Merge branch 'development' of https://github.com/Aircoookie/WLED.git into development
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commit
c9c294a1d5
@ -2565,3 +2565,31 @@ uint16_t WS2812FX::mode_lake() {
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}
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}
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return 33;
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return 33;
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}
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}
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// meteor effect
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// send a meteor from begining to to the end of the strip with a trail that randomly decay.
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// adapted from https://www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/#LEDStripEffectMeteorRain
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uint16_t WS2812FX::mode_meteor() {
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byte meteorSize=1+(256-SEGMENT.intensity)/16;
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uint32_t led_offset = SEGMENT_RUNTIME.counter_mode_step;
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uint16_t i = SEGMENT.start + led_offset;
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byte meteorTrailDecay=SEGMENT.intensity;
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// fade all leds to colors[1] in LEDs one step
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for (uint16_t i = SEGMENT.start; i <= SEGMENT.stop; i++) {
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if (random(10)>5) {
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setPixelColor(i,color_blend(getPixelColor(i),SEGMENT.colors[1],meteorTrailDecay));
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}
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}
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// draw meteor
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for(int j = 0; j < meteorSize; j++) {
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if( ( SEGMENT.start + j < SEGMENT.stop) ) {
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setPixelColor(i+j, SEGMENT.colors[0]);
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}
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}
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SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) % (SEGMENT_LENGTH);
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return SPEED_FORMULA_L;
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}
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@ -85,7 +85,7 @@
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#define REVERSE (uint8_t)0x80
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#define REVERSE (uint8_t)0x80
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#define IS_REVERSE ((SEGMENT.options & REVERSE) == REVERSE)
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#define IS_REVERSE ((SEGMENT.options & REVERSE) == REVERSE)
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#define MODE_COUNT 76
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#define MODE_COUNT 77
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#define FX_MODE_STATIC 0
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#define FX_MODE_STATIC 0
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#define FX_MODE_BLINK 1
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#define FX_MODE_BLINK 1
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@ -164,6 +164,8 @@
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#define FX_MODE_NOISE16_4 73
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#define FX_MODE_NOISE16_4 73
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#define FX_MODE_COLORTWINKLE 74
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#define FX_MODE_COLORTWINKLE 74
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#define FX_MODE_LAKE 75
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#define FX_MODE_LAKE 75
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#define FX_MODE_METEOR 76
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class WS2812FX {
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class WS2812FX {
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typedef uint16_t (WS2812FX::*mode_ptr)(void);
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typedef uint16_t (WS2812FX::*mode_ptr)(void);
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@ -268,6 +270,7 @@ class WS2812FX {
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_mode[FX_MODE_NOISE16_4] = &WS2812FX::mode_noise16_4;
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_mode[FX_MODE_NOISE16_4] = &WS2812FX::mode_noise16_4;
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_mode[FX_MODE_COLORTWINKLE] = &WS2812FX::mode_colortwinkle;
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_mode[FX_MODE_COLORTWINKLE] = &WS2812FX::mode_colortwinkle;
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_mode[FX_MODE_LAKE] = &WS2812FX::mode_lake;
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_mode[FX_MODE_LAKE] = &WS2812FX::mode_lake;
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_mode[FX_MODE_METEOR] = &WS2812FX::mode_meteor;
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_brightness = DEFAULT_BRIGHTNESS;
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_brightness = DEFAULT_BRIGHTNESS;
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_running = false;
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_running = false;
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@ -448,6 +451,7 @@ class WS2812FX {
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mode_noise16_4(void),
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mode_noise16_4(void),
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mode_colortwinkle(void),
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mode_colortwinkle(void),
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mode_lake(void),
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mode_lake(void),
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mode_meteor(void),
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mode_lightning(void);
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mode_lightning(void);
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private:
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private:
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