Fixed info screen

This commit is contained in:
cschwinne 2020-12-31 16:16:33 +01:00
parent a6316b40d1
commit f1535e1f71
5 changed files with 65 additions and 74 deletions

View File

@ -2,6 +2,12 @@
### Development versions after 0.11.1 release
#### Build 2012240
- Fixed display of usermod values in info screen
- 4 more effects now use FRAMETIME
- Remove unsupported environments from platformio.ini
#### Build 2012210
- Split index.htm in separate CSS + JS files (PR #1542)

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@ -16,8 +16,6 @@ default_envs = travis_esp8266, travis_esp32
# Single binaries (uncomment your board)
; default_envs = nodemcuv2
; default_envs = esp01
; default_envs = esp01_1m_ota
; default_envs = esp01_1m_full
; default_envs = esp07
; default_envs = d1_mini
@ -140,8 +138,6 @@ build_flags_all_features =
build_flags_esp8266 = ${common.build_flags} ${esp8266.build_flags}
build_flags_esp32 = ${common.build_flags} ${esp32.build_flags}
ldscript_512k = eagle.flash.512k.ld ;for older versions change this to eagle.flash.512k0.ld
ldscript_1m0m = eagle.flash.1m.ld ;for older versions change this to eagle.flash.1m0.ld
ldscript_1m128k = eagle.flash.1m128.ld
ldscript_2m512k = eagle.flash.2m512.ld
ldscript_2m1m = eagle.flash.2m1m.ld
@ -232,26 +228,6 @@ board_build.ldscript = ${common.ldscript_4m1m}
build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags_esp8266}
# Unsupported environment due to insufficient flash
[env:esp01]
board = esp01
platform = ${common.platform_wled_default}
platform_packages = ${common.platform_packages}
board_build.ldscript = ${common.ldscript_512k}
build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags_esp8266} -D WLED_DISABLE_OTA -D WLED_DISABLE_ALEXA -D WLED_DISABLE_BLYNK
-D WLED_DISABLE_CRONIXIE -D WLED_DISABLE_HUESYNC -D WLED_DISABLE_INFRARED -D WLED_DISABLE_MQTT -D WLED_DISABLE_WEBSOCKETS
# Unsupported environment due to insufficient flash
[env:esp01_1m_ota]
board = esp01_1m
platform = ${common.platform_wled_default}
platform_packages = ${common.platform_packages}
board_build.ldscript = ${common.ldscript_1m0m}
build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags_esp8266} -D WLED_DISABLE_ALEXA -D WLED_DISABLE_BLYNK -D WLED_DISABLE_CRONIXIE
-D WLED_DISABLE_HUESYNC -D WLED_DISABLE_INFRARED -D WLED_DISABLE_MQTT -D WLED_DISABLE_WEBSOCKETS
[env:esp01_1m_full]
board = esp01_1m
platform = ${common.platform_wled_default}

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@ -594,7 +594,7 @@ uint16_t WS2812FX::mode_sparkle(void) {
/*
* Lights all LEDs in the color. Flashes single white pixels randomly.
* Lights all LEDs in the color. Flashes single col 1 pixels randomly. (List name: Sparkle Dark)
* Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/
*/
uint16_t WS2812FX::mode_flash_sparkle(void) {
@ -602,12 +602,14 @@ uint16_t WS2812FX::mode_flash_sparkle(void) {
setPixelColor(i, color_from_palette(i, true, PALETTE_SOLID_WRAP, 0));
}
if(random8(5) == 0) {
SEGENV.aux0 = random16(SEGLEN); // aux0 stores the random led index
setPixelColor(SEGENV.aux0, SEGCOLOR(1));
return 20;
}
return 20 + (uint16_t)(255-SEGMENT.speed);
if (now - SEGENV.aux0 > SEGENV.step) {
if(random8((255-SEGMENT.intensity) >> 4) == 0) {
setPixelColor(random16(SEGLEN), SEGCOLOR(1)); //flash
}
SEGENV.step = now;
SEGENV.aux0 = 255-SEGMENT.speed;
}
return FRAMETIME;
}
@ -620,13 +622,16 @@ uint16_t WS2812FX::mode_hyper_sparkle(void) {
setPixelColor(i, color_from_palette(i, true, PALETTE_SOLID_WRAP, 0));
}
if(random8(5) < 2) {
for(uint16_t i = 0; i < MAX(1, SEGLEN/3); i++) {
setPixelColor(random16(SEGLEN), SEGCOLOR(1));
if (now - SEGENV.aux0 > SEGENV.step) {
if(random8((255-SEGMENT.intensity) >> 4) == 0) {
for(uint16_t i = 0; i < MAX(1, SEGLEN/3); i++) {
setPixelColor(random16(SEGLEN), SEGCOLOR(1));
}
}
return 20;
SEGENV.step = now;
SEGENV.aux0 = 255-SEGMENT.speed;
}
return 20 + (uint16_t)(255-SEGMENT.speed);
return FRAMETIME;
}
@ -637,22 +642,25 @@ uint16_t WS2812FX::mode_multi_strobe(void) {
for(uint16_t i = 0; i < SEGLEN; i++) {
setPixelColor(i, color_from_palette(i, true, PALETTE_SOLID_WRAP, 1));
}
//blink(SEGCOLOR(0), SEGCOLOR(1), true, true);
uint16_t delay = 50 + 20*(uint16_t)(255-SEGMENT.speed);
uint16_t count = 2 * ((SEGMENT.speed / 10) + 1);
if(SEGENV.step < count) {
if((SEGENV.step & 1) == 0) {
for(uint16_t i = 0; i < SEGLEN; i++) {
setPixelColor(i, SEGCOLOR(0));
}
delay = 20;
SEGENV.aux0 = 50 + 20*(uint16_t)(255-SEGMENT.speed);
uint16_t count = 2 * ((SEGMENT.intensity / 10) + 1);
if(SEGENV.aux1 < count) {
if((SEGENV.aux1 & 1) == 0) {
fill(SEGCOLOR(0));
SEGENV.aux0 = 15;
} else {
delay = 50;
SEGENV.aux0 = 50;
}
}
SEGENV.step = (SEGENV.step + 1) % (count + 1);
return delay;
if (now - SEGENV.aux0 > SEGENV.step) {
SEGENV.aux1++;
if (SEGENV.aux1 > count) SEGENV.aux1 = 0;
SEGENV.step = now;
}
return FRAMETIME;
}
/*
@ -1620,40 +1628,42 @@ uint16_t WS2812FX::mode_oscillate(void)
uint16_t WS2812FX::mode_lightning(void)
{
uint16_t ledstart = random16(SEGLEN); // Determine starting location of flash
uint16_t ledlen = 1 + random16(SEGLEN -ledstart); // Determine length of flash (not to go beyond NUM_LEDS-1)
uint16_t ledlen = 1 + random16(SEGLEN -ledstart); // Determine length of flash (not to go beyond NUM_LEDS-1)
uint8_t bri = 255/random8(1, 3);
if (SEGENV.step == 0)
if (SEGENV.aux1 == 0) //init, leader flash
{
SEGENV.aux0 = random8(3, 3 + SEGMENT.intensity/20); //number of flashes
bri = 52;
SEGENV.aux1 = 1;
SEGENV.aux1 = random8(4, 4 + SEGMENT.intensity/20); //number of flashes
SEGENV.aux1 *= 2;
bri = 52; //leader has lower brightness
SEGENV.aux0 = 200; //200ms delay after leader
}
fill(SEGCOLOR(1));
if (SEGENV.aux1) {
if (SEGENV.aux1 > 3 && !(SEGENV.aux1 & 0x01)) { //flash on even number >2
for (int i = ledstart; i < ledstart + ledlen; i++)
{
if (SEGMENT.palette == 0)
{
setPixelColor(i,bri,bri,bri,bri);
} else {
setPixelColor(i,color_from_palette(i, true, PALETTE_SOLID_WRAP, 0, bri));
}
setPixelColor(i,color_from_palette(i, true, PALETTE_SOLID_WRAP, 0, bri));
}
SEGENV.aux1--;
SEGENV.step = millis();
//return random8(4, 10); // each flash only lasts one frame/every 24ms... originally 4-10 milliseconds
} else {
if (millis() - SEGENV.step > SEGENV.aux0) {
SEGENV.aux1--;
if (SEGENV.aux1 < 2) SEGENV.aux1 = 0;
SEGENV.aux0 = (50 + random8(100)); //delay between flashes
if (SEGENV.aux1 == 2) {
SEGENV.aux0 = (random8(255 - SEGMENT.speed) * 100); // delay between strikes
}
SEGENV.step = millis();
}
SEGENV.aux1 = 0;
SEGENV.step++;
return random8(4, 10); // each flash only lasts 4-10 milliseconds
}
SEGENV.aux1 = 1;
if (SEGENV.step == 1) return (200); // longer delay until next flash after the leader
if (SEGENV.step <= SEGENV.aux0) return (50 + random8(100)); // shorter delay between strokes
SEGENV.step = 0;
return (random8(255 - SEGMENT.speed) * 100); // delay between strikes
return FRAMETIME;
}

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@ -454,9 +454,8 @@ function populateInfo(i)
else if (pwr > 0) {pwr = 50 * Math.round(pwr/50); pwru = pwr + " mA";}
var urows="";
if (i.u) {
for (var k = 0; k < i.u.length; k++)
for (const [k, val] of Object.entries(i.u))
{
var val = i.u[k];
if (val[1]) {
urows += inforow(k,val[0],val[1]);
} else {

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@ -8,7 +8,7 @@
*/
// version code in format yymmddb (b = daily build)
#define VERSION 2012210
#define VERSION 2012240
//uncomment this if you have a "my_config.h" file you'd like to use
//#define WLED_USE_MY_CONFIG