FX updates:
- Ripple (2D & no Bg) - Glitter (no Bg) - Sparkle (no Bg) - Scan (no Bg) - Two dots (no Bg) - ICU (no Bg) - Lightning (no Bg) - Halloween eyes (no Bg) - Spots (no Bg) - Bouncing Balls (no BG) - Popcorn (no Bg) - Starburst (no Bg) - Drip (no Bg) - Whitespace cleanup - draw_circle() "no Bg" will allow overlapping segments if checked.
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529
wled00/FX.cpp
529
wled00/FX.cpp
File diff suppressed because it is too large
Load Diff
11
wled00/FX.h
11
wled00/FX.h
@ -519,9 +519,9 @@ typedef struct Segment {
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bool allocateData(size_t len);
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void deallocateData(void);
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void resetIfRequired(void);
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/**
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/**
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* Flags that before the next effect is calculated,
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* the internal segment state should be reset.
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* the internal segment state should be reset.
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* Call resetIfRequired before calling the next effect function.
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* Safe to call from interrupts and network requests.
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*/
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@ -588,6 +588,7 @@ typedef struct Segment {
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void moveX(int8_t delta);
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void moveY(int8_t delta);
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void move(uint8_t dir, uint8_t delta);
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void draw_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c);
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void fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c);
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void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c);
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void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c) { drawLine(x0, y0, x1, y1, RGBW32(c.r,c.g,c.b,0)); } // automatic inline
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@ -641,7 +642,7 @@ class WS2812FX { // 96 bytes
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} mode_data_t;
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static WS2812FX* instance;
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public:
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WS2812FX() :
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@ -885,9 +886,9 @@ class WS2812FX { // 96 bytes
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uint16_t* customMappingTable;
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uint16_t customMappingSize;
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uint32_t _lastShow;
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uint8_t _segment_index;
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uint8_t _mainSegment;
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@ -1,6 +1,6 @@
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/*
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FX_2Dfcn.cpp contains all 2D utility functions
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LICENSE
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The MIT License (MIT)
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Copyright (c) 2022 Blaz Kristan (https://blaz.at/home)
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@ -428,6 +428,29 @@ void Segment::move(uint8_t dir, uint8_t delta) {
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}
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}
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void Segment::draw_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB col) {
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// Bresenham’s Algorithm
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int d = 3 - (2*radius);
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int y = radius, x = 0;
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while (y >= x) {
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addPixelColorXY(cx+x, cy+y, col);
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addPixelColorXY(cx-x, cy+y, col);
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addPixelColorXY(cx+x, cy-y, col);
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addPixelColorXY(cx-x, cy-y, col);
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addPixelColorXY(cx+y, cy+x, col);
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addPixelColorXY(cx-y, cy+x, col);
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addPixelColorXY(cx+y, cy-x, col);
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addPixelColorXY(cx-y, cy-x, col);
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x++;
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if (d > 0) {
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y--;
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d += 4 * (x - y) + 10;
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} else {
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d += 4 * x + 6;
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}
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}
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}
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// by stepko, taken from https://editor.soulmatelights.com/gallery/573-blobs
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void Segment::fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB col) {
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const uint16_t cols = virtualWidth();
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@ -456,7 +479,7 @@ void Segment::drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint3
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const uint16_t rows = virtualHeight();
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if (x0 >= cols || x1 >= cols || y0 >= rows || y1 >= rows) return;
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const int16_t dx = abs(x1-x0), sx = x0<x1 ? 1 : -1;
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const int16_t dy = abs(y1-y0), sy = y0<y1 ? 1 : -1;
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const int16_t dy = abs(y1-y0), sy = y0<y1 ? 1 : -1;
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int16_t err = (dx>dy ? dx : -dy)/2, e2;
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for (;;) {
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addPixelColorXY(x0,y0,c);
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@ -174,18 +174,18 @@ void Segment::deallocateData() {
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_dataLen = 0;
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}
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/**
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/**
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* If reset of this segment was requested, clears runtime
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* settings of this segment.
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* Must not be called while an effect mode function is running
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* because it could access the data buffer and this method
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* because it could access the data buffer and this method
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* may free that data buffer.
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*/
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void Segment::resetIfRequired() {
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if (reset) {
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if (leds && !Segment::_globalLeds) { free(leds); leds = nullptr; }
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//if (_t) { delete _t; _t = nullptr; transitional = false; }
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next_time = 0; step = 0; call = 0; aux0 = 0; aux1 = 0;
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next_time = 0; step = 0; call = 0; aux0 = 0; aux1 = 0;
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reset = false; // setOption(SEG_OPTION_RESET, false);
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}
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}
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@ -574,6 +574,20 @@ void IRAM_ATTR Segment::setPixelColor(int i, uint32_t col)
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int y = roundf(cos_t(rad) * i);
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setPixelColorXY(x, y, col);
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}
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// Bresenham’s Algorithm
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//int d = 3 - (2*i);
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//int y = i, x = 0;
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//while (y >= x) {
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// setPixelColorXY(x, y, col);
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// setPixelColorXY(y, x, col);
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// x++;
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// if (d > 0) {
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// y--;
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// d += 4 * (x - y) + 10;
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// } else {
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// d += 4 * x + 6;
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// }
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//}
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}
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break;
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case M12_pCorner:
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@ -620,7 +634,7 @@ void IRAM_ATTR Segment::setPixelColor(int i, uint32_t col)
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uint16_t indexSet = i + ((reverse) ? -j : j);
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if (indexSet >= start && indexSet < stop) {
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if (mirror) { //set the corresponding mirrored pixel
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uint16_t indexMir = stop - indexSet + start - 1;
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uint16_t indexMir = stop - indexSet + start - 1;
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indexMir += offset; // offset/phase
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if (indexMir >= stop) indexMir -= len; // wrap
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strip.setPixelColor(indexMir, col);
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@ -745,7 +759,7 @@ void Segment::refreshLightCapabilities() {
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switch (type) {
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case TYPE_ANALOG_5CH:
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case TYPE_ANALOG_2CH:
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capabilities |= 0x04; //segment supports white CCT
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capabilities |= 0x04; //segment supports white CCT
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}
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}
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if (correctWB && !(type == TYPE_ANALOG_1CH || type == TYPE_ONOFF)) capabilities |= 0x04; //white balance correction (uses CCT slider)
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@ -1097,7 +1111,7 @@ uint32_t WS2812FX::getPixelColor(uint16_t i)
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//Stay safe with high amperage and have a reasonable safety margin!
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//I am NOT to be held liable for burned down garages!
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//fine tune power estimation constants for your setup
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//fine tune power estimation constants for your setup
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#define MA_FOR_ESP 100 //how much mA does the ESP use (Wemos D1 about 80mA, ESP32 about 120mA)
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//you can set it to 0 if the ESP is powered by USB and the LEDs by external
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@ -1156,7 +1170,7 @@ void WS2812FX::estimateCurrentAndLimitBri() {
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uint32_t powerSum0 = powerSum;
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powerSum *= _brightness;
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if (powerSum > powerBudget) //scale brightness down to stay in current limit
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{
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float scale = (float)powerBudget / (float)powerSum;
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@ -1180,7 +1194,7 @@ void WS2812FX::show(void) {
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if (callback) callback();
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estimateCurrentAndLimitBri();
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// some buses send asynchronously and this method will return before
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// all of the data has been sent.
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// See https://github.com/Makuna/NeoPixelBus/wiki/ESP32-NeoMethods#neoesp32rmt-methods
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@ -1217,7 +1231,7 @@ void WS2812FX::setTargetFps(uint8_t fps) {
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void WS2812FX::setMode(uint8_t segid, uint8_t m) {
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if (segid >= _segments.size()) return;
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if (m >= getModeCount()) m = getModeCount() - 1;
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if (_segments[segid].mode != m) {
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