Merge branch 'master' into master-merge
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usermods/RelayBlinds/index.htm
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usermods/RelayBlinds/index.htm
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<!DOCTYPE html>
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<html>
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<head><meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1">
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<meta charset="utf-8">
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<title>Blinds</title>
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<script>
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strA = "";
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function send()
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{
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nocache = "&nocache=" + Math.random() * 1000000;
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var request = new XMLHttpRequest();
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// send HTTP request
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request.open("GET", "win/" + strA +nocache, true);
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request.send(null);
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strA = "";
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}
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function up()
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{
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strA = "&U0=2";
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send();
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}
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function down()
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{
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strA = "&U0=1";
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send();
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}
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function OpenSettings()
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{
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window.open("/settings", "_self");
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}
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</script>
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<style>
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body {
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text-align: center;
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background: linear-gradient(45deg,#0ca,#0ac);
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height: 100%;
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margin: 0;
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background-repeat: no-repeat;
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background-attachment: fixed;
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}
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html {
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height: 100%;
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}
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svg {
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width: 30vw;
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padding: 2vh;
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}
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.tool_box {
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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}
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</style>
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<style id="holderjs-style" type="text/css"></style></head>
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<body class=" __plain_text_READY__">
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<svg style="position: absolute; width: 0; height: 0; overflow: hidden;" version="1.1" xmlns="http://www.w3.org/2000/svg">
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<defs>
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<symbol id="icon-box-add" viewBox="0 0 32 32">
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<path d="M26 2h-20l-6 6v21c0 0.552 0.448 1 1 1h30c0.552 0 1-0.448 1-1v-21l-6-6zM16 26l-10-8h6v-6h8v6h6l-10 8zM4.828 6l2-2h18.343l2 2h-22.343z"></path>
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</symbol>
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<symbol id="icon-box-remove" viewBox="0 0 32 32">
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<path d="M26 2h-20l-6 6v21c0 0.552 0.448 1 1 1h30c0.552 0 1-0.448 1-1v-21l-6-6zM20 20v6h-8v-6h-6l10-8 10 8h-6zM4.828 6l2-2h18.343l2 2h-22.343z"></path>
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</symbol>
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<symbol id="icon-cog" viewBox="0 0 32 32">
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<path d="M29.181 19.070c-1.679-2.908-0.669-6.634 2.255-8.328l-3.145-5.447c-0.898 0.527-1.943 0.829-3.058 0.829-3.361 0-6.085-2.742-6.085-6.125h-6.289c0.008 1.044-0.252 2.103-0.811 3.070-1.679 2.908-5.411 3.897-8.339 2.211l-3.144 5.447c0.905 0.515 1.689 1.268 2.246 2.234 1.676 2.903 0.672 6.623-2.241 8.319l3.145 5.447c0.895-0.522 1.935-0.82 3.044-0.82 3.35 0 6.067 2.725 6.084 6.092h6.289c-0.003-1.034 0.259-2.080 0.811-3.038 1.676-2.903 5.399-3.894 8.325-2.219l3.145-5.447c-0.899-0.515-1.678-1.266-2.232-2.226zM16 22.479c-3.578 0-6.479-2.901-6.479-6.479s2.901-6.479 6.479-6.479c3.578 0 6.479 2.901 6.479 6.479s-2.901 6.479-6.479 6.479z"></path>
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</symbol>
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</defs>
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</svg>
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<div id="tbB" class="tool_box">
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<svg id="upb" onclick="up()"><use xlink:href="#icon-box-remove"></use></svg>
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<svg id="dnb" onclick="down()"><use xlink:href="#icon-box-add"></use></svg>
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<svg id="stb" onclick="OpenSettings()"><use xlink:href="#icon-cog"></use></svg>
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</div>
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</body>
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</html>
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1
usermods/RelayBlinds/presets.json
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usermods/RelayBlinds/presets.json
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{"0":{},"2":{"n":"▲","win":"U0=2"},"1":{"n":"▼","win":"U0=1"}}
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8
usermods/RelayBlinds/readme.md
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usermods/RelayBlinds/readme.md
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# RelayBlinds usermod
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This simple usermod toggles two relay pins momentarily (default for 500ms) when `userVar0` is set.
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This can be used to e.g. "push" the buttons of a window blinds motor controller.
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v1 usermod. Please replace usermod.cpp in the `wled00` directory with the one in this file.
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You may upload `index.htm` to `[WLED-IP]/edit` to replace the default lighting UI with a simple Up/Down button one.
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Also, a simple `presets.json` file is available, this makes the relay actions controllable via two presets to facilitate control e.g. via the default UI or Alexa.
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usermods/RelayBlinds/usermod.cpp
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usermods/RelayBlinds/usermod.cpp
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#include "wled.h"
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//Use userVar0 and userVar1 (API calls &U0=,&U1=, uint16_t)
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//gets called once at boot. Do all initialization that doesn't depend on network here
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void userSetup()
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{
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}
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//gets called every time WiFi is (re-)connected. Initialize own network interfaces here
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void userConnected()
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{
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}
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/*
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* Physical IO
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*/
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#define PIN_UP_RELAY 4
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#define PIN_DN_RELAY 5
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#define PIN_ON_TIME 500
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bool upActive = false, upActiveBefore = false, downActive = false, downActiveBefore = false;
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unsigned long upStartTime = 0, downStartTime = 0;
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void handleRelay()
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{
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//up and down relays
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if (userVar0) {
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upActive = true;
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if (userVar0 == 1) {
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upActive = false;
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downActive = true;
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}
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userVar0 = 0;
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}
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if (upActive)
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{
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if(!upActiveBefore)
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{
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pinMode(PIN_UP_RELAY, OUTPUT);
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digitalWrite(PIN_UP_RELAY, LOW);
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upActiveBefore = true;
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upStartTime = millis();
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DEBUG_PRINTLN("UPA");
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}
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if (millis()- upStartTime > PIN_ON_TIME)
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{
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upActive = false;
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DEBUG_PRINTLN("UPN");
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}
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} else if (upActiveBefore)
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{
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pinMode(PIN_UP_RELAY, INPUT);
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upActiveBefore = false;
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}
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if (downActive)
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{
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if(!downActiveBefore)
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{
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pinMode(PIN_DN_RELAY, OUTPUT);
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digitalWrite(PIN_DN_RELAY, LOW);
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downActiveBefore = true;
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downStartTime = millis();
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}
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if (millis()- downStartTime > PIN_ON_TIME)
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{
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downActive = false;
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}
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} else if (downActiveBefore)
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{
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pinMode(PIN_DN_RELAY, INPUT);
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downActiveBefore = false;
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}
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}
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//loop. You can use "if (WLED_CONNECTED)" to check for successful connection
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void userLoop()
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{
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handleRelay();
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}
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