Bugfix.
- fadePixelColorXY() - clearing 2D segment on mirror or reverse change - FX update (DNA Spiral, Colored bursts)
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@ -4647,14 +4647,14 @@ uint16_t mode_2DColoredBursts() { // By: ldirko https://editor.so
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uint8_t rate = i * 255 / steps;
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byte dx = lerp8by8(x1, y1, rate);
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byte dy = lerp8by8(x2, y2, rate);
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SEGMENT.setPixelColorXY(dx, dy, grad ? color.nscale8_video(255-rate) : color); // use addPixelColorXY for different look
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//SEGMENT.addPixelColorXY(dx, dy, color); // use setPixelColorXY for different look
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//if (grad) SEGMENT.fadePixelColorXY(dx, dy, rate);
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//SEGMENT.setPixelColorXY(dx, dy, grad ? color.nscale8_video(255-rate) : color); // use addPixelColorXY for different look
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SEGMENT.addPixelColorXY(dx, dy, color); // use setPixelColorXY for different look
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if (grad) SEGMENT.fadePixelColorXY(dx, dy, rate);
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}
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if (dot) { //add white point at the ends of line
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SEGMENT.addPixelColorXY(x1, x2, WHITE);
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SEGMENT.addPixelColorXY(y1, y2, WHITE);
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SEGMENT.setPixelColorXY(x1, x2, WHITE);
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SEGMENT.setPixelColorXY(y1, y2, DARKSLATEGRAY);
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}
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}
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if (SEGMENT.custom3) SEGMENT.blur(SEGMENT.custom3/2);
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@ -4723,7 +4723,9 @@ uint16_t mode_2DDNASpiral() { // By: ldirko https://editor.soulma
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for (size_t k = 1; k <= steps; k++) {
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uint8_t rate = k * 255 / steps;
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uint8_t dx = lerp8by8(x, x1, rate);
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SEGMENT.setPixelColorXY(dx, i, ColorFromPalette(SEGPALETTE, hue, 255, LINEARBLEND).nscale8_video(rate));
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//SEGMENT.setPixelColorXY(dx, i, ColorFromPalette(SEGPALETTE, hue, 255, LINEARBLEND).nscale8_video(rate));
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SEGMENT.addPixelColorXY(dx, i, ColorFromPalette(SEGPALETTE, hue, 255, LINEARBLEND)); // use setPixelColorXY for different look
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SEGMENT.fadePixelColorXY(dx, i, rate);
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}
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SEGMENT.setPixelColorXY(x, i, DARKSLATEGRAY);
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SEGMENT.setPixelColorXY(x1, i, WHITE);
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@ -272,7 +272,7 @@ void Segment::addPixelColorXY(int x, int y, uint32_t color) {
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void Segment::fadePixelColorXY(uint16_t x, uint16_t y, uint8_t fade) {
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CRGB pix = CRGB(getPixelColorXY(x,y)).nscale8_video(fade);
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setPixelColor(x, y, pix);
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setPixelColorXY(x, y, pix);
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}
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// blurRow: perform a blur on a row of a rectangular matrix
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@ -574,7 +574,7 @@ void IRAM_ATTR Segment::setPixelColor(int i, uint32_t col)
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int y = roundf(cos_t(rad) * i);
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setPixelColorXY(x, y, col);
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}
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// Bresenham’s Algorithm
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// Bresenham’s Algorithm (may not fill every pixel)
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//int d = 3 - (2*i);
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//int y = i, x = 0;
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//while (y >= x) {
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@ -170,13 +170,20 @@ void deserializeSegment(JsonObject elem, byte it, byte presetId)
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}
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#endif
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#ifndef WLED_DISABLE_2D
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bool reverse = seg.reverse;
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bool mirror = seg.mirror;
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#endif
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seg.selected = elem["sel"] | seg.selected;
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seg.reverse = elem["rev"] | seg.reverse;
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seg.mirror = elem["mi"] | seg.mirror;
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#ifndef WLED_DISABLE_2D
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seg.reverse_y = elem["rY"] | seg.reverse_y;
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seg.mirror_y = elem["mY"] | seg.mirror_y;
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seg.transpose = elem[F("tp")] | seg.transpose;
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bool reverse_y = seg.reverse_y;
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bool mirror_y = seg.mirror_y;
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seg.reverse_y = elem["rY"] | seg.reverse_y;
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seg.mirror_y = elem["mY"] | seg.mirror_y;
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seg.transpose = elem[F("tp")] | seg.transpose;
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if (seg.is2D() && seg.map1D2D == M12_pArc && (reverse != seg.reverse || reverse_y != seg.reverse_y || mirror != seg.mirror || mirror_y != seg.mirror_y)) seg.fill(BLACK); // clear entire segment (in case of Arc 1D to 2D expansion)
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#endif
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byte fx = seg.mode;
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