Fixed info screen
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a6316b40d1
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f1535e1f71
@ -2,6 +2,12 @@
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### Development versions after 0.11.1 release
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#### Build 2012240
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- Fixed display of usermod values in info screen
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- 4 more effects now use FRAMETIME
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- Remove unsupported environments from platformio.ini
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#### Build 2012210
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- Split index.htm in separate CSS + JS files (PR #1542)
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@ -16,8 +16,6 @@ default_envs = travis_esp8266, travis_esp32
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# Single binaries (uncomment your board)
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; default_envs = nodemcuv2
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; default_envs = esp01
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; default_envs = esp01_1m_ota
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; default_envs = esp01_1m_full
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; default_envs = esp07
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; default_envs = d1_mini
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@ -140,8 +138,6 @@ build_flags_all_features =
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build_flags_esp8266 = ${common.build_flags} ${esp8266.build_flags}
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build_flags_esp32 = ${common.build_flags} ${esp32.build_flags}
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ldscript_512k = eagle.flash.512k.ld ;for older versions change this to eagle.flash.512k0.ld
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ldscript_1m0m = eagle.flash.1m.ld ;for older versions change this to eagle.flash.1m0.ld
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ldscript_1m128k = eagle.flash.1m128.ld
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ldscript_2m512k = eagle.flash.2m512.ld
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ldscript_2m1m = eagle.flash.2m1m.ld
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@ -232,26 +228,6 @@ board_build.ldscript = ${common.ldscript_4m1m}
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build_unflags = ${common.build_unflags}
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build_flags = ${common.build_flags_esp8266}
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# Unsupported environment due to insufficient flash
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[env:esp01]
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board = esp01
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platform = ${common.platform_wled_default}
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platform_packages = ${common.platform_packages}
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board_build.ldscript = ${common.ldscript_512k}
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build_unflags = ${common.build_unflags}
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build_flags = ${common.build_flags_esp8266} -D WLED_DISABLE_OTA -D WLED_DISABLE_ALEXA -D WLED_DISABLE_BLYNK
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-D WLED_DISABLE_CRONIXIE -D WLED_DISABLE_HUESYNC -D WLED_DISABLE_INFRARED -D WLED_DISABLE_MQTT -D WLED_DISABLE_WEBSOCKETS
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# Unsupported environment due to insufficient flash
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[env:esp01_1m_ota]
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board = esp01_1m
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platform = ${common.platform_wled_default}
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platform_packages = ${common.platform_packages}
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board_build.ldscript = ${common.ldscript_1m0m}
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build_unflags = ${common.build_unflags}
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build_flags = ${common.build_flags_esp8266} -D WLED_DISABLE_ALEXA -D WLED_DISABLE_BLYNK -D WLED_DISABLE_CRONIXIE
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-D WLED_DISABLE_HUESYNC -D WLED_DISABLE_INFRARED -D WLED_DISABLE_MQTT -D WLED_DISABLE_WEBSOCKETS
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[env:esp01_1m_full]
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board = esp01_1m
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platform = ${common.platform_wled_default}
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104
wled00/FX.cpp
104
wled00/FX.cpp
@ -594,7 +594,7 @@ uint16_t WS2812FX::mode_sparkle(void) {
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/*
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* Lights all LEDs in the color. Flashes single white pixels randomly.
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* Lights all LEDs in the color. Flashes single col 1 pixels randomly. (List name: Sparkle Dark)
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* Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/
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*/
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uint16_t WS2812FX::mode_flash_sparkle(void) {
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@ -602,12 +602,14 @@ uint16_t WS2812FX::mode_flash_sparkle(void) {
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setPixelColor(i, color_from_palette(i, true, PALETTE_SOLID_WRAP, 0));
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}
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if(random8(5) == 0) {
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SEGENV.aux0 = random16(SEGLEN); // aux0 stores the random led index
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setPixelColor(SEGENV.aux0, SEGCOLOR(1));
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return 20;
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}
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return 20 + (uint16_t)(255-SEGMENT.speed);
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if (now - SEGENV.aux0 > SEGENV.step) {
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if(random8((255-SEGMENT.intensity) >> 4) == 0) {
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setPixelColor(random16(SEGLEN), SEGCOLOR(1)); //flash
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}
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SEGENV.step = now;
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SEGENV.aux0 = 255-SEGMENT.speed;
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}
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return FRAMETIME;
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}
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@ -620,13 +622,16 @@ uint16_t WS2812FX::mode_hyper_sparkle(void) {
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setPixelColor(i, color_from_palette(i, true, PALETTE_SOLID_WRAP, 0));
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}
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if(random8(5) < 2) {
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for(uint16_t i = 0; i < MAX(1, SEGLEN/3); i++) {
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setPixelColor(random16(SEGLEN), SEGCOLOR(1));
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if (now - SEGENV.aux0 > SEGENV.step) {
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if(random8((255-SEGMENT.intensity) >> 4) == 0) {
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for(uint16_t i = 0; i < MAX(1, SEGLEN/3); i++) {
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setPixelColor(random16(SEGLEN), SEGCOLOR(1));
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}
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}
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return 20;
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SEGENV.step = now;
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SEGENV.aux0 = 255-SEGMENT.speed;
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}
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return 20 + (uint16_t)(255-SEGMENT.speed);
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return FRAMETIME;
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}
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@ -637,22 +642,25 @@ uint16_t WS2812FX::mode_multi_strobe(void) {
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for(uint16_t i = 0; i < SEGLEN; i++) {
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setPixelColor(i, color_from_palette(i, true, PALETTE_SOLID_WRAP, 1));
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}
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//blink(SEGCOLOR(0), SEGCOLOR(1), true, true);
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uint16_t delay = 50 + 20*(uint16_t)(255-SEGMENT.speed);
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uint16_t count = 2 * ((SEGMENT.speed / 10) + 1);
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if(SEGENV.step < count) {
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if((SEGENV.step & 1) == 0) {
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for(uint16_t i = 0; i < SEGLEN; i++) {
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setPixelColor(i, SEGCOLOR(0));
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}
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delay = 20;
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SEGENV.aux0 = 50 + 20*(uint16_t)(255-SEGMENT.speed);
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uint16_t count = 2 * ((SEGMENT.intensity / 10) + 1);
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if(SEGENV.aux1 < count) {
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if((SEGENV.aux1 & 1) == 0) {
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fill(SEGCOLOR(0));
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SEGENV.aux0 = 15;
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} else {
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delay = 50;
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SEGENV.aux0 = 50;
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}
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}
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SEGENV.step = (SEGENV.step + 1) % (count + 1);
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return delay;
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if (now - SEGENV.aux0 > SEGENV.step) {
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SEGENV.aux1++;
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if (SEGENV.aux1 > count) SEGENV.aux1 = 0;
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SEGENV.step = now;
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}
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return FRAMETIME;
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}
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/*
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@ -1620,40 +1628,42 @@ uint16_t WS2812FX::mode_oscillate(void)
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uint16_t WS2812FX::mode_lightning(void)
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{
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uint16_t ledstart = random16(SEGLEN); // Determine starting location of flash
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uint16_t ledlen = 1 + random16(SEGLEN -ledstart); // Determine length of flash (not to go beyond NUM_LEDS-1)
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uint16_t ledlen = 1 + random16(SEGLEN -ledstart); // Determine length of flash (not to go beyond NUM_LEDS-1)
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uint8_t bri = 255/random8(1, 3);
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if (SEGENV.step == 0)
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if (SEGENV.aux1 == 0) //init, leader flash
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{
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SEGENV.aux0 = random8(3, 3 + SEGMENT.intensity/20); //number of flashes
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bri = 52;
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SEGENV.aux1 = 1;
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SEGENV.aux1 = random8(4, 4 + SEGMENT.intensity/20); //number of flashes
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SEGENV.aux1 *= 2;
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bri = 52; //leader has lower brightness
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SEGENV.aux0 = 200; //200ms delay after leader
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}
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fill(SEGCOLOR(1));
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if (SEGENV.aux1) {
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if (SEGENV.aux1 > 3 && !(SEGENV.aux1 & 0x01)) { //flash on even number >2
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for (int i = ledstart; i < ledstart + ledlen; i++)
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{
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if (SEGMENT.palette == 0)
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{
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setPixelColor(i,bri,bri,bri,bri);
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} else {
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setPixelColor(i,color_from_palette(i, true, PALETTE_SOLID_WRAP, 0, bri));
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}
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setPixelColor(i,color_from_palette(i, true, PALETTE_SOLID_WRAP, 0, bri));
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}
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SEGENV.aux1--;
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SEGENV.step = millis();
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//return random8(4, 10); // each flash only lasts one frame/every 24ms... originally 4-10 milliseconds
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} else {
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if (millis() - SEGENV.step > SEGENV.aux0) {
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SEGENV.aux1--;
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if (SEGENV.aux1 < 2) SEGENV.aux1 = 0;
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SEGENV.aux0 = (50 + random8(100)); //delay between flashes
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if (SEGENV.aux1 == 2) {
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SEGENV.aux0 = (random8(255 - SEGMENT.speed) * 100); // delay between strikes
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}
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SEGENV.step = millis();
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}
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SEGENV.aux1 = 0;
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SEGENV.step++;
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return random8(4, 10); // each flash only lasts 4-10 milliseconds
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}
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SEGENV.aux1 = 1;
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if (SEGENV.step == 1) return (200); // longer delay until next flash after the leader
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if (SEGENV.step <= SEGENV.aux0) return (50 + random8(100)); // shorter delay between strokes
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SEGENV.step = 0;
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return (random8(255 - SEGMENT.speed) * 100); // delay between strikes
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return FRAMETIME;
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}
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@ -454,9 +454,8 @@ function populateInfo(i)
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else if (pwr > 0) {pwr = 50 * Math.round(pwr/50); pwru = pwr + " mA";}
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var urows="";
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if (i.u) {
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for (var k = 0; k < i.u.length; k++)
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for (const [k, val] of Object.entries(i.u))
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{
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var val = i.u[k];
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if (val[1]) {
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urows += inforow(k,val[0],val[1]);
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} else {
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*/
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// version code in format yymmddb (b = daily build)
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#define VERSION 2012210
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#define VERSION 2012240
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//uncomment this if you have a "my_config.h" file you'd like to use
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//#define WLED_USE_MY_CONFIG
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