New FX Distortion Waves

Updated FX Lissajous
This commit is contained in:
Blaz Kristan 2023-01-12 21:58:54 +01:00
parent 6fa5689aaf
commit c71d378eab
2 changed files with 60 additions and 3 deletions

View File

@ -5087,11 +5087,11 @@ uint16_t mode_2DLissajous(void) { // By: Andrew Tuline
for (int i=0; i < 256; i ++) {
//float xlocn = float(sin8(now/4+i*(SEGMENT.speed>>5))) / 255.0f;
//float ylocn = float(cos8(now/4+i*2)) / 255.0f;
uint8_t xlocn = sin8(strip.now/2+i*(SEGMENT.speed>>5));
uint8_t ylocn = cos8(strip.now/2+i*2);
uint8_t xlocn = sin8(millis()/4+i*(SEGMENT.speed>>5));
uint8_t ylocn = cos8(millis()/4+i*2);
xlocn = map(xlocn,0,255,0,cols-1);
ylocn = map(ylocn,0,255,0,rows-1);
SEGMENT.setPixelColorXY(xlocn, ylocn, SEGMENT.color_from_palette(strip.now/100+i, false, PALETTE_SOLID_WRAP, 0));
SEGMENT.setPixelColorXY(xlocn, ylocn, SEGMENT.color_from_palette(millis()/100+i, false, PALETTE_SOLID_WRAP, 0));
}
return FRAMETIME;
@ -7307,6 +7307,61 @@ uint16_t mode_2DAkemi(void) {
return FRAMETIME;
} // mode_2DAkemi
static const char _data_FX_MODE_2DAKEMI[] PROGMEM = "Akemi@Color speed,Dance;Head palette,Arms & Legs,Eyes & Mouth;Face palette;2f;si=0"; //beatsin
// Distortion waves - ldirko
// https://editor.soulmatelights.com/gallery/1089-distorsion-waves
// apated for WLD by @blazoncek
uint16_t mode_2Ddistortionwaves() {
if (!strip.isMatrix) return mode_static(); // not a 2D set-up
const uint16_t cols = SEGMENT.virtualWidth();
const uint16_t rows = SEGMENT.virtualHeight();
uint8_t speed = SEGMENT.speed/32;
uint8_t scale = SEGMENT.intensity/32;
uint8_t w = 2;
uint16_t a = millis()/32;
uint16_t a2 = a/2;
uint16_t a3 = a/3;
uint16_t cx = beatsin8(10-speed,0,cols-1)*scale;
uint16_t cy = beatsin8(12-speed,0,rows-1)*scale;
uint16_t cx1 = beatsin8(13-speed,0,cols-1)*scale;
uint16_t cy1 = beatsin8(15-speed,0,rows-1)*scale;
uint16_t cx2 = beatsin8(17-speed,0,cols-1)*scale;
uint16_t cy2 = beatsin8(14-speed,0,rows-1)*scale;
uint16_t xoffs = 0;
for (int x = 0; x < cols; x++) {
xoffs += scale;
uint16_t yoffs = 0;
for (int y = 0; y < rows; y++) {
yoffs += scale;
byte rdistort = cos8((cos8(((x<<3)+a )&255)+cos8(((y<<3)-a2)&255)+a3 )&255)>>1;
byte gdistort = cos8((cos8(((x<<3)-a2)&255)+cos8(((y<<3)+a3)&255)+a+32 )&255)>>1;
byte bdistort = cos8((cos8(((x<<3)+a3)&255)+cos8(((y<<3)-a) &255)+a2+64)&255)>>1;
byte valueR = rdistort+ w* (a- ( ((xoffs - cx) * (xoffs - cx) + (yoffs - cy) * (yoffs - cy))>>7 ));
byte valueG = gdistort+ w* (a2-( ((xoffs - cx1) * (xoffs - cx1) + (yoffs - cy1) * (yoffs - cy1))>>7 ));
byte valueB = bdistort+ w* (a3-( ((xoffs - cx2) * (xoffs - cx2) + (yoffs - cy2) * (yoffs - cy2))>>7 ));
valueR = gamma8(cos8(valueR));
valueG = gamma8(cos8(valueG));
valueB = gamma8(cos8(valueB));
SEGMENT.setPixelColorXY(x, y, RGBW32(valueR, valueG, valueB, 0));
}
}
return FRAMETIME;
}
static const char _data_FX_MODE_2DDISTORTIONWAVES[] PROGMEM = "Distortion Waves@!,Scale;;;2;";
#endif // WLED_DISABLE_2D
@ -7505,6 +7560,7 @@ void WS2812FX::setupEffectData() {
addEffect(FX_MODE_2DBLOBS, &mode_2Dfloatingblobs, _data_FX_MODE_2DBLOBS);
addEffect(FX_MODE_2DSCROLLTEXT, &mode_2Dscrollingtext, _data_FX_MODE_2DSCROLLTEXT);
addEffect(FX_MODE_2DDRIFTROSE, &mode_2Ddriftrose, _data_FX_MODE_2DDRIFTROSE);
addEffect(FX_MODE_2DDISTORTIONWAVES, &mode_2Ddistortionwaves, _data_FX_MODE_2DDISTORTIONWAVES);
addEffect(FX_MODE_2DGEQ, &mode_2DGEQ, _data_FX_MODE_2DGEQ); // audio

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@ -250,6 +250,7 @@
#define FX_MODE_2DBLOBS 121 //gap fill
#define FX_MODE_2DSCROLLTEXT 122 //gap fill
#define FX_MODE_2DDRIFTROSE 123 //gap fill
#define FX_MODE_2DDISTORTIONWAVES 124
// WLED-SR effects (SR compatible IDs !!!)
#define FX_MODE_PIXELS 128