x * pPL + right + (y * pPL + down) * mW * pPL) * 4;
|
if (ws && ws.readyState === WebSocket.OPEN) {
|
||||||
// // if (x==15 && y==15)
|
ws.send("{'lv':true}");
|
||||||
// // console.log("ff=" + x + " * " + pPL + " +" + right + " + (" + y + " * " + pPL + " +" + down + ") * " + mW + ") * 4 = " + ff, data.length); //(5*10+1 + (12*10+1) * 16) * 4 = (51 + 121*16) * 4
|
} else {
|
||||||
// data[ff + 0] = r;
|
ws = new WebSocket((window.location.protocol == "https:"?"wss":"ws")+"://"+document.location.host+"/ws");
|
||||||
// data[ff + 1] = g;
|
ws.onopen = ()=>{
|
||||||
// data[ff + 2] = b;
|
ws.send("{'lv':true}");
|
||||||
// data[ff + 3] = a;
|
}
|
||||||
// }
|
}
|
||||||
// }
|
ws.binaryType = "arraybuffer";
|
||||||
// }
|
ws.addEventListener('message',(e)=>{
|
||||||
|
try {
|
||||||
function drawLedCircles(x, y, r, g, b, a) {
|
if (toString.call(e.data) === '[object ArrayBuffer]') {
|
||||||
ctx.fillStyle = `rgb(${r},${g},${b})`;
|
let leds = new Uint8Array(event.data);
|
||||||
ctx.beginPath();
|
if (leds[0] != 76) return; //'L', set in ws.cpp
|
||||||
ctx.arc(x*pPL+pPL*0.5+lOf, y*pPL+pPL*0.5, pPL*0.4, 0, 2 * Math.PI);
|
mW = leds[2]; // matrix width
|
||||||
ctx.fill();
|
mH = leds[3]; // matrix height
|
||||||
}
|
pPL = Math.min(c.width / mW, c.height / mH); // pixels per LED (width of circle)
|
||||||
|
lOf = Math.floor((c.width - pPL*mW)/2); //left offeset (to center matrix)
|
||||||
function paintLeds() {
|
for (i = 4; i < leds.length; i+=3) {
|
||||||
// data represents the Uint8ClampedArray containing the data
|
let ff = (i-4)/3; // pixel index
|
||||||
// in the RGBA order [r0, g0, b0, a0, r1, g1, b1, a1, ..., rn, gn, bn, an]
|
drawCircle(ff%mW, Math.floor(ff/mW), leds[i], leds[i+1], leds[i+2], 255);
|
||||||
|
}
|
||||||
for (i = 4; i < leds.length; i+=3) {
|
}
|
||||||
let ff = (i-4)/3;
|
} catch (err) {
|
||||||
drawLedCircles(ff%mW, Math.floor(ff/mW), leds[i], leds[i+1], leds[i+2], 255)
|
console.error("Peek WS error:",err);
|
||||||
}
|
}
|
||||||
|
});
|
||||||
// ctx.putImageData(imageData, 0, 0); //in case of drawLedPixels
|
}
|
||||||
}
|
// window.resize event listener
|
||||||
}
|
window.addEventListener('resize', (e)=>{
|
||||||
|
if (!throttled) { // only run if we're not throttled
|
||||||
function updatePreview(ledsp) {
|
setCanvas(); // actual callback action
|
||||||
leds = ledsp;
|
throttled = true; // we're throttled!
|
||||||
mW = leds[2];
|
setTimeout(()=>{ // set a timeout to un-throttle
|
||||||
mH = leds[3];
|
throttled = false;
|
||||||
pPL = Math.min(c.width / mW, c.height / mH);
|
}, 250);
|
||||||
lOf = Math.floor((c.width - pPL*mW)/2);
|
}
|
||||||
paintLeds();
|
});
|
||||||
}
|
</script>
|
||||||
|
|
||||||
function getLiveJson(e) {
|
|
||||||
try {
|
|
||||||
if (toString.call(e.data) === '[object ArrayBuffer]') {
|
|
||||||
let leds = new Uint8Array(event.data);
|
|
||||||
if (leds[0] != 76) return; //'L', set in ws.cpp
|
|
||||||
updatePreview(leds);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (err) {
|
|
||||||
console.error("Peek WS error:",err);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
var ws;
|
|
||||||
try {
|
|
||||||
ws = top.window.ws;
|
|
||||||
} catch (e) {}
|
|
||||||
if (ws && ws.readyState === WebSocket.OPEN) {
|
|
||||||
ws.send("{'lv':true}");
|
|
||||||
} else {
|
|
||||||
ws = new WebSocket((window.location.protocol == "https:"?"wss":"ws")+"://"+document.location.host+"/ws");
|
|
||||||
ws.onopen = function () {
|
|
||||||
ws.send("{'lv':true}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
ws.binaryType = "arraybuffer";
|
|
||||||
ws.addEventListener('message',getLiveJson);
|
|
||||||
</script>
|
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
@ -282,63 +282,63 @@ const uint8_t PAGE_liveviewws[] PROGMEM = {
|
|||||||
|
|
||||||
|
|
||||||
// Autogenerated from wled00/data/liveviewws2D.htm, do not edit!!
|
// Autogenerated from wled00/data/liveviewws2D.htm, do not edit!!
|
||||||
const uint16_t PAGE_liveviewws2D_length = 865;
|
const uint16_t PAGE_liveviewws2D_length = 878;
|
||||||
const uint8_t PAGE_liveviewws2D[] PROGMEM = {
|
const uint8_t PAGE_liveviewws2D[] PROGMEM = {
|
||||||
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x13, 0x6d, 0x54, 0x6d, 0x6f, 0xdb, 0x36,
|
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0a, 0x6d, 0x54, 0x6d, 0x73, 0xda, 0x46,
|
||||||
0x10, 0xfe, 0xee, 0x5f, 0xa1, 0x72, 0x5d, 0x2b, 0xc6, 0xb4, 0xe4, 0x3a, 0xc9, 0x96, 0xd9, 0x92,
|
0x10, 0xfe, 0xce, 0xaf, 0x90, 0xaf, 0x69, 0xa2, 0x33, 0x42, 0xc2, 0xd8, 0x6e, 0x5d, 0xe0, 0xc8,
|
||||||
0x8b, 0x35, 0x35, 0x90, 0x0e, 0xde, 0x62, 0xc0, 0xdd, 0x8c, 0x21, 0x08, 0x50, 0x5a, 0x3a, 0x5b,
|
0x34, 0x0e, 0x33, 0xce, 0x8c, 0x13, 0x33, 0x83, 0x5b, 0xa6, 0xc3, 0x78, 0x26, 0x87, 0xb4, 0xa0,
|
||||||
0x6c, 0x25, 0x52, 0x20, 0x69, 0xab, 0x86, 0xa1, 0xff, 0xbe, 0x23, 0xed, 0x38, 0x5e, 0x36, 0x7d,
|
0x6b, 0xa4, 0x3b, 0xe6, 0x6e, 0x41, 0xa6, 0x44, 0xff, 0xbd, 0x2b, 0x09, 0x13, 0xd2, 0x94, 0x0f,
|
||||||
0x20, 0xc5, 0xe3, 0xbd, 0x3c, 0xf7, 0xdc, 0xf1, 0x92, 0x57, 0x1f, 0xef, 0x6f, 0x3f, 0xff, 0x3d,
|
0x2b, 0xee, 0x76, 0xf7, 0xd9, 0xbd, 0x67, 0x5f, 0x86, 0x67, 0xef, 0x1f, 0x6e, 0x1f, 0xff, 0x9a,
|
||||||
0x9b, 0x04, 0x85, 0xad, 0xca, 0x71, 0x72, 0x5c, 0x81, 0xe7, 0xe3, 0xa4, 0x02, 0xcb, 0x03, 0xc9,
|
0x8c, 0xbd, 0x14, 0xf3, 0x6c, 0x34, 0x3c, 0x48, 0x90, 0xc9, 0x68, 0x98, 0x03, 0x4a, 0x4f, 0xcb,
|
||||||
0x2b, 0x48, 0xc9, 0x56, 0x40, 0x53, 0x2b, 0x6d, 0x49, 0xd0, 0xc9, 0x94, 0xb4, 0x20, 0x6d, 0x4a,
|
0x1c, 0x04, 0xdb, 0x2a, 0x28, 0xd6, 0xc6, 0x22, 0xf3, 0x5a, 0xb1, 0xd1, 0x08, 0x1a, 0x05, 0x2b,
|
||||||
0x1a, 0x91, 0xdb, 0x22, 0xcd, 0x61, 0x2b, 0x32, 0xe8, 0xf9, 0x03, 0x13, 0x52, 0x58, 0xc1, 0xcb,
|
0x54, 0x82, 0xa9, 0x48, 0x60, 0xab, 0x62, 0xe8, 0xd4, 0x87, 0x40, 0x69, 0x85, 0x4a, 0x66, 0x1d,
|
||||||
0x9e, 0xc9, 0x78, 0x09, 0xe9, 0x3b, 0x56, 0xa1, 0xa0, 0xda, 0x54, 0x4f, 0x67, 0x72, 0xf4, 0xd9,
|
0x17, 0xcb, 0x0c, 0xc4, 0x45, 0x90, 0xd3, 0x45, 0xbe, 0xc9, 0x5f, 0xce, 0xec, 0x80, 0xd9, 0x8a,
|
||||||
0xc9, 0x0a, 0xae, 0x0d, 0xa0, 0x8f, 0x8d, 0x5d, 0xf5, 0x6e, 0xc8, 0xbf, 0x42, 0xd9, 0x02, 0x2a,
|
0x53, 0x69, 0x1d, 0x10, 0xc6, 0x06, 0x97, 0x9d, 0x1b, 0xf6, 0x5d, 0x28, 0x4c, 0x21, 0x87, 0x4e,
|
||||||
0xe8, 0x65, 0xaa, 0x54, 0x9a, 0x04, 0xa7, 0x60, 0x3f, 0x0c, 0xfc, 0x87, 0xaa, 0x56, 0xd8, 0x12,
|
0x6c, 0x32, 0x63, 0x99, 0x77, 0x0c, 0xf6, 0x53, 0xaf, 0xfe, 0x91, 0x29, 0x2a, 0xcc, 0x60, 0xd4,
|
||||||
0xc6, 0x9d, 0xc5, 0x74, 0xf2, 0x31, 0x98, 0x8a, 0x2d, 0x04, 0x33, 0x0d, 0x0e, 0x5e, 0x12, 0x1f,
|
0x9a, 0xdd, 0x8f, 0xdf, 0x7b, 0xf7, 0x6a, 0x0b, 0xde, 0xc4, 0x42, 0x95, 0xde, 0x30, 0x6a, 0x34,
|
||||||
0x6e, 0x12, 0x63, 0x77, 0xb8, 0x2d, 0x55, 0xbe, 0xdb, 0x57, 0x5c, 0xaf, 0x85, 0x1c, 0xf6, 0xdb,
|
0x43, 0x87, 0x3b, 0xfa, 0x2c, 0x4c, 0xb2, 0xdb, 0xe7, 0xd2, 0xae, 0x94, 0xee, 0x77, 0xcb, 0x61,
|
||||||
0x24, 0x3e, 0x48, 0x93, 0xf8, 0x90, 0x9a, 0xbb, 0x1d, 0x27, 0x19, 0x97, 0x5b, 0x6e, 0x82, 0x8e,
|
0xd4, 0xdc, 0x0e, 0xa3, 0xe6, 0x69, 0x95, 0x76, 0x34, 0x8c, 0xa5, 0xde, 0x4a, 0xe7, 0xb5, 0x54,
|
||||||
0xc8, 0x53, 0x52, 0xa2, 0x2b, 0xe7, 0xe6, 0xd6, 0xcb, 0xc8, 0xd8, 0xb9, 0xfe, 0xcb, 0xbb, 0x3d,
|
0x22, 0x58, 0x46, 0x50, 0x15, 0xcc, 0x6d, 0x7d, 0xc7, 0x46, 0x15, 0xf4, 0x9f, 0x35, 0x6c, 0x63,
|
||||||
0x68, 0xa1, 0xdf, 0x4c, 0x8b, 0xda, 0x8e, 0x3b, 0x5b, 0xae, 0x83, 0x2c, 0xcd, 0x55, 0xb6, 0xa9,
|
0x45, 0xb8, 0xb1, 0x55, 0x6b, 0x1c, 0xb5, 0xb6, 0xd2, 0x7a, 0xb1, 0x48, 0x4c, 0xbc, 0xc9, 0x29,
|
||||||
0x10, 0x5a, 0xb4, 0x06, 0x3b, 0x29, 0xc1, 0xfd, 0x7e, 0xd8, 0x7d, 0xca, 0xc3, 0x97, 0x8e, 0xe8,
|
0xb5, 0x70, 0x05, 0x38, 0xce, 0xa0, 0xfa, 0xfb, 0x6e, 0xf7, 0x21, 0xf1, 0xff, 0x0b, 0xc4, 0x83,
|
||||||
0x28, 0x8b, 0x0e, 0x4c, 0x45, 0xbf, 0xdc, 0x5c, 0x34, 0x42, 0xe6, 0xaa, 0x89, 0x84, 0x94, 0xa0,
|
0x0c, 0x12, 0x27, 0x18, 0x0b, 0xf2, 0x99, 0xe8, 0x06, 0xf9, 0x1d, 0x89, 0xf5, 0xe4, 0x9e, 0x64,
|
||||||
0x17, 0x9e, 0xb2, 0x2c, 0x2a, 0x40, 0xac, 0x0b, 0xfb, 0x9f, 0xeb, 0x3b, 0x2f, 0x1e, 0xb9, 0x68,
|
0xf6, 0xb0, 0x24, 0x89, 0xa9, 0x35, 0x48, 0x79, 0x27, 0xe2, 0xec, 0x62, 0xb0, 0xdc, 0xe8, 0x18,
|
||||||
0x8d, 0x61, 0x25, 0xe4, 0x26, 0x25, 0x84, 0x55, 0x8b, 0xb4, 0xcf, 0xaa, 0x3b, 0x5c, 0xea, 0xd9,
|
0x95, 0xd1, 0x1e, 0x91, 0xd3, 0xf8, 0xfb, 0x7c, 0x1f, 0x87, 0x0d, 0xd3, 0xe1, 0x6f, 0x37, 0xe7,
|
||||||
0x14, 0xd7, 0xf2, 0x7e, 0x95, 0xf6, 0x47, 0x62, 0x15, 0x66, 0x0e, 0xc8, 0xad, 0xa3, 0xeb, 0xbb,
|
0x85, 0xd2, 0x89, 0x29, 0x42, 0xa5, 0x35, 0xd8, 0x59, 0x4d, 0x79, 0x1c, 0xa6, 0xa0, 0x56, 0x29,
|
||||||
0xa5, 0x7b, 0x8f, 0xd1, 0x7e, 0x4f, 0xcf, 0xa5, 0x21, 0x19, 0xe4, 0x08, 0x67, 0xb5, 0x91, 0x99,
|
0xfe, 0xa0, 0xbe, 0xab, 0xaf, 0x4b, 0xb5, 0xf4, 0x4f, 0xc0, 0xc8, 0x9c, 0xf2, 0xbd, 0xad, 0x58,
|
||||||
0x15, 0x4a, 0x06, 0xb9, 0xe6, 0xcd, 0x14, 0xf2, 0x5b, 0xa1, 0xb3, 0x12, 0x4c, 0x08, 0xcc, 0x32,
|
0x7d, 0x46, 0xbe, 0xaf, 0x9e, 0x52, 0xb8, 0x20, 0xc6, 0x67, 0x71, 0xaa, 0xf0, 0x59, 0x2f, 0x61,
|
||||||
0xc1, 0x24, 0xd3, 0x4c, 0xd1, 0x3d, 0xda, 0x46, 0x2b, 0x51, 0x96, 0x73, 0xc7, 0x5a, 0xfa, 0x45,
|
0xfc, 0x5b, 0x36, 0x89, 0x95, 0xc5, 0xad, 0xb2, 0x71, 0x06, 0x3e, 0x06, 0x10, 0xd8, 0x40, 0x05,
|
||||||
0xaf, 0x97, 0xe1, 0xeb, 0xbd, 0x68, 0xd9, 0xeb, 0xbd, 0x74, 0x8b, 0x6e, 0xe9, 0x17, 0xe6, 0x74,
|
0x3a, 0x30, 0x94, 0x19, 0x3e, 0x87, 0x4b, 0x95, 0x65, 0xd3, 0x8a, 0x5b, 0xf1, 0xd9, 0xae, 0x16,
|
||||||
0x96, 0x80, 0xfc, 0xce, 0xb8, 0x2d, 0x42, 0xea, 0xcf, 0x5c, 0x67, 0x21, 0x5c, 0x20, 0xb4, 0x6e,
|
0xfe, 0xab, 0xbd, 0x2d, 0x83, 0x57, 0x7b, 0x55, 0x09, 0x5d, 0xf2, 0xcf, 0x15, 0x76, 0xb8, 0x00,
|
||||||
0x74, 0xed, 0x37, 0xc4, 0xc7, 0xec, 0x99, 0x80, 0x45, 0x57, 0x7e, 0xeb, 0xb3, 0xc1, 0xc5, 0xef,
|
0xaa, 0xc2, 0x44, 0x62, 0x5a, 0x25, 0x40, 0x67, 0x69, 0x63, 0x1f, 0xcf, 0x89, 0x85, 0x76, 0x78,
|
||||||
0x68, 0x17, 0xcd, 0x3e, 0x1d, 0x2c, 0x5d, 0xb4, 0x90, 0xb6, 0x27, 0x74, 0x35, 0x17, 0xd2, 0x22,
|
0x5d, 0x7f, 0x88, 0x8a, 0x00, 0x4e, 0x2e, 0x82, 0xf0, 0xaa, 0xfe, 0x74, 0x83, 0xde, 0xf9, 0x47,
|
||||||
0x3c, 0x13, 0xd2, 0xfd, 0x4a, 0xe9, 0x50, 0xa4, 0x57, 0x23, 0x91, 0x38, 0x1a, 0xa2, 0x12, 0xe4,
|
0xf2, 0x0b, 0x27, 0x1f, 0x1a, 0xcf, 0x2a, 0x9a, 0xcf, 0x4b, 0xb4, 0xbb, 0x7d, 0xe1, 0x04, 0x9a,
|
||||||
0xda, 0x16, 0x23, 0xd1, 0x4d, 0x2f, 0xe9, 0xbe, 0x04, 0x1b, 0x40, 0x1a, 0x8a, 0xde, 0x15, 0x8d,
|
0x75, 0x78, 0x78, 0x72, 0xe1, 0xca, 0x58, 0x62, 0x9c, 0xfa, 0xf4, 0xaa, 0xb2, 0x70, 0xaf, 0x5f,
|
||||||
0x2f, 0x47, 0x2f, 0x73, 0xfa, 0xb1, 0x5a, 0x30, 0x1f, 0x66, 0x55, 0x2a, 0x74, 0x02, 0x71, 0xb5,
|
0x17, 0x2e, 0xb4, 0x54, 0xea, 0xdd, 0x14, 0x25, 0x82, 0x10, 0x62, 0x06, 0x8b, 0xa9, 0x89, 0xbf,
|
||||||
0xa0, 0x9e, 0xcb, 0x07, 0xf1, 0x78, 0xdc, 0xbb, 0xef, 0x4e, 0x7f, 0x83, 0x47, 0x36, 0xb8, 0xbe,
|
0x00, 0x86, 0x0f, 0x93, 0xf1, 0xa7, 0xb7, 0xa4, 0x76, 0xa0, 0xa9, 0x5c, 0xfb, 0x37, 0xd9, 0xf6,
|
||||||
0xa6, 0x6d, 0xfb, 0x0c, 0x63, 0x53, 0xe7, 0xdc, 0xc2, 0xb1, 0xc5, 0x42, 0xa0, 0x7b, 0x2c, 0x40,
|
0x4d, 0x1f, 0xed, 0x06, 0x4a, 0xc6, 0xfb, 0x3e, 0xa1, 0x6a, 0x28, 0xbc, 0xa3, 0xb5, 0xef, 0xb3,
|
||||||
0xe8, 0x8b, 0x01, 0xf4, 0x01, 0xf5, 0xb1, 0x14, 0xde, 0xf8, 0xf2, 0xd1, 0x17, 0xc4, 0xc7, 0xc2,
|
0x14, 0x71, 0xed, 0xfa, 0x4c, 0x88, 0x43, 0xa8, 0xcc, 0x50, 0x24, 0xa2, 0x25, 0x5c, 0x53, 0xe5,
|
||||||
0xae, 0x0f, 0x8f, 0x45, 0xc7, 0x78, 0xa7, 0x0a, 0xc7, 0xd5, 0x1d, 0xf5, 0xf5, 0x3a, 0x03, 0xf4,
|
0x0c, 0x35, 0xea, 0x5b, 0x56, 0x38, 0xc7, 0xfa, 0x24, 0x19, 0x6f, 0xb3, 0x7e, 0x14, 0xb1, 0xf6,
|
||||||
0xa4, 0xd7, 0x43, 0xe3, 0x0b, 0xc4, 0x16, 0x0f, 0x28, 0x3b, 0xcb, 0xfc, 0x19, 0x07, 0x96, 0xd1,
|
0xb1, 0x3b, 0x8e, 0xc6, 0xa9, 0x71, 0xd8, 0x66, 0x51, 0x65, 0xc3, 0x43, 0xa3, 0xcd, 0x1a, 0xb4,
|
||||||
0x75, 0xe4, 0x6f, 0x46, 0x49, 0x87, 0xc2, 0xea, 0xdd, 0x1e, 0x8b, 0x4e, 0x1e, 0xd4, 0xf2, 0x2b,
|
0xf0, 0xb9, 0x18, 0xed, 0xff, 0x3f, 0x93, 0x32, 0xa0, 0xfb, 0x85, 0xd2, 0xd2, 0xee, 0x1e, 0x77,
|
||||||
0x64, 0x36, 0xf8, 0x55, 0x6b, 0xbe, 0xfb, 0xb0, 0x59, 0xad, 0x40, 0x3f, 0x92, 0x34, 0x4d, 0xad,
|
0x6b, 0x1a, 0x0b, 0x69, 0xad, 0xdc, 0x2d, 0x36, 0xcb, 0x25, 0x58, 0x56, 0xe9, 0x64, 0x92, 0x8c,
|
||||||
0x9a, 0x5b, 0x2d, 0xe4, 0x3a, 0xc2, 0x87, 0x57, 0x86, 0x10, 0x61, 0x12, 0x9c, 0x3e, 0x91, 0x25,
|
0xb7, 0x14, 0xe1, 0x5e, 0x39, 0x9a, 0x10, 0xb0, 0x3e, 0xcb, 0xc1, 0x39, 0xb9, 0x02, 0x16, 0x20,
|
||||||
0xa1, 0x09, 0xfe, 0xc4, 0x18, 0x37, 0xde, 0x2a, 0x84, 0xad, 0x6b, 0x63, 0xaf, 0xe1, 0x1a, 0xe9,
|
0xa1, 0x56, 0x0c, 0x51, 0xe9, 0xd9, 0xdc, 0x2c, 0xfe, 0x86, 0x18, 0xbd, 0xdf, 0x2b, 0xf7, 0x77,
|
||||||
0xe7, 0x9f, 0x5e, 0xa5, 0xf0, 0xd0, 0x7f, 0xa4, 0x1a, 0xec, 0x46, 0xcb, 0xd1, 0x4b, 0x06, 0xda,
|
0xb5, 0xfb, 0x13, 0x3d, 0x85, 0xa8, 0x9b, 0xa2, 0x55, 0x7a, 0x15, 0xd2, 0x64, 0x66, 0x3e, 0x86,
|
||||||
0x36, 0xe3, 0x36, 0x2b, 0x1c, 0x0a, 0x7c, 0x9d, 0x46, 0x95, 0x10, 0x81, 0xd6, 0x98, 0x0b, 0x99,
|
0x89, 0x44, 0xc9, 0xf9, 0x3e, 0x03, 0xf4, 0xb0, 0x66, 0xe0, 0x0f, 0xa5, 0xf1, 0xa6, 0xf6, 0xf2,
|
||||||
0x01, 0x7c, 0x0b, 0x16, 0xf3, 0xc0, 0x1f, 0x87, 0x84, 0x39, 0x5d, 0x07, 0xb4, 0x31, 0x88, 0xa7,
|
0xa1, 0x8a, 0xd3, 0x58, 0x0c, 0x08, 0xf3, 0xd7, 0x5f, 0xce, 0x04, 0xce, 0xbb, 0x4f, 0xdc, 0x02,
|
||||||
0x8e, 0x8e, 0xcd, 0xdd, 0x98, 0x67, 0x07, 0x6d, 0x63, 0xde, 0xbc, 0x69, 0x4c, 0xa4, 0xf1, 0x51,
|
0x6e, 0xac, 0x1e, 0x2c, 0x8d, 0xf5, 0xa9, 0xb7, 0x71, 0xde, 0x7b, 0xaa, 0xda, 0x1b, 0xe7, 0x97,
|
||||||
0xee, 0xe6, 0x16, 0xe3, 0x20, 0xf6, 0x05, 0x2c, 0xe7, 0x2a, 0xfb, 0x06, 0x36, 0xba, 0x9f, 0x4d,
|
0x4f, 0x75, 0x87, 0xd7, 0x85, 0xa3, 0x0d, 0xe0, 0x1f, 0x1a, 0x38, 0xca, 0x67, 0xc7, 0x6e, 0x8d,
|
||||||
0xfe, 0x78, 0x8f, 0xd7, 0x06, 0x24, 0x3e, 0xac, 0xfd, 0xdb, 0x72, 0xfb, 0x76, 0x68, 0xf5, 0x06,
|
0xf2, 0x3b, 0x5e, 0x0f, 0x40, 0x6d, 0xb4, 0xcc, 0x0c, 0x61, 0xbc, 0xd8, 0x75, 0xc8, 0xf9, 0x3c,
|
||||||
0x5a, 0x42, 0x87, 0x21, 0x7a, 0x75, 0x89, 0x9c, 0xb4, 0xc3, 0x90, 0x14, 0xd6, 0xd6, 0x66, 0x88,
|
0x9f, 0xf1, 0xa8, 0xc7, 0x03, 0x25, 0xae, 0x06, 0x6a, 0x48, 0x34, 0x82, 0x5e, 0x61, 0x3a, 0x50,
|
||||||
0xf9, 0x1f, 0x43, 0x95, 0x0a, 0x23, 0x21, 0x7b, 0x51, 0xad, 0x95, 0x55, 0x38, 0x52, 0xde, 0x93,
|
0x6d, 0x71, 0xd9, 0x24, 0x09, 0xc2, 0x57, 0x9d, 0x2b, 0x1e, 0x5d, 0x0e, 0x4e, 0x9a, 0x13, 0x7e,
|
||||||
0xc6, 0x18, 0x32, 0xc4, 0x95, 0xd0, 0x2e, 0x19, 0xc6, 0x31, 0xe9, 0x9e, 0xde, 0xf1, 0x49, 0xb9,
|
0xa6, 0x10, 0x27, 0x88, 0x40, 0x21, 0x79, 0x80, 0x73, 0xf5, 0x54, 0x89, 0xf6, 0x45, 0xf3, 0xa1,
|
||||||
0x50, 0xc6, 0x76, 0x49, 0xec, 0x74, 0x68, 0xa4, 0xa4, 0xaa, 0x41, 0xa6, 0x4f, 0x75, 0xc0, 0x66,
|
0x34, 0x7b, 0xd7, 0xd7, 0xbc, 0x2c, 0xbf, 0x75, 0x0c, 0xad, 0x19, 0x67, 0x32, 0x08, 0xc1, 0x5a,
|
||||||
0xfc, 0x7f, 0x3c, 0x2d, 0x43, 0xf9, 0x52, 0x48, 0xae, 0x77, 0x9f, 0x77, 0x35, 0x8e, 0x31, 0xee,
|
0x72, 0x63, 0x13, 0x80, 0x2f, 0xde, 0x6c, 0xea, 0xd5, 0xc7, 0x3e, 0x11, 0x4a, 0xc6, 0xbc, 0x3c,
|
||||||
0xb8, 0x5d, 0xfa, 0x8a, 0x10, 0x77, 0xc7, 0xf3, 0x7c, 0xe2, 0x88, 0x9e, 0x0a, 0x83, 0x13, 0x0d,
|
0x94, 0xff, 0x47, 0xe2, 0x2d, 0x38, 0xf5, 0xcf, 0x0b, 0xef, 0x2f, 0xe3, 0xfc, 0xf5, 0xeb, 0x77,
|
||||||
0x90, 0xae, 0x0a, 0x8c, 0xe1, 0x6b, 0x20, 0xec, 0xac, 0xb6, 0xb4, 0x83, 0x93, 0xea, 0x30, 0x67,
|
0x73, 0x77, 0x32, 0xe6, 0xdd, 0x80, 0x14, 0x8f, 0x2a, 0x07, 0xb3, 0xa1, 0xf6, 0xe2, 0xa7, 0x4e,
|
||||||
0x92, 0xf8, 0x30, 0xa4, 0x62, 0x3f, 0x92, 0xff, 0x01, 0x26, 0xf5, 0x85, 0x4c, 0xa8, 0x05, 0x00,
|
0xb4, 0x03, 0x4a, 0x4a, 0xae, 0xcb, 0x79, 0xc9, 0x5b, 0xb4, 0xb3, 0x9a, 0x8d, 0x33, 0x8c, 0x9a,
|
||||||
0x00
|
0x75, 0x15, 0xd5, 0xcb, 0xf9, 0x5f, 0x15, 0xdf, 0xc4, 0xda, 0xb2, 0x05, 0x00, 0x00
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -8,7 +8,7 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
// version code in format yymmddb (b = daily build)
|
// version code in format yymmddb (b = daily build)
|
||||||
#define VERSION 2208011
|
#define VERSION 2208031
|
||||||
|
|
||||||
//uncomment this if you have a "my_config.h" file you'd like to use
|
//uncomment this if you have a "my_config.h" file you'd like to use
|
||||||
//#define WLED_USE_MY_CONFIG
|
//#define WLED_USE_MY_CONFIG
|
||||||
|
@ -103,6 +103,7 @@ void initServer()
|
|||||||
request->send(response);
|
request->send(response);
|
||||||
//request->send_P(200, "text/html", PAGE_liveviewws);
|
//request->send_P(200, "text/html", PAGE_liveviewws);
|
||||||
});
|
});
|
||||||
|
#ifndef WLED_DISABLE_2D
|
||||||
server.on("/liveview2D", HTTP_GET, [](AsyncWebServerRequest *request){
|
server.on("/liveview2D", HTTP_GET, [](AsyncWebServerRequest *request){
|
||||||
if (handleIfNoneMatchCacheHeader(request)) return;
|
if (handleIfNoneMatchCacheHeader(request)) return;
|
||||||
AsyncWebServerResponse *response = request->beginResponse_P(200, "text/html", PAGE_liveviewws2D, PAGE_liveviewws2D_length);
|
AsyncWebServerResponse *response = request->beginResponse_P(200, "text/html", PAGE_liveviewws2D, PAGE_liveviewws2D_length);
|
||||||
@ -111,6 +112,7 @@ void initServer()
|
|||||||
request->send(response);
|
request->send(response);
|
||||||
//request->send_P(200, "text/html", PAGE_liveviewws);
|
//request->send_P(200, "text/html", PAGE_liveviewws);
|
||||||
});
|
});
|
||||||
|
#endif
|
||||||
#else
|
#else
|
||||||
server.on("/liveview", HTTP_GET, [](AsyncWebServerRequest *request){
|
server.on("/liveview", HTTP_GET, [](AsyncWebServerRequest *request){
|
||||||
if (handleIfNoneMatchCacheHeader(request)) return;
|
if (handleIfNoneMatchCacheHeader(request)) return;
|
||||||
|
@ -138,7 +138,11 @@ void sendDataWs(AsyncWebSocketClient * client)
|
|||||||
releaseJSONBufferLock();
|
releaseJSONBufferLock();
|
||||||
}
|
}
|
||||||
|
|
||||||
#define MAX_LIVE_LEDS_WS 1024
|
#ifndef WLED_DISABLE_2D
|
||||||
|
#define MAX_LIVE_LEDS_WS 1024
|
||||||
|
#else
|
||||||
|
#define MAX_LIVE_LEDS_WS 256
|
||||||
|
#endif
|
||||||
|
|
||||||
bool sendLiveLedsWs(uint32_t wsClient)
|
bool sendLiveLedsWs(uint32_t wsClient)
|
||||||
{
|
{
|
||||||
@ -153,10 +157,14 @@ bool sendLiveLedsWs(uint32_t wsClient)
|
|||||||
uint8_t* buffer = wsBuf->get();
|
uint8_t* buffer = wsBuf->get();
|
||||||
buffer[0] = 'L';
|
buffer[0] = 'L';
|
||||||
buffer[1] = 1; //version
|
buffer[1] = 1; //version
|
||||||
|
#ifndef WLED_DISABLE_2D
|
||||||
buffer[2] = strip.matrixWidth;
|
buffer[2] = strip.matrixWidth;
|
||||||
buffer[3] = strip.matrixHeight;
|
buffer[3] = strip.matrixHeight;
|
||||||
|
|
||||||
uint16_t pos = 4;
|
uint16_t pos = 4;
|
||||||
|
#else
|
||||||
|
uint16_t pos = 2;
|
||||||
|
#endif
|
||||||
|
|
||||||
for (uint16_t i= 0; pos < bufSize -2; i += n)
|
for (uint16_t i= 0; pos < bufSize -2; i += n)
|
||||||
{
|
{
|
||||||
uint32_t c = strip.getPixelColor(i);
|
uint32_t c = strip.getPixelColor(i);
|
||||||
|
Loading…
Reference in New Issue
Block a user