Add handleOverlayDraw() to example v2 usermod

This commit is contained in:
cschwinne 2022-03-16 19:32:11 +01:00
parent e4c6e4bc48
commit eaa20ff4bf

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@ -208,6 +208,17 @@ class MyExampleUsermod : public Usermod {
} }
/*
* handleOverlayDraw() is called just before every show() (LED strip update frame) after effects have set the colors.
* Use this to blank out some LEDs or set them to a different color regardless of the set effect mode.
* Commonly used for custom clocks (Cronixie, 7 segment)
*/
void handleOverlayDraw()
{
//strip.setPixelColor(0, RGBW32(0,0,0,0)) // set the first pixel to black
}
/* /*
* getId() allows you to optionally give your V2 usermod an unique ID (please define it in const.h!). * getId() allows you to optionally give your V2 usermod an unique ID (please define it in const.h!).
* This could be used in the future for the system to determine whether your usermod is installed. * This could be used in the future for the system to determine whether your usermod is installed.