Minor correction (slider names)

"Time delay" is actually "speed" - bigger values make the effect run faster.
This commit is contained in:
Frank 2023-07-17 20:38:34 +02:00
parent abfb8bbc34
commit ebb4628e66

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@ -6808,7 +6808,7 @@ uint16_t mode_freqmatrix(void) { // Freqmatrix. By Andreas Plesch
return FRAMETIME; return FRAMETIME;
} // mode_freqmatrix() } // mode_freqmatrix()
static const char _data_FX_MODE_FREQMATRIX[] PROGMEM = "Freqmatrix@Time delay,Sound effect,Low bin,High bin,Sensivity;;;1f;m12=3,si=0"; // Corner, Beatsin static const char _data_FX_MODE_FREQMATRIX[] PROGMEM = "Freqmatrix@Speed,Sound effect,Low bin,High bin,Sensivity;;;1f;m12=3,si=0"; // Corner, Beatsin
////////////////////// //////////////////////
@ -6911,7 +6911,7 @@ uint16_t mode_freqwave(void) { // Freqwave. By Andreas Pleschun
return FRAMETIME; return FRAMETIME;
} // mode_freqwave() } // mode_freqwave()
static const char _data_FX_MODE_FREQWAVE[] PROGMEM = "Freqwave@Time delay,Sound effect,Low bin,High bin,Pre-amp;;;1f;m12=2,si=0"; // Circle, Beatsin static const char _data_FX_MODE_FREQWAVE[] PROGMEM = "Freqwave@Speed,Sound effect,Low bin,High bin,Pre-amp;;;1f;m12=2,si=0"; // Circle, Beatsin
/////////////////////// ///////////////////////