Effect ID compatibility with WLED-SR
Updated some SR effects.
This commit is contained in:
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45e74126da
commit
e146a476bd
@ -47,7 +47,7 @@ constexpr int SAMPLE_RATE = 10240; // Base sample rate in Hz
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static byte audioSyncEnabled = 0;
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static byte audioSyncEnabled = 0;
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static uint16_t audioSyncPort = 11988;
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static uint16_t audioSyncPort = 11988;
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uint8_t inputLevel; // UI slider value
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uint8_t inputLevel = 128; // UI slider value
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//
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//
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// AGC presets
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// AGC presets
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@ -739,7 +739,7 @@ class AudioReactive : public Usermod {
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// usermod exchangeable data
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// usermod exchangeable data
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// we will assign all usermod exportable data here as pointers to original variables or arrays and allocate memory for pointers
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// we will assign all usermod exportable data here as pointers to original variables or arrays and allocate memory for pointers
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um_data = new um_data_t;
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um_data = new um_data_t;
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um_data->u_size = 16;
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um_data->u_size = 18;
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um_data->u_type = new um_types_t[um_data->u_size];
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um_data->u_type = new um_types_t[um_data->u_size];
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um_data->u_data = new void*[um_data->u_size];
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um_data->u_data = new void*[um_data->u_size];
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um_data->u_data[0] = &maxVol; // assigned in effect function!!!
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um_data->u_data[0] = &maxVol; // assigned in effect function!!!
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@ -748,15 +748,15 @@ class AudioReactive : public Usermod {
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um_data->u_type[1] = UMT_BYTE_ARR;
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um_data->u_type[1] = UMT_BYTE_ARR;
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um_data->u_data[2] = &sample; //*used (for debugging)
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um_data->u_data[2] = &sample; //*used (for debugging)
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um_data->u_type[2] = UMT_INT16;
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um_data->u_type[2] = UMT_INT16;
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um_data->u_data[3] = &rawSampleAgc;
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um_data->u_data[3] = &rawSampleAgc; //*used
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um_data->u_type[3] = UMT_INT16;
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um_data->u_type[3] = UMT_INT16;
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um_data->u_data[4] = &samplePeak;
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um_data->u_data[4] = &samplePeak; //*used
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um_data->u_type[4] = UMT_BYTE;
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um_data->u_type[4] = UMT_BYTE;
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um_data->u_data[5] = &binNum; // assigned in effect function!!!
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um_data->u_data[5] = &binNum; // assigned in effect function!!!
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um_data->u_type[5] = UMT_BYTE;
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um_data->u_type[5] = UMT_BYTE;
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um_data->u_data[6] = &FFT_MajorPeak; //*used
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um_data->u_data[6] = &FFT_MajorPeak; //*used
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um_data->u_type[6] = UMT_DOUBLE;
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um_data->u_type[6] = UMT_DOUBLE;
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um_data->u_data[7] = &FFT_Magnitude;
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um_data->u_data[7] = &FFT_Magnitude; //*used
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um_data->u_type[7] = UMT_DOUBLE;
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um_data->u_type[7] = UMT_DOUBLE;
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um_data->u_data[8] = &sampleAvg; //*used
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um_data->u_data[8] = &sampleAvg; //*used
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um_data->u_type[8] = UMT_FLOAT;
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um_data->u_type[8] = UMT_FLOAT;
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@ -770,10 +770,14 @@ class AudioReactive : public Usermod {
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um_data->u_type[12] = UMT_FLOAT;
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um_data->u_type[12] = UMT_FLOAT;
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um_data->u_data[13] = &sampleGain; //*used (for debugging & Binmap)
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um_data->u_data[13] = &sampleGain; //*used (for debugging & Binmap)
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um_data->u_type[13] = UMT_FLOAT;
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um_data->u_type[13] = UMT_FLOAT;
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um_data->u_data[14] = myVals;
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um_data->u_data[14] = myVals; //*used (only once, Pixels)
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um_data->u_type[14] = UMT_UINT16_ARR;
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um_data->u_type[14] = UMT_UINT16_ARR;
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um_data->u_data[15] = &soundSquelch;
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um_data->u_data[15] = &soundSquelch; //*used (only once, Binmap)
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um_data->u_type[15] = UMT_BYTE;
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um_data->u_type[15] = UMT_BYTE;
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um_data->u_data[16] = fftBin; //*used (only once, Binmap)
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um_data->u_type[16] = UMT_FLOAT_ARR;
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um_data->u_data[17] = &inputLevel; // assigned in effect function!!!
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um_data->u_type[17] = UMT_BYTE;
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// Reset I2S peripheral for good measure
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// Reset I2S peripheral for good measure
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i2s_driver_uninstall(I2S_NUM_0);
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i2s_driver_uninstall(I2S_NUM_0);
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1029
wled00/FX.cpp
1029
wled00/FX.cpp
File diff suppressed because it is too large
Load Diff
303
wled00/FX.h
303
wled00/FX.h
@ -238,56 +238,76 @@
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#define FX_MODE_BLENDS 115
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#define FX_MODE_BLENDS 115
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#define FX_MODE_TV_SIMULATOR 116
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#define FX_MODE_TV_SIMULATOR 116
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#define FX_MODE_DYNAMIC_SMOOTH 117
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#define FX_MODE_DYNAMIC_SMOOTH 117
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#define FX_MODE_BLACK_HOLE 118
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// new 2D effects
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#define FX_MODE_DNA 119
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#define FX_MODE_SPACESHIPS 118
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#define FX_MODE_DNA_SPIRAL 120
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#define FX_MODE_CRAZYBEES 119
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#define FX_MODE_DRIFT 121
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#define FX_MODE_GHOST_RIDER 120
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#define FX_MODE_FIRENOISE 122
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#define FX_MODE_BLOBS 121
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#define FX_MODE_FRIZZLES 123
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#define FX_MODE_SCROLL_TEXT 122
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#define FX_MODE_HIPNOTIC 124
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#define FX_MODE_DRFIT_ROSE 123
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#define FX_MODE_LISSAJOUS 125
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// WLED-SR effects
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#define FX_MODE_MATRIX 126
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#define FX_MODE_PIXELS 128
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#define FX_MODE_AKEMI 127
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#define FX_MODE_PIXELWAVE 129
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#define FX_MODE_COLORED_BURSTS 128
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#define FX_MODE_JUGGLES 130
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#define FX_MODE_GAMEOFLIFE 129
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#define FX_MODE_MATRIPIX 131
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#define FX_MODE_JULIA 130
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#define FX_MODE_GRAVIMETER 132
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#define FX_MODE_MEATBALS 131
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#define FX_MODE_PLASMOID 133
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#define FX_MODE_2DNOISE 132
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#define FX_MODE_PUDDLES 134
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#define FX_MODE_PLASMA_BALL 133
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#define FX_MODE_MIDNOISE 135
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#define FX_MODE_POLAR_LIGHTS 134
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#define FX_MODE_NOISEMETER 136
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#define FX_MODE_PULSER 135
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#define FX_MODE_FREQWAVE 137
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#define FX_MODE_SINDOTS 136
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#define FX_MODE_FREQMATRIX 138
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#define FX_MODE_SQUARED_SWIRL 137
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#define FX_MODE_2DGEQ 139
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#define FX_MODE_SUN_RADIATION 138
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#define FX_MODE_WATERFALL 140
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#define FX_MODE_TARTAN 139
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#define FX_MODE_FREQPIXELS 141
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#define FX_MODE_WAVERLY 140
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#define FX_MODE_BINMAP 142
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#define FX_MODE_SPACESHIPS 141
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#define FX_MODE_NOISEFIRE 143
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#define FX_MODE_CRAZYBEES 142
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#define FX_MODE_PUDDLEPEAK 144
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#define FX_MODE_GHOST_RIDER 143
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#define FX_MODE_NOISEMOVE 145
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#define FX_MODE_BLOBS 144
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#define FX_MODE_2DNOISE 146 // non audio
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#define FX_MODE_SCROLL_TEXT 145
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#define FX_MODE_PERLINMOVE 147 // should be moved to 124
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#define FX_MODE_DRFIT_ROSE 146
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#define FX_MODE_RIPPLEPEAK 148
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#define FX_MODE_GRAVCENTER 147
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#define FX_MODE_2DFIRENOISE 149 // non audio
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#define FX_MODE_GRAVCENTRIC 148
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#define FX_MODE_2DSQUAREDSWIRL 150 // non audio
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#define FX_MODE_GRAVIMETER 149
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//#define FX_MODE_2DFIRE2012 151 // implemented in native Fire2012
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#define FX_MODE_GRAVFREQ 150
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#define FX_MODE_2DDNA 152 // non audio
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#define FX_MODE_PERLINMOVE 151
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#define FX_MODE_2DMATRIX 153 // non audio
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#define FX_MODE_WAVESINS 152
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#define FX_MODE_2DMETABALLS 154 // non audio
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#define FX_MODE_FLOWSTRIPE 153
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#define FX_MODE_FREQMAP 155
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#define FX_MODE_2DSWIRL 154
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#define FX_MODE_GRAVCENTER 156
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#define FX_MODE_RIPPLEPEAK 155
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#define FX_MODE_GRAVCENTRIC 157
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#define FX_MODE_PUDDLES 156
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#define FX_MODE_GRAVFREQ 158
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#define FX_MODE_PUDDLEPEAK 157
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#define FX_MODE_DJLIGHT 159
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#define FX_MODE_PLASMOID 158
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#define FX_MODE_2DFUNKYPLANK 160
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#define FX_MODE_PIXELS 159
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#define FX_MODE_2DCENTERBARS 161
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#define FX_MODE_PIXELWAVE 160
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#define FX_MODE_2DPULSER 162 // non audio
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#define FX_MODE_NOISEMETER 161
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#define FX_MODE_BLURZ 163
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#define FX_MODE_NOISEFIRE 162
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#define FX_MODE_2DDRIFT 164 // non audio
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#define FX_MODE_MIDNOISE 163
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#define FX_MODE_2DWAVERLY 165
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#define FX_MODE_MATRIPIX 164
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#define FX_MODE_2DSUNRADIATION 166 // non audio
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#define FX_MODE_JUGGLES 165
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#define FX_MODE_2DCOLOREDBURSTS 167 // non audio
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#define FX_MODE_2DJULIA 168
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#define FX_MODE_2DPOOLNOISE 169 //reserved in JSON_mode_names
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#define FX_MODE_2DTWISTER 170 //reserved in JSON_mode_names
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#define FX_MODE_2DCAELEMENTATY 171 //reserved in JSON_mode_names
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#define FX_MODE_2DGAMEOFLIFE 172 // non audio
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#define FX_MODE_2DTARTAN 173 // non audio
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#define FX_MODE_2DPOLARLIGHTS 174 // non audio
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#define FX_MODE_2DSWIRL 175
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#define FX_MODE_2DLISSAJOUS 176 // non audio
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#define FX_MODE_2DFRIZZLES 177 // non audio
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#define FX_MODE_2DPLASMABALL 178 // non audio
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#define FX_MODE_FLOWSTRIPE 179 // should be moved to 125
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#define FX_MODE_2DHIPHOTIC 180 // non audio
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#define FX_MODE_2DSINDOTS 181 // non audio
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#define FX_MODE_2DDNASPIRAL 182 // non audio
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#define FX_MODE_2DBLACKHOLE 183 // non audio
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#define FX_MODE_WAVESINS 184 // should be moved to 126
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#define FX_MODE_ROCKTAVES 185
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#define FX_MODE_2DAKEMI 186
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//#define FX_MODE_CUSTOMEFFECT 187 //WLEDSR Custom Effects
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#define MODE_COUNT 166
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#define MODE_COUNT 187
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class WS2812FX {
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class WS2812FX {
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@ -657,54 +677,70 @@ class WS2812FX {
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_mode[FX_MODE_BLENDS] = &WS2812FX::mode_blends;
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_mode[FX_MODE_BLENDS] = &WS2812FX::mode_blends;
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_mode[FX_MODE_TV_SIMULATOR] = &WS2812FX::mode_tv_simulator;
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_mode[FX_MODE_TV_SIMULATOR] = &WS2812FX::mode_tv_simulator;
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_mode[FX_MODE_DYNAMIC_SMOOTH] = &WS2812FX::mode_dynamic_smooth;
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_mode[FX_MODE_DYNAMIC_SMOOTH] = &WS2812FX::mode_dynamic_smooth;
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_mode[FX_MODE_BLACK_HOLE] = &WS2812FX::mode_2DBlackHole;
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_mode[FX_MODE_COLORED_BURSTS] = &WS2812FX::mode_2DColoredBursts;
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_mode[FX_MODE_DNA] = &WS2812FX::mode_2Ddna;
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_mode[FX_MODE_DNA_SPIRAL] = &WS2812FX::mode_2DDNASpiral;
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_mode[FX_MODE_DRIFT] = &WS2812FX::mode_2DDrift;
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_mode[FX_MODE_FIRENOISE] = &WS2812FX::mode_2Dfirenoise;
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_mode[FX_MODE_FRIZZLES] = &WS2812FX::mode_2DFrizzles;
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_mode[FX_MODE_HIPNOTIC] = &WS2812FX::mode_2DHiphotic;
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_mode[FX_MODE_JULIA] = &WS2812FX::mode_2DJulia;
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_mode[FX_MODE_GAMEOFLIFE] = &WS2812FX::mode_2Dgameoflife;
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_mode[FX_MODE_LISSAJOUS] = &WS2812FX::mode_2DLissajous;
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_mode[FX_MODE_MATRIX] = &WS2812FX::mode_2Dmatrix;
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_mode[FX_MODE_MEATBALS] = &WS2812FX::mode_2Dmetaballs;
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_mode[FX_MODE_2DNOISE] = &WS2812FX::mode_2Dnoise;
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_mode[FX_MODE_PLASMA_BALL] = &WS2812FX::mode_2DPlasmaball;
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_mode[FX_MODE_POLAR_LIGHTS] = &WS2812FX::mode_2DPolarLights;
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_mode[FX_MODE_PULSER] = &WS2812FX::mode_2DPulser;
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_mode[FX_MODE_SINDOTS] = &WS2812FX::mode_2DSindots;
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_mode[FX_MODE_SQUARED_SWIRL] = &WS2812FX::mode_2Dsquaredswirl;
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_mode[FX_MODE_SUN_RADIATION] = &WS2812FX::mode_2DSunradiation;
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_mode[FX_MODE_TARTAN] = &WS2812FX::mode_2Dtartan;
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_mode[FX_MODE_WAVERLY] = &WS2812FX::mode_2DWaverly;
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_mode[FX_MODE_AKEMI] = &WS2812FX::mode_2DAkemi;
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_mode[FX_MODE_SPACESHIPS] = &WS2812FX::mode_2Dspaceships;
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_mode[FX_MODE_SPACESHIPS] = &WS2812FX::mode_2Dspaceships;
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_mode[FX_MODE_CRAZYBEES] = &WS2812FX::mode_2Dcrazybees;
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_mode[FX_MODE_CRAZYBEES] = &WS2812FX::mode_2Dcrazybees;
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_mode[FX_MODE_GHOST_RIDER] = &WS2812FX::mode_2Dghostrider;
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_mode[FX_MODE_GHOST_RIDER] = &WS2812FX::mode_2Dghostrider;
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_mode[FX_MODE_BLOBS] = &WS2812FX::mode_2Dfloatingblobs;
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_mode[FX_MODE_BLOBS] = &WS2812FX::mode_2Dfloatingblobs;
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_mode[FX_MODE_SCROLL_TEXT] = &WS2812FX::mode_2Dscrollingtext;
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_mode[FX_MODE_SCROLL_TEXT] = &WS2812FX::mode_2Dscrollingtext;
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_mode[FX_MODE_DRFIT_ROSE] = &WS2812FX::mode_2Ddriftrose;
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_mode[FX_MODE_DRFIT_ROSE] = &WS2812FX::mode_2Ddriftrose;
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_mode[FX_MODE_GRAVCENTER] = &WS2812FX::mode_gravcenter;
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// WLED-SR
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_mode[FX_MODE_GRAVCENTRIC] = &WS2812FX::mode_gravcentric;
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_mode[FX_MODE_2DJULIA] = &WS2812FX::mode_2DJulia;
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_mode[FX_MODE_GRAVIMETER] = &WS2812FX::mode_gravimeter;
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_mode[FX_MODE_2DGAMEOFLIFE] = &WS2812FX::mode_2Dgameoflife;
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_mode[FX_MODE_GRAVFREQ] = &WS2812FX::mode_gravfreq;
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_mode[FX_MODE_PERLINMOVE] = &WS2812FX::mode_perlinmove;
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_mode[FX_MODE_WAVESINS] = &WS2812FX::mode_wavesins;
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_mode[FX_MODE_FLOWSTRIPE] = &WS2812FX::mode_FlowStripe;
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_mode[FX_MODE_2DSWIRL] = &WS2812FX::mode_2DSwirl;
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_mode[FX_MODE_RIPPLEPEAK] = &WS2812FX::mode_ripplepeak;
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_mode[FX_MODE_PUDDLES] = &WS2812FX::mode_puddles;
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_mode[FX_MODE_PUDDLEPEAK] = &WS2812FX::mode_puddlepeak;
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_mode[FX_MODE_PLASMOID] = &WS2812FX::mode_plasmoid;
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_mode[FX_MODE_PIXELS] = &WS2812FX::mode_pixels;
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_mode[FX_MODE_PIXELS] = &WS2812FX::mode_pixels;
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_mode[FX_MODE_PIXELWAVE] = &WS2812FX::mode_pixelwave;
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_mode[FX_MODE_PIXELWAVE] = &WS2812FX::mode_pixelwave;
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_mode[FX_MODE_NOISEMETER] = &WS2812FX::mode_noisemeter;
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_mode[FX_MODE_NOISEFIRE] = &WS2812FX::mode_noisefire;
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_mode[FX_MODE_MIDNOISE] = &WS2812FX::mode_midnoise;
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_mode[FX_MODE_MATRIPIX] = &WS2812FX::mode_matripix;
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_mode[FX_MODE_JUGGLES] = &WS2812FX::mode_juggles;
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_mode[FX_MODE_JUGGLES] = &WS2812FX::mode_juggles;
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_mode[FX_MODE_MATRIPIX] = &WS2812FX::mode_matripix;
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_mode[FX_MODE_GRAVIMETER] = &WS2812FX::mode_gravimeter;
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_mode[FX_MODE_PLASMOID] = &WS2812FX::mode_plasmoid;
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_mode[FX_MODE_PUDDLES] = &WS2812FX::mode_puddles;
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_mode[FX_MODE_MIDNOISE] = &WS2812FX::mode_midnoise;
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_mode[FX_MODE_NOISEMETER] = &WS2812FX::mode_noisemeter;
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_mode[FX_MODE_FREQWAVE] = &WS2812FX::mode_freqwave;
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_mode[FX_MODE_FREQMATRIX] = &WS2812FX::mode_freqmatrix;
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_mode[FX_MODE_2DGEQ] = &WS2812FX::mode_2DGEQ;
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_mode[FX_MODE_WATERFALL] = &WS2812FX::mode_waterfall;
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_mode[FX_MODE_FREQPIXELS] = &WS2812FX::mode_freqpixels;
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_mode[FX_MODE_BINMAP] = &WS2812FX::mode_binmap;
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_mode[FX_MODE_NOISEFIRE] = &WS2812FX::mode_noisefire;
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_mode[FX_MODE_PUDDLEPEAK] = &WS2812FX::mode_puddlepeak;
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_mode[FX_MODE_NOISEMOVE] = &WS2812FX::mode_noisemove;
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_mode[FX_MODE_2DNOISE] = &WS2812FX::mode_2Dnoise;
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_mode[FX_MODE_PERLINMOVE] = &WS2812FX::mode_perlinmove;
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_mode[FX_MODE_RIPPLEPEAK] = &WS2812FX::mode_ripplepeak;
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_mode[FX_MODE_2DFIRENOISE] = &WS2812FX::mode_2Dfirenoise;
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_mode[FX_MODE_2DSQUAREDSWIRL] = &WS2812FX::mode_2Dsquaredswirl;
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//_mode[FX_MODE_2DFIRE2012] = &WS2812FX::mode_2Dfire2012;
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_mode[FX_MODE_2DDNA] = &WS2812FX::mode_2Ddna;
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_mode[FX_MODE_2DMATRIX] = &WS2812FX::mode_2Dmatrix;
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_mode[FX_MODE_2DMETABALLS] = &WS2812FX::mode_2Dmetaballs;
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_mode[FX_MODE_FREQMAP] = &WS2812FX::mode_freqmap;
|
||||||
|
_mode[FX_MODE_GRAVCENTER] = &WS2812FX::mode_gravcenter;
|
||||||
|
_mode[FX_MODE_GRAVCENTRIC] = &WS2812FX::mode_gravcentric;
|
||||||
|
_mode[FX_MODE_GRAVFREQ] = &WS2812FX::mode_gravfreq;
|
||||||
|
_mode[FX_MODE_DJLIGHT] = &WS2812FX::mode_DJLight;
|
||||||
|
_mode[FX_MODE_2DFUNKYPLANK] = &WS2812FX::mode_2DFunkyPlank;
|
||||||
|
_mode[FX_MODE_2DCENTERBARS] = &WS2812FX::mode_2DCenterBars;
|
||||||
|
_mode[FX_MODE_2DPULSER] = &WS2812FX::mode_2DPulser;
|
||||||
|
_mode[FX_MODE_BLURZ] = &WS2812FX::mode_blurz;
|
||||||
|
_mode[FX_MODE_2DSUNRADIATION] = &WS2812FX::mode_2DSunradiation;
|
||||||
|
_mode[FX_MODE_2DWAVERLY] = &WS2812FX::mode_2DWaverly;
|
||||||
|
_mode[FX_MODE_2DDRIFT] = &WS2812FX::mode_2DDrift;
|
||||||
|
_mode[FX_MODE_2DCOLOREDBURSTS] = &WS2812FX::mode_2DColoredBursts;
|
||||||
|
_mode[FX_MODE_2DTARTAN] = &WS2812FX::mode_2Dtartan;
|
||||||
|
_mode[FX_MODE_2DPOLARLIGHTS] = &WS2812FX::mode_2DPolarLights;
|
||||||
|
_mode[FX_MODE_2DSWIRL] = &WS2812FX::mode_2DSwirl;
|
||||||
|
_mode[FX_MODE_2DLISSAJOUS] = &WS2812FX::mode_2DLissajous;
|
||||||
|
_mode[FX_MODE_2DFRIZZLES] = &WS2812FX::mode_2DFrizzles;
|
||||||
|
_mode[FX_MODE_2DPLASMABALL] = &WS2812FX::mode_2DPlasmaball;
|
||||||
|
_mode[FX_MODE_FLOWSTRIPE] = &WS2812FX::mode_FlowStripe;
|
||||||
|
_mode[FX_MODE_2DHIPHOTIC] = &WS2812FX::mode_2DHiphotic;
|
||||||
|
_mode[FX_MODE_2DSINDOTS] = &WS2812FX::mode_2DSindots;
|
||||||
|
_mode[FX_MODE_2DDNASPIRAL] = &WS2812FX::mode_2DDNASpiral;
|
||||||
|
_mode[FX_MODE_2DBLACKHOLE] = &WS2812FX::mode_2DBlackHole;
|
||||||
|
_mode[FX_MODE_WAVESINS] = &WS2812FX::mode_wavesins;
|
||||||
|
_mode[FX_MODE_ROCKTAVES] = &WS2812FX::mode_rocktaves;
|
||||||
|
_mode[FX_MODE_2DAKEMI] = &WS2812FX::mode_2DAkemi;
|
||||||
|
//_mode[FX_MODE_CUSTOMEFFECT] = &WS2812FX::mode_customEffect; //WLEDSR Custom Effects
|
||||||
|
|
||||||
_brightness = DEFAULT_BRIGHTNESS;
|
_brightness = DEFAULT_BRIGHTNESS;
|
||||||
currentPalette = CRGBPalette16(CRGB::Black);
|
currentPalette = CRGBPalette16(CRGB::Black);
|
||||||
@ -936,6 +972,7 @@ class WS2812FX {
|
|||||||
mode_blends(void),
|
mode_blends(void),
|
||||||
mode_tv_simulator(void),
|
mode_tv_simulator(void),
|
||||||
mode_dynamic_smooth(void),
|
mode_dynamic_smooth(void),
|
||||||
|
// non-audio transfered from WLED-SR
|
||||||
mode_perlinmove(void),
|
mode_perlinmove(void),
|
||||||
mode_wavesins(void),
|
mode_wavesins(void),
|
||||||
mode_FlowStripe(void);
|
mode_FlowStripe(void);
|
||||||
@ -1006,29 +1043,6 @@ class WS2812FX {
|
|||||||
|
|
||||||
// 2D modes
|
// 2D modes
|
||||||
uint16_t
|
uint16_t
|
||||||
mode_2DBlackHole(void),
|
|
||||||
mode_2DColoredBursts(void),
|
|
||||||
mode_2Ddna(void),
|
|
||||||
mode_2DDNASpiral(void),
|
|
||||||
mode_2DDrift(void),
|
|
||||||
mode_2Dfirenoise(void),
|
|
||||||
mode_2DFrizzles(void),
|
|
||||||
mode_2Dgameoflife(void),
|
|
||||||
mode_2DHiphotic(void),
|
|
||||||
mode_2DJulia(void),
|
|
||||||
mode_2DLissajous(void),
|
|
||||||
mode_2Dmatrix(void),
|
|
||||||
mode_2Dmetaballs(void),
|
|
||||||
mode_2Dnoise(void),
|
|
||||||
mode_2DPlasmaball(void),
|
|
||||||
mode_2DPolarLights(void),
|
|
||||||
mode_2DPulser(void),
|
|
||||||
mode_2DSindots(void),
|
|
||||||
mode_2Dsquaredswirl(void),
|
|
||||||
mode_2DSunradiation(void),
|
|
||||||
mode_2Dtartan(void),
|
|
||||||
mode_2DWaverly(void),
|
|
||||||
mode_2DAkemi(void),
|
|
||||||
mode_2Dspaceships(void),
|
mode_2Dspaceships(void),
|
||||||
mode_2Dcrazybees(void),
|
mode_2Dcrazybees(void),
|
||||||
mode_2Dghostrider(void),
|
mode_2Dghostrider(void),
|
||||||
@ -1036,24 +1050,63 @@ class WS2812FX {
|
|||||||
mode_2Dscrollingtext(void),
|
mode_2Dscrollingtext(void),
|
||||||
mode_2Ddriftrose(void);
|
mode_2Ddriftrose(void);
|
||||||
|
|
||||||
// audio modes
|
// WLED-SR modes
|
||||||
uint16_t
|
uint16_t
|
||||||
mode_gravcenter(void),
|
GEQ_base(bool centered_horizontal, bool centered_vertical, bool color_vertical),
|
||||||
mode_gravcentric(void),
|
|
||||||
mode_gravimeter(void),
|
|
||||||
mode_gravfreq(void),
|
|
||||||
mode_2DSwirl(void),
|
|
||||||
mode_ripplepeak(void),
|
|
||||||
mode_puddles(void),
|
|
||||||
mode_puddlepeak(void),
|
|
||||||
mode_plasmoid(void),
|
|
||||||
mode_pixels(void),
|
mode_pixels(void),
|
||||||
mode_pixelwave(void),
|
mode_pixelwave(void),
|
||||||
mode_noisemeter(void),
|
mode_juggles(void),
|
||||||
mode_noisefire(void),
|
|
||||||
mode_midnoise(void),
|
|
||||||
mode_matripix(void),
|
mode_matripix(void),
|
||||||
mode_juggles(void);
|
mode_gravimeter(void),
|
||||||
|
mode_plasmoid(void),
|
||||||
|
mode_puddles(void),
|
||||||
|
mode_midnoise(void),
|
||||||
|
mode_noisemeter(void),
|
||||||
|
mode_freqwave(void),
|
||||||
|
mode_freqmatrix(void),
|
||||||
|
mode_2DGEQ(void),
|
||||||
|
mode_waterfall(void),
|
||||||
|
mode_freqpixels(void),
|
||||||
|
mode_binmap(void),
|
||||||
|
mode_noisefire(void),
|
||||||
|
mode_puddlepeak(void),
|
||||||
|
mode_noisemove(void),
|
||||||
|
mode_2Dnoise(void),
|
||||||
|
mode_ripplepeak(void),
|
||||||
|
mode_2Dfirenoise(void),
|
||||||
|
mode_2Dsquaredswirl(void),
|
||||||
|
//mode_2Dfire2012(void),
|
||||||
|
mode_2Ddna(void),
|
||||||
|
mode_2Dmatrix(void),
|
||||||
|
mode_2Dmetaballs(void),
|
||||||
|
mode_freqmap(void),
|
||||||
|
mode_gravcenter(void),
|
||||||
|
mode_gravcentric(void),
|
||||||
|
mode_gravfreq(void),
|
||||||
|
mode_DJLight(void),
|
||||||
|
mode_2DFunkyPlank(void),
|
||||||
|
mode_2DCenterBars(void),
|
||||||
|
mode_2DPulser(void),
|
||||||
|
mode_blurz(void),
|
||||||
|
mode_2Dgameoflife(void),
|
||||||
|
mode_2Dtartan(void),
|
||||||
|
mode_2DPolarLights(void),
|
||||||
|
mode_2DSwirl(void),
|
||||||
|
mode_2DLissajous(void),
|
||||||
|
mode_2DFrizzles(void),
|
||||||
|
mode_2DPlasmaball(void),
|
||||||
|
mode_2DHiphotic(void),
|
||||||
|
mode_2DSindots(void),
|
||||||
|
mode_2DDNASpiral(void),
|
||||||
|
mode_2DBlackHole(void),
|
||||||
|
mode_rocktaves(void),
|
||||||
|
mode_2DAkemi(void),
|
||||||
|
mode_2DSunradiation(void),
|
||||||
|
mode_2DWaverly(void),
|
||||||
|
mode_2DDrift(void),
|
||||||
|
mode_2DColoredBursts(void),
|
||||||
|
mode_2DJulia(void),
|
||||||
|
mode_customEffect(void); //WLEDSR Custom Effects
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
Loading…
Reference in New Issue
Block a user