Merge branch 'main' into 0_15

This commit is contained in:
Blaz Kristan 2023-09-24 16:59:27 +02:00
commit d011ca0626
7 changed files with 53 additions and 39 deletions

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@ -1,12 +1,17 @@
## WLED changelog
#### Build 2309240
- Release of WLED beta version 0.14.0-b6 "Hoshi"
- Effect bugfixes and improvements (Meteor, Meteor Smooth, Scrolling Text)
- audioreactive: bugfixes for ES8388 and ES7243 init; minor improvements for analog inputs
#### Build 2309100
- Release of WLED beta version 0.14.0-b5 "Hoshi"
- New standard esp32 build with audioreactive
- Effect blending bugfixes, and minor optimizations
#### Build 2309050
- Effect blending (#3311) (finally efect transitions!)
- Effect blending (#3311) (finally effect transitions!)
*WARNING*: May not work well with ESP8266, with plenty of segments or usermods (low RAM condition)!!!
- Added receive and send sync groups to JSON API (#3317) (you can change sync groups using preset)
- Internal temperature usermod (#3246)
@ -35,7 +40,7 @@
- Preset cycle bugfix (#3262)
- Rotary encoder ALT fix for large LED count (#3276)
- effect updates (2D Plasmaball), `blur()` speedup
- On/Off toggle from nodes view (may show unknow device type on older versions) (#3291)
- On/Off toggle from nodes view (may show unknown device type on older versions) (#3291)
- various fixes and improvements (ABL, crashes when changing presets with different segments)
#### Build 2306270
@ -48,7 +53,7 @@
#### Build 2306210
- 0.14.0-b3 release
- respect global I2C in all usermods (no local initilaisation of I2C bus)
- respect global I2C in all usermods (no local initialization of I2C bus)
- Multi relay usermod compile-time enabled option (-D MULTI_RELAY_ENABLED=true|false)
#### Build 2306180
@ -74,7 +79,7 @@
#### Build 2306020
- Support for segment sets (PR #3171)
- Reduce sound simulation modes to 2 to facilitiate segment sets
- Reduce sound simulation modes to 2 to facilitate segment sets
- Trigger button immediately on press if all configured presets are the same (PR #3226)
- Changes for allowing Alexa to change light color to White when auto-calculating from RGB (PR #3211)

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@ -1184,6 +1184,7 @@ class AudioReactive : public Usermod {
DEBUGSR_PRINTLN(F("AR: Analog Microphone (left channel only)."));
audioSource = new I2SAdcSource(SAMPLE_RATE, BLOCK_SIZE);
delay(100);
useBandPassFilter = true; // PDM bandpass filter seems to help for bad quality analog
if (audioSource) audioSource->initialize(audioPin);
break;
#endif

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@ -122,7 +122,7 @@ class AudioSource {
This function needs to take care of anything that needs to be done
before samples can be obtained from the microphone.
*/
virtual void initialize(int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE) = 0;
virtual void initialize(int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE) = 0;
/* Deinitialize
Release all resources and deactivate any functionality that is used
@ -191,7 +191,8 @@ class I2SSource : public AudioSource {
};
}
virtual void initialize(int8_t i2swsPin = I2S_PIN_NO_CHANGE, int8_t i2ssdPin = I2S_PIN_NO_CHANGE, int8_t i2sckPin = I2S_PIN_NO_CHANGE, int8_t mclkPin = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE) {
virtual void initialize(int8_t i2swsPin = I2S_PIN_NO_CHANGE, int8_t i2ssdPin = I2S_PIN_NO_CHANGE, int8_t i2sckPin = I2S_PIN_NO_CHANGE, int8_t mclkPin = I2S_PIN_NO_CHANGE) {
DEBUGSR_PRINTLN("I2SSource:: initialize().");
if (i2swsPin != I2S_PIN_NO_CHANGE && i2ssdPin != I2S_PIN_NO_CHANGE) {
if (!pinManager.allocatePin(i2swsPin, true, PinOwner::UM_Audioreactive) ||
!pinManager.allocatePin(i2ssdPin, false, PinOwner::UM_Audioreactive)) { // #206
@ -412,6 +413,7 @@ public:
};
void initialize(int8_t i2swsPin, int8_t i2ssdPin, int8_t i2sckPin, int8_t mclkPin) {
DEBUGSR_PRINTLN("ES7243:: initialize();");
if ((i2sckPin < 0) || (mclkPin < 0)) {
DEBUGSR_PRINTF("\nAR: invalid I2S pin: SCK=%d, MCLK=%d\n", i2sckPin, mclkPin);
return;
@ -527,7 +529,7 @@ class ES8388Source : public I2SSource {
};
void initialize(int8_t i2swsPin, int8_t i2ssdPin, int8_t i2sckPin, int8_t mclkPin) {
DEBUGSR_PRINTLN("ES8388Source:: initialize();");
if ((i2sckPin < 0) || (mclkPin < 0)) {
DEBUGSR_PRINTF("\nAR: invalid I2S pin: SCK=%d, MCLK=%d\n", i2sckPin, mclkPin);
return;
@ -584,7 +586,8 @@ class I2SAdcSource : public I2SSource {
/* identify Audiosource type - I2S-ADC*/
AudioSourceType getType(void) {return(Type_I2SAdc);}
void initialize(int8_t audioPin, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE) {
void initialize(int8_t audioPin, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE) {
DEBUGSR_PRINTLN("I2SAdcSource:: initialize().");
_myADCchannel = 0x0F;
if(!pinManager.allocatePin(audioPin, false, PinOwner::UM_Audioreactive)) {
DEBUGSR_PRINTF("failed to allocate GPIO for audio analog input: %d\n", audioPin);
@ -755,7 +758,8 @@ class SPH0654 : public I2SSource {
I2SSource(sampleRate, blockSize, sampleScale)
{}
void initialize(uint8_t i2swsPin, uint8_t i2ssdPin, uint8_t i2sckPin, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE, int8_t = I2S_PIN_NO_CHANGE) {
void initialize(int8_t i2swsPin, int8_t i2ssdPin, int8_t i2sckPin, int8_t = I2S_PIN_NO_CHANGE) {
DEBUGSR_PRINTLN("SPH0654:: initialize();");
I2SSource::initialize(i2swsPin, i2ssdPin, i2sckPin);
#if !defined(CONFIG_IDF_TARGET_ESP32S2) && !defined(CONFIG_IDF_TARGET_ESP32C3) && !defined(CONFIG_IDF_TARGET_ESP32S3)
// these registers are only existing in "classic" ESP32

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@ -2260,17 +2260,18 @@ uint16_t mode_meteor() {
byte* trail = SEGENV.data;
byte meteorSize= 1+ SEGLEN / 10;
const unsigned meteorSize= 1 + SEGLEN / 20; // 5%
uint16_t counter = strip.now * ((SEGMENT.speed >> 2) +8);
uint16_t in = counter * SEGLEN >> 16;
const int max = SEGMENT.palette==5 || !SEGMENT.check1 ? 240 : 255;
// fade all leds to colors[1] in LEDs one step
for (int i = 0; i < SEGLEN; i++) {
if (random8() <= 255 - SEGMENT.intensity)
{
byte meteorTrailDecay = 128 + random8(127);
if (random8() <= 255 - SEGMENT.intensity) {
byte meteorTrailDecay = 162 + random8(92);
trail[i] = scale8(trail[i], meteorTrailDecay);
SEGMENT.setPixelColor(i, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(i, true, false, 0), trail[i]));
uint32_t col = SEGMENT.check1 ? SEGMENT.color_from_palette(i, true, false, 0, trail[i]) : SEGMENT.color_from_palette(trail[i], false, true, 255);
SEGMENT.setPixelColor(i, col);
}
}
@ -2280,13 +2281,14 @@ uint16_t mode_meteor() {
if (index >= SEGLEN) {
index -= SEGLEN;
}
trail[index] = 240;
SEGMENT.setPixelColor(index, SEGMENT.color_from_palette(index, true, false, 0));
trail[index] = max;
uint32_t col = SEGMENT.check1 ? SEGMENT.color_from_palette(index, true, false, 0, trail[index]) : SEGMENT.color_from_palette(trail[index], false, true, 255);
SEGMENT.setPixelColor(index, col);
}
return FRAMETIME;
}
static const char _data_FX_MODE_METEOR[] PROGMEM = "Meteor@!,Trail length;!,!;!;1";
static const char _data_FX_MODE_METEOR[] PROGMEM = "Meteor@!,Trail,,,,Gradient;;!;1";
// smooth meteor effect
@ -2298,18 +2300,17 @@ uint16_t mode_meteor_smooth() {
byte* trail = SEGENV.data;
byte meteorSize= 1+ SEGLEN / 10;
const unsigned meteorSize= 1+ SEGLEN / 20; // 5%
uint16_t in = map((SEGENV.step >> 6 & 0xFF), 0, 255, 0, SEGLEN -1);
const int max = SEGMENT.palette==5 || !SEGMENT.check1 ? 240 : 255;
// fade all leds to colors[1] in LEDs one step
for (int i = 0; i < SEGLEN; i++) {
if (trail[i] != 0 && random8() <= 255 - SEGMENT.intensity)
{
int change = 3 - random8(12); //change each time between -8 and +3
trail[i] += change;
if (trail[i] > 245) trail[i] = 0;
if (trail[i] > 240) trail[i] = 240;
SEGMENT.setPixelColor(i, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(i, true, false, 0), trail[i]));
if (/*trail[i] != 0 &&*/ random8() <= 255 - SEGMENT.intensity) {
int change = trail[i] + 4 - random8(24); //change each time between -20 and +4
trail[i] = constrain(change, 0, max);
uint32_t col = SEGMENT.check1 ? SEGMENT.color_from_palette(i, true, false, 0, trail[i]) : SEGMENT.color_from_palette(trail[i], false, true, 255);
SEGMENT.setPixelColor(i, col);
}
}
@ -2319,14 +2320,15 @@ uint16_t mode_meteor_smooth() {
if (index >= SEGLEN) {
index -= SEGLEN;
}
trail[index] = 240;
SEGMENT.setPixelColor(index, SEGMENT.color_from_palette(index, true, false, 0));
trail[index] = max;
uint32_t col = SEGMENT.check1 ? SEGMENT.color_from_palette(index, true, false, 0, trail[index]) : SEGMENT.color_from_palette(trail[index], false, true, 255);
SEGMENT.setPixelColor(index, col);
}
SEGENV.step += SEGMENT.speed +1;
return FRAMETIME;
}
static const char _data_FX_MODE_METEOR_SMOOTH[] PROGMEM = "Meteor Smooth@!,Trail length;!,!;!;1";
static const char _data_FX_MODE_METEOR_SMOOTH[] PROGMEM = "Meteor Smooth@!,Trail,,,,Gradient;;!;1";
//Railway Crossing / Christmas Fairy lights
@ -5984,12 +5986,12 @@ uint16_t mode_2Dscrollingtext(void) {
col1 = SEGCOLOR(0);
col2 = SEGCOLOR(2);
}
SEGMENT.drawCharacter(text[i], xoffset, yoffset, letterWidth, letterHeight, col1, col2, (SEGMENT.custom3+1)>>3);
SEGMENT.drawCharacter(text[i], xoffset, yoffset, letterWidth, letterHeight, col1, col2, map(SEGMENT.custom3, 0, 31, -2, 2));
}
return FRAMETIME;
}
static const char _data_FX_MODE_2DSCROLLTEXT[] PROGMEM = "Scrolling Text@!,Y Offset,Trail,Font size,Rotate,Gradient,Overlay,Reverse;!,!,Gradient;!;2;ix=128,c1=0,c3=0,rev=0,mi=0,rY=0,mY=0";
static const char _data_FX_MODE_2DSCROLLTEXT[] PROGMEM = "Scrolling Text@!,Y Offset,Trail,Font size,Rotate,Gradient,Overlay,Reverse;!,!,Gradient;!;2;ix=128,c1=0,rev=0,mi=0,rY=0,mY=0";
////////////////////////////

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@ -625,9 +625,9 @@ typedef struct Segment {
void fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c);
void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c);
void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c) { drawLine(x0, y0, x1, y1, RGBW32(c.r,c.g,c.b,0)); } // automatic inline
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color, uint32_t col2 = 0, uint8_t rotate = 0);
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color, uint32_t col2 = 0, int8_t rotate = 0);
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c) { drawCharacter(chr, x, y, w, h, RGBW32(c.r,c.g,c.b,0)); } // automatic inline
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c, CRGB c2, uint8_t rotate = 0) { drawCharacter(chr, x, y, w, h, RGBW32(c.r,c.g,c.b,0), RGBW32(c2.r,c2.g,c2.b,0), rotate); } // automatic inline
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c, CRGB c2, int8_t rotate = 0) { drawCharacter(chr, x, y, w, h, RGBW32(c.r,c.g,c.b,0), RGBW32(c2.r,c2.g,c2.b,0), rotate); } // automatic inline
void wu_pixel(uint32_t x, uint32_t y, CRGB c);
void blur1d(fract8 blur_amount); // blur all rows in 1 dimension
void blur2d(fract8 blur_amount) { blur(blur_amount); }
@ -657,8 +657,9 @@ typedef struct Segment {
void fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c) {}
void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c) {}
void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c) {}
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color) {}
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color, uint32_t = 0, int8_t = 0) {}
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB color) {}
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c, CRGB c2, int8_t rotate = 0) {}
void wu_pixel(uint32_t x, uint32_t y, CRGB c) {}
#endif
} segment;

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@ -556,7 +556,7 @@ void Segment::drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint3
// draws a raster font character on canvas
// only supports: 4x6=24, 5x8=40, 5x12=60, 6x8=48 and 7x9=63 fonts ATM
void Segment::drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color, uint32_t col2, uint8_t rotate) {
void Segment::drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color, uint32_t col2, int8_t rotate) {
if (!isActive()) return; // not active
if (chr < 32 || chr > 126) return; // only ASCII 32-126 supported
chr -= 32; // align with font table entries
@ -582,10 +582,11 @@ void Segment::drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w,
for (int j = 0; j<w; j++) { // character width
int x0, y0;
switch (rotate) {
case 3: x0 = x + (h-1) - i; y0 = y + (w-1) - j; break;
case 2: x0 = x + j; y0 = y + (h-1) - i; break;
case 1: x0 = x + i; y0 = y + j; break;
default: x0 = x + (w-1) - j; y0 = y + i; break;
case -1: x0 = x + (h-1) - i; y0 = y + (w-1) - j; break; // -90 deg
case -2:
case 2: x0 = x + j; y0 = y + (h-1) - i; break; // 180 deg
case 1: x0 = x + i; y0 = y + j; break; // +90 deg
default: x0 = x + (w-1) - j; y0 = y + i; break; // no rotation
}
if (x0 < 0 || x0 >= cols || y0 < 0 || y0 >= rows) continue; // drawing off-screen
if (((bits>>(j+(8-w))) & 0x01)) { // bit set

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@ -8,7 +8,7 @@
*/
// version code in format yymmddb (b = daily build)
#define VERSION 2309120
#define VERSION 2309241
//uncomment this if you have a "my_config.h" file you'd like to use
//#define WLED_USE_MY_CONFIG