diff --git a/usermods/audioreactive/audio_reactive.h b/usermods/audioreactive/audio_reactive.h index 826ad7f4..40c17616 100644 --- a/usermods/audioreactive/audio_reactive.h +++ b/usermods/audioreactive/audio_reactive.h @@ -1036,7 +1036,6 @@ class AudioReactive : public Usermod { // Only run the sampling code IF we're not in Receive mode or realtime mode if (!(audioSyncEnabled & 0x02) && !disableSoundProcessing) { - bool agcEffect = false; if (soundAgc > AGC_NUM_PRESETS) soundAgc = 0; // make sure that AGC preset is valid (to avoid array bounds violation) unsigned long t_now = millis(); // remember current time diff --git a/wled00/FX.cpp b/wled00/FX.cpp index 50cd8375..b9754697 100644 --- a/wled00/FX.cpp +++ b/wled00/FX.cpp @@ -566,16 +566,14 @@ static const char _data_FX_MODE_SAW[] PROGMEM = "Saw@!,Width;!,!,;!;1d"; * Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/ */ uint16_t mode_twinkle(void) { - const uint16_t cols = strip.isMatrix ? SEGMENT.virtualWidth() : SEGMENT.virtualLength(); - const uint16_t rows = SEGMENT.virtualHeight(); - - SEGMENT.fill(SEGCOLOR(1)); + //SEGMENT.fill(SEGCOLOR(1)); + SEGMENT.fade_out(224); uint32_t cycleTime = 20 + (255 - SEGMENT.speed)*5; uint32_t it = strip.now / cycleTime; if (it != SEGENV.step) { - uint16_t maxOn = map(SEGMENT.intensity, 0, 255, 1, cols*rows-1); // make sure at least one LED is on + uint16_t maxOn = map(SEGMENT.intensity, 0, 255, 1, SEGLEN); // make sure at least one LED is on if (SEGENV.aux0 >= maxOn) { SEGENV.aux0 = 0; @@ -587,20 +585,17 @@ uint16_t mode_twinkle(void) { uint16_t PRNG16 = SEGENV.aux1; - for (int i = 0; i < SEGENV.aux0; i++) + for (uint16_t i = 0; i < SEGENV.aux0; i++) { PRNG16 = (uint16_t)(PRNG16 * 2053) + 13849; // next 'random' number - uint32_t p = ((uint32_t)cols*rows * (uint32_t)PRNG16) >> 16; - uint16_t j = p % cols; - uint16_t k = p / cols; - uint32_t col = SEGMENT.color_from_palette(map(p, 0, cols*rows, 0, 255), false, PALETTE_SOLID_WRAP, 0); - if (strip.isMatrix) SEGMENT.setPixelColorXY(j, k, col); - else SEGMENT.setPixelColor(j, col); + uint32_t p = (uint32_t)SEGLEN * (uint32_t)PRNG16; + uint16_t j = p >> 16; + SEGMENT.setPixelColor(j, SEGMENT.color_from_palette(j, true, PALETTE_SOLID_WRAP, 0)); } return FRAMETIME; } -static const char _data_FX_MODE_TWINKLE[] PROGMEM = "Twinkle@!,;!,!,;!;1d,2d"; //pixels +static const char _data_FX_MODE_TWINKLE[] PROGMEM = "Twinkle@!,;!,!,;!;mp12=0,1d"; //pixels /* @@ -663,7 +658,7 @@ static const char _data_FX_MODE_DISSOLVE_RANDOM[] PROGMEM = "Dissolve Rnd@Repeat * Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/ */ uint16_t mode_sparkle(void) { - for (int i = 0; i < SEGLEN; i++) { + for(int i = 0; i < SEGLEN; i++) { SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 1)); } uint32_t cycleTime = 10 + (255 - SEGMENT.speed)*2; @@ -671,15 +666,13 @@ uint16_t mode_sparkle(void) { if (it != SEGENV.step) { SEGENV.aux0 = random16(SEGLEN); // aux0 stores the random led index - SEGENV.aux1 = random16(0,SEGMENT.virtualHeight()-1); SEGENV.step = it; } - if (strip.isMatrix) SEGMENT.setPixelColorXY(SEGENV.aux0, SEGENV.aux1, SEGCOLOR(0)); - else SEGMENT.setPixelColor(SEGENV.aux0, SEGCOLOR(0)); + SEGMENT.setPixelColor(SEGENV.aux0, SEGCOLOR(0)); return FRAMETIME; } -static const char _data_FX_MODE_SPARKLE[] PROGMEM = "Sparkle@!,;!,!,;!;1d,2d"; +static const char _data_FX_MODE_SPARKLE[] PROGMEM = "Sparkle@!,;!,!,;!;mp12=0,1d"; /* @@ -687,21 +680,20 @@ static const char _data_FX_MODE_SPARKLE[] PROGMEM = "Sparkle@!,;!,!,;!;1d,2d"; * Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/ */ uint16_t mode_flash_sparkle(void) { - for (int i = 0; i < SEGLEN; i++) { + for(uint16_t i = 0; i < SEGLEN; i++) { SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 0)); } if (strip.now - SEGENV.aux0 > SEGENV.step) { if(random8((255-SEGMENT.intensity) >> 4) == 0) { - if (strip.isMatrix) SEGMENT.setPixelColorXY(random16(SEGLEN), random16(0,SEGMENT.virtualHeight()-1), SEGCOLOR(1)); - else SEGMENT.setPixelColor(random16(SEGLEN), SEGCOLOR(1)); //flash + SEGMENT.setPixelColor(random16(SEGLEN), SEGCOLOR(1)); //flash } SEGENV.step = strip.now; SEGENV.aux0 = 255-SEGMENT.speed; } return FRAMETIME; } -static const char _data_FX_MODE_FLASH_SPARKLE[] PROGMEM = "Sparkle Dark@!,!;Bg,Fx,;!;1d,2d"; +static const char _data_FX_MODE_FLASH_SPARKLE[] PROGMEM = "Sparkle Dark@!,!;Bg,Fx,;!;mp12=0,1d"; /* @@ -714,10 +706,9 @@ uint16_t mode_hyper_sparkle(void) { } if (strip.now - SEGENV.aux0 > SEGENV.step) { - if(random8((255-SEGMENT.intensity) >> 4) == 0) { + if (random8((255-SEGMENT.intensity) >> 4) == 0) { for (int i = 0; i < MAX(1, SEGLEN/3); i++) { - if (strip.isMatrix) SEGMENT.setPixelColorXY(random16(SEGLEN), random16(0,SEGMENT.virtualHeight()), SEGCOLOR(1)); - else SEGMENT.setPixelColor(random16(SEGLEN), SEGCOLOR(1)); + SEGMENT.setPixelColor(random16(SEGLEN), SEGCOLOR(1)); } } SEGENV.step = strip.now; @@ -725,7 +716,7 @@ uint16_t mode_hyper_sparkle(void) { } return FRAMETIME; } -static const char _data_FX_MODE_HYPER_SPARKLE[] PROGMEM = "Sparkle+@!,!;Bg,Fx,;!;1d,2d"; +static const char _data_FX_MODE_HYPER_SPARKLE[] PROGMEM = "Sparkle+@!,!;Bg,Fx,;!;mp12=0,1d"; /* @@ -1350,7 +1341,7 @@ uint16_t police_base(uint32_t color1, uint32_t color2) uint32_t it = strip.now / map(SEGMENT.speed, 0, 255, delay<<4, delay); uint16_t offset = it % SEGLEN; - uint16_t width = ((SEGLEN*(SEGMENT.intensity+1))>>9); //max width is half the strip + uint16_t width = ((SEGLEN*(SEGMENT.intensity+1))>>9); //max width is half the strip if (!width) width = 1; for (int i = 0; i < width; i++) { uint16_t indexR = (offset + i) % SEGLEN; @@ -1389,82 +1380,82 @@ static const char _data_FX_MODE_TWO_DOTS[] PROGMEM = "Two Dots@!,Dot size;1,2,Bg typedef struct Flasher { uint16_t stateStart; uint8_t stateDur; - bool stateOn; + bool stateOn; } flasher; #define FLASHERS_PER_ZONE 6 #define MAX_SHIMMER 92 uint16_t mode_fairy() { - //set every pixel to a 'random' color from palette (using seed so it doesn't change between frames) - uint16_t PRNG16 = 5100 + strip.getCurrSegmentId(); - for (int i = 0; i < SEGLEN; i++) { - PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number - SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0)); - } + //set every pixel to a 'random' color from palette (using seed so it doesn't change between frames) + uint16_t PRNG16 = 5100 + strip.getCurrSegmentId(); + for (int i = 0; i < SEGLEN; i++) { + PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number + SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0)); + } - //amount of flasher pixels depending on intensity (0: none, 255: every LED) - if (SEGMENT.intensity == 0) return FRAMETIME; - uint8_t flasherDistance = ((255 - SEGMENT.intensity) / 28) +1; //1-10 - uint16_t numFlashers = (SEGLEN / flasherDistance) +1; - - uint16_t dataSize = sizeof(flasher) * numFlashers; + //amount of flasher pixels depending on intensity (0: none, 255: every LED) + if (SEGMENT.intensity == 0) return FRAMETIME; + uint8_t flasherDistance = ((255 - SEGMENT.intensity) / 28) +1; //1-10 + uint16_t numFlashers = (SEGLEN / flasherDistance) +1; + + uint16_t dataSize = sizeof(flasher) * numFlashers; if (!SEGENV.allocateData(dataSize)) return FRAMETIME; //allocation failed - Flasher* flashers = reinterpret_cast(SEGENV.data); - uint16_t now16 = strip.now & 0xFFFF; + Flasher* flashers = reinterpret_cast(SEGENV.data); + uint16_t now16 = strip.now & 0xFFFF; - //Up to 11 flashers in one brightness zone, afterwards a new zone for every 6 flashers - uint16_t zones = numFlashers/FLASHERS_PER_ZONE; - if (!zones) zones = 1; - uint8_t flashersInZone = numFlashers/zones; - uint8_t flasherBri[FLASHERS_PER_ZONE*2 -1]; + //Up to 11 flashers in one brightness zone, afterwards a new zone for every 6 flashers + uint16_t zones = numFlashers/FLASHERS_PER_ZONE; + if (!zones) zones = 1; + uint8_t flashersInZone = numFlashers/zones; + uint8_t flasherBri[FLASHERS_PER_ZONE*2 -1]; - for (int z = 0; z < zones; z++) { - uint16_t flasherBriSum = 0; - uint16_t firstFlasher = z*flashersInZone; - if (z == zones-1) flashersInZone = numFlashers-(flashersInZone*(zones-1)); + for (int z = 0; z < zones; z++) { + uint16_t flasherBriSum = 0; + uint16_t firstFlasher = z*flashersInZone; + if (z == zones-1) flashersInZone = numFlashers-(flashersInZone*(zones-1)); - for (int f = firstFlasher; f < firstFlasher + flashersInZone; f++) { - uint16_t stateTime = now16 - flashers[f].stateStart; - //random on/off time reached, switch state - if (stateTime > flashers[f].stateDur * 10) { - flashers[f].stateOn = !flashers[f].stateOn; - if (flashers[f].stateOn) { - flashers[f].stateDur = 12 + random8(12 + ((255 - SEGMENT.speed) >> 2)); //*10, 250ms to 1250ms - } else { - flashers[f].stateDur = 20 + random8(6 + ((255 - SEGMENT.speed) >> 2)); //*10, 250ms to 1250ms - } - //flashers[f].stateDur = 51 + random8(2 + ((255 - SEGMENT.speed) >> 1)); - flashers[f].stateStart = now16; - if (stateTime < 255) { - flashers[f].stateStart -= 255 -stateTime; //start early to get correct bri - flashers[f].stateDur += 26 - stateTime/10; - stateTime = 255 - stateTime; - } else { - stateTime = 0; - } - } - if (stateTime > 255) stateTime = 255; //for flasher brightness calculation, fades in first 255 ms of state - //flasherBri[f - firstFlasher] = (flashers[f].stateOn) ? 255-SEGMENT.gamma8((510 - stateTime) >> 1) : SEGMENT.gamma8((510 - stateTime) >> 1); - flasherBri[f - firstFlasher] = (flashers[f].stateOn) ? stateTime : 255 - (stateTime >> 0); - flasherBriSum += flasherBri[f - firstFlasher]; - } - //dim factor, to create "shimmer" as other pixels get less voltage if a lot of flashers are on - uint8_t avgFlasherBri = flasherBriSum / flashersInZone; - uint8_t globalPeakBri = 255 - ((avgFlasherBri * MAX_SHIMMER) >> 8); //183-255, suitable for 1/5th of LEDs flashers + for (int f = firstFlasher; f < firstFlasher + flashersInZone; f++) { + uint16_t stateTime = now16 - flashers[f].stateStart; + //random on/off time reached, switch state + if (stateTime > flashers[f].stateDur * 10) { + flashers[f].stateOn = !flashers[f].stateOn; + if (flashers[f].stateOn) { + flashers[f].stateDur = 12 + random8(12 + ((255 - SEGMENT.speed) >> 2)); //*10, 250ms to 1250ms + } else { + flashers[f].stateDur = 20 + random8(6 + ((255 - SEGMENT.speed) >> 2)); //*10, 250ms to 1250ms + } + //flashers[f].stateDur = 51 + random8(2 + ((255 - SEGMENT.speed) >> 1)); + flashers[f].stateStart = now16; + if (stateTime < 255) { + flashers[f].stateStart -= 255 -stateTime; //start early to get correct bri + flashers[f].stateDur += 26 - stateTime/10; + stateTime = 255 - stateTime; + } else { + stateTime = 0; + } + } + if (stateTime > 255) stateTime = 255; //for flasher brightness calculation, fades in first 255 ms of state + //flasherBri[f - firstFlasher] = (flashers[f].stateOn) ? 255-SEGMENT.gamma8((510 - stateTime) >> 1) : SEGMENT.gamma8((510 - stateTime) >> 1); + flasherBri[f - firstFlasher] = (flashers[f].stateOn) ? stateTime : 255 - (stateTime >> 0); + flasherBriSum += flasherBri[f - firstFlasher]; + } + //dim factor, to create "shimmer" as other pixels get less voltage if a lot of flashers are on + uint8_t avgFlasherBri = flasherBriSum / flashersInZone; + uint8_t globalPeakBri = 255 - ((avgFlasherBri * MAX_SHIMMER) >> 8); //183-255, suitable for 1/5th of LEDs flashers - for (int f = firstFlasher; f < firstFlasher + flashersInZone; f++) { - uint8_t bri = (flasherBri[f - firstFlasher] * globalPeakBri) / 255; - PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number - uint16_t flasherPos = f*flasherDistance; - SEGMENT.setPixelColor(flasherPos, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0), bri)); - for (int i = flasherPos+1; i < flasherPos+flasherDistance && i < SEGLEN; i++) { - PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number - SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0, globalPeakBri)); - } - } - } - return FRAMETIME; + for (int f = firstFlasher; f < firstFlasher + flashersInZone; f++) { + uint8_t bri = (flasherBri[f - firstFlasher] * globalPeakBri) / 255; + PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number + uint16_t flasherPos = f*flasherDistance; + SEGMENT.setPixelColor(flasherPos, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0), bri)); + for (int i = flasherPos+1; i < flasherPos+flasherDistance && i < SEGLEN; i++) { + PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number + SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0, globalPeakBri)); + } + } + } + return FRAMETIME; } static const char _data_FX_MODE_FAIRY[] PROGMEM = "Fairy"; @@ -1474,46 +1465,46 @@ static const char _data_FX_MODE_FAIRY[] PROGMEM = "Fairy"; * Warning: Uses 4 bytes of segment data per pixel */ uint16_t mode_fairytwinkle() { - uint16_t dataSize = sizeof(flasher) * SEGLEN; + uint16_t dataSize = sizeof(flasher) * SEGLEN; if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed - Flasher* flashers = reinterpret_cast(SEGENV.data); - uint16_t now16 = strip.now & 0xFFFF; - uint16_t PRNG16 = 5100 + strip.getCurrSegmentId(); + Flasher* flashers = reinterpret_cast(SEGENV.data); + uint16_t now16 = strip.now & 0xFFFF; + uint16_t PRNG16 = 5100 + strip.getCurrSegmentId(); - uint16_t riseFallTime = 400 + (255-SEGMENT.speed)*3; - uint16_t maxDur = riseFallTime/100 + ((255 - SEGMENT.intensity) >> 2) + 13 + ((255 - SEGMENT.intensity) >> 1); + uint16_t riseFallTime = 400 + (255-SEGMENT.speed)*3; + uint16_t maxDur = riseFallTime/100 + ((255 - SEGMENT.intensity) >> 2) + 13 + ((255 - SEGMENT.intensity) >> 1); - for (int f = 0; f < SEGLEN; f++) { - uint16_t stateTime = now16 - flashers[f].stateStart; - //random on/off time reached, switch state - if (stateTime > flashers[f].stateDur * 100) { - flashers[f].stateOn = !flashers[f].stateOn; - bool init = !flashers[f].stateDur; - if (flashers[f].stateOn) { - flashers[f].stateDur = riseFallTime/100 + ((255 - SEGMENT.intensity) >> 2) + random8(12 + ((255 - SEGMENT.intensity) >> 1)) +1; - } else { - flashers[f].stateDur = riseFallTime/100 + random8(3 + ((255 - SEGMENT.speed) >> 6)) +1; - } - flashers[f].stateStart = now16; - stateTime = 0; - if (init) { - flashers[f].stateStart -= riseFallTime; //start lit - flashers[f].stateDur = riseFallTime/100 + random8(12 + ((255 - SEGMENT.intensity) >> 1)) +5; //fire up a little quicker - stateTime = riseFallTime; - } - } - if (flashers[f].stateOn && flashers[f].stateDur > maxDur) flashers[f].stateDur = maxDur; //react more quickly on intensity change - if (stateTime > riseFallTime) stateTime = riseFallTime; //for flasher brightness calculation, fades in first 255 ms of state - uint8_t fadeprog = 255 - ((stateTime * 255) / riseFallTime); - uint8_t flasherBri = (flashers[f].stateOn) ? 255-gamma8(fadeprog) : gamma8(fadeprog); - uint16_t lastR = PRNG16; - uint16_t diff = 0; - while (diff < 0x4000) { //make sure colors of two adjacent LEDs differ enough - PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number - diff = (PRNG16 > lastR) ? PRNG16 - lastR : lastR - PRNG16; - } - SEGMENT.setPixelColor(f, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0), flasherBri)); - } + for (int f = 0; f < SEGLEN; f++) { + uint16_t stateTime = now16 - flashers[f].stateStart; + //random on/off time reached, switch state + if (stateTime > flashers[f].stateDur * 100) { + flashers[f].stateOn = !flashers[f].stateOn; + bool init = !flashers[f].stateDur; + if (flashers[f].stateOn) { + flashers[f].stateDur = riseFallTime/100 + ((255 - SEGMENT.intensity) >> 2) + random8(12 + ((255 - SEGMENT.intensity) >> 1)) +1; + } else { + flashers[f].stateDur = riseFallTime/100 + random8(3 + ((255 - SEGMENT.speed) >> 6)) +1; + } + flashers[f].stateStart = now16; + stateTime = 0; + if (init) { + flashers[f].stateStart -= riseFallTime; //start lit + flashers[f].stateDur = riseFallTime/100 + random8(12 + ((255 - SEGMENT.intensity) >> 1)) +5; //fire up a little quicker + stateTime = riseFallTime; + } + } + if (flashers[f].stateOn && flashers[f].stateDur > maxDur) flashers[f].stateDur = maxDur; //react more quickly on intensity change + if (stateTime > riseFallTime) stateTime = riseFallTime; //for flasher brightness calculation, fades in first 255 ms of state + uint8_t fadeprog = 255 - ((stateTime * 255) / riseFallTime); + uint8_t flasherBri = (flashers[f].stateOn) ? 255-gamma8(fadeprog) : gamma8(fadeprog); + uint16_t lastR = PRNG16; + uint16_t diff = 0; + while (diff < 0x4000) { //make sure colors of two adjacent LEDs differ enough + PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number + diff = (PRNG16 > lastR) ? PRNG16 - lastR : lastR - PRNG16; + } + SEGMENT.setPixelColor(f, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0), flasherBri)); + } return FRAMETIME; } static const char _data_FX_MODE_FAIRYTWINKLE[] PROGMEM = "Fairy Twinkle@;;;mp12=0,1d"; //pixels @@ -2209,19 +2200,14 @@ static const char _data_FX_MODE_NOISE16_4[] PROGMEM = "Noise 4@!,!;!,!,!;!;1d"; //based on https://gist.github.com/kriegsman/5408ecd397744ba0393e uint16_t mode_colortwinkle() { - const uint16_t cols = strip.isMatrix ? SEGMENT.virtualWidth() : 1; - const uint16_t rows = strip.isMatrix ? SEGMENT.virtualHeight() : SEGMENT.virtualLength(); - - uint16_t dataSize = (cols*rows+7) >> 3; //1 bit per LED + uint16_t dataSize = (SEGLEN+7) >> 3; //1 bit per LED if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed CRGB fastled_col, prev; fract8 fadeUpAmount = strip.getBrightness()>28 ? 8 + (SEGMENT.speed>>2) : 68-strip.getBrightness(); fract8 fadeDownAmount = strip.getBrightness()>28 ? 8 + (SEGMENT.speed>>3) : 68-strip.getBrightness(); - - for (int i = 0; i < rows*cols; i++) { - uint16_t j = i % cols, k = i / cols; - fastled_col = CRGB(strip.isMatrix ? SEGMENT.getPixelColorXY(j, k) : SEGMENT.getPixelColor(i)); // TODO + for (uint16_t i = 0; i < SEGLEN; i++) { + fastled_col = SEGMENT.getPixelColor(i); prev = fastled_col; uint16_t index = i >> 3; uint8_t bitNum = i & 0x07; @@ -2235,36 +2221,28 @@ uint16_t mode_colortwinkle() if (fastled_col.red == 255 || fastled_col.green == 255 || fastled_col.blue == 255) { bitWrite(SEGENV.data[index], bitNum, false); } + SEGMENT.setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue); - if (strip.isMatrix) SEGMENT.setPixelColorXY(j, k, fastled_col); - else SEGMENT.setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue); - - uint32_t col = strip.isMatrix ? SEGMENT.getPixelColorXY(j, k) : SEGMENT.getPixelColor(i); // TODO - if (CRGB(col) == prev) { //fix "stuck" pixels + if (SEGMENT.getPixelColor(i) == RGBW32(prev.r, prev.g, prev.b, 0)) { //fix "stuck" pixels fastled_col += fastled_col; - if (strip.isMatrix) SEGMENT.setPixelColorXY(j, k, fastled_col); - else SEGMENT.setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue); + SEGMENT.setPixelColor(i, fastled_col); } } else { fastled_col.nscale8(255 - fadeDownAmount); - if (strip.isMatrix) SEGMENT.setPixelColorXY(j, k, fastled_col); - else SEGMENT.setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue); + SEGMENT.setPixelColor(i, fastled_col); } } - for (int j = 0; j <= rows*cols / 50; j++) { + for (uint16_t j = 0; j <= SEGLEN / 50; j++) { if (random8() <= SEGMENT.intensity) { - for (size_t times = 0; times < 5; times++) { //attempt to spawn a new pixel 5 times - uint16_t i = random16(rows*cols); - uint16_t j = i % cols, k = i / cols; - uint32_t col = strip.isMatrix ? SEGMENT.getPixelColorXY(j, k) : SEGMENT.getPixelColor(i); // TODO - if (col == 0) { + for (uint8_t times = 0; times < 5; times++) { //attempt to spawn a new pixel 5 times + int i = random16(SEGLEN); + if (SEGMENT.getPixelColor(i) == 0) { fastled_col = ColorFromPalette(SEGPALETTE, random8(), 64, NOBLEND); uint16_t index = i >> 3; uint8_t bitNum = i & 0x07; bitWrite(SEGENV.data[index], bitNum, true); - if (strip.isMatrix) SEGMENT.setPixelColorXY(j, k, fastled_col); - else SEGMENT.setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue); + SEGMENT.setPixelColor(i, fastled_col); break; //only spawn 1 new pixel per frame per 50 LEDs } } @@ -2272,7 +2250,7 @@ uint16_t mode_colortwinkle() } return FRAMETIME_FIXED; } -static const char _data_FX_MODE_COLORTWINKLE[] PROGMEM = "Colortwinkles@Fade speed,Spawn speed;1,2,3;!;1d,2d"; //pixels +static const char _data_FX_MODE_COLORTWINKLE[] PROGMEM = "Colortwinkles@Fade speed,Spawn speed;1,2,3;!;mp12=0,1d"; //pixels //Calm effect, like a lake at night @@ -2651,13 +2629,13 @@ static const char _data_FX_MODE_TWINKLECAT[] PROGMEM = "Twinklecat"; //inspired by https://www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/#LEDStripEffectBlinkingHalloweenEyes -#define HALLOWEEN_EYE_SPACE (2*MAX(1,SEGLEN>>5)) -#define HALLOWEEN_EYE_WIDTH MAX(1,SEGLEN>>5) - uint16_t mode_halloween_eyes() -{ +{ + const uint16_t maxWidth = strip.isMatrix ? SEGMENT.virtualWidth() : SEGLEN; + const uint16_t HALLOWEEN_EYE_SPACE = MAX(2, strip.isMatrix ? SEGMENT.virtualWidth()>>4: SEGLEN>>5); + const uint16_t HALLOWEEN_EYE_WIDTH = HALLOWEEN_EYE_SPACE/2; uint16_t eyeLength = (2*HALLOWEEN_EYE_WIDTH) + HALLOWEEN_EYE_SPACE; - if (eyeLength > SEGLEN) return mode_static(); //bail if segment too short + if (eyeLength >= maxWidth) return mode_static(); //bail if segment too short SEGMENT.fill(SEGCOLOR(1)); //fill background @@ -2666,7 +2644,7 @@ uint16_t mode_halloween_eyes() if (stateTime == 0) stateTime = 2000; if (state == 0) { //spawn eyes - SEGENV.aux0 = random16(0, SEGLEN - eyeLength); //start pos + SEGENV.aux0 = random16(0, maxWidth - eyeLength - 1); //start pos SEGENV.aux1 = random8(); //color if (strip.isMatrix) SEGMENT.offset = random16(SEGMENT.virtualHeight()-1); // a hack: reuse offset since it is not used in matrices state = 1; @@ -2696,9 +2674,9 @@ uint16_t mode_halloween_eyes() if (state > 2) state = 0; if (state < 2) { - stateTime = 100 + (255 - SEGMENT.intensity)*10; //eye fade time + stateTime = 100 + SEGMENT.intensity*10; //eye fade time } else { - uint16_t eyeOffTimeBase = (255 - SEGMENT.speed)*10; + uint16_t eyeOffTimeBase = (256 - SEGMENT.speed)*10; stateTime = eyeOffTimeBase + random16(eyeOffTimeBase); } SEGENV.step = strip.now; @@ -2933,18 +2911,14 @@ uint16_t mode_glitter() { mode_palette(); - if (strip.isMatrix) { - uint16_t height = SEGMENT.virtualHeight(); - uint16_t width = SEGMENT.virtualWidth(); - for (int i = 0; i random8()) SEGMENT.setPixelColorXY(random16(width-1), i, ULTRAWHITE); - } - } else - if (SEGMENT.intensity > random8()) SEGMENT.setPixelColor(random16(SEGLEN), ULTRAWHITE); + if (SEGMENT.intensity > random8()) + { + SEGMENT.setPixelColor(random16(SEGLEN), ULTRAWHITE); + } return FRAMETIME; } -static const char _data_FX_MODE_GLITTER[] PROGMEM = "Glitter@,!;!,!,!;!;1d,2d"; //pixels +static const char _data_FX_MODE_GLITTER[] PROGMEM = "Glitter@,!;!,!,!;!;mp12=0,1d"; //pixels //each needs 19 bytes @@ -3574,9 +3548,9 @@ static const char _data_FX_MODE_PLASMA[] PROGMEM = "Plasma@Phase,;1,2,3;!;1d"; */ uint16_t mode_percent(void) { - uint8_t percent = SEGMENT.intensity; + uint8_t percent = SEGMENT.intensity; percent = constrain(percent, 0, 200); - uint16_t active_leds = (percent < 100) ? SEGLEN * percent / 100.0 + uint16_t active_leds = (percent < 100) ? SEGLEN * percent / 100.0 : SEGLEN * (200 - percent) / 100.0; uint8_t size = (1 + ((SEGMENT.speed * SEGLEN) >> 11)); @@ -3584,22 +3558,22 @@ uint16_t mode_percent(void) { if (percent < 100) { for (int i = 0; i < SEGLEN; i++) { - if (i < SEGENV.aux1) { + if (i < SEGENV.aux1) { SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 0)); - } - else { + } + else { SEGMENT.setPixelColor(i, SEGCOLOR(1)); - } - } + } + } } else { for (int i = 0; i < SEGLEN; i++) { - if (i < (SEGLEN - SEGENV.aux1)) { + if (i < (SEGLEN - SEGENV.aux1)) { SEGMENT.setPixelColor(i, SEGCOLOR(1)); - } - else { + } + else { SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 0)); - } - } + } + } } if(active_leds > SEGENV.aux1) { // smooth transition to the target value @@ -3770,18 +3744,14 @@ uint16_t mode_solid_glitter() { SEGMENT.fill(SEGCOLOR(0)); - if (strip.isMatrix) { - uint16_t height = SEGMENT.virtualHeight(); - uint16_t width = SEGMENT.virtualWidth(); - for (int i = 0; i random8()) SEGMENT.setPixelColorXY(random16(width-1), i, ULTRAWHITE); - } - } else - if (SEGMENT.intensity > random8()) SEGMENT.setPixelColor(random16(SEGLEN), ULTRAWHITE); + if (SEGMENT.intensity > random8()) + { + SEGMENT.setPixelColor(random16(SEGLEN), ULTRAWHITE); + } return FRAMETIME; } -static const char _data_FX_MODE_SOLID_GLITTER[] PROGMEM = "Solid Glitter@,!;!,,;0;1d,2d"; +static const char _data_FX_MODE_SOLID_GLITTER[] PROGMEM = "Solid Glitter@,!;!,,;0;mp12=0,1d"; /* @@ -3793,7 +3763,7 @@ uint16_t mode_sunrise() { //speed 60 - 120 : sunset time in minutes - 60; //speed above: "breathing" rise and set if (SEGENV.call == 0 || SEGMENT.speed != SEGENV.aux0) { - SEGENV.step = millis(); //save starting time, millis() because now can change from sync + SEGENV.step = millis(); //save starting time, millis() because now can change from sync SEGENV.aux0 = SEGMENT.speed; } @@ -3803,15 +3773,15 @@ uint16_t mode_sunrise() { uint32_t s10SinceStart = (millis() - SEGENV.step) /100; //tenths of seconds if (SEGMENT.speed > 120) { //quick sunrise and sunset - uint16_t counter = (strip.now >> 1) * (((SEGMENT.speed -120) >> 1) +1); - stage = triwave16(counter); + uint16_t counter = (strip.now >> 1) * (((SEGMENT.speed -120) >> 1) +1); + stage = triwave16(counter); } else if (SEGMENT.speed) { //sunrise - uint8_t durMins = SEGMENT.speed; - if (durMins > 60) durMins -= 60; - uint32_t s10Target = durMins * 600; - if (s10SinceStart > s10Target) s10SinceStart = s10Target; - stage = map(s10SinceStart, 0, s10Target, 0, 0xFFFF); - if (SEGMENT.speed > 60) stage = 0xFFFF - stage; //sunset + uint8_t durMins = SEGMENT.speed; + if (durMins > 60) durMins -= 60; + uint32_t s10Target = durMins * 600; + if (s10SinceStart > s10Target) s10SinceStart = s10Target; + stage = map(s10SinceStart, 0, s10Target, 0, 0xFFFF); + if (SEGMENT.speed > 60) stage = 0xFFFF - stage; //sunset } for (int i = 0; i <= SEGLEN/2; i++) @@ -3879,24 +3849,18 @@ static const char _data_FX_MODE_PHASEDNOISE[] PROGMEM = "Phased Noise"; uint16_t mode_twinkleup(void) { // A very short twinkle routine with fade-in and dual controls. By Andrew Tuline. - const uint16_t cols = strip.isMatrix ? SEGMENT.virtualWidth() : 1; - const uint16_t rows = strip.isMatrix ? SEGMENT.virtualHeight() : SEGMENT.virtualLength(); + random16_set_seed(535); // The randomizer needs to be re-set each time through the loop in order for the same 'random' numbers to be the same each time through. - random16_set_seed(535); // The randomizer needs to be re-set each time through the loop in order for the same 'random' numbers to be the same each time through. - - for (int i = 0; i SEGMENT.intensity) pixBri = 0; - uint32_t col = color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(random8() + strip.now/100, false, PALETTE_SOLID_WRAP, 0), pixBri); - if (strip.isMatrix) SEGMENT.setPixelColorXY(j, k, col); - else SEGMENT.setPixelColor(i, col); + SEGMENT.setPixelColor(i, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(random8()+strip.now/100, false, PALETTE_SOLID_WRAP, 0), pixBri)); } return FRAMETIME; } -static const char _data_FX_MODE_TWINKLEUP[] PROGMEM = "Twinkleup@!,Intensity;!,!,;!;1d,2d"; +static const char _data_FX_MODE_TWINKLEUP[] PROGMEM = "Twinkleup@!,Intensity;!,!,;!;mp12=0,1d"; // Peaceful noise that's slow and with gradually changing palettes. Does not support WLED palettes or default colours or controls. diff --git a/wled00/FX.h b/wled00/FX.h index 2bb88a2b..1316a949 100644 --- a/wled00/FX.h +++ b/wled00/FX.h @@ -678,8 +678,8 @@ class WS2812FX { // 96 bytes _length(DEFAULT_LED_COUNT), _brightness(DEFAULT_BRIGHTNESS), _transitionDur(750), - _targetFps(WLED_FPS), - _frametime(FRAMETIME_FIXED), + _targetFps(WLED_FPS), + _frametime(FRAMETIME_FIXED), _cumulativeFps(2), _isServicing(false), _isOffRefreshRequired(false), @@ -733,7 +733,7 @@ class WS2812FX { // 96 bytes fixInvalidSegments(), setPixelColor(int n, uint32_t c), show(void), - setTargetFps(uint8_t fps), + setTargetFps(uint8_t fps), deserializeMap(uint8_t n=0); void fill(uint32_t c) { for (int i = 0; i < _length; i++) setPixelColor(i, c); } // fill whole strip with color (inline) @@ -869,8 +869,8 @@ class WS2812FX { // 96 bytes uint8_t _brightness; uint16_t _transitionDur; - uint8_t _targetFps; - uint16_t _frametime; + uint8_t _targetFps; + uint16_t _frametime; uint16_t _cumulativeFps; // will require only 1 byte diff --git a/wled00/FX_fcn.cpp b/wled00/FX_fcn.cpp index 5a9a7a7e..fc7166d7 100644 --- a/wled00/FX_fcn.cpp +++ b/wled00/FX_fcn.cpp @@ -196,8 +196,92 @@ void Segment::setUpLeds() { #else leds = &Segment::_globalLeds[start]; #endif - else if (!leds) - leds = (CRGB*)malloc(sizeof(CRGB)*length()); + else if (!leds) { + #if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_PSRAM) + if (psramFound()) + leds = (CRGB*)ps_malloc(sizeof(CRGB)*length()); + else + #endif + leds = (CRGB*)malloc(sizeof(CRGB)*length()); + } +} + +CRGBPalette16 &Segment::loadPalette(CRGBPalette16 &targetPalette, uint8_t pal) { + static unsigned long _lastPaletteChange = 0; // perhaps it should be per segment + byte tcp[72]; + if (pal < 245 && pal > GRADIENT_PALETTE_COUNT+13) pal = 0; + if (pal > 245 && (strip.customPalettes.size() == 0 || 255U-pal > strip.customPalettes.size()-1)) pal = 0; + //default palette. Differs depending on effect + if (pal == 0) switch (mode) { + case FX_MODE_FIRE_2012 : pal = 35; break; // heat palette + case FX_MODE_COLORWAVES : pal = 26; break; // landscape 33 + case FX_MODE_FILLNOISE8 : pal = 9; break; // ocean colors + case FX_MODE_NOISE16_1 : pal = 20; break; // Drywet + case FX_MODE_NOISE16_2 : pal = 43; break; // Blue cyan yellow + case FX_MODE_NOISE16_3 : pal = 35; break; // heat palette + case FX_MODE_NOISE16_4 : pal = 26; break; // landscape 33 + case FX_MODE_GLITTER : pal = 11; break; // rainbow colors + case FX_MODE_SUNRISE : pal = 35; break; // heat palette + case FX_MODE_FLOW : pal = 6; break; // party + } + switch (pal) { + case 0: //default palette. Exceptions for specific effects above + targetPalette = PartyColors_p; break; + case 1: //periodically replace palette with a random one. Doesn't work with multiple FastLED segments + if (millis() - _lastPaletteChange > 5000 /*+ ((uint32_t)(255-intensity))*100*/) { + targetPalette = CRGBPalette16( + CHSV(random8(), 255, random8(128, 255)), + CHSV(random8(), 255, random8(128, 255)), + CHSV(random8(), 192, random8(128, 255)), + CHSV(random8(), 255, random8(128, 255))); + _lastPaletteChange = millis(); + } break; + case 2: {//primary color only + CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0]; + targetPalette = CRGBPalette16(prim); break;} + case 3: {//primary + secondary + CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0]; + CRGB sec = strip.gammaCorrectCol ? gamma32(colors[1]) : colors[1]; + targetPalette = CRGBPalette16(prim,prim,sec,sec); break;} + case 4: {//primary + secondary + tertiary + CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0]; + CRGB sec = strip.gammaCorrectCol ? gamma32(colors[1]) : colors[1]; + CRGB ter = strip.gammaCorrectCol ? gamma32(colors[2]) : colors[2]; + targetPalette = CRGBPalette16(ter,sec,prim); break;} + case 5: {//primary + secondary (+tert if not off), more distinct + CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0]; + CRGB sec = strip.gammaCorrectCol ? gamma32(colors[1]) : colors[1]; + if (colors[2]) { + CRGB ter = strip.gammaCorrectCol ? gamma32(colors[2]) : colors[2]; + targetPalette = CRGBPalette16(prim,prim,prim,prim,prim,sec,sec,sec,sec,sec,ter,ter,ter,ter,ter,prim); + } else { + targetPalette = CRGBPalette16(prim,prim,prim,prim,prim,prim,prim,prim,sec,sec,sec,sec,sec,sec,sec,sec); + } + break;} + case 6: //Party colors + targetPalette = PartyColors_p; break; + case 7: //Cloud colors + targetPalette = CloudColors_p; break; + case 8: //Lava colors + targetPalette = LavaColors_p; break; + case 9: //Ocean colors + targetPalette = OceanColors_p; break; + case 10: //Forest colors + targetPalette = ForestColors_p; break; + case 11: //Rainbow colors + targetPalette = RainbowColors_p; break; + case 12: //Rainbow stripe colors + targetPalette = RainbowStripeColors_p; break; + default: //progmem palettes + if (pal>245) { + targetPalette = strip.customPalettes[255-pal]; // we checked bounds above + } else { + memcpy_P(tcp, (byte*)pgm_read_dword(&(gGradientPalettes[pal-13])), 72); + targetPalette.loadDynamicGradientPalette(tcp); + } + break; + } + return targetPalette; } void Segment::startTransition(uint16_t dur) { @@ -251,84 +335,6 @@ uint32_t Segment::currentColor(uint8_t slot, uint32_t colorNew) { return transitional && _t ? color_blend(_t->_colorT[slot], colorNew, progress(), true) : colorNew; } -CRGBPalette16 &Segment::loadPalette(CRGBPalette16 &targetPalette, uint8_t pal) { - static unsigned long _lastPaletteChange = 0; // perhaps it should be per segment - byte tcp[72]; - if (pal < 245 && pal > GRADIENT_PALETTE_COUNT+13) pal = 0; - if (pal > 245 && (strip.customPalettes.size() == 0 || 255U-pal > strip.customPalettes.size()-1)) pal = 0; - //default palette. Differs depending on effect - if (pal == 0) switch (mode) { - case FX_MODE_FIRE_2012 : pal = 35; break; // heat palette - case FX_MODE_COLORWAVES : pal = 26; break; // landscape 33 - case FX_MODE_FILLNOISE8 : pal = 9; break; // ocean colors - case FX_MODE_NOISE16_1 : pal = 20; break; // Drywet - case FX_MODE_NOISE16_2 : pal = 43; break; // Blue cyan yellow - case FX_MODE_NOISE16_3 : pal = 35; break; // heat palette - case FX_MODE_NOISE16_4 : pal = 26; break; // landscape 33 - case FX_MODE_GLITTER : pal = 11; break; // rainbow colors - case FX_MODE_SUNRISE : pal = 35; break; // heat palette - case FX_MODE_FLOW : pal = 6; break; // party - } - switch (pal) { - case 0: //default palette. Exceptions for specific effects above - targetPalette = PartyColors_p; break; - case 1: {//periodically replace palette with a random one. Doesn't work with multiple FastLED segments - if (millis() - _lastPaletteChange > 1000 + ((uint32_t)(255-intensity))*100) { - targetPalette = CRGBPalette16( - CHSV(random8(), 255, random8(128, 255)), - CHSV(random8(), 255, random8(128, 255)), - CHSV(random8(), 192, random8(128, 255)), - CHSV(random8(), 255, random8(128, 255))); - _lastPaletteChange = millis(); - } break;} - case 2: {//primary color only - CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0]; - targetPalette = CRGBPalette16(prim); break;} - case 3: {//primary + secondary - CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0]; - CRGB sec = strip.gammaCorrectCol ? gamma32(colors[1]) : colors[1]; - targetPalette = CRGBPalette16(prim,prim,sec,sec); break;} - case 4: {//primary + secondary + tertiary - CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0]; - CRGB sec = strip.gammaCorrectCol ? gamma32(colors[1]) : colors[1]; - CRGB ter = strip.gammaCorrectCol ? gamma32(colors[2]) : colors[2]; - targetPalette = CRGBPalette16(ter,sec,prim); break;} - case 5: {//primary + secondary (+tert if not off), more distinct - CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0]; - CRGB sec = strip.gammaCorrectCol ? gamma32(colors[1]) : colors[1]; - if (colors[2]) { - CRGB ter = strip.gammaCorrectCol ? gamma32(colors[2]) : colors[2]; - targetPalette = CRGBPalette16(prim,prim,prim,prim,prim,sec,sec,sec,sec,sec,ter,ter,ter,ter,ter,prim); - } else { - targetPalette = CRGBPalette16(prim,prim,prim,prim,prim,prim,prim,prim,sec,sec,sec,sec,sec,sec,sec,sec); - } - break;} - case 6: //Party colors - targetPalette = PartyColors_p; break; - case 7: //Cloud colors - targetPalette = CloudColors_p; break; - case 8: //Lava colors - targetPalette = LavaColors_p; break; - case 9: //Ocean colors - targetPalette = OceanColors_p; break; - case 10: //Forest colors - targetPalette = ForestColors_p; break; - case 11: //Rainbow colors - targetPalette = RainbowColors_p; break; - case 12: //Rainbow stripe colors - targetPalette = RainbowStripeColors_p; break; - default: //progmem palettes - if (pal>245) { - targetPalette = strip.customPalettes[255-pal]; // we checked bounds above - } else { - memcpy_P(tcp, (byte*)pgm_read_dword(&(gGradientPalettes[pal-13])), 72); - targetPalette.loadDynamicGradientPalette(tcp); - } - break; - } - return targetPalette; -} - CRGBPalette16 &Segment::currentPalette(CRGBPalette16 &targetPalette, uint8_t pal) { loadPalette(targetPalette, pal); if (transitional && _t && progress() < 0xFFFFU) { @@ -447,7 +453,7 @@ void IRAM_ATTR Segment::setPixelColor(int i, uint32_t col) if (i==0) setPixelColorXY(0, 0, col); else { - float step = HALF_PI / (2*i); + float step = HALF_PI / (2.5f*i); for (float rad = 0.0f; rad <= HALF_PI+step/2; rad += step) { // may want to try float version as well (with or without antialiasing) int x = roundf(sin_t(rad) * i); @@ -1079,8 +1085,8 @@ uint16_t WS2812FX::getFps() { } void WS2812FX::setTargetFps(uint8_t fps) { - if (fps > 0 && fps <= 120) _targetFps = fps; - _frametime = 1000 / _targetFps; + if (fps > 0 && fps <= 120) _targetFps = fps; + _frametime = 1000 / _targetFps; } void WS2812FX::setMode(uint8_t segid, uint8_t m) { @@ -1127,7 +1133,7 @@ void WS2812FX::setBrightness(uint8_t b, bool direct) { // would be dangerous if applied immediately (could exceed ABL), but will not output until the next show() busses.setBrightness(b); } else { - unsigned long t = millis(); + unsigned long t = millis(); if (_segments[0].next_time > t + 22 && t - _lastShow > MIN_SHOW_DELAY) show(); //apply brightness change immediately if no refresh soon } } @@ -1180,7 +1186,7 @@ uint16_t WS2812FX::getLengthPhysical(void) { //returns if there is an RGBW bus (supports RGB and White, not only white) //not influenced by auto-white mode, also true if white slider does not affect output white channel bool WS2812FX::hasRGBWBus(void) { - for (size_t b = 0; b < busses.getNumBusses(); b++) { + for (size_t b = 0; b < busses.getNumBusses(); b++) { Bus *bus = busses.getBus(b); if (bus == nullptr || bus->getLength()==0) break; switch (bus->getType()) { @@ -1190,12 +1196,12 @@ bool WS2812FX::hasRGBWBus(void) { return true; } } - return false; + return false; } bool WS2812FX::hasCCTBus(void) { - if (cctFromRgb && !correctWB) return false; - for (size_t b = 0; b < busses.getNumBusses(); b++) { + if (cctFromRgb && !correctWB) return false; + for (size_t b = 0; b < busses.getNumBusses(); b++) { Bus *bus = busses.getBus(b); if (bus == nullptr || bus->getLength()==0) break; switch (bus->getType()) { @@ -1204,7 +1210,7 @@ bool WS2812FX::hasCCTBus(void) { return true; } } - return false; + return false; } void WS2812FX::purgeSegments(bool force) { @@ -1237,8 +1243,8 @@ void WS2812FX::setSegment(uint8_t n, uint16_t i1, uint16_t i2, uint8_t grouping, boundsUnchanged &= (seg.startY == startY && seg.stopY == stopY); } if (boundsUnchanged - && (!grouping || (seg.grouping == grouping && seg.spacing == spacing)) - && (offset == UINT16_MAX || offset == seg.offset)) return; + && (!grouping || (seg.grouping == grouping && seg.spacing == spacing)) + && (offset == UINT16_MAX || offset == seg.offset)) return; //if (seg.stop) setRange(seg.start, seg.stop -1, BLACK); //turn old segment range off if (seg.stop) seg.fill(BLACK); //turn old segment range off @@ -1273,7 +1279,7 @@ void WS2812FX::setSegment(uint8_t n, uint16_t i1, uint16_t i2, uint8_t grouping, seg.grouping = grouping; seg.spacing = spacing; } - if (offset < UINT16_MAX) seg.offset = offset; + if (offset < UINT16_MAX) seg.offset = offset; seg.markForReset(); if (!boundsUnchanged) seg.refreshLightCapabilities(); } diff --git a/wled00/data/index.js b/wled00/data/index.js index 04f803a6..949dd4af 100644 --- a/wled00/data/index.js +++ b/wled00/data/index.js @@ -574,7 +574,7 @@ function populatePresets(fromls)
`; - pNum++; + pNum++; } gId('pcont').innerHTML = cn; @@ -643,7 +643,7 @@ function populateInfo(i) var pwru = "Not calculated"; if (pwr > 1000) {pwr /= 1000; pwr = pwr.toFixed((pwr > 10) ? 0 : 1); pwru = pwr + " A";} else if (pwr > 0) {pwr = 50 * Math.round(pwr/50); pwru = pwr + " mA";} - var urows=""; + var urows=""; if (i.u) { for (const [k, val] of Object.entries(i.u)) { if (val[1]) @@ -863,10 +863,10 @@ function populatePalettes() html += generateListItemHtml( 'palette', pa[0], - pa[1], - 'setPalette', + pa[1], + 'setPalette', `
` - ); + ); } gId('pallist').innerHTML=html; @@ -932,7 +932,7 @@ function genPalPrevCss(id) function generateListItemHtml(listName, id, name, clickAction, extraHtml = '', effectPar = '') { - return `
+ return `
-
-
- API command
- -
-
- ${content} + + +
+
API command
+
${content}
Save to ID 0)?i:getLowestUnusedP()}>
@@ -1862,9 +1860,10 @@ function makePUtil() gId('psFind').classList.remove('staytop'); } -function makePlEntry(p,i) { - return `
-
+function makePlEntry(p,i) +{ + return `
+
@@ -2199,7 +2198,7 @@ function saveP(i,pl) gId(`p${i}warn`).innerHTML = "⚠ Syntax error in custom JSON API command"; return; } else if (raw.indexOf("Please") == 0) { - gId(`p${i}warn`).innerHTML = "⚠ Please refresh the page before modifying this preset"; + gId(`p${i}warn`).innerHTML = "⚠ Please refresh the page before modifying this preset"; return; } } diff --git a/wled00/html_ui.h b/wled00/html_ui.h index 169dff73..7aa2b56f 100644 --- a/wled00/html_ui.h +++ b/wled00/html_ui.h @@ -7,7 +7,7 @@ */ // Autogenerated from wled00/data/index.htm, do not edit!! -const uint16_t PAGE_index_L = 29957; +const uint16_t PAGE_index_L = 29940; const uint8_t PAGE_index[] PROGMEM = { 0x1f, 0x8b, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x13, 0xd4, 0xbd, 0x69, 0x7a, 0xdb, 0xba, 0xd2, 0x30, 0xf8, 0xdf, 0xab, 0x60, 0x98, 0x73, 0x13, 0xe9, 0x88, 0x96, 0xa8, 0xd1, 0x1a, 0x22, @@ -1568,318 +1568,317 @@ const uint8_t PAGE_index[] PROGMEM = { 0xeb, 0xb6, 0xda, 0x5f, 0x71, 0x43, 0xdd, 0x56, 0xc2, 0xc6, 0xe7, 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